SDRPlusPlus/src/signal_path.cpp

163 wiersze
4.7 KiB
C++

#include <signal_path.h>
SignalPath::SignalPath() {
}
void SignalPath::init(uint64_t sampleRate, int fftRate, int fftSize, dsp::stream<dsp::complex_t>* input, dsp::complex_t* fftBuffer, void fftHandler(dsp::complex_t*)) {
this->sampleRate = sampleRate;
this->fftRate = fftRate;
this->fftSize = fftSize;
// for (int i = 0; i < iftaps.size(); i++) {
// printf("%f\n", iftaps[i]);
// }
_demod = DEMOD_FM;
dcBiasRemover.init(input, 32000);
dcBiasRemover.bypass = true;
split.init(&dcBiasRemover.output, 32000);
fftBlockDec.init(&split.output_a, (sampleRate / fftRate) - fftSize, fftSize);
fftHandlerSink.init(&fftBlockDec.output, fftBuffer, fftSize, fftHandler);
mainVFO.init(&split.output_b, sampleRate, 200000, 200000, 0, 32000);
demod.init(mainVFO.output, 100000, 200000, 800);
amDemod.init(mainVFO.output, 50);
ssbDemod.init(mainVFO.output, 6000, 3000, 22);
audioResamp.init(&demod.output, 200000, 48000, 800);
audio.init(&audioResamp.output, 16);
}
void SignalPath::setSampleRate(float sampleRate) {
dcBiasRemover.stop();
split.stop();
fftBlockDec.stop();
fftHandlerSink.stop();
demod.stop();
amDemod.stop();
audioResamp.stop();
int inputBlockSize = sampleRate / 200.0f;
dcBiasRemover.setBlockSize(inputBlockSize);
split.setBlockSize(inputBlockSize);
fftBlockDec.setSkip((sampleRate / fftRate) - fftSize);
mainVFO.setInputSampleRate(sampleRate, inputBlockSize);
// // Reset the modulator and audio systems
setDemodulator(_demod);
fftHandlerSink.start();
fftBlockDec.start();
split.start();
dcBiasRemover.start();
}
void SignalPath::setVFOFrequency(long frequency) {
mainVFO.setOffset(frequency);
}
void SignalPath::setVolume(float volume) {
audio.setVolume(volume);
}
void SignalPath::setDemodulator(int demId) {
if (demId < 0 || demId >= _DEMOD_COUNT) {
return;
}
audioResamp.stop();
// Stop current demodulator
if (_demod == DEMOD_FM) {
printf("Stopping FM demodulator\n");
demod.stop();
}
else if (_demod == DEMOD_NFM) {
printf("Stopping NFM demodulator\n");
demod.stop();
}
else if (_demod == DEMOD_AM) {
printf("Stopping AM demodulator\n");
amDemod.stop();
}
else if (_demod == DEMOD_USB) {
printf("Stopping USB demodulator\n");
ssbDemod.stop();
}
else if (_demod == DEMOD_LSB) {
printf("Stopping LSB demodulator\n");
ssbDemod.stop();
}
_demod = demId;
// Set input of the audio resampler
if (demId == DEMOD_FM) {
printf("Starting FM demodulator\n");
mainVFO.setOutputSampleRate(200000, 200000);
demod.setBlockSize(mainVFO.getOutputBlockSize());
demod.setSampleRate(200000);
demod.setDeviation(100000);
audioResamp.setInput(&demod.output);
audioResamp.setInputSampleRate(200000, mainVFO.getOutputBlockSize());
demod.start();
}
if (demId == DEMOD_NFM) {
printf("Starting NFM demodulator\n");
mainVFO.setOutputSampleRate(12500, 12500);
demod.setBlockSize(mainVFO.getOutputBlockSize());
demod.setSampleRate(12500);
demod.setDeviation(6250);
audioResamp.setInput(&demod.output);
audioResamp.setInputSampleRate(12500, mainVFO.getOutputBlockSize());
demod.start();
}
else if (demId == DEMOD_AM) {
printf("Starting AM demodulator\n");
mainVFO.setOutputSampleRate(12500, 12500);
amDemod.setBlockSize(mainVFO.getOutputBlockSize());
audioResamp.setInput(&amDemod.output);
audioResamp.setInputSampleRate(12500, mainVFO.getOutputBlockSize());
amDemod.start();
}
else if (demId == DEMOD_USB) {
printf("Starting USB demodulator\n");
mainVFO.setOutputSampleRate(6000, 3000);
ssbDemod.setBlockSize(mainVFO.getOutputBlockSize());
ssbDemod.setMode(dsp::SSBDemod::MODE_USB);
audioResamp.setInput(&ssbDemod.output);
audioResamp.setInputSampleRate(6000, mainVFO.getOutputBlockSize());
ssbDemod.start();
}
else if (demId == DEMOD_LSB) {
printf("Starting LSB demodulator\n");
mainVFO.setOutputSampleRate(6000, 3000);
ssbDemod.setBlockSize(mainVFO.getOutputBlockSize());
ssbDemod.setMode(dsp::SSBDemod::MODE_LSB);
audioResamp.setInput(&ssbDemod.output);
audioResamp.setInputSampleRate(6000, mainVFO.getOutputBlockSize());
ssbDemod.start();
}
audioResamp.start();
}
void SignalPath::start() {
dcBiasRemover.start();
split.start();
fftBlockDec.start();
fftHandlerSink.start();
mainVFO.start();
demod.start();
//ns.start();
audioResamp.start();
audio.start();
}