SDRPlusPlus/src/main_window.cpp

424 wiersze
12 KiB
C++

#include <main_window.h>
#include <imgui_plot.h>
#include <dsp/resampling.h>
#include <dsp/demodulator.h>
#include <dsp/filter.h>
#include <thread>
#include <complex>
#include <dsp/source.h>
#include <dsp/math.h>
#include <waterfall.h>
#include <frequency_select.h>
#include <fftw3.h>
#include <signal_path.h>
#include <io/soapy.h>
#include <icons.h>
std::thread worker;
std::mutex fft_mtx;
ImGui::WaterFall wtf;
FrequencySelect fSel;
fftwf_complex *fft_in, *fft_out;
fftwf_plan p;
float* tempData;
float* uiGains;
char buf[1024];
int fftSize = 8192 * 8;
io::SoapyWrapper soapy;
SignalPath sigPath;
std::vector<float> _data;
std::vector<float> fftTaps;
void fftHandler(dsp::complex_t* samples) {
fftwf_execute(p);
int half = fftSize / 2;
for (int i = 0; i < half; i++) {
_data.push_back(log10(std::abs(std::complex<float>(fft_out[half + i][0], fft_out[half + i][1])) / (float)fftSize) * 10.0f);
}
for (int i = 0; i < half; i++) {
_data.push_back(log10(std::abs(std::complex<float>(fft_out[i][0], fft_out[i][1])) / (float)fftSize) * 10.0f);
}
for (int i = 5; i < fftSize; i++) {
_data[i] = (_data[i - 4] + _data[i - 3] + _data[i - 2] + _data[i - 1] + _data[i]) / 5.0f;
}
wtf.pushFFT(_data, fftSize);
_data.clear();
}
void windowInit() {
int sampleRate = 8000000;
wtf.setBandwidth(sampleRate);
wtf.setCenterFrequency(90500000);
wtf.setVFOBandwidth(200000);
wtf.setVFOOffset(0);
fSel.init();
fSel.setFrequency(90500000);
fft_in = (fftwf_complex*) fftw_malloc(sizeof(fftwf_complex) * fftSize);
fft_out = (fftwf_complex*) fftw_malloc(sizeof(fftwf_complex) * fftSize);
p = fftwf_plan_dft_1d(fftSize, fft_in, fft_out, FFTW_FORWARD, FFTW_ESTIMATE);
printf("Starting DSP Thread!\n");
sigPath.init(sampleRate, 20, fftSize, &soapy.output, (dsp::complex_t*)fft_in, fftHandler);
sigPath.start();
uiGains = new float[1];
}
int devId = 0;
int _devId = -1;
int srId = 0;
int _srId = -1;
bool showExample = false;
long freq = 90500000;
long _freq = 90500000;
int demod = 1;
bool state = false;
bool mulstate = true;
float vfoFreq = 92000000.0f;
float lastVfoFreq = 92000000.0f;
float volume = 1.0f;
float lastVolume = 1.0f;
float fftMin = -70.0f;
float fftMax = 0.0f;
float offset = 0.0f;
float lastOffset = -1.0f;
float bw = 8000000.0f;
float lastBW = -1.0f;
int sampleRate = 1000000;
bool playing = false;
bool dcbias = false;
bool _dcbias = false;
void setVFO(float freq) {
float currentOff = wtf.getVFOOfset();
float currentTune = wtf.getCenterFrequency() + currentOff;
float delta = freq - currentTune;
float newVFO = currentOff + delta;
float vfoBW = wtf.getVFOBandwidth();
float vfoBottom = newVFO - (vfoBW / 2.0f);
float vfoTop = newVFO + (vfoBW / 2.0f);
float view = wtf.getViewOffset();
float viewBW = wtf.getViewBandwidth();
float viewBottom = view - (viewBW / 2.0f);
float viewTop = view + (viewBW / 2.0f);
float wholeFreq = wtf.getCenterFrequency();
float BW = wtf.getBandwidth();
float bottom = -(BW / 2.0f);
float top = (BW / 2.0f);
// VFO still fints in the view
if (vfoBottom > viewBottom && vfoTop < viewTop) {
sigPath.setVFOFrequency(newVFO);
wtf.setVFOOffset(newVFO);
return;
}
// VFO too low for current SDR tuning
if (vfoBottom < bottom) {
wtf.setViewOffset((BW / 2.0f) - (viewBW / 2.0f));
float newVFOOffset = (BW / 2.0f) - (vfoBW / 2.0f) - (viewBW / 10.0f);
sigPath.setVFOFrequency(newVFOOffset);
wtf.setVFOOffset(newVFOOffset);
wtf.setCenterFrequency(freq - newVFOOffset);
soapy.setFrequency(freq - newVFOOffset);
return;
}
// VFO too high for current SDR tuning
