Repetier-Firmware-4-Davinci/src/ArduinoDUE/Repetier/uilang.h

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This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

/*
This file is part of Repetier-Firmware.
Repetier-Firmware is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Repetier-Firmware is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Repetier-Firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(UI_DISPLAY_CHARSET) || UI_DISPLAY_CHARSET > 3
#define UI_DISPLAY_CHARSET 1
#endif
//Symbolic character values for specific symbols.
//May be overridden for different controllers, charactersets, etc.
#define cUP "\001"
#define cDEG "\002"
#define cSEL "\003"
#define cUNSEL "\004"
#define cTEMP "\005"
#define cFOLD "\006"
#define bFOLD 6
#define cARROW "\176"
#if UI_DISPLAY_CHARSET == 0 // ASCII fallback
#define CHAR_RIGHT '-'
#define CHAR_SELECTOR '>'
#define CHAR_SELECTED '*'
#define STR_auml "ae"
#define STR_Auml "Ae"
#define STR_uuml "ue"
#define STR_Uuml "Ue"
#define STR_ouml "oe"
#define STR_Ouml "Oe"
#define STR_szlig "ss"
#endif
#if UI_DISPLAY_CHARSET == 1 // HD44870 charset with knji chars
#define CHAR_RIGHT 0x7e
#define CHAR_SELECTOR '>'
#define CHAR_SELECTED '*'
#define STR_auml "\xe1"
#define STR_Auml "Ae"
#define STR_uuml "\365"
#define STR_Uuml "Ue"
#define STR_ouml "\357"
#define STR_Ouml "Oe"
#define STR_szlig "\342"
#endif
#if UI_DISPLAY_CHARSET == 2 // Western charset
#define CHAR_RIGHT 0xbc
#define CHAR_SELECTOR 0xf6
#define CHAR_SELECTED '*'
#define STR_auml "\204"
#define STR_Auml "\216"
#define STR_uuml "\201"
#define STR_Uuml "\212"
#define STR_ouml "\204"
#define STR_Ouml "\211"
#define STR_szlig "160"
#endif
#if UI_DISPLAY_CHARSET==3 // U8glib
#define CHAR_RIGHT 187 //>>
#define CHAR_SELECTOR 255 //'>'
#define CHAR_SELECTED 254 //'*'
#define STR_auml "\344"
#define STR_Auml "\304"
#define STR_uuml "\374"
#define STR_Uuml "\334"
#define STR_ouml "\366"
#define STR_Ouml "\326"
#define STR_szlig "\337"
#endif
#define LANGUAGE_EN_ID 0
#define LANGUAGE_DE_ID 1
#define LANGUAGE_NL_ID 2
#define LANGUAGE_PT_ID 3
#define LANGAUGE_IT_ID 4
#define LANGUAGE_ES_ID 5
#define LANGUAGE_SE_ID 6
#define LANGUAGE_FR_ID 7
#define LANGUAGE_CZ_ID 8
#define LANGUAGE_PL_ID 9
#define LANGUAGE_TR_ID 10
#define LANGUAGE_FI_ID 11
#define NUM_LANGUAGES_KNOWN 12
#define NUM_TRANSLATED_WORDS 418
// For selectable translations we refer to each text by a id which gets
// defined here. The list starts at 0 and defines the position in the
// translation index.
#define UI_TEXT_ON_ID 0
#define UI_TEXT_OFF_ID 1
#define UI_TEXT_NA_ID 2
#define UI_TEXT_YES_ID 3
#define UI_TEXT_NO_ID 4
#define UI_TEXT_PRINT_POS_ID 5
#define UI_TEXT_PRINTING_ID 6
#define UI_TEXT_IDLE_ID 7
#define UI_TEXT_NOSDCARD_ID 8
#define UI_TEXT_ERROR_ID 9
#define UI_TEXT_BACK_ID 10
#define UI_TEXT_QUICK_SETTINGS_ID 11
#define UI_TEXT_ERRORMSG_ID 12
#define UI_TEXT_CONFIGURATION_ID 13
#define UI_TEXT_POSITION_ID 14
#define UI_TEXT_EXTRUDER_ID 15
#define UI_TEXT_SD_CARD_ID 16
#define UI_TEXT_DEBUGGING_ID 17
#define UI_TEXT_HOME_DELTA_ID 18
#define UI_TEXT_HOME_ALL_ID 19
#define UI_TEXT_HOME_X_ID 20
#define UI_TEXT_HOME_Y_ID 21
#define UI_TEXT_HOME_Z_ID 22
#define UI_TEXT_PREHEAT_PLA_ID 23
