Added a new optional audio sink as a test

pull/180/head
Ryzerth 2021-07-17 19:43:44 +02:00
rodzic 45e4c21870
commit 63ae56cb9b
15 zmienionych plików z 534 dodań i 35 usunięć

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@ -36,14 +36,14 @@ jobs:
run: 7z x ${{runner.workspace}}/SDRPlay.zip -o"C:/Program Files/"
- name: Install vcpkg dependencies
run: vcpkg install fftw3:x64-windows glew:x64-windows glfw3:x64-windows
run: vcpkg install fftw3:x64-windows glew:x64-windows glfw3:x64-windows portaudio:x64-windows
- name: Install rtaudio
run: git clone https://github.com/thestk/rtaudio ; cd rtaudio ; mkdir build ; cd build ; cmake .. ; cmake --build . --config Release ; cmake --install .
- name: Prepare CMake
working-directory: ${{runner.workspace}}/build
run: cmake "$Env:GITHUB_WORKSPACE" "-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake" -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON
run: cmake "$Env:GITHUB_WORKSPACE" "-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake" -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
- name: Build
working-directory: ${{runner.workspace}}/build
@ -73,7 +73,7 @@ jobs:
- name: Prepare CMake
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DOPT_BUILD_AIRSPYHF_SOURCE=OFF -DOPT_BUILD_PLUTOSDR_SOURCE=OFF -DOPT_BUILD_SOAPY_SOURCE=OFF -DOPT_BUILD_BLADERF_SOURCE=OFF -DOPT_BUILD_AUDIO_SINK=OFF -DOPT_BUILD_PORTAUDIO_SINK=ON
run: cmake $GITHUB_WORKSPACE -DOPT_BUILD_AIRSPYHF_SOURCE=OFF -DOPT_BUILD_PLUTOSDR_SOURCE=OFF -DOPT_BUILD_SOAPY_SOURCE=OFF -DOPT_BUILD_BLADERF_SOURCE=OFF -DOPT_BUILD_AUDIO_SINK=OFF -DOPT_BUILD_PORTAUDIO_SINK=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
- name: Build
working-directory: ${{runner.workspace}}/build

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@ -25,6 +25,7 @@ option(OPT_BUILD_PLUTOSDR_SOURCE "Build PlutoSDR Source Module (Depedencies: lib
# Sinks
option(OPT_BUILD_AUDIO_SINK "Build Audio Sink Module (Depedencies: rtaudio)" ON)
option(OPT_BUILD_PORTAUDIO_SINK "Build PortAudio Sink Module (Depedencies: portaudio)" OFF)
option(OPT_BUILD_NEW_PORTAUDIO_SINK "Build the new PortAudio Sink Module (Depedencies: portaudio)" OFF)
# Decoders
option(OPT_BUILD_FALCON9_DECODER "Build the falcon9 live decoder (Dependencies: ffplay)" OFF)
@ -114,6 +115,10 @@ if (OPT_BUILD_PORTAUDIO_SINK)
add_subdirectory("portaudio_sink")
endif (OPT_BUILD_PORTAUDIO_SINK)
if (OPT_BUILD_NEW_PORTAUDIO_SINK)
add_subdirectory("new_portaudio_sink")
endif (OPT_BUILD_NEW_PORTAUDIO_SINK)
# Decoders
if (OPT_BUILD_FALCON9_DECODER)
@ -177,7 +182,7 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
add_custom_target(do_always ALL cp \"$<TARGET_FILE_DIR:sdrpp_core>/libsdrpp_core.dylib\" \"$<TARGET_FILE_DIR:sdrpp>\")
endif ()
# cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake" -G "Visual Studio 15 2017 Win64"
# cmake .. "-DCMAKE_TOOLCHAIN_FILE=C:/Users/Alex/vcpkg/scripts/buildsystems/vcpkg.cmake"
# Install directives
install(TARGETS sdrpp DESTINATION bin)

