fix networking library to allow multicast

pull/1302/head
AlexandreRouma 2024-01-25 20:27:04 +01:00
rodzic 97c1a132a5
commit 3aa167701e
2 zmienionych plików z 37 dodań i 14 usunięć

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@ -86,14 +86,14 @@ namespace net {
addr.sin_port = htons(port);
}
std::string Address::getIPStr() {
std::string Address::getIPStr() const {
char buf[128];
IP_t ip = getIP();
sprintf(buf, "%d.%d.%d.%d", (ip >> 24) & 0xFF, (ip >> 16) & 0xFF, (ip >> 8) & 0xFF, ip & 0xFF);
return buf;
}
IP_t Address::getIP() {
IP_t Address::getIP() const {
return htonl(addr.sin_addr.s_addr);
}
@ -101,7 +101,7 @@ namespace net {
addr.sin_addr.s_addr = htonl(ip);
}
int Address::getPort() {
int Address::getPort() const {
return htons(addr.sin_port);
}
@ -109,6 +109,11 @@ namespace net {
addr.sin_port = htons(port);
}
bool Address::isMulticast() const {
IP_t ip = getIP();
return (ip >> 28) == 0b1110;
}
// === Socket functions ===
Socket::Socket(SockHandle_t sock, const Address* raddr) {
@ -160,8 +165,8 @@ namespace net {
// Set timeout
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = timeout * 1000;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout - tv.tv_sec*1000) * 1000;
// Wait for data
int err = select(sock+1, &set, NULL, &set, (timeout > 0) ? &tv : NULL);
@ -225,8 +230,8 @@ namespace net {
// Define timeout
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = timeout * 1000;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout - tv.tv_sec*1000) * 1000;
// Wait for data or error
if (timeout != NONBLOCKING) {
@ -382,6 +387,18 @@ namespace net {
// Create socket
SockHandle_t s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
// If the remote address is multicast, allow multicast connections
#ifdef _WIN32
const char enable = raddr.isMulticast();
#else
int enable = raddr.isMulticast();
#endif
if (setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0) {
closeSocket(s);
throw std::runtime_error("Could not configure socket");
return NULL;
}
// Bind socket to local port
if (bind(s, (sockaddr*)&laddr.addr, sizeof(sockaddr_in))) {
closeSocket(s);

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@ -67,13 +67,13 @@ namespace net {
* Get the IP address.
* @return IP address in standard string format.
*/
std::string getIPStr();
std::string getIPStr() const;
/**
* Get the IP address.
* @return IP address in host byte order.
*/
IP_t getIP();
IP_t getIP() const;
/**
* Set the IP address.
@ -85,7 +85,7 @@ namespace net {
* Get the TCP/UDP port.
* @return TCP/UDP port number.
*/
int getPort();
int getPort() const;
/**
* Set the TCP/UDP port.
@ -93,6 +93,12 @@ namespace net {
*/
void setPort(int port);
/**
* Check if the address is multicast.
* @return True if multicast, false if not.
*/
bool isMulticast() const;
struct sockaddr_in addr;
};
@ -246,7 +252,7 @@ namespace net {
/**
* Create UDP socket.
* @param raddr Remote address.
* @param raddr Remote address. Set to a multicast address to allow multicast.
* @param laddr Local address to bind the socket to.
* @return Socket instance on success, Throws runtime_error otherwise.
*/
@ -254,7 +260,7 @@ namespace net {
/**
* Create UDP socket.
* @param rhost Remote hostname or IP address.
* @param rhost Remote hostname or IP address. Set to a multicast address to allow multicast.
* @param rport Remote port.
* @param laddr Local address to bind the socket to.
* @return Socket instance on success, Throws runtime_error otherwise.
@ -263,7 +269,7 @@ namespace net {
/**
* Create UDP socket.
* @param raddr Remote address.
* @param raddr Remote address. Set to a multicast address to allow multicast.
* @param lhost Local hostname or IP used to bind the socket (optional, "0.0.0.0" for Any).
* @param lpost Local port used to bind the socket to (optional, 0 to allocate automatically).
* @return Socket instance on success, Throws runtime_error otherwise.
@ -272,7 +278,7 @@ namespace net {
/**
* Create UDP socket.
* @param rhost Remote hostname or IP address.
* @param rhost Remote hostname or IP address. Set to a multicast address to allow multicast.
* @param rport Remote port.
* @param lhost Local hostname or IP used to bind the socket (optional, "0.0.0.0" for Any).
* @param lpost Local port used to bind the socket to (optional, 0 to allocate automatically).