kopia lustrzana https://github.com/AlexandreRouma/SDRPlusPlus
65 wiersze
2.6 KiB
C++
65 wiersze
2.6 KiB
C++
#pragma once
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#include <dsp/stream.h>
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#include <dsp/routing.h>
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#include <io/audio.h>
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#include <map>
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#include <watcher.h>
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namespace audio {
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enum {
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STREAM_TYPE_MONO,
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STREAM_TYPE_STEREO,
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_STREAM_TYPE_COUNT
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};
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struct BoundStream_t {
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dsp::stream<float>* monoStream;
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dsp::stream<dsp::StereoFloat_t>* stereoStream;
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dsp::StereoToMono* s2m;
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dsp::MonoToStereo* m2s;
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void (*streamRemovedHandler)(void* ctx);
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void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize);
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void* ctx;
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int type;
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};
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struct AudioStream_t {
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io::AudioSink* audio;
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dsp::stream<float>* monoAudioStream;
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dsp::stream<dsp::StereoFloat_t>* stereoAudioStream;
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std::vector<BoundStream_t> boundStreams;
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dsp::stream<float>* monoStream;
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dsp::DynamicSplitter<float>* monoDynSplit;
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dsp::stream<dsp::StereoFloat_t>* stereoStream;
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dsp::DynamicSplitter<dsp::StereoFloat_t>* stereoDynSplit;
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int (*sampleRateChangeHandler)(void* ctx, float sampleRate);
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float sampleRate;
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int blockSize;
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int type;
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bool running = false;
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float volume;
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int sampleRateId;
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int deviceId;
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void* ctx;
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std::string vfoName;
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};
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extern std::map<std::string, AudioStream_t*> streams;
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float registerMonoStream(dsp::stream<float>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx);
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float registerStereoStream(dsp::stream<dsp::StereoFloat_t>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx);
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void startStream(std::string name);
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void stopStream(std::string name);
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void removeStream(std::string name);
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dsp::stream<float>* bindToStreamMono(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx);
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dsp::stream<dsp::StereoFloat_t>* bindToStreamStereo(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx);
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void setBlockSize(std::string name, int blockSize);
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void unbindFromStreamMono(std::string name, dsp::stream<float>* stream);
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void unbindFromStreamStereo(std::string name, dsp::stream<dsp::StereoFloat_t>* stream);
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std::string getNameFromVFO(std::string vfoName);
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void setSampleRate(std::string name, float sampleRate);
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void setAudioDevice(std::string name, int deviceId, float sampleRate);
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std::vector<std::string> getStreamNameList();
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};
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