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@ -264,6 +264,11 @@ namespace dsp {
generic_block<SampleFrameBuffer<T>>::tempStart();
}
void flush() {
std::unique_lock lck(bufMtx);
readCur = writeCur;
}
int run() {
// Wait for data
int count = _in->read();

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@ -344,18 +344,21 @@ void MainWindow::draw() {
if (playing) {
ImGui::PushID(ImGui::GetID("sdrpp_stop_btn"));
if (ImGui::ImageButton(icons::STOP, ImVec2(30, 30), ImVec2(0, 0), ImVec2(1, 1), 5) || ImGui::IsKeyPressed(GLFW_KEY_END, false)) {
sigpath::sourceManager.stop();
playing = false;
onPlayStateChange.emit(false);
sigpath::sourceManager.stop();
sigpath::signalPath.inputBuffer.flush();
}
ImGui::PopID();
}
else { // TODO: Might need to check if there even is a device
ImGui::PushID(ImGui::GetID("sdrpp_play_btn"));
if (ImGui::ImageButton(icons::PLAY, ImVec2(30, 30), ImVec2(0, 0), ImVec2(1, 1), 5) || ImGui::IsKeyPressed(GLFW_KEY_END, false)) {
sigpath::signalPath.inputBuffer.flush();
sigpath::sourceManager.start();
// TODO: tune in module instead
sigpath::sourceManager.tune(gui::waterfall.getCenterFrequency());
playing = true;
onPlayStateChange.emit(true);
}
ImGui::PopID();
}

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@ -33,6 +33,8 @@ public:
bool lockWaterfallControls = false;
Event<bool> onPlayStateChange;
private:
void generateFFTWindow(int win, int size);
static void fftHandler(dsp::complex_t* samples, int count, void* ctx);

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@ -4,7 +4,8 @@ cd /root
# Install dependencies and tools
apt update
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev \
libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget portaudio19-dev
# Install SDRPlay libraries
wget https://www.sdrplay.com/software/SDRplay_RSP_API-Linux-3.07.1.run
@ -16,7 +17,7 @@ cp inc/* /usr/include/
cd SDRPlusPlus
mkdir build
cd build
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
make -j2
cd ..

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@ -4,7 +4,8 @@ cd /root
# Install dependencies and tools
apt update
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk1-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk1-dev libsoapysdr-dev libairspyhf-dev libairspy-dev \
libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget portaudio19-dev
# Install SDRPlay libraries
wget https://www.sdrplay.com/software/SDRplay_RSP_API-Linux-3.07.1.run
@ -16,7 +17,7 @@ cp inc/* /usr/include/
cd SDRPlusPlus
mkdir build
cd build
cmake .. -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_BLADERF_SOURCE=OFF -DOPT_BUILD_LIMESDR_SOURCE=ON
cmake .. -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_BLADERF_SOURCE=OFF -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
make -j2
cd ..

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@ -4,7 +4,8 @@ cd /root
# Install dependencies and tools
apt update
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev \
libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget portaudio19-dev
# Install SDRPlay libraries
wget https://www.sdrplay.com/software/SDRplay_RSP_API-Linux-3.07.1.run
@ -16,7 +17,7 @@ cp inc/* /usr/include/
cd SDRPlusPlus
mkdir build
cd build
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
make -j2
cd ..

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@ -4,7 +4,8 @@ cd /root
# Install dependencies and tools
apt update
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev \
libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget portaudio19-dev
# Install SDRPlay libraries
wget https://www.sdrplay.com/software/SDRplay_RSP_API-Linux-3.07.1.run
@ -16,7 +17,7 @@ cp inc/* /usr/include/
cd SDRPlusPlus
mkdir build
cd build
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
make -j2
cd ..

