Fixed waterfall recursive lock bug

pull/501/head
AlexandreRouma 2021-11-03 16:30:32 +01:00
rodzic d5becc5fc2
commit e6377d4f3d
2 zmienionych plików z 12 dodań i 12 usunięć

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@ -579,7 +579,7 @@ namespace ImGui {
}
void WaterFall::setFastFFT(bool fastFFT) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
_fastFFT = fastFFT;
}
@ -892,7 +892,7 @@ namespace ImGui {
}
void WaterFall::updatePallette(float colors[][3], int colorCount) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
for (int i = 0; i < WATERFALL_RESOLUTION; i++) {
int lowerId = floorf(((float)i / (float)WATERFALL_RESOLUTION) * colorCount);
int upperId = ceilf(((float)i / (float)WATERFALL_RESOLUTION) * colorCount);
@ -908,7 +908,7 @@ namespace ImGui {
}
void WaterFall::updatePalletteFromArray(float* colors, int colorCount) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
for (int i = 0; i < WATERFALL_RESOLUTION; i++) {
int lowerId = floorf(((float)i / (float)WATERFALL_RESOLUTION) * colorCount);
int upperId = ceilf(((float)i / (float)WATERFALL_RESOLUTION) * colorCount);
@ -969,7 +969,7 @@ namespace ImGui {
}
void WaterFall::setViewBandwidth(double bandWidth) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
if (bandWidth == viewBandwidth) {
return;
}
@ -994,7 +994,7 @@ namespace ImGui {
}
void WaterFall::setViewOffset(double offset) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
if (offset == viewOffset) {
return;
}
@ -1034,12 +1034,12 @@ namespace ImGui {
}
void WaterFall::setFullWaterfallUpdate(bool fullUpdate) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
_fullUpdate = fullUpdate;
}
void WaterFall::setWaterfallMin(float min) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
if (min == waterfallMin) {
return;
}
@ -1052,7 +1052,7 @@ namespace ImGui {
}
void WaterFall::setWaterfallMax(float max) {
std::lock_guard<std::mutex> lck(buf_mtx);
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
if (max == waterfallMax) {
return;
}
@ -1080,8 +1080,8 @@ namespace ImGui {
}
}
void WaterFall::setRawFFTSize(int size, bool lock) {
std::lock_guard<std::mutex> lck(buf_mtx);
void WaterFall::setRawFFTSize(int size) {
std::lock_guard<std::recursive_mutex> lck(buf_mtx);
rawFFTSize = size;
int wfSize = std::max<int>(1, waterfallHeight);
if (rawFFTs != NULL) {

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@ -124,7 +124,7 @@ namespace ImGui {
void setFFTHeight(int height);
int getFFTHeight();
void setRawFFTSize(int size, bool lock = true);
void setRawFFTSize(int size);
void setFastFFT(bool fastFFT);
@ -227,7 +227,7 @@ namespace ImGui {
GLuint textureId;
std::mutex buf_mtx;
std::recursive_mutex buf_mtx;
float vRange;