SDRPlusPlus/source_modules/hermes_source/src/net.cpp

294 wiersze
7.8 KiB
C++

#include "net.h"
#include <string.h>
#ifdef _WIN32
#define WOULD_BLOCK (WSAGetLastError() == WSAEWOULDBLOCK)
#else
#define WOULD_BLOCK (errno == EWOULDBLOCK)
#endif
namespace net {
bool _init = false;
// === Private functions ===
void init() {
if (_init) { return; }
#ifdef _WIN32
// Initialize WinSock2
WSADATA wsa;
if (WSAStartup(MAKEWORD(2, 2), &wsa)) {
throw std::runtime_error("Could not initialize WinSock2");
return;
}
#else
// Disable SIGPIPE to avoid closing when the remote host disconnects
signal(SIGPIPE, SIG_IGN);
#endif
_init = true;
}
bool queryHost(uint32_t* addr, std::string host) {
hostent* ent = gethostbyname(host.c_str());
if (!ent || !ent->h_addr_list[0]) { return false; }
*addr = *(uint32_t*)ent->h_addr_list[0];
return true;
}
void closeSocket(SockHandle_t sock) {
#ifdef _WIN32
closesocket(sock);
#else
shutdown(sock, SHUT_RDWR);
close(sock);
#endif
}
// === Socket functions ===
Socket::Socket(SockHandle_t sock, struct sockaddr_in* raddr) {
this->sock = sock;
if (raddr) {
this->raddr = (struct sockaddr_in*)malloc(sizeof(sockaddr_in));
memcpy(this->raddr, raddr, sizeof(sockaddr_in));
}
}
Socket::~Socket() {
close();
if (raddr) { free(raddr); }
}
void Socket::close() {
if (!open) { return; }
open = false;
closeSocket(sock);
}
bool Socket::isOpen() {
return open;
}
SocketType Socket::type() {
return raddr ? SOCKET_TYPE_UDP : SOCKET_TYPE_TCP;
}
int Socket::send(const uint8_t* data, size_t len) {
return sendto(sock, (const char*)data, len, 0, (sockaddr*)raddr, sizeof(sockaddr_in));
}
int Socket::sendstr(const std::string& str) {
return send((const uint8_t*)str.c_str(), str.length());
}
int Socket::recv(uint8_t* data, size_t maxLen, bool forceLen, int timeout) {
// Create FD set
fd_set set;
FD_ZERO(&set);
FD_SET(sock, &set);
// Define timeout
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = timeout * 1000;
int read = 0;
bool blocking = (timeout != NONBLOCKING);
do {
// Wait for data or error if
if (blocking) {
int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL);
if (err <= 0) { return err; }
}
// Receive
int err = ::recv(sock, (char*)&data[read], maxLen - read, 0);
if (err <= 0 && !WOULD_BLOCK) {
close();
return err;
}
read += err;
}
while (blocking && forceLen && read < maxLen);
return read;
}
int Socket::recvline(std::string& str, int maxLen, int timeout) {
// Disallow nonblocking mode
if (timeout < 0) { return -1; }
str.clear();
int read = 0;
while (true) {
char c;
int err = recv((uint8_t*)&c, 1, timeout);
if (err <= 0) { return err; }
if (c == '\n') { break; }
str += c;
read++;
if (maxLen && read >= maxLen) { break; }
}
return read;
}
// === Listener functions ===
Listener::Listener(SockHandle_t sock) {
this->sock = sock;
}
Listener::~Listener() {
stop();
}
void Listener::stop() {
closeSocket(sock);
open = false;
}
bool Listener::listening() {
return open;
}
std::shared_ptr<Socket> Listener::accept(int timeout) {
// Create FD set
fd_set set;
FD_ZERO(&set);
FD_SET(sock, &set);
// Define timeout
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = timeout * 1000;
// Wait for data or error
// TODO: Support non-blockign mode
int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL);
if (err <= 0) { return NULL; }
// Accept
SockHandle_t s = ::accept(sock, NULL, 0);
if (!s) {
stop();
return NULL;
}
// Enable nonblocking mode
#ifdef _WIN32
u_long enabled = 1;
ioctlsocket(s, FIONBIO, &enabled);
#else
fcntl(s, F_SETFL, O_NONBLOCK);
#endif
return std::make_shared<Socket>(s);
}
// === Creation functions ===
std::shared_ptr<Listener> listen(std::string host, int port) {
// Init library if needed
init();
// Get host address
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if (!queryHost((uint32_t*)&addr.sin_addr.s_addr, host)) { return NULL; }
// Create socket
SockHandle_t s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
// TODO: Support non-blockign mode
#ifndef _WIN32
// Allow port reusing if the app was killed or crashed
// and the socket is stuck in TIME_WAIT state.
// This option has a different meaning on Windows,
// so we use it only for non-Windows systems
int enable = 1;
if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0) {
closeSocket(s);
throw std::runtime_error("Could not configure socket");
return NULL;
}
#endif
// Bind socket to the port
if (bind(s, (sockaddr*)&addr, sizeof(addr))) {
closeSocket(s);
throw std::runtime_error("Could not bind socket");
return NULL;
}
// Enable listening
if (::listen(s, SOMAXCONN) != 0) {
throw std::runtime_error("Could start listening for connections");
return NULL;
}
// Return listener class
return std::make_shared<Listener>(s);
}
std::shared_ptr<Socket> connect(std::string host, int port) {
// Init library if needed
init();
// Get host address
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if (!queryHost((uint32_t*)&addr.sin_addr.s_addr, host)) { return NULL; }
// Create socket
SockHandle_t s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
// Connect to server
if (::connect(s, (sockaddr*)&addr, sizeof(addr))) {
closeSocket(s);
throw std::runtime_error("Could not connect");
return NULL;
}
// Enable nonblocking mode
#ifdef _WIN32
u_long enabled = 1;
ioctlsocket(s, FIONBIO, &enabled);
#else
fcntl(s, F_SETFL, O_NONBLOCK);
#endif
// Return socket class
return std::make_shared<Socket>(s);
}
std::shared_ptr<Socket> openudp(std::string rhost, int rport, std::string lhost, int lport) {
// Init library if needed
init();
// Get local address
struct sockaddr_in laddr;
laddr.sin_family = AF_INET;
laddr.sin_port = htons(lport);
if (!queryHost((uint32_t*)&laddr.sin_addr.s_addr, lhost)) { return NULL; }
// Get remote address
struct sockaddr_in raddr;
raddr.sin_family = AF_INET;
raddr.sin_port = htons(rport);
if (!queryHost((uint32_t*)&raddr.sin_addr.s_addr, rhost)) { return NULL; }
// Create socket
SockHandle_t s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
// Bind socket to local port
if (bind(s, (sockaddr*)&laddr, sizeof(laddr))) {
closeSocket(s);
throw std::runtime_error("Could not bind socket");
return NULL;
}
// Return socket class
return std::make_shared<Socket>(s, &raddr);
}
}