TTGO-T-Display/TFT_eSPI/User_Setups/User_Custom_Fonts.h

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1.7 KiB
C

// Custom "Adafruit" compatible font files can be added to the "TFT_eSPI/Fonts/Custom" folder
// Fonts in a suitable format can be created using a Squix blog web based tool here:
/*
https://blog.squix.org/2016/10/font-creator-now-creates-adafruit-gfx-fonts.html
*/
// Note: At the time of writing there is a last character code definition bug in the
// Squix font file format so do NOT try and print the tilda (~) symbol (ASCII 0x7E)
// Alternatively look at the end of the font header file and edit: 0x7E to read 0x7D
/* e.g. vvvv
(uint8_t *)Orbitron_Light_32Bitmaps,(GFXglyph *)Orbitron_Light_32Glyphs,0x20, 0x7D, 32};
^^^^
*/
// When font files are placed in the Custom folder (TFT_eSPI\Fonts\Custom) then they must
// also be #included here:
// The CF_OL24 etc are a shorthand reference, but this is not essential to use the fonts
#ifdef LOAD_GFXFF
// New custom font file #includes
#include <Fonts/Custom/Orbitron_Light_24.h> // CF_OL24
#include <Fonts/Custom/Orbitron_Light_32.h> // CF_OL32
#include <Fonts/Custom/Roboto_Thin_24.h> // CF_RT24
#include <Fonts/Custom/Satisfy_24.h> // CF_S24
#include <Fonts/Custom/Yellowtail_32.h> // CF_Y32
#endif
// Shorthand references - any coding scheme can be used, here CF_ = Custom Font
// The #defines below MUST be added to sketches to use shorthand references, so
// they are only put here for reference and copy+paste purposes!
/*
#define CF_OL24 &Orbitron_Light_24
#define CF_OL32 &Orbitron_Light_32
#define CF_RT24 &Roboto_Thin_24
#define CF_S24 &Satisfy_24
#define CF_Y32 &Yellowtail_32
*/