SDRPlusPlus/radio/src/dsb_demod.h

214 wiersze
6.8 KiB
C++

#pragma once
#include <radio_demod.h>
#include <dsp/demodulator.h>
#include <dsp/resampling.h>
#include <dsp/filter.h>
#include <dsp/audio.h>
#include <string>
#include <config.h>
#include <imgui.h>
class DSBDemodulator : public Demodulator {
public:
DSBDemodulator() {}
DSBDemodulator(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
init(prefix, vfo, audioSampleRate, bandWidth, config);
}
void init(std::string prefix, VFOManager::VFO* vfo, float audioSampleRate, float bandWidth, ConfigManager* config) {
uiPrefix = prefix;
_vfo = vfo;
audioSampRate = audioSampleRate;
bw = bandWidth;
_config = config;
_config->acquire();
if(_config->conf.contains(prefix)) {
if(!_config->conf[prefix].contains("DSB")) {
_config->conf[prefix]["DSB"]["bandwidth"] = bw;
_config->conf[prefix]["DSB"]["snapInterval"] = snapInterval;
_config->conf[prefix]["DSB"]["squelchLevel"] = squelchLevel;
}
json conf = _config->conf[prefix]["DSB"];
if (conf.contains("bandwidth")) { bw = conf["bandwidth"]; }
if (conf.contains("snapInterval")) { snapInterval = conf["snapInterval"]; }
if (conf.contains("squelchLevel")) { squelchLevel = conf["squelchLevel"]; }
}
else {
_config->conf[prefix]["DSB"]["bandwidth"] = bw;
_config->conf[prefix]["DSB"]["snapInterval"] = snapInterval;
_config->conf[prefix]["DSB"]["squelchLevel"] = squelchLevel;
}
_config->release(true);
squelch.init(_vfo->output, squelchLevel);
demod.init(&squelch.out, bbSampRate, bw, dsp::SSBDemod::MODE_DSB);
agc.init(&demod.out, 20.0f, bbSampRate);
float audioBW = std::min<float>(audioSampRate / 2.0f, bw / 2.0f);
win.init(audioBW, audioBW, bbSampRate);
resamp.init(&agc.out, &win, bbSampRate, audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
resamp.updateWindow(&win);
m2s.init(&resamp.out);
onUserChangedBandwidthHandler.handler = vfoUserChangedBandwidthHandler;
onUserChangedBandwidthHandler.ctx = this;
_vfo->wtfVFO->onUserChangedBandwidth.bindHandler(&onUserChangedBandwidthHandler);
}
void start() {
squelch.start();
demod.start();
agc.start();
resamp.start();
m2s.start();
running = true;
}
void stop() {
squelch.stop();
demod.stop();
agc.stop();
resamp.stop();
m2s.stop();
running = false;
}
bool isRunning() {
return running;
}
void select() {
_vfo->setSampleRate(bbSampRate, bw);
_vfo->setSnapInterval(snapInterval);
_vfo->setReference(ImGui::WaterfallVFO::REF_CENTER);
_vfo->setBandwidthLimits(bwMin, bwMax, false);
}
void setVFO(VFOManager::VFO* vfo) {
_vfo = vfo;
squelch.setInput(_vfo->output);
_vfo->wtfVFO->onUserChangedBandwidth.bindHandler(&onUserChangedBandwidthHandler);
}
VFOManager::VFO* getVFO() {
return _vfo;
}
void setAudioSampleRate(float sampleRate) {
if (running) {
resamp.stop();
}
audioSampRate = sampleRate;
float audioBW = std::min<float>(audioSampRate / 2.0f, bw / 2.0f);
resamp.setOutSampleRate(audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
win.setCutoff(audioBW);
win.setTransWidth(audioBW);
resamp.updateWindow(&win);
if (running) {
resamp.start();
}
}
float getAudioSampleRate() {
return audioSampRate;
}
dsp::stream<dsp::stereo_t>* getOutput() {
return &m2s.out;
}
void showMenu() {
float menuWidth = ImGui::GetContentRegionAvailWidth();
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::InputFloat(("##_radio_dsb_bw_" + uiPrefix).c_str(), &bw, 1, 100, "%.0f", 0)) {
bw = std::clamp<float>(bw, bwMin, bwMax);
setBandwidth(bw);
_config->acquire();
_config->conf[uiPrefix]["DSB"]["bandwidth"] = bw;
_config->release(true);
}
ImGui::LeftLabel("Snap Interval");
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::InputFloat(("##_radio_dsb_snap_" + uiPrefix).c_str(), &snapInterval, 1, 100, "%.0f", 0)) {
if (snapInterval < 1) { snapInterval = 1; }
setSnapInterval(snapInterval);
_config->acquire();
_config->conf[uiPrefix]["DSB"]["snapInterval"] = snapInterval;
_config->release(true);
}
ImGui::LeftLabel("Squelch");
ImGui::SetNextItemWidth(menuWidth - ImGui::GetCursorPosX());
if (ImGui::SliderFloat(("##_radio_dsb_squelch_" + uiPrefix).c_str(), &squelchLevel, -100.0f, 0.0f, "%.3fdB")) {
squelch.setLevel(squelchLevel);
_config->acquire();
_config->conf[uiPrefix]["DSB"]["squelchLevel"] = squelchLevel;
_config->release(true);
}
}
static void vfoUserChangedBandwidthHandler(double newBw, void* ctx) {
DSBDemodulator* _this = (DSBDemodulator*)ctx;
if (_this->running) {
_this->bw = newBw;
_this->setBandwidth(_this->bw, false);
_this->_config->acquire();
_this->_config->conf[_this->uiPrefix]["DSB"]["bandwidth"] = _this->bw;
_this->_config->release(true);
}
}
void setBandwidth(float bandWidth, bool updateWaterfall = true) {
bandWidth = std::clamp<float>(bandWidth, bwMin, bwMax);
bw = bandWidth;
_vfo->setBandwidth(bw, updateWaterfall);
}
void saveParameters(bool lock = true) {
if (lock) { _config->acquire(); }
_config->conf[uiPrefix]["DSB"]["bandwidth"] = bw;
_config->conf[uiPrefix]["DSB"]["snapInterval"] = snapInterval;
_config->conf[uiPrefix]["DSB"]["squelchLevel"] = squelchLevel;
if (lock) { _config->release(true); }
}
private:
void setSnapInterval(float snapInt) {
snapInterval = snapInt;
_vfo->setSnapInterval(snapInterval);
}
const float bwMax = 12000;
const float bwMin = 1000;
const float bbSampRate = 12000;
std::string uiPrefix;
float snapInterval = 100;
float audioSampRate = 48000;
float bw = 6000;
bool running = false;
float squelchLevel = -100.0f;
VFOManager::VFO* _vfo;
dsp::Squelch squelch;
dsp::SSBDemod demod;
dsp::AGC agc;
dsp::filter_window::BlackmanWindow win;
dsp::PolyphaseResampler<float> resamp;
dsp::MonoToStereo m2s;
ConfigManager* _config;
EventHandler<double> onUserChangedBandwidthHandler;
};