#define UI_TEXT_PREHEAT_ABS_ID 24
#define UI_TEXT_LIGHTS_ONOFF_ID 25
#define UI_TEXT_COOLDOWN_ID 26
#define UI_TEXT_SET_TO_ORIGIN_ID 27
#define UI_TEXT_DISABLE_STEPPER_ID 28
#define UI_TEXT_X_POSITION_ID 29
#define UI_TEXT_X_POS_FAST_ID 30
#define UI_TEXT_Y_POSITION_ID 31
#define UI_TEXT_Y_POS_FAST_ID 32
#define UI_TEXT_Z_POSITION_ID 33
#define UI_TEXT_Z_POS_FAST_ID 34
#define UI_TEXT_E_POSITION_ID 35
#define UI_TEXT_BED_TEMP_ID 36
#define UI_TEXT_EXTR0_TEMP_ID 37
#define UI_TEXT_EXTR1_TEMP_ID 38
#define UI_TEXT_EXTR2_TEMP_ID 39
#define UI_TEXT_EXTR0_OFF_ID 40
#define UI_TEXT_EXTR1_OFF_ID 41
#define UI_TEXT_EXTR2_OFF_ID 42
#define UI_TEXT_EXTR0_SELECT_ID 43
#define UI_TEXT_EXTR1_SELECT_ID 44
#define UI_TEXT_EXTR2_SELECT_ID 45
#define UI_TEXT_EXTR_ORIGIN_ID 46
#define UI_TEXT_PRINT_X_ID 47
#define UI_TEXT_PRINT_Y_ID 48
#define UI_TEXT_PRINT_Z_ID 49
#define UI_TEXT_PRINT_Z_DELTA_ID 50
#define UI_TEXT_MOVE_X_ID 51
#define UI_TEXT_MOVE_Y_ID 52
#define UI_TEXT_MOVE_Z_ID 53
#define UI_TEXT_MOVE_Z_DELTA_ID 54
#define UI_TEXT_JERK_ID 55
#define UI_TEXT_ZJERK_ID 56
#define UI_TEXT_ACCELERATION_ID 57
#define UI_TEXT_STORE_TO_EEPROM_ID 58
#define UI_TEXT_LOAD_EEPROM_ID 59
#define UI_TEXT_DBG_ECHO_ID 60
#define UI_TEXT_DBG_INFO_ID 61
#define UI_TEXT_DBG_ERROR_ID 62
#define UI_TEXT_DBG_DRYRUN_ID 63
#define UI_TEXT_OPS_OFF_ID 64
#define UI_TEXT_OPS_CLASSIC_ID 65
#define UI_TEXT_OPS_FAST_ID 66
#define UI_TEXT_OPS_RETRACT_ID 67
#define UI_TEXT_OPS_BACKSLASH_ID 68
#define UI_TEXT_OPS_MINDIST_ID 69
#define UI_TEXT_OPS_MOVE_AFTER_ID 70
#define UI_TEXT_ANTI_OOZE_ID 71
#define UI_TEXT_PRINT_FILE_ID 72
#define UI_TEXT_PAUSE_PRINT_ID 73
#define UI_TEXT_CONTINUE_PRINT_ID 74
#define UI_TEXT_UNMOUNT_CARD_ID 75
#define UI_TEXT_MOUNT_CARD_ID 76
#define UI_TEXT_DELETE_FILE_ID 77
#define UI_TEXT_FEEDRATE_ID 78
#define UI_TEXT_FEED_MAX_X_ID 79
#define UI_TEXT_FEED_MAX_Y_ID 80
#define UI_TEXT_FEED_MAX_Z_ID 81
#define UI_TEXT_FEED_MAX_Z_DELTA_ID 82
#define UI_TEXT_FEED_HOME_X_ID 83
#define UI_TEXT_FEED_HOME_Y_ID 84
#define UI_TEXT_FEED_HOME_Z_ID 85
#define UI_TEXT_FEED_HOME_Z_DELTA_ID 86
#define UI_TEXT_ACTION_XPOSITION4A_ID 87
#define UI_TEXT_ACTION_XPOSITION4B_ID 88
#define UI_TEXT_ACTION_XPOSITION4C_ID 89
#define UI_TEXT_ACTION_XPOSITION4D_ID 90
#define UI_TEXT_ACTION_YPOSITION4A_ID 91
#define UI_TEXT_ACTION_YPOSITION4B_ID 92
#define UI_TEXT_ACTION_YPOSITION4C_ID 93
#define UI_TEXT_ACTION_YPOSITION4D_ID 94
#define UI_TEXT_ACTION_ZPOSITION4A_ID 95
#define UI_TEXT_ACTION_ZPOSITION4B_ID 96
#define UI_TEXT_ACTION_ZPOSITION4C_ID 97
#define UI_TEXT_ACTION_ZPOSITION4D_ID 98
#define UI_TEXT_ACTION_XPOSITION_FAST4A_ID 99
#define UI_TEXT_ACTION_XPOSITION_FAST4B_ID 100
#define UI_TEXT_ACTION_XPOSITION_FAST4C_ID 101
#define UI_TEXT_ACTION_XPOSITION_FAST4D_ID 102
#define UI_TEXT_ACTION_YPOSITION_FAST4A_ID 103
#define UI_TEXT_ACTION_YPOSITION_FAST4B_ID 104
#define UI_TEXT_ACTION_YPOSITION_FAST4C_ID 105
#define UI_TEXT_ACTION_YPOSITION_FAST4D_ID 106
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_ID 107
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_ID 108
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_ID 109
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_ID 110