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@ -4,7 +4,8 @@ cd /root
# Install dependencies and tools
apt update
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev \
libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget portaudio19-dev
# Install SDRPlay libraries
wget https://www.sdrplay.com/software/SDRplay_RSP_API-Linux-3.07.1.run
@ -16,7 +17,7 @@ cp inc/* /usr/include/
cd SDRPlusPlus
mkdir build
cd build
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
make -j2
cd ..

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@ -4,7 +4,8 @@ cd /root
# Install dependencies and tools
apt update
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget
apt install -y build-essential cmake git libfftw3-dev libglfw3-dev libglew-dev libvolk2-dev libsoapysdr-dev libairspyhf-dev libairspy-dev \
libiio-dev libad9361-dev librtaudio-dev libhackrf-dev librtlsdr-dev libbladerf-dev liblimesuite-dev p7zip-full wget portaudio19-dev
# Install SDRPlay libraries
wget https://www.sdrplay.com/software/SDRplay_RSP_API-Linux-3.07.1.run
@ -16,7 +17,7 @@ cp inc/* /usr/include/
cd SDRPlusPlus
mkdir build
cd build
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON
cmake .. -DOPT_BUILD_BLADERF_SOURCE=ON -DOPT_BUILD_LIMESDR_SOURCE=ON -DOPT_BUILD_SDRPLAY_SOURCE=ON -DOPT_BUILD_NEW_PORTAUDIO_SINK=ON
make -j2
cd ..

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@ -0,0 +1,35 @@
cmake_minimum_required(VERSION 3.13)
project(new_portaudio_sink)
if (MSVC)
set(CMAKE_CXX_FLAGS "-O2 /std:c++17 /EHsc")
else()
set(CMAKE_CXX_FLAGS "-O3 -std=c++17 -fpermissive")
endif (MSVC)
file(GLOB SRC "src/*.cpp")
include_directories("src/")
add_library(new_portaudio_sink SHARED ${SRC})
target_link_libraries(new_portaudio_sink PRIVATE sdrpp_core)
set_target_properties(new_portaudio_sink PROPERTIES PREFIX "")
if (MSVC)
find_package(portaudio CONFIG REQUIRED)
target_link_libraries(new_portaudio_sink PUBLIC portaudio)
else (MSVC)
find_package(PkgConfig)
pkg_check_modules(PORTAUDIO REQUIRED portaudio-2.0)
target_include_directories(new_portaudio_sink PUBLIC ${PORTAUDIO_INCLUDE_DIRS})
target_link_directories(new_portaudio_sink PUBLIC ${PORTAUDIO_LIBRARY_DIRS})
target_link_libraries(new_portaudio_sink PUBLIC ${PORTAUDIO_LIBRARIES})
endif (MSVC)
# Install directives
install(TARGETS new_portaudio_sink DESTINATION lib/sdrpp/plugins)

