SDRPlusPlus/discord_integration/src/main.cpp

163 wiersze
4.9 KiB
C++

#include <imgui.h>
#include <spdlog/spdlog.h>
#include <module.h>
#include <gui/gui.h>
#include <gui/style.h>
#include <core.h>
#include <discord_rpc.h>
#include <thread>
#include <radio_interface.h>
SDRPP_MOD_INFO {
/* Name: */ "discord_integration",
/* Description: */ "Discord Rich Presence module for SDR++",
/* Author: */ "Cam K.;Ryzerth",
/* Version: */ 0, 0, 2,
/* Max instances */ 1
};
#define DISCORD_APP_ID "834590435708108860"
class DiscordIntegrationModule : public ModuleManager::Instance {
public:
DiscordIntegrationModule(std::string name) {
this->name = name;
// Change to timer start later on
workerRunning = true;
workerThread = std::thread(&DiscordIntegrationModule::worker, this);
startPresence();
}
~DiscordIntegrationModule() {
// Change to timer stop later on
workerRunning = false;
if (workerThread.joinable()) { workerThread.join(); }
}
void enable() {
// Change to timer start later on
workerRunning = true;
workerThread = std::thread(&DiscordIntegrationModule::worker, this);
enabled = true;
}
void disable() {
// Change to timer stop later on
workerRunning = false;
if (workerThread.joinable()) { workerThread.join(); }
enabled = false;
Discord_ClearPresence();
}
bool isEnabled() {
return enabled;
}
private:
// Main thread
void worker() {
// TODO: Switch out for condition variable to terminate thread instantly
// OR even better, the new timer class that I still need to add
while (workerRunning) {
workerCounter++;
if(workerCounter >= 1000) {
workerCounter = 0;
updatePresence();
}
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
void updatePresence() {
char freq[32];
char mode[32];
double selectedFreq = gui::freqSelect.frequency;
std::string selectedName = gui::waterfall.selectedVFO;
strcpy(mode, "Raw");
if (core::modComManager.interfaceExists(selectedName)) {
if (core::modComManager.getModuleName(selectedName) == "radio") {
int modeNum;
core::modComManager.callInterface(selectedName, RADIO_IFACE_CMD_GET_MODE, NULL, &modeNum);
if (modeNum == RADIO_IFACE_MODE_NFM) { strcpy(mode, "NFM"); }
else if (modeNum == RADIO_IFACE_MODE_WFM) { strcpy(mode, "FM"); }
else if (modeNum == RADIO_IFACE_MODE_AM) { strcpy(mode, "AM"); }
else if (modeNum == RADIO_IFACE_MODE_DSB) { strcpy(mode, "DSB"); }
else if (modeNum == RADIO_IFACE_MODE_USB) { strcpy(mode, "USB"); }
else if (modeNum == RADIO_IFACE_MODE_CW) { strcpy(mode, "CW"); }
else if (modeNum == RADIO_IFACE_MODE_LSB) { strcpy(mode, "LSB"); }
}
}
if (selectedFreq != lastFreq || mode != lastMode) {
lastFreq = selectedFreq;
lastMode = mode;
// Print out frequency to buffer
if (selectedFreq >= 1000000.0) {
sprintf(freq, "%.3lfMHz %s", selectedFreq / 1000000.0, mode);
}
else if (selectedFreq >= 1000.0) {
sprintf(freq, "%.3lfKHz %s", selectedFreq / 1000.0, mode);
}
else {
sprintf(freq, "%.3lfHz %s", selectedFreq, mode);
}
// Fill in the rest of the details and send to discord
presence.details = "Listening to";
presence.state = freq;
Discord_UpdatePresence(&presence);
}
}
void startPresence() {
// Discord initialization
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
memset(&presence, 0, sizeof(presence));
Discord_Initialize(DISCORD_APP_ID, &handlers, 1, "");
// Set the first presence
presence.details = "Initializing rich presence...";
presence.startTimestamp = time(0);
presence.largeImageKey = "sdrpp_large";
presence.smallImageKey = "github";
presence.smallImageText = "SDRPlusPlus on GitHub";
Discord_UpdatePresence(&presence);
}
std::string name;
bool enabled = true;
// Rich Presence
DiscordRichPresence presence;
double lastFreq;
std::string lastMode = "";
// Threading
int workerCounter = 0;
std::thread workerThread;
bool workerRunning;
};
MOD_EXPORT void _INIT_() {
// Nothing here
}
MOD_EXPORT ModuleManager::Instance* _CREATE_INSTANCE_(std::string name) {
return new DiscordIntegrationModule(name);
}
MOD_EXPORT void _DELETE_INSTANCE_(void* instance) {
delete (DiscordIntegrationModule*)instance;
}
MOD_EXPORT void _END_() {
// Nothing here
}