#define UI_TEXT_ACTION_EPOSITION_FAST2A_ID 111
#define UI_TEXT_ACTION_EPOSITION_FAST2B_ID 112
#define UI_TEXT_ACTION_XPOSITION2A_ID 113
#define UI_TEXT_ACTION_XPOSITION2B_ID 114
#define UI_TEXT_ACTION_YPOSITION2A_ID 115
#define UI_TEXT_ACTION_YPOSITION2B_ID 116
#define UI_TEXT_ACTION_ZPOSITION2A_ID 117
#define UI_TEXT_ACTION_ZPOSITION2B_ID 118
#define UI_TEXT_ACTION_XPOSITION_FAST2A_ID 119
#define UI_TEXT_ACTION_XPOSITION_FAST2B_ID 120
#define UI_TEXT_ACTION_YPOSITION_FAST2A_ID 121
#define UI_TEXT_ACTION_YPOSITION_FAST2B_ID 122
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_ID 123
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_ID 124
#define UI_TEXT_FANSPEED_ID 125
#define UI_TEXT_ACTION_FANSPEED_ID 126
#define UI_TEXT_FAN_OFF_ID 127
#define UI_TEXT_FAN_25_ID 128
#define UI_TEXT_FAN_50_ID 129
#define UI_TEXT_FAN_75_ID 130
#define UI_TEXT_FAN_FULL_ID 131
#define UI_TEXT_STEPPER_INACTIVE_ID 132
#define UI_TEXT_STEPPER_INACTIVE2A_ID 133
#define UI_TEXT_STEPPER_INACTIVE2B_ID 134
#define UI_TEXT_POWER_INACTIVE_ID 135
#define UI_TEXT_POWER_INACTIVE2A_ID 136
#define UI_TEXT_POWER_INACTIVE2B_ID 137
#define UI_TEXT_GENERAL_ID 138
#define UI_TEXT_BAUDRATE_ID 139
#define UI_TEXT_EXTR_STEPS_ID 140
#define UI_TEXT_EXTR_START_FEED_ID 141
#define UI_TEXT_EXTR_MAX_FEED_ID 142
#define UI_TEXT_EXTR_ACCEL_ID 143
#define UI_TEXT_EXTR_WATCH_ID 144
#define UI_TEXT_EXTR_ADVANCE_L_ID 145
#define UI_TEXT_EXTR_ADVANCE_K_ID 146
#define UI_TEXT_EXTR_MANAGER_ID 147
#define UI_TEXT_EXTR_PGAIN_ID 148
#define UI_TEXT_EXTR_DEADTIME_ID 149
#define UI_TEXT_EXTR_DMAX_DT_ID 150
#define UI_TEXT_EXTR_IGAIN_ID 151
#define UI_TEXT_EXTR_DGAIN_ID 152
#define UI_TEXT_EXTR_DMIN_ID 153
#define UI_TEXT_EXTR_DMAX_ID 154
#define UI_TEXT_EXTR_PMAX_ID 155
#define UI_TEXT_STRING_HM_BANGBANG_ID 156
#define UI_TEXT_STRING_HM_PID_ID 157
#define UI_TEXT_STRING_ACTION_ID 158
#define UI_TEXT_HEATING_EXTRUDER_ID 159
#define UI_TEXT_HEATING_BED_ID 160
#define UI_TEXT_KILLED_ID 161
#define UI_TEXT_STEPPER_DISABLED_ID 162
#define UI_TEXT_EEPROM_STOREDA_ID 163
#define UI_TEXT_EEPROM_STOREDB_ID 164
#define UI_TEXT_EEPROM_LOADEDA_ID 165
#define UI_TEXT_EEPROM_LOADEDB_ID 166
#define UI_TEXT_UPLOADING_ID 167
#define UI_TEXT_PAGE_BUFFER_ID 168
#define UI_TEXT_PAGE_EXTRUDER_ID 169
#define UI_TEXT_PAGE_EXTRUDER1_ID 170
#define UI_TEXT_PAGE_EXTRUDER2_ID 171
#define UI_TEXT_PAGE_EXTRUDER3_ID 172
#define UI_TEXT_PAGE_BED_ID 173
#define UI_TEXT_SPEED_MULTIPLY_ID 174
#define UI_TEXT_FLOW_MULTIPLY_ID 175
#define UI_TEXT_SHOW_MEASUREMENT_ID 176
#define UI_TEXT_RESET_MEASUREMENT_ID 177
#define UI_TEXT_SET_MEASURED_ORIGIN_ID 178
#define UI_TEXT_ZCALIB_ID 179
#define UI_TEXT_SET_P1_ID 180
#define UI_TEXT_SET_P2_ID 181
#define UI_TEXT_SET_P3_ID 182
#define UI_TEXT_CALCULATE_LEVELING_ID 183
#define UI_TEXT_LEVEL_ID 184
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_ID 185
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_ID 186
#define UI_TEXT_SD_REMOVED_ID 187
#define UI_TEXT_SD_INSERTED_ID 188
#define UI_TEXT_PRINTER_READY_ID 189
#define UI_TEXT_PRINTTIME_DAYS_ID 190
#define UI_TEXT_PRINTTIME_HOURS_ID 191
#define UI_TEXT_PRINTTIME_MINUTES_ID 192
#define UI_TEXT_PRINT_TIME_ID 193
#define UI_TEXT_PRINT_FILAMENT_ID 194
