SDRPlusPlus/radio/src/cw_demod.h

206 wiersze
6.2 KiB
C++

#pragma once
#include <radio_demod.h>
#include <dsp/demodulator.h>
#include <dsp/resampling.h>
#include <dsp/filter.h>
#include <dsp/convertion.h>
#include <dsp/processing.h>
#include <dsp/math.h>
#include <dsp/audio.h>
#include <string>
#include <config.h>
#include <imgui.h>
class CWDemodulator : public Demodulator {
public:
CWDemodulator() {}
CWDemodulator(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
init(prefix, vfo, audioSampleRate, bandWidth, config);
}
void init(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
uiPrefix = prefix;
_vfo = vfo;
audioSampRate = audioSampleRate;
bw = bandWidth;
_config = config;
_config->aquire();
if(_config->conf.contains(prefix)) {
if(!_config->conf[prefix].contains("CW")) {
_config->conf[prefix]["CW"]["bandwidth"] = bw;
_config->conf[prefix]["CW"]["snapInterval"] = snapInterval;
_config->conf[prefix]["CW"]["squelchLevel"] = squelchLevel;
}
json conf = _config->conf[prefix]["CW"];
if (conf.contains("bandwidth")) { bw = conf["bandwidth"]; }
if (conf.contains("snapInterval")) { snapInterval = conf["snapInterval"]; }
if (conf.contains("squelchLevel")) { squelchLevel = conf["squelchLevel"]; }
}
else {
_config->conf[prefix]["CW"]["bandwidth"] = bw;
_config->conf[prefix]["CW"]["snapInterval"] = snapInterval;
_config->conf[prefix]["CW"]["squelchLevel"] = squelchLevel;
}
_config->release(true);
squelch.init(_vfo->output, squelchLevel);
float audioBW = std::min<float>(audioSampRate / 2.0f, bw / 2.0f);
win.init(audioBW, audioBW, bbSampRate);
resamp.init(&squelch.out, &win, bbSampRate, audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
resamp.updateWindow(&win);
xlator.init(&resamp.out, audioSampleRate, 1000);
c2r.init(&xlator.out);
agc.init(&c2r.out, 20.0f, audioSampRate);
m2s.init(&agc.out);
}
void start() {
squelch.start();
resamp.start();
xlator.start();
c2r.start();
agc.start();
m2s.start();
running = true;
}
void stop() {
squelch.stop();
resamp.stop();
xlator.stop();
c2r.stop();
agc.stop();
m2s.stop();
running = false;
}
bool isRunning() {
return running;
}
void select() {
_vfo->setSampleRate(bbSampRate, bw);
_vfo->setSnapInterval(snapInterval);
_vfo->setReference(ImGui::WaterfallVFO::REF_CENTER);
_vfo->setBandwidthLimits(bwMin, bwMax, false);
}
void setVFO(VFOManager::VFO* vfo) {
_vfo = vfo;
squelch.setInput(_vfo->output);
}
VFOManager::VFO* getVFO() {
return _vfo;
}
void setAudioSampleRate(float sampleRate) {
if (running) {
resamp.stop();
xlator.stop();
}
audioSampRate = sampleRate;
agc.setSampleRate(audioSampRate);
resamp.setOutSampleRate(audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
resamp.updateWindow(&win);
xlator.setSampleRate(audioSampRate);
if (running) {
resamp.start();
xlator.start();
}
}
float getAudioSampleRate() {
return audioSampRate;
}
dsp::stream<dsp::stereo_t>* getOutput() {
return &m2s.out;
}
void showMenu() {
float menuWidth = ImGui::GetContentRegionAvailWidth();
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::InputFloat(("##_radio_cw_bw_" + uiPrefix).c_str(), &bw, 1, 100, "%.0f", 0)) {
bw = std::clamp<float>(bw, bwMin, bwMax);
setBandwidth(bw);
_config->aquire();
_config->conf[uiPrefix]["CW"]["bandwidth"] = bw;
_config->release(true);
}if (running) {
if (_vfo->getBandwidthChanged()) {
bw = _vfo->getBandwidth();
setBandwidth(bw, false);
_config->aquire();
_config->conf[uiPrefix]["CW"]["bandwidth"] = bw;
_config->release(true);
}
}
ImGui::Text("Snap Interval");
ImGui::SameLine();
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::InputFloat(("##_radio_cw_snap_" + uiPrefix).c_str(), &snapInterval, 1, 100, "%.0f", 0)) {
if (snapInterval < 1) { snapInterval = 1; }
setSnapInterval(snapInterval);
_config->aquire();
_config->conf[uiPrefix]["CW"]["snapInterval"] = snapInterval;
_config->release(true);
}
ImGui::Text("Squelch");
ImGui::SameLine();
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::SliderFloat(("##_radio_cw_squelch_" + uiPrefix).c_str(), &squelchLevel, -100.0f, 0.0f, "%.3fdB")) {
squelch.setLevel(squelchLevel);
_config->aquire();
_config->conf[uiPrefix]["CW"]["squelchLevel"] = squelchLevel;
_config->release(true);
}
}
void setBandwidth(float bandWidth, bool updateWaterfall = true) {
bandWidth = std::clamp<float>(bandWidth, bwMin, bwMax);
bw = bandWidth;
_vfo->setBandwidth(bw, updateWaterfall);
}
private:
void setSnapInterval(float snapInt) {
snapInterval = snapInt;
_vfo->setSnapInterval(snapInterval);
}
const float bwMax = 500;
const float bwMin = 100;
const float bbSampRate = 500;
std::string uiPrefix;
float snapInterval = 10;
float audioSampRate = 48000;
float bw = 200;
bool running = false;
float squelchLevel = -100.0f;
VFOManager::VFO* _vfo;
dsp::Squelch squelch;
dsp::filter_window::BlackmanWindow win;
dsp::PolyphaseResampler<dsp::complex_t> resamp;
dsp::FrequencyXlator<dsp::complex_t> xlator;
dsp::ComplexToReal c2r;
dsp::AGC agc;
dsp::MonoToStereo m2s;
ConfigManager* _config;
};