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@ -0,0 +1,442 @@
#include <imgui.h>
#include <module.h>
#include <gui/gui.h>
#include <signal_path/signal_path.h>
#include <signal_path/sink.h>
#include <portaudio.h>
#include <dsp/audio.h>
#include <dsp/processing.h>
#include <spdlog/spdlog.h>
#include <config.h>
#include <algorithm>
#include <options.h>
#define CONCAT(a, b) ((std::string(a) + b).c_str())
#define BLOCK_SIZE_DIVIDER 60
#define AUDIO_LATENCY 1.0 / 60.0
SDRPP_MOD_INFO {
/* Name: */ "new_portaudio_sink",
/* Description: */ "Audio sink module for SDR++",
/* Author: */ "Ryzerth;Maxime Biette",
/* Version: */ 0, 1, 0,
/* Max instances */ 1
};
ConfigManager config;
class AudioSink : SinkManager::Sink {
public:
struct AudioDevice_t {
const PaDeviceInfo* deviceInfo;
const PaHostApiInfo* hostApiInfo;
PaDeviceIndex id;
int defaultSrId;
PaStreamParameters outputParams;
std::vector<double> sampleRates;
std::string sampleRatesTxt;
};
AudioSink(SinkManager::Stream* stream, std::string streamName) {
_stream = stream;
_streamName = streamName;
// Create config if it doesn't exist
config.acquire();
if (!config.conf.contains(_streamName)) {
config.conf[_streamName]["device"] = "";
config.conf[_streamName]["devices"] = json::object();
}
std::string selected = config.conf[_streamName]["device"];
config.release(true);
// Register the play state handler
playStateHandler.handler = playStateChangeHandler;
playStateHandler.ctx = this;
gui::mainWindow.onPlayStateChange.bindHandler(&playStateHandler);
// Initialize DSP blocks
packer.init(_stream->sinkOut, 1024);
s2m.init(&packer.out);
// Refresh devices and select the one from the config
refreshDevices();
selectDevByName(selected);
}
~AudioSink() {
stop();
gui::mainWindow.onPlayStateChange.unbindHandler(&playStateHandler);
}
void start() {
if (running || selectedDevName.empty()) { return; }
// Get device and samplerate
AudioDevice_t& dev = devices[deviceNames[devId]];
double sampleRate = dev.sampleRates[srId];
int blockSize = sampleRate / BLOCK_SIZE_DIVIDER;
// Set the SDR++ stream sample rate
_stream->setSampleRate(sampleRate);
// Update the block size on the packer
packer.setSampleCount(blockSize);
// Clear read stop signals
packer.out.clearReadStop();
s2m.out.clearReadStop();
// Open the stream
PaError err;
if (dev.deviceInfo->maxOutputChannels == 1) {
packer.start();
s2m.start();
stereo = false;
err = Pa_OpenStream(&devStream, NULL, &dev.outputParams, sampleRate, blockSize, paNoFlag, _mono_cb, this);
}
else {
packer.start();
stereo = true;
err = Pa_OpenStream(&devStream, NULL, &dev.outputParams, sampleRate, blockSize, paNoFlag, _stereo_cb, this);
}
// In case of error, abort
if (err) {
spdlog::error("PortAudio error {0}: {1}", err, Pa_GetErrorText(err));
return;
}
spdlog::info("Starting PortAudio stream at {0} S/s", sampleRate);
// Start stream
Pa_StartStream(devStream);
running = true;
}
void stop() {
if (!running || selectedDevName.empty()) { return; }
// Send stop signal to the streams
packer.out.stopReader();
s2m.out.stopReader();
// Stop DSP
packer.stop();
s2m.stop();
// Stop stream
Pa_AbortStream(devStream);
// Close the stream
Pa_CloseStream(devStream);
running = false;
}
void menuHandler() {
float menuWidth = ImGui::GetContentRegionAvailWidth();
// Select device
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::Combo("##audio_sink_dev_sel", &devId, deviceNamesTxt.c_str())) {
selectDevByName(deviceNames[devId]);
stop();
start();
if (selectedDevName != "") {