#define UI_TEXT_PRINTED_ID 195
#define UI_TEXT_POWER_ID 196
#define UI_TEXT_STRING_HM_DEADTIME_ID 197
#define UI_TEXT_STRING_HM_SLOWBANG_ID 198
#define UI_TEXT_STOP_PRINT_ID 199
#define UI_TEXT_Z_BABYSTEPPING_ID 200
#define UI_TEXT_CHANGE_FILAMENT_ID 201
#define UI_TEXT_WIZ_CH_FILAMENT1_ID 202
#define UI_TEXT_WIZ_CH_FILAMENT2_ID 203
#define UI_TEXT_WIZ_CH_FILAMENT3_ID 204
#define UI_TEXT_CLICK_DONE_ID 205
#define UI_TEXT_AUTOLEVEL_ONOFF_ID 206
#define UI_TEXT_SERVOPOS_ID 207
#define UI_TEXT_IGNORE_M106_ID 208
#define UI_TEXT_WIZ_REHEAT1_ID 209
#define UI_TEXT_WIZ_REHEAT2_ID 210
#define UI_TEXT_WIZ_WAITTEMP1_ID 211
#define UI_TEXT_WIZ_WAITTEMP2_ID 212
#define UI_TEXT_EXTRUDER_JAM_ID 213
#define UI_TEXT_STANDBY_ID 214
#define UI_TEXT_BED_COATING_ID 215
#define UI_TEXT_BED_COATING_SET1_ID 216
#define UI_TEXT_BED_COATING_SET2_ID 217
#define UI_TEXT_NOCOATING_ID 218
#define UI_TEXT_BUILDTAK_ID 219
#define UI_TEXT_KAPTON_ID 220
#define UI_TEXT_BLUETAPE_ID 221
#define UI_TEXT_PETTAPE_ID 222
#define UI_TEXT_GLUESTICK_ID 223
#define UI_TEXT_CUSTOM_ID 224
#define UI_TEXT_COATING_CUSTOM_ID 225
#define UI_TEXT_LANGUAGE_ID 226
#define UI_TEXT_MAINPAGE6_1_ID 227
#define UI_TEXT_MAINPAGE6_2_ID 228
#define UI_TEXT_MAINPAGE6_3_ID 229
#define UI_TEXT_MAINPAGE6_4_ID 230
#define UI_TEXT_MAINPAGE6_5_ID 231
#define UI_TEXT_MAINPAGE6_6_ID 232
#define UI_TEXT_MAINPAGE_TEMP_BED_ID 233
#define UI_TEXT_MAINPAGE_BED_ID 234
#define UI_TEXT_MAINPAGE_Z_BUF_ID 235
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_ID 236
#define UI_TEXT_MAINPAGE_XY_ID 237
#define UI_TEXT_PRINT_TIME_VALUE_ID 238
#define UI_TEXT_PRINT_FILAMENT_VALUE_ID 239
#define UI_TEXT_METER_PRINTED_ID 240
#define UI_TEXT_STATUS_ID 241
#define UI_TEXT_EMPTY_ID 242
#define UI_TEXT_TEMP_SET_ID 243
#define UI_TEXT_CURRENT_TEMP_ID 244
#define UI_TEXT_COATING_THICKNESS_ID 245
#define UI_TEXT_EXTR3_TEMP_ID 246
#define UI_TEXT_EXTR4_TEMP_ID 247
#define UI_TEXT_EXTR5_TEMP_ID 248
#define UI_TEXT_EXTR3_OFF_ID 249
#define UI_TEXT_EXTR4_OFF_ID 250
#define UI_TEXT_EXTR5_OFF_ID 251
#define UI_TEXT_EXTR3_SELECT_ID 252
#define UI_TEXT_EXTR4_SELECT_ID 253
#define UI_TEXT_EXTR5_SELECT_ID 254
#define UI_TEXT_DITTO_0_ID 255
#define UI_TEXT_DITTO_1_ID 256
#define UI_TEXT_DITTO_2_ID 257
#define UI_TEXT_DITTO_3_ID 258
#define UI_TEXT_ZPROBE_HEIGHT_ID 259
#define UI_TEXT_OFFSETS_ID 260
#define UI_TEXT_X_OFFSET_ID 261
#define UI_TEXT_Y_OFFSET_ID 262
#define UI_TEXT_Z_OFFSET_ID 263
#define UI_TEXT_LOAD_FILAMENT_ID 264
#define UI_TEXT_UNLOAD_FILAMENT_ID 265
#define UI_TEXT_FIL_SENSOR_ONOFF_ID 266
#define UI_TEXT_CLEANING_DRIPBOX_ID 267
#define UI_TEXT_CLEAN_DRIPBOX_ID 268
#define UI_TEXT_CLEAN_DRIPBOX_3_ID 269
#define UI_TEXT_EXTR_XOFF_ID 270
#define UI_TEXT_EXTR_YOFF_ID 271
#define UI_TEXT_LOAD_RIGHT_FILAMENT_ID 272
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_ID 273
#define UI_TEXT_LOAD_LEFT_FILAMENT_ID 274
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_ID 275
#define UI_TEXT_FEED_LOADING_FILAMENT_ID 276
#define UI_TEXT_FEED_UNLOADING_FILAMENT_ID 277
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_ID 278
#define UI_TEXT_BED_DOWN_ID 279
#define UI_TEXT_WIFI_ONOFF_ID 280
#define UI_TEXT_REDO_ACTION_ID 281
