#include "net.h" #include #include #ifdef _WIN32 #define WOULD_BLOCK (WSAGetLastError() == WSAEWOULDBLOCK) #else #define WOULD_BLOCK (errno == EWOULDBLOCK) #endif namespace net { bool _init = false; // === Private functions === void init() { if (_init) { return; } #ifdef _WIN32 // Initialize WinSock2 WSADATA wsa; if (WSAStartup(MAKEWORD(2, 2), &wsa)) { throw std::runtime_error("Could not initialize WinSock2"); return; } #else // Disable SIGPIPE to avoid closing when the remote host disconnects signal(SIGPIPE, SIG_IGN); #endif _init = true; } bool queryHost(uint32_t* addr, std::string host) { hostent* ent = gethostbyname(host.c_str()); if (!ent || !ent->h_addr_list[0]) { return false; } *addr = *(uint32_t*)ent->h_addr_list[0]; return true; } void closeSocket(SockHandle_t sock) { #ifdef _WIN32 shutdown(sock, SD_BOTH); closesocket(sock); #else shutdown(sock, SHUT_RDWR); close(sock); #endif } void setNonblocking(SockHandle_t sock) { #ifdef _WIN32 u_long enabled = 1; ioctlsocket(sock, FIONBIO, &enabled); #else fcntl(sock, F_SETFL, O_NONBLOCK); #endif } // === Address functions === Address::Address() { memset(&addr, 0, sizeof(addr)); } Address::Address(const std::string& host, int port) { // Initialize WSA if needed init(); // Lookup host hostent* ent = gethostbyname(host.c_str()); if (!ent || !ent->h_addr_list[0]) { throw std::runtime_error("Unknown host"); } // Build address memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = *(uint32_t*)ent->h_addr_list[0]; addr.sin_port = htons(port); } Address::Address(IP_t ip, int port) { memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = htonl(ip); addr.sin_port = htons(port); } std::string Address::getIPStr() { char buf[128]; IP_t ip = getIP(); sprintf(buf, "%d.%d.%d.%d", (ip >> 24) & 0xFF, (ip >> 16) & 0xFF, (ip >> 8) & 0xFF, ip & 0xFF); return buf; } IP_t Address::getIP() { return htonl(addr.sin_addr.s_addr); } void Address::setIP(IP_t ip) { addr.sin_addr.s_addr = htonl(ip); } int Address::getPort() { return htons(addr.sin_port); } void Address::setPort(int port) { addr.sin_port = htons(port); } // === Socket functions === Socket::Socket(SockHandle_t sock, const Address* raddr) { this->sock = sock; if (raddr) { this->raddr = new Address(*raddr); } } Socket::~Socket() { close(); if (raddr) { delete raddr; } } void Socket::close() { if (!open) { return; } open = false; closeSocket(sock); } bool Socket::isOpen() { return open; } SocketType Socket::type() { return raddr ? SOCKET_TYPE_UDP : SOCKET_TYPE_TCP; } int Socket::send(const uint8_t* data, size_t len, const Address* dest) { return sendto(sock, (const char*)data, len, 0, (sockaddr*)(dest ? &dest->addr : (raddr ? &raddr->addr : NULL)), sizeof(sockaddr_in)); } int Socket::sendstr(const std::string& str, const Address* dest) { return send((const uint8_t*)str.c_str(), str.length(), dest); } int Socket::recv(uint8_t* data, size_t maxLen, bool forceLen, int timeout, Address* dest) { // Create FD set fd_set set; FD_ZERO(&set); FD_SET(sock, &set); // Define timeout timeval tv; tv.tv_sec = 0; tv.tv_usec = timeout * 1000; int read = 0; bool blocking = (timeout != NONBLOCKING); do { // Wait for data or error if if (blocking) { int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL); if (err <= 0) { return err; } } // Receive int addrLen = sizeof(sockaddr_in); int err = ::recvfrom(sock, (char*)&data[read], maxLen - read, 0,(sockaddr*)(dest ? &dest->addr : NULL), (socklen_t*)(dest ? &addrLen : NULL)); if (err <= 0 && !WOULD_BLOCK) { close(); return err; } read += err; } while (blocking && forceLen && read < maxLen); return read; } int Socket::recvline(std::string& str, int maxLen, int timeout, Address* dest) { // Disallow nonblocking mode if (timeout < 0) { return -1; } str.clear(); int read = 0; while (true) { char c; int err = recv((uint8_t*)&c, 1, false, timeout, dest); if (err <= 0) { return err; } if (c == '\n') { break; } str += c; read++; if (maxLen && read >= maxLen) { break; } } return read; } // === Listener functions === Listener::Listener(SockHandle_t sock) { this->sock = sock; } Listener::~Listener() { stop(); } void Listener::stop() { closeSocket(sock); open = false; } bool Listener::listening() { return open; } std::shared_ptr Listener::accept(Address* dest, int timeout) { // Create FD set fd_set set; FD_ZERO(&set); FD_SET(sock, &set); // Define timeout timeval tv; tv.tv_sec = 0; tv.tv_usec = timeout * 1000; // Wait for data or error if (timeout != NONBLOCKING) { int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL); if (err <= 0) { return NULL; } } // Accept int addrLen = sizeof(sockaddr_in); SockHandle_t s = ::accept(sock, (sockaddr*)(dest ? &dest->addr : NULL), (socklen_t*)(dest ? &addrLen : NULL)); if ((int)s < 0) { if (!WOULD_BLOCK) { stop(); } return NULL; } // Enable nonblocking mode setNonblocking(s); return std::make_shared(s); } // === Creation functions === std::map listInterfaces() { // Init library if needed init(); std::map ifaces; #ifdef _WIN32 // Pre-allocate buffer ULONG size = sizeof(IP_ADAPTER_ADDRESSES); PIP_ADAPTER_ADDRESSES addresses = (PIP_ADAPTER_ADDRESSES)malloc(size); // Reallocate to real size if (GetAdaptersAddresses(AF_INET, 0, NULL, addresses, &size) == ERROR_BUFFER_OVERFLOW) { addresses = (PIP_ADAPTER_ADDRESSES)realloc(addresses, size); if (GetAdaptersAddresses(AF_INET, 0, NULL, addresses, &size)) { throw std::exception("Could not list network interfaces"); } } // Save data std::wstring_convert> utfConv; for (auto iface = addresses; iface; iface = iface->Next) { InterfaceInfo info; auto ip = iface->FirstUnicastAddress; if (!ip || ip->Address.lpSockaddr->sa_family != AF_INET) { continue; } info.address = ntohl(*(uint32_t*)&ip->Address.lpSockaddr->sa_data[2]); info.netmask = ~((1 << (32 - ip->OnLinkPrefixLength)) - 1); info.broadcast = info.address | (~info.netmask); ifaces[utfConv.to_bytes(iface->FriendlyName)] = info; } // Free tables free(addresses); #else // Get iface list struct ifaddrs* addresses = NULL; getifaddrs(&addresses); // Save data for (auto iface = addresses; iface; iface = iface->ifa_next) { if (iface->ifa_addr->sa_family != AF_INET) { continue; } InterfaceInfo info; info.address = ntohl(*(uint32_t*)&iface->ifa_addr->sa_data[2]); info.netmask = ntohl(*(uint32_t*)&iface->ifa_netmask->sa_data[2]); info.broadcast = info.address | (~info.netmask); ifaces[iface->ifa_name] = info; } // Free iface list freeifaddrs(addresses); #endif return ifaces; } std::shared_ptr listen(const Address& addr) { // Init library if needed init(); // Create socket SockHandle_t s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // TODO: Support non-blockign mode #ifndef _WIN32 // Allow port reusing if the app was killed or crashed // and the socket is stuck in TIME_WAIT state. // This option has a different meaning on Windows, // so we use it only for non-Windows systems int enable = 1; if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0) { closeSocket(s); throw std::runtime_error("Could not configure socket"); return NULL; } #endif // Bind socket to the port if (bind(s, (sockaddr*)&addr.addr, sizeof(sockaddr_in))) { closeSocket(s); throw std::runtime_error("Could not bind socket"); return NULL; } // Enable listening if (::listen(s, SOMAXCONN) != 0) { throw std::runtime_error("Could start listening for connections"); return NULL; } // Enable nonblocking mode setNonblocking(s); // Return listener class return std::make_shared(s); } std::shared_ptr listen(std::string host, int port) { return listen(Address(host, port)); } std::shared_ptr connect(const Address& addr) { // Init library if needed init(); // Create socket SockHandle_t s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // Connect to server if (::connect(s, (sockaddr*)&addr.addr, sizeof(sockaddr_in))) { closeSocket(s); throw std::runtime_error("Could not connect"); return NULL; } // Enable nonblocking mode setNonblocking(s); // Return socket class return std::make_shared(s); } std::shared_ptr connect(std::string host, int port) { return connect(Address(host, port)); } std::shared_ptr openudp(const Address& raddr, const Address& laddr) { // Init library if needed init(); // Create socket SockHandle_t s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); // Bind socket to local port if (bind(s, (sockaddr*)&laddr.addr, sizeof(sockaddr_in))) { closeSocket(s); throw std::runtime_error("Could not bind socket"); return NULL; } // Return socket class return std::make_shared(s, &raddr); } std::shared_ptr openudp(std::string rhost, int rport, const Address& laddr) { return openudp(Address(rhost, rport), laddr); } std::shared_ptr openudp(const Address& raddr, std::string lhost, int lport) { return openudp(raddr, Address(lhost, lport)); } std::shared_ptr openudp(std::string rhost, int rport, std::string lhost, int lport) { return openudp(Address(rhost, rport), Address(lhost, lport)); } }