config.acquire();
config.conf[_streamName]["device"] = selectedDevName;
config.release(true);
}
}
// Select sample rate
ImGui::SetNextItemWidth(menuWidth);
if (ImGui::Combo("##audio_sink_sr_sel", &srId, selectedDev.sampleRatesTxt.c_str())) {
stop();
start();
if (selectedDevName != "") {
config.acquire();
config.conf[_streamName]["devices"][selectedDevName] = selectedDev.sampleRates[srId];
config.release(true);
}
}
}
int devId = 0;
int srId = 0;
bool stereo = false;
private:
static void playStateChangeHandler(bool newState, void* ctx) {
AudioSink* _this = (AudioSink*)ctx;
// Wake up reader to send nulls instead of data in preparation for shutoff
if (newState) {
if (_this->stereo) {
_this->packer.out.stopReader();
}
else {
_this->s2m.out.stopReader();
}
}
else {
if (_this->stereo) {
_this->packer.out.clearReadStop();
}
else {
_this->s2m.out.clearReadStop();
}
}
}
void refreshDevices() {
// Clear current list
devices.clear();
deviceNames.clear();
deviceNamesTxt.clear();
// Get number of devices
int devCount = Pa_GetDeviceCount();
PaStreamParameters outputParams;
char buffer[128];
for (int i = 0; i < devCount; i++) {
AudioDevice_t dev;
// Get device info
dev.deviceInfo = Pa_GetDeviceInfo(i);
dev.hostApiInfo = Pa_GetHostApiInfo(dev.deviceInfo->hostApi);
dev.id = i;
// Check if device is usable
if (dev.deviceInfo->maxOutputChannels == 0) { continue; }
#ifdef _WIN32
// On Windows, use only WASAPI
if (dev.hostApiInfo->type == paMME || dev.hostApiInfo->type == paWDMKS) { continue; }
#endif
// Zero out output params
dev.outputParams.device = i;
dev.outputParams.sampleFormat = paFloat32;
dev.outputParams.suggestedLatency = std::min<PaTime>(AUDIO_LATENCY, dev.deviceInfo->defaultLowOutputLatency);
dev.outputParams.channelCount = std::min<int>(dev.deviceInfo->maxOutputChannels, 2);
dev.outputParams.hostApiSpecificStreamInfo = NULL;
// List available sample rates
for (int sr = 12000; sr < 200000; sr += 12000) {
if (Pa_IsFormatSupported(NULL, &dev.outputParams, sr) != paFormatIsSupported) { continue; }
dev.sampleRates.push_back(sr);
}
for (int sr = 11025; sr < 192000; sr += 11025) {
if (Pa_IsFormatSupported(NULL, &dev.outputParams, sr) != paFormatIsSupported) { continue; }
dev.sampleRates.push_back(sr);
}
// If no sample rates are supported, cancel adding device
if (dev.sampleRates.empty()) {
continue;
}
// Sort sample rate list
std::sort(dev.sampleRates.begin(), dev.sampleRates.end(), [](double a, double b) { return (a < b); });
// Generate text list for UI
int srId = 0;
int _48kId = -1;
for (auto sr : dev.sampleRates) {
sprintf(buffer, "%d", (int)sr);
dev.sampleRatesTxt += buffer;
dev.sampleRatesTxt += '\0';
// Save ID of the default sample rate and 48KHz
if (sr == dev.deviceInfo->defaultSampleRate) { dev.defaultSrId = srId; }
if (sr == 48000.0) { _48kId = srId; }
srId++;
}
// If a 48KHz option was found, use it instead of the default
if (_48kId >= 0) { dev.defaultSrId = _48kId; }
std::string apiName = dev.hostApiInfo->name;
#ifdef _WIN32
// Shorten the names on windows
if (apiName.rfind("Windows ", 0) == 0) {
apiName = apiName.substr(8);
}
#endif
// Create device name and save to list
sprintf(buffer, "[%s] %s", apiName.c_str(), dev.deviceInfo->name);
devices[buffer] = dev;
deviceNames.push_back(buffer);
deviceNamesTxt += buffer;
deviceNamesTxt += '\0';
}
}
void selectDefault() {
if (devices.empty()) {
selectedDevName = "";
return;
}
// Search for the default device
PaDeviceIndex defId = Pa_GetDefaultOutputDevice();
