SDRPlusPlus/core/src/utils/opengl_include_code.h

13 wiersze
224 B
C

#pragma once
#if defined(_WIN32)
#include <windows.h>
#include <GL/gl.h>
#elif defined(__APPLE__)
#include <OpenGL/gl.h>
#elif defined(__ANDROID__)
#include <EGL/egl.h>
#include <GLES3/gl3.h>
#else
#include <GL/gl.h>
#endif