if (vfoTop > top) {
wtf.setViewOffset((viewBW / 2.0f) - (BW / 2.0f));
float newVFOOffset = (vfoBW / 2.0f) - (BW / 2.0f) + (viewBW / 10.0f);
sigPath.setVFOFrequency(newVFOOffset);
wtf.setVFOOffset(newVFOOffset);
wtf.setCenterFrequency(freq - newVFOOffset);
soapy.setFrequency(freq - newVFOOffset);
return;
}
// VFO is still without the SDR's bandwidth
if (delta < 0) {
float newViewOff = vfoTop - (viewBW / 2.0f) + (viewBW / 10.0f);
float newViewBottom = newViewOff - (viewBW / 2.0f);
float newViewTop = newViewOff + (viewBW / 2.0f);
if (newViewBottom > bottom) {
wtf.setVFOOffset(newVFO);
wtf.setViewOffset(newViewOff);
sigPath.setVFOFrequency(newVFO);
return;
}
wtf.setViewOffset((BW / 2.0f) - (viewBW / 2.0f));
float newVFOOffset = (BW / 2.0f) - (vfoBW / 2.0f) - (viewBW / 10.0f);
sigPath.setVFOFrequency(newVFOOffset);
wtf.setVFOOffset(newVFOOffset);
wtf.setCenterFrequency(freq - newVFOOffset);
soapy.setFrequency(freq - newVFOOffset);
}
else {
float newViewOff = vfoBottom + (viewBW / 2.0f) - (viewBW / 10.0f);
float newViewBottom = newViewOff - (viewBW / 2.0f);
float newViewTop = newViewOff + (viewBW / 2.0f);
if (newViewTop < top) {
wtf.setVFOOffset(newVFO);
wtf.setViewOffset(newViewOff);
sigPath.setVFOFrequency(newVFO);
return;
}
wtf.setViewOffset((viewBW / 2.0f) - (BW / 2.0f));
float newVFOOffset = (vfoBW / 2.0f) - (BW / 2.0f) + (viewBW / 10.0f);
sigPath.setVFOFrequency(newVFOOffset);
wtf.setVFOOffset(newVFOOffset);
wtf.setCenterFrequency(freq - newVFOOffset);
soapy.setFrequency(freq - newVFOOffset);
}
}
void drawWindow() {
if (fSel.frequencyChanged) {
fSel.frequencyChanged = false;
setVFO(fSel.frequency);
}
if (wtf.centerFreqMoved) {
wtf.centerFreqMoved = false;
soapy.setFrequency(wtf.getCenterFrequency());
fSel.setFrequency(wtf.getCenterFrequency() + wtf.getVFOOfset());
}
if (wtf.vfoFreqChanged) {
wtf.vfoFreqChanged = false;
sigPath.setVFOFrequency(wtf.getVFOOfset());
fSel.setFrequency(wtf.getCenterFrequency() + wtf.getVFOOfset());
}
if (volume != lastVolume) {
lastVolume = volume;
sigPath.setVolume(volume);
}
if (devId != _devId) {
_devId = devId;
soapy.setDevice(soapy.devList[devId]);
srId = 0;
_srId = -1;
soapy.setSampleRate(soapy.sampleRates[0]);
if (soapy.gainList.size() == 0) {
return;
}
delete[] uiGains;
uiGains = new float[soapy.gainList.size()];
for (int i = 0; i < soapy.gainList.size(); i++) {
uiGains[i] = soapy.currentGains[i];
}
}
if (srId != _srId) {
_srId = srId;
sampleRate = soapy.sampleRates[srId];
printf("Setting sample rate to %f\n", (float)soapy.sampleRates[srId]);
soapy.setSampleRate(sampleRate);
wtf.setBandwidth(sampleRate);
wtf.setViewBandwidth(sampleRate);
sigPath.setSampleRate(sampleRate);
bw = sampleRate;
}
if (dcbias != _dcbias) {
_dcbias = dcbias;
sigPath.setDCBiasCorrection(dcbias);
}
ImVec2 vMin = ImGui::GetWindowContentRegionMin();
ImVec2 vMax = ImGui::GetWindowContentRegionMax();
int width = vMax.x - vMin.x;
int height = vMax.y - vMin.y;
// To Bar
if (playing) {
if (ImGui::ImageButton(icons::STOP_RAW, ImVec2(30, 30))) {
soapy.stop();
playing = false;
}
}
else {
if (ImGui::ImageButton(icons::PLAY_RAW, ImVec2(30, 30))) {
soapy.start();
soapy.setFrequency(wtf.getCenterFrequency());
playing = true;
}
}
ImGui::SameLine();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 8);
ImGui::SetNextItemWidth(200);
ImGui::SliderFloat("##_2_", &volume, 0.0f, 1.0f, "");
ImGui::SameLine();
fSel.draw();
ImGui::Columns(3, "WindowColumns", false);
ImVec2 winSize = ImGui::GetWindowSize();
ImGui::SetColumnWidth(0, 300);