for (auto const& [name, dev] : devices) {
if (dev.id != defId) { continue; }
selectDevByName(name);
return;
}
// If default not found, select first
selectDevByName(deviceNames[0]);
}
void selectDevByName(std::string name) {
auto devIt = std::find(deviceNames.begin(), deviceNames.end(), name);
if (devIt == deviceNames.end()) {
selectDefault();
return;
}
// Load the device name, device descriptor and device ID
selectedDevName = name;
selectedDev = devices[name];
devId = std::distance(deviceNames.begin(), devIt);
// Load config
config.acquire();
if (!config.conf[_streamName]["devices"].contains(name)) {
config.conf[_streamName]["devices"][name] = selectedDev.sampleRates[selectedDev.defaultSrId];
}
config.release(true);
// Find the sample rate ID, if not use default
bool found = false;
double selectedSr = config.conf[_streamName]["devices"][name];
for (int i = 0; i < selectedDev.sampleRates.size(); i++) {
if (selectedDev.sampleRates[i] != selectedSr) { continue; }
srId = i;
found = true;
break;
}
if (!found) {
srId = selectedDev.defaultSrId;
}
}
static int _mono_cb(const void *input, void *output, unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData) {
AudioSink* _this = (AudioSink*)userData;
// For OSX, mute audio when not playing
if (!gui::mainWindow.isPlaying()) {
memset(output, 0, frameCount*sizeof(float));
_this->s2m.out.flush();
return 0;
}
// Write to buffer
_this->s2m.out.read();
memcpy(output, _this->s2m.out.readBuf, frameCount * sizeof(float));
_this->s2m.out.flush();
return 0;
}
static int _stereo_cb(const void *input, void *output, unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData) {
AudioSink* _this = (AudioSink*)userData;
// For OSX, mute audio when not playing
if (!gui::mainWindow.isPlaying()) {
memset(output, 0, frameCount*sizeof(dsp::stereo_t));
_this->packer.out.flush();
return 0;
}
// Write to buffer
_this->packer.out.read();
memcpy(output, _this->packer.out.readBuf, frameCount * sizeof(dsp::stereo_t));
_this->packer.out.flush();
return 0;
}
std::string _streamName;
bool running = false;
std::map<std::string, AudioDevice_t> devices;
std::vector<std::string> deviceNames;
std::string deviceNamesTxt;
AudioDevice_t selectedDev;
std::string selectedDevName;
SinkManager::Stream* _stream;
dsp::Packer<dsp::stereo_t> packer;
dsp::StereoToMono s2m;
PaStream *devStream;
EventHandler<bool> playStateHandler;
};
class AudioSinkModule : public ModuleManager::Instance {
public:
AudioSinkModule(std::string name) {
this->name = name;
provider.create = create_sink;
provider.ctx = this;
Pa_Initialize();
sigpath::sinkManager.registerSinkProvider("New Audio", provider);
}
~AudioSinkModule() {
Pa_Terminate();
}
void enable() {
enabled = true;
}
void disable() {
enabled = false;
}
bool isEnabled() {
return enabled;
}
private:
static SinkManager::Sink* create_sink(SinkManager::Stream* stream, std::string streamName, void* ctx) {
return (SinkManager::Sink*)(new AudioSink(stream, streamName));
}
std::string name;
bool enabled = true;
SinkManager::SinkProvider provider;
};
MOD_EXPORT void _INIT_() {
config.setPath(options::opts.root + "/new_audio_sink_config.json");
config.load(json::object());
config.enableAutoSave();
}
MOD_EXPORT void* _CREATE_INSTANCE_(std::string name) {
AudioSinkModule* instance = new AudioSinkModule(name);
return instance;
}
MOD_EXPORT void _DELETE_INSTANCE_(void* instance) {
delete (AudioSinkModule*)instance;
}
MOD_EXPORT void _END_() {
config.disableAutoSave();
config.save();
}

