SDRPlusPlus/decoder_modules/pager_decoder/src/pocsag/pocsag.cpp

173 wiersze
5.3 KiB
C++

#include "pocsag.h"
#include <string.h>
#include <utils/flog.h>
#define POCSAG_FRAME_SYNC_CODEWORD ((uint32_t)(0b01111100110100100001010111011000))
#define POCSAG_IDLE_CODEWORD_DATA ((uint32_t)(0b011110101100100111000))
#define POCSAG_BATCH_BIT_COUNT (POCSAG_BATCH_CODEWORD_COUNT*32)
#define POCSAG_DATA_BITS_PER_CW 20
#define POCSAG_GEN_POLY ((uint32_t)(0b11101101001))
namespace pocsag {
const char NUMERIC_CHARSET[] = {
'0',
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'9',
'*',
'U',
' ',
'-',
']',
'['
};
Decoder::Decoder() {
// Zero out batch
memset(batch, 0, sizeof(batch));
}
void Decoder::process(uint8_t* symbols, int count) {
for (int i = 0; i < count; i++) {
// Get symbol
uint32_t s = symbols[i];
// If not sync, try to acquire sync (TODO: sync confidence)
if (!synced) {
// Append new symbol to sync shift register
syncSR = (syncSR << 1) | s;
// Test for sync
synced = (distance(syncSR, POCSAG_FRAME_SYNC_CODEWORD) <= POCSAG_SYNC_DIST);
// Go to next symbol
continue;
}
// TODO: Flush message on desync
// Append bit to batch
batch[batchOffset >> 5] |= (s << (31 - (batchOffset & 0b11111)));
batchOffset++;
// On end of batch, decode and reset
if (batchOffset >= POCSAG_BATCH_BIT_COUNT) {
decodeBatch();
batchOffset = 0;
synced = false;
memset(batch, 0, sizeof(batch));
}
}
}
int Decoder::distance(uint32_t a, uint32_t b) {
uint32_t diff = a ^ b;
int dist = 0;
for (int i = 0; i < 32; i++) {
dist += (diff >> i ) & 1;
}
return dist;
}
bool Decoder::correctCodeword(Codeword in, Codeword& out) {
return true; // TODO
}
void Decoder::flushMessage() {
if (!msg.empty()) {
// Send out message
onMessage(addr, msgType, msg);
// Reset state
msg.clear();
currChar = 0;
currOffset = 0;
}
}
void printbin(uint32_t cw) {
for (int i = 31; i >= 0; i--) {
printf("%c", ((cw >> i) & 1) ? '1':'0');
}
}
void bitswapChar(char in, char& out) {
out = 0;
for (int i = 0; i < 7; i++) {
out |= ((in >> (6-i)) & 1) << i;
}
}
void Decoder::decodeBatch() {
for (int i = 0; i < POCSAG_BATCH_CODEWORD_COUNT; i++) {
// Get codeword
Codeword cw = batch[i];
// Correct errors. If corrupted, skip
if (!correctCodeword(cw, cw)) { continue; }
// TODO: End message if two consecutive are corrupt
// Get codeword type
CodewordType type = (CodewordType)((cw >> 31) & 1);
if (type == CODEWORD_TYPE_ADDRESS && (cw >> 11) == POCSAG_IDLE_CODEWORD_DATA) {
type = CODEWORD_TYPE_IDLE;
}
// Decode codeword
if (type == CODEWORD_TYPE_IDLE) {
// If a non-empty message is available, send it out and clear
flushMessage();
}
else if (type == CODEWORD_TYPE_ADDRESS) {
// If a non-empty message is available, send it out and clear
flushMessage();
// Decode message type
msgType = MESSAGE_TYPE_ALPHANUMERIC;
// msgType = (MessageType)((cw >> 11) & 0b11);
// Decode address and append lower 8 bits from position
addr = ((cw >> 13) & 0b111111111111111111) << 3;
addr |= (i >> 1);
}
else if (type == CODEWORD_TYPE_MESSAGE) {
// Extract the 20 data bits
uint32_t data = (cw >> 11) & 0b11111111111111111111;
// Decode data depending on message type
if (msgType == MESSAGE_TYPE_NUMERIC) {
// Numeric messages pack 5 characters per message codeword
msg += NUMERIC_CHARSET[(data >> 16) & 0b1111];
msg += NUMERIC_CHARSET[(data >> 12) & 0b1111];
msg += NUMERIC_CHARSET[(data >> 8) & 0b1111];
msg += NUMERIC_CHARSET[(data >> 4) & 0b1111];
msg += NUMERIC_CHARSET[data & 0b1111];
}
else if (msgType == MESSAGE_TYPE_ALPHANUMERIC) {
// Unpack ascii bits 7 at a time (TODO: could be more efficient)
for (int i = 19; i >= 0; i--) {
// Append bit to char
currChar |= ((data >> i) & 1) << (currOffset++);
// When the char is full, append to message
if (currOffset >= 7) {
// TODO: maybe replace with std::isprint
if (currChar) { msg += currChar; }
currChar = 0;
currOffset = 0;
}
}
}
}
}
}
}