#define UI_TEXT_X_LENGTH_ID 282
#define UI_TEXT_Y_LENGTH_ID 283
#define UI_TEXT_Z_LENGTH_ID 284
#define UI_TEXT_EXT_TEMP_ABS_ID 285
#define UI_TEXT_EXT_TEMP_PLA_ID 286
#define UI_TEXT_BED_TEMP_ABS_ID 287
#define UI_TEXT_BED_TEMP_PLA_ID 288
#define UI_TEXT_ALERT_NO_FILAMENTA_ID 289
#define UI_TEXT_ALERT_NO_FILAMENTB_ID 290
#define UI_TEXT_ALERT_NO_FILAMENTC_ID 291
#define UI_TEXT_ALERT_NO_FILAMENTD_ID 292
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_ID 293
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_ID 294
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_ID 295
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_ID 296
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_ID 297
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_ID 298
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_ID 299
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_ID 300
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_ID 301
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_ID 302
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_ID 303
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_ID 304
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_ID 305
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_ID 306
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_ID 307
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_ID 308
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_ID 309
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_ID 310
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_ID 311
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_ID 312
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_ID 313
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_ID 314
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_ID 315
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_ID 316
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_ID 317
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_ID 318
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_ID 319
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_ID 320
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_ID 321
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_ID 322
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_ID 323
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_ID 324
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_ID 325
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_ID 326
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_ID 327
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_ID 328
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_ID 329
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_ID 330
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_ID 331
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_ID 332
#define UI_TEXT_X_MIN_SETTING_ID 333
#define UI_TEXT_Y_MIN_SETTING_ID 334
#define UI_TEXT_Z_MIN_SETTING_ID 335
#define UI_TEXT_TOP_COVER_OPEN_ID 336
#define UI_TEXT_TOP_SENSOR_ONOFF_ID 337
#define UI_TEXT_VERSION_MENU_ID 338
#define UI_TEXT_COOLDOWN_MENU_ID 339
#define UI_TEXT_WAIT_OK_ID 340
#define UI_TEXT_FAILED_ID 341
#define UI_TEXT_PLEASE_WAIT_ID 342
#define UI_TEXT_MANUAL_LEVEL_ID 343