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@ -284,27 +284,28 @@ Modules in beta are still included in releases for the most part but not enabled
## Sinks
| Name | Stage | Dependencies | Option | Built by default| Built in Release | Enabled in SDR++ by default |
|------------------|------------|-------------------|----------------------------|:---------------:|:-----------------------:|:---------------------------:|
| audio_sink | Working | rtaudio | OPT_BUILD_AUDIO_SINK | ✅ | ✅ | ✅ |
| Name | Stage | Dependencies | Option | Built by default| Built in Release | Enabled in SDR++ by default |
|--------------------|------------|--------------|------------------------------|:---------------:|:----------------:|:---------------------------:|
| audio_sink | Working | rtaudio | OPT_BUILD_AUDIO_SINK | ✅ | ✅ | ✅ |
| new_portaudio_sink | Beta | portaudio | OPT_BUILD_NEW_PORTAUDIO_SINK | ⛔ | ✅ | ⛔ |
## Decoders
| Name | Stage | Dependencies | Option | Built by default| Built in Release | Enabled in SDR++ by default |
|---------------------|------------|--------------|-------------------------------|:---------------:|:-----------------------:|:---------------------------:|
| falcon9_decoder | Beta | ffplay | OPT_BUILD_FALCON9_DECODER | ⛔ | ⛔ | ⛔ |
| meteor_demodulator | Working | - | OPT_BUILD_METEOR_DEMODULATOR | ✅ | ✅ | ⛔ |
| radio | Working | - | OPT_BUILD_RADIO | ✅ | ✅ | ✅ |
| weather_sat_decoder | Unfinished | - | OPT_BUILD_WEATHER_SAT_DECODER | ⛔ | ⛔ | ⛔ |
| Name | Stage | Dependencies | Option | Built by default| Built in Release | Enabled in SDR++ by default |
|---------------------|------------|--------------|-------------------------------|:---------------:|:----------------:|:---------------------------:|
| falcon9_decoder | Beta | ffplay | OPT_BUILD_FALCON9_DECODER | ⛔ | ⛔ | ⛔ |
| meteor_demodulator | Working | - | OPT_BUILD_METEOR_DEMODULATOR | ✅ | ✅ | ⛔ |
| radio | Working | - | OPT_BUILD_RADIO | ✅ | ✅ | ✅ |
| weather_sat_decoder | Unfinished | - | OPT_BUILD_WEATHER_SAT_DECODER | ⛔ | ⛔ | ⛔ |
## Misc
| Name | Stage | Dependencies | Option | Built by default| Built in Release | Enabled in SDR++ by default |
|---------------------|------------|--------------|-------------------------------|:---------------:|:-----------------------:|:---------------------------:|
| discord_integration | Working | - | OPT_BUILD_DISCORD_PRESENCE | ✅ | ✅ | ⛔ |
| frequency_manager | Beta | - | OPT_BUILD_FREQUENCY_MANAGER | ✅ | ✅ | ✅ |
| recorder | Working | - | OPT_BUILD_RECORDER | ✅ | ✅ | ✅ |
| rigctl_server | Unfinished | - | OPT_BUILD_RIGCTL_SERVER | ✅ | ✅ | ⛔ |
| Name | Stage | Dependencies | Option | Built by default | Built in Release | Enabled in SDR++ by default |
|---------------------|------------|--------------|-----------------------------|:----------------:|:----------------:|:---------------------------:|
| discord_integration | Working | - | OPT_BUILD_DISCORD_PRESENCE | ✅ | ✅ | ⛔ |
| frequency_manager | Beta | - | OPT_BUILD_FREQUENCY_MANAGER | ✅ | ✅ | ✅ |
| recorder | Working | - | OPT_BUILD_RECORDER | ✅ | ✅ | ✅ |
| rigctl_server | Unfinished | - | OPT_BUILD_RIGCTL_SERVER | ✅ | ✅ | ⛔ |
# Troubleshooting

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@ -185,8 +185,8 @@ private:
}
else if (parts[0] == "LOS") {
// TODO: Stop Recorder
core::modComManager.callInterface("Recorder", RECORDER_IFACE_CMD_STOP, NULL, NULL);
resp = "RPRT 0\n";
core::modComManager.callInterface("Recorder", RECORDER_IFACE_CMD_STOP, NULL, NULL);
resp = "RPRT 0\n";
client->write(resp.size(), (uint8_t*)resp.c_str());
}
else if (parts[0] == "q") {