Fixed resampling bug + added waterfall colormap selection + general bugfix

pull/60/head
Ryzerth 2020-12-31 14:42:09 +01:00
rodzic 979928ded8
commit 9b00304c29
1 zmienionych plików z 1 dodań i 4 usunięć

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@ -103,12 +103,9 @@ public:
xlator.stop();
}
audioSampRate = sampleRate;
float audioBW = std::min<float>(audioSampRate / 2.0f, bw / 2.0f);
agc.setSampleRate(audioSampRate);
resamp.setOutSampleRate(audioSampRate);
win.setSampleRate(bbSampRate * resamp.getInterpolation());
win.setCutoff(audioBW);
win.setTransWidth(audioBW);
resamp.updateWindow(&win);
xlator.setSampleRate(audioSampRate);
if (running) {
@ -171,7 +168,7 @@ private:
const float bwMax = 500;
const float bwMin = 100;
const float bbSampRate = 6000;
const float bbSampRate = 500;
std::string uiPrefix;
float snapInterval = 10;