#define UI_TEXT_WARNING_ID 344
#define UI_TEXT_EXTRUDER_COLD_ID 345
#define UI_TEXT_HEAT_EXTRUDER_ID 346
#define UI_TEXT_WRITE_DEBUG_ID 347
#define UI_TEXT_POWER_SAVE_MENU_ID 348
#define UI_TEXT_MAINTENANCE_ID 349
#define UI_TEXT_SETTINGS_ID 350
#define UI_TEXT_LOAD_UNLOAD_ID 351
#define UI_TEXT_BED_ID 352
#define UI_TEXT_BED_OFF_ID 353
#define UI_TEXT_LIGHT_OFF_AFTER_ID 354
#define UI_TEXT_LIGHT_OFF_AFTER2A_ID 355
#define UI_TEXT_LIGHT_OFF_AFTER2B_ID 356
#define UI_TEXT_WARNING_POS_X_UNKNOWN_ID 357
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_ID 358
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_ID 359
#define UI_TEXT_MOVING_ID 360
#define UI_TEXT_PREPARING_ID 361
#define UI_TEXT_KEEP_LIGHT_ON_ID 362
#define UI_TEXT_LOADING_FILAMENT_ID 363
#define UI_TEXT_UNLOADING_FILAMENT_ID 364
#define UI_TEXT_LOADUNLOAD_FILAMENT_ID 365
#define UI_TEXT_AUTOLEVEL_ID 366
#define UI_TEXT_Z_PROBE_FAILED_ID 367
#define UI_TEXT_SAVE_ID 368
#define UI_TEXT_ZMIN_ID 369
#define UI_TEXT_ZPROBING_ID 370
#define UI_TEXT_ZPOSITION_ID 371
#define UI_TEXT_DO_YOU_ID 372
#define UI_TEXT_CLEAN1_ID 373
#define UI_TEXT_CLEAN2_ID 374
#define UI_TEXT_DISPLAY_MODE_ID 375
#define UI_TEXT_EASY_MODE_ID 376
#define UI_TEXT_ADVANCED_MODE_ID 377
#define UI_TEXT_POWER_SAVE_ID 378
#define UI_TEXT_BADGE_LIGHT_ONOFF_ID 379
#define UI_TEXT_SOUND_ONOF_ID 380
#define UI_TEXT_YES_SELECTED_ID 381
#define UI_TEXT_NO_SELECTED_ID 382
#define UI_TEXT_PLEASE_CONFIRM_ID 383
#define UI_TEXT_CANCEL_ACTION_ID 384
#define UI_TEXT_CONTINUE_ACTION_ID 385
#define UI_TEXT_CANCELED_ID 386
#define UI_TEXT_CONFIRMED_ID 387
#define UI_TEXT_CLEAN_NOZZLE_ID 388
#define UI_TEXT_CLEANING_NOZZLE_ID 389
#define UI_TEXT_CLEAN_DRIPBOX_1_ID 390
#define UI_TEXT_CLEAN_DRIPBOX_2_ID 391
#define UI_TEXT_PUSH_FILAMENT_ID 392
#define UI_TEXT_WAIT_FILAMENT_ID 393
#define UI_TEXT_LOAD_FAILSAFE2_ID 394
#define UI_TEXT_LOAD_FAILSAFE_ID 395
#define UI_TEXT_HEATING_ID 396
#define UI_TEXT_WAIT_FOR_OK_ID 397
#define UI_TEXT_MAIN_LINE1_ID 398
#define UI_TEXT_MAIN_LINE2_ID 399
#define UI_TEXT_AUTOLEVEL_MATRIX_ID 400
#define UI_TEXT_P1_L1_ID 401
#define UI_TEXT_P1_L2_ID 402
#define UI_TEXT_P1_L3_ID 403
#define UI_TEXT_P1_L1_EASY_ID 404
#define UI_TEXT_P1_L2_EASY_ID 405
#define UI_TEXT_P1_L3_EASY_ID 406
#define UI_TEXT_DBG_ENDSTOP_ID 407 // "EndStop:%dp"
#define UI_TEXT_MENU_SCANNER_ID 408
#define UI_TEXT_PREPARE_SCANNER_ID 409
#define UI_TEXT_LASER1_ONOFF_ID 410
#define UI_TEXT_LASER2_ONOFF_ID 411
#define UI_TEXT_LED1_ONOFF_ID 412
#define UI_TEXT_LED2_ONOFF_ID 413
#define UI_TEXT_CHANGE_TABLE_SPEED_ID 414
#define UI_TEXT_ROTATE_TABLE_ID 415
#define UI_TEXT_RELEASE_TABLE_ID 416
#define UI_TEXT_Z_MIN_CALCULATION_ID 417
// Universal definitions
#define UI_TEXT_SEL cSEL
#define UI_TEXT_NOSEL cUNSEL
#define UI_TEXT_CONFIRMATION "%C1","%C2","%C3","%C4"
// At first all terms in english are defined. After that the selected language
// can overwrite the definition. That way new strings are at least in english
// available.
#define UI_TEXT_ON_EN " On"
#define UI_TEXT_OFF_EN "Off"
#define UI_TEXT_NA_EN "N/A" // Output for not available
#define UI_TEXT_YES_EN "Yes"
#define UI_TEXT_NO_EN " No"
#define UI_TEXT_PRINT_POS_EN "Printing.."
