SDRPlusPlus/core/src/audio.h

65 wiersze
2.6 KiB
C++

#pragma once
#include <dsp/stream.h>
#include <dsp/routing.h>
#include <io/audio.h>
#include <map>
#include <watcher.h>
namespace audio {
enum {
STREAM_TYPE_MONO,
STREAM_TYPE_STEREO,
_STREAM_TYPE_COUNT
};
struct BoundStream_t {
dsp::stream<float>* monoStream;
dsp::stream<dsp::StereoFloat_t>* stereoStream;
dsp::StereoToMono* s2m;
dsp::MonoToStereo* m2s;
void (*streamRemovedHandler)(void* ctx);
void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize);
void* ctx;
int type;
};
struct AudioStream_t {
io::AudioSink* audio;
dsp::stream<float>* monoAudioStream;
dsp::stream<dsp::StereoFloat_t>* stereoAudioStream;
std::vector<BoundStream_t> boundStreams;
dsp::stream<float>* monoStream;
dsp::DynamicSplitter<float>* monoDynSplit;
dsp::stream<dsp::StereoFloat_t>* stereoStream;
dsp::DynamicSplitter<dsp::StereoFloat_t>* stereoDynSplit;
int (*sampleRateChangeHandler)(void* ctx, float sampleRate);
float sampleRate;
int blockSize;
int type;
bool running = false;
float volume;
int sampleRateId;
int deviceId;
void* ctx;
std::string vfoName;
};
extern std::map<std::string, AudioStream_t*> streams;
float registerMonoStream(dsp::stream<float>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx);
float registerStereoStream(dsp::stream<dsp::StereoFloat_t>* stream, std::string name, std::string vfoName, int (*sampleRateChangeHandler)(void* ctx, float sampleRate), void* ctx);
void startStream(std::string name);
void stopStream(std::string name);
void removeStream(std::string name);
dsp::stream<float>* bindToStreamMono(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx);
dsp::stream<dsp::StereoFloat_t>* bindToStreamStereo(std::string name, void (*streamRemovedHandler)(void* ctx), void (*sampleRateChangeHandler)(void* ctx, float sampleRate, int blockSize), void* ctx);
void setBlockSize(std::string name, int blockSize);
void unbindFromStreamMono(std::string name, dsp::stream<float>* stream);
void unbindFromStreamStereo(std::string name, dsp::stream<dsp::StereoFloat_t>* stream);
std::string getNameFromVFO(std::string vfoName);
void setSampleRate(std::string name, float sampleRate);
void setAudioDevice(std::string name, int deviceId, float sampleRate);
std::vector<std::string> getStreamNameList();
};