ImGui::SetColumnWidth(1, winSize.x - 300 - 60);
ImGui::SetColumnWidth(2, 60);
// Left Column
ImGui::BeginChild("Left Column");
if (ImGui::CollapsingHeader("Source")) {
ImGui::PushItemWidth(ImGui::GetWindowSize().x);
ImGui::Combo("##_0_", &devId, soapy.txtDevList.c_str());
ImGui::PopItemWidth();
if (!playing) {
ImGui::Combo("##_1_", &srId, soapy.txtSampleRateList.c_str());
}
else {
ImGui::Text("%s Samples/s", soapy.txtSampleRateList.c_str());
}
ImGui::SameLine();
if (ImGui::Button("Refresh")) {
soapy.refresh();
}
for (int i = 0; i < soapy.gainList.size(); i++) {
ImGui::Text("%s gain", soapy.gainList[i].c_str());
ImGui::SameLine();
sprintf(buf, "##_gain_slide_%d_", i);
ImGui::SliderFloat(buf, &uiGains[i], soapy.gainRanges[i].minimum(), soapy.gainRanges[i].maximum());
// float step = soapy.gainRanges[i].step();
// printf("%f\n", step);
// uiGains[i] = roundf(uiGains[i] / soapy.gainRanges[i].step()) * soapy.gainRanges[i].step();
if (uiGains[i] != soapy.currentGains[i]) {
soapy.setGain(i, uiGains[i]);
}
}
}
if (ImGui::CollapsingHeader("Radio")) {
ImGui::BeginGroup();
ImGui::Columns(4, "RadioModeColumns", false);
if (ImGui::RadioButton("NFM", demod == 0) && demod != 0) {
sigPath.setDemodulator(SignalPath::DEMOD_NFM); demod = 0;
wtf.setVFOBandwidth(12500);
wtf.setVFOReference(ImGui::WaterFall::REF_CENTER);
}
if (ImGui::RadioButton("WFM", demod == 1) && demod != 1) {
sigPath.setDemodulator(SignalPath::DEMOD_FM);
demod = 1;
wtf.setVFOBandwidth(200000);
wtf.setVFOReference(ImGui::WaterFall::REF_CENTER);
}
ImGui::NextColumn();
if (ImGui::RadioButton("AM", demod == 2) && demod != 2) {
sigPath.setDemodulator(SignalPath::DEMOD_AM);
demod = 2;
wtf.setVFOBandwidth(12500);
wtf.setVFOReference(ImGui::WaterFall::REF_CENTER);
}
if (ImGui::RadioButton("DSB", demod == 3) && demod != 3) { demod = 3; };
ImGui::NextColumn();
if (ImGui::RadioButton("USB", demod == 4) && demod != 4) {
sigPath.setDemodulator(SignalPath::DEMOD_USB);
demod = 4;
wtf.setVFOBandwidth(3000);
wtf.setVFOReference(ImGui::WaterFall::REF_LOWER);
}
if (ImGui::RadioButton("CW", demod == 5) && demod != 5) { demod = 5; };
ImGui::NextColumn();
if (ImGui::RadioButton("LSB", demod == 6) && demod != 6) {
sigPath.setDemodulator(SignalPath::DEMOD_LSB);
demod = 6;
wtf.setVFOBandwidth(3000);
wtf.setVFOReference(ImGui::WaterFall::REF_UPPER);
}
if (ImGui::RadioButton("RAW", demod == 7) && demod != 7) { demod = 7; };
ImGui::Columns(1, "EndRadioModeColumns", false);
//ImGui::InputInt("Frequency (kHz)", &freq);
ImGui::Checkbox("DC Bias Removal", &dcbias);
ImGui::EndGroup();
}
ImGui::CollapsingHeader("Audio");
ImGui::CollapsingHeader("Display");
ImGui::CollapsingHeader("Recording");
if(ImGui::CollapsingHeader("Debug")) {
ImGui::Text("Frame time: %.3f ms/frame", 1000.0f / ImGui::GetIO().Framerate);
ImGui::Text("Framerate: %.1f FPS", ImGui::GetIO().Framerate);
}
ImGui::EndChild();
// Right Column
ImGui::NextColumn();
ImGui::BeginChild("Waterfall");
wtf.draw();
ImGui::EndChild();
ImGui::NextColumn();
ImGui::Text("Zoom");
ImGui::VSliderFloat("##_7_", ImVec2(20.0f, 150.0f), &bw, sampleRate, 1000.0f, "");
ImGui::NewLine();
ImGui::Text("Max");
ImGui::VSliderFloat("##_8_", ImVec2(20.0f, 150.0f), &fftMax, 0.0f, -100.0f, "");
ImGui::NewLine();
ImGui::Text("Min");
ImGui::VSliderFloat("##_9_", ImVec2(20.0f, 150.0f), &fftMin, 0.0f, -100.0f, "");
if (bw != lastBW) {
lastBW = bw;
wtf.setViewBandwidth(bw);
wtf.setViewOffset(wtf.getVFOOfset());
}
wtf.setFFTMin(fftMin);
wtf.setFFTMax(fftMax);
wtf.setWaterfallMin(fftMin);
wtf.setWaterfallMax(fftMax);
}