#define UI_TEXT_PRINTING_EN "Printing"
#define UI_TEXT_IDLE_EN "Idle"
#define UI_TEXT_NOSDCARD_EN "No SD card"
#define UI_TEXT_ERROR_EN "**** ERROR ****"
#define UI_TEXT_BACK_EN "Back " cUP
#define UI_TEXT_QUICK_SETTINGS_EN "Quick settings"
#define UI_TEXT_ERRORMSG_EN "%oe"
#define UI_TEXT_CONFIGURATION_EN "Configuration"
#define UI_TEXT_POSITION_EN "Position"
#define UI_TEXT_EXTRUDER_EN "Extruder"
#define UI_TEXT_SD_CARD_EN "SD card"
#define UI_TEXT_DEBUGGING_EN "Debugging"
#define UI_TEXT_HOME_DELTA_EN "Home delta"
#define UI_TEXT_HOME_ALL_EN "Home all"
#define UI_TEXT_HOME_X_EN "Home X"
#define UI_TEXT_HOME_Y_EN "Home Y"
#define UI_TEXT_HOME_Z_EN "Home Z"
#define UI_TEXT_PREHEAT_PLA_EN "Preheat PLA %B1"
#define UI_TEXT_PREHEAT_ABS_EN "Preheat ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_EN "Lights: %lo"
#define UI_TEXT_COOLDOWN_EN "Cooldown"
#define UI_TEXT_SET_TO_ORIGIN_EN "Set to origin"
#define UI_TEXT_DISABLE_STEPPER_EN "Disable stepper"
#define UI_TEXT_X_POSITION_EN "X position"
#define UI_TEXT_X_POS_FAST_EN "X pos. fast"
#define UI_TEXT_Y_POSITION_EN "Y position"
#define UI_TEXT_Y_POS_FAST_EN "Y pos. fast"
#define UI_TEXT_Z_POSITION_EN "Z position"
#define UI_TEXT_Z_POS_FAST_EN "Z pos. fast"
#define UI_TEXT_E_POSITION_EN "Extr. position"
#define UI_TEXT_BED_TEMP_EN "Bed :%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_EN "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_EN "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_EN "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_EN "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_EN "SwitchOff Ext %B4"
#else
#define UI_TEXT_EXTR0_OFF_EN "SwitchOff Ext1%B4"
#endif
#define UI_TEXT_EXTR1_OFF_EN "SwitchOff Ext2%B5"
#define UI_TEXT_EXTR2_OFF_EN "SwitchOff Ext3%B6"
#define UI_TEXT_EXTR0_SELECT_EN "Select Extr.1 %X0"
#define UI_TEXT_EXTR1_SELECT_EN "Select Extr.2 %X1"
#define UI_TEXT_EXTR2_SELECT_EN "Select Extr.3 %X2"
#define UI_TEXT_EXTR_ORIGIN_EN "Set Origin"
#define UI_TEXT_PRINT_X_EN "Print X: %ax"
#define UI_TEXT_PRINT_Y_EN "Print Y: %ay"
#define UI_TEXT_PRINT_Z_EN "Print Z: %az"
#define UI_TEXT_PRINT_Z_DELTA_EN "Print:%az"
#define UI_TEXT_MOVE_X_EN "Move X: %aX"
#define UI_TEXT_MOVE_Y_EN "Move Y: %aY"
#define UI_TEXT_MOVE_Z_EN "Move Z: %aZ"
#define UI_TEXT_MOVE_Z_DELTA_EN "Move: %aZ"
#define UI_TEXT_JERK_EN "Jerk: %aj"
#define UI_TEXT_ZJERK_EN "Z-Jerk: %aJ"
#define UI_TEXT_ACCELERATION_EN "Acceleration"
#define UI_TEXT_STORE_TO_EEPROM_EN "Store \176 EEPROM"
#define UI_TEXT_LOAD_EEPROM_EN "Load \177 EEPROM"
#define UI_TEXT_DBG_ECHO_EN "Echo: %do"
#define UI_TEXT_DBG_INFO_EN "Info: %di"
#define UI_TEXT_DBG_ERROR_EN "Errors: %de"
#define UI_TEXT_DBG_DRYRUN_EN "Dry run: %dd"
#define UI_TEXT_DBG_ENDSTOP_EN "EndStop:%dp"
#define UI_TEXT_OPS_OFF_EN "%O0 OPS Off"
#define UI_TEXT_OPS_CLASSIC_EN "%O1 OPS Classic"
#define UI_TEXT_OPS_FAST_EN "%O2 OPS Fast"
#define UI_TEXT_OPS_RETRACT_EN "Retract: %Or"
#define UI_TEXT_OPS_BACKSLASH_EN "Backsl.: %Ob"
#define UI_TEXT_OPS_MINDIST_EN "Min.dist: %Od"
#define UI_TEXT_OPS_MOVE_AFTER_EN "Move after: %Oa"
#define UI_TEXT_ANTI_OOZE_EN "Anti Ooze"
#define UI_TEXT_PRINT_FILE_EN "Print file"
#define UI_TEXT_PAUSE_PRINT_EN "Pause Print"
#define UI_TEXT_CONTINUE_PRINT_EN "Continue Print"
#define UI_TEXT_UNMOUNT_CARD_EN "Unmount Card"
#define UI_TEXT_MOUNT_CARD_EN "Mount Card"
#define UI_TEXT_DELETE_FILE_EN "Delete file"
#define UI_TEXT_FEEDRATE_EN "Feedrate"
#define UI_TEXT_FEED_MAX_X_EN "Max X: %fx"
#define UI_TEXT_FEED_MAX_Y_EN "Max Y: %fy"
#define UI_TEXT_FEED_MAX_Z_EN "Max Z: %fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_EN "Max: %fz"
#define UI_TEXT_FEED_HOME_X_EN "Home X: %fX"
#define UI_TEXT_FEED_HOME_Y_EN "Home Y: %fY"
#define UI_TEXT_FEED_HOME_Z_EN "Home Z: %fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_EN "Home: %fZ"
#define UI_TEXT_ACTION_XPOSITION4A_EN "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_EN "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_EN "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_EN ""
#define UI_TEXT_ACTION_YPOSITION4A_EN "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_EN "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_EN "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_EN ""
#define UI_TEXT_ACTION_ZPOSITION4A_EN "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_EN "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_EN "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_EN ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_EN "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_EN "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_EN "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_EN ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_EN "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_EN "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_EN "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_EN ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_EN "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_EN "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_EN "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_EN ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_EN "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_EN "1 click = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_EN "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_EN "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_EN "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_EN "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_EN "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_EN "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_EN "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_EN "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_EN "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_EN "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_EN "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_EN "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_EN "Fan speed"
#define UI_TEXT_ACTION_FANSPEED_EN "Fan speed:%Fs%%%"
#define UI_TEXT_FAN_OFF_EN "Turn Fan Off"
#define UI_TEXT_FAN_25_EN "Set Fan 25%%%"
#define UI_TEXT_FAN_50_EN "Set Fan 50%%%"
#define UI_TEXT_FAN_75_EN "Set Fan 75%%%"
#define UI_TEXT_FAN_FULL_EN "Set Fan Full"
#define UI_TEXT_STEPPER_INACTIVE_EN "Steppers Inact"
#define UI_TEXT_STEPPER_INACTIVE2A_EN "Dis. After:%is"
#define UI_TEXT_STEPPER_INACTIVE2B_EN "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_EN "Max. Inact."
#define UI_TEXT_POWER_INACTIVE2A_EN "Dis. After:%ip"
#define UI_TEXT_POWER_INACTIVE2B_EN "[min] 0=Off"
#define UI_TEXT_GENERAL_EN "General"
#define UI_TEXT_BAUDRATE_EN "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_EN "Steps/MM: %Se"
#define UI_TEXT_EXTR_START_FEED_EN "Start FR: %Xf"
#define UI_TEXT_EXTR_MAX_FEED_EN "Max FR: %XF"
#define UI_TEXT_EXTR_ACCEL_EN "Accel: %XA"
#define UI_TEXT_EXTR_WATCH_EN "Stab.Time: %Xw"
#define UI_TEXT_EXTR_ADVANCE_L_EN "Advance L.: %Xl"
#define UI_TEXT_EXTR_ADVANCE_K_EN "Advance Q.: %Xa"
#define UI_TEXT_EXTR_MANAGER_EN "Ctrl:%Xh"
#define UI_TEXT_EXTR_PGAIN_EN "PID P: %Xp"
#define UI_TEXT_EXTR_DEADTIME_EN "Deadtime:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_EN "Control PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_EN "PID I: %Xi"
#define UI_TEXT_EXTR_DGAIN_EN "PID D: %Xd"
#define UI_TEXT_EXTR_DMIN_EN "Drive Min: %Xm"
#define UI_TEXT_EXTR_DMAX_EN "Drive Max: %XM"
#define UI_TEXT_EXTR_PMAX_EN "PID Max: %XD"
#define UI_TEXT_STRING_HM_BANGBANG_EN " BangBang"
#define UI_TEXT_STRING_HM_PID_EN " PID"
#define UI_TEXT_STRING_ACTION_EN "Action:%la"
#define UI_TEXT_HEATING_EXTRUDER_EN "Heating Extruder%Ne"
#define UI_TEXT_HEATING_BED_EN "Heating Bed"
#define UI_TEXT_KILLED_EN "Stopped"
#define UI_TEXT_STEPPER_DISABLED_EN "Stepper Disabled"
#define UI_TEXT_EEPROM_STOREDA_EN "Configuration"
#define UI_TEXT_EEPROM_STOREDB_EN "stored \176 EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_EN "Configuration"
#define UI_TEXT_EEPROM_LOADEDB_EN "loaded \177 EEPROM"
#define UI_TEXT_UPLOADING_EN "Uploading..."
#define UI_TEXT_PAGE_BUFFER_EN "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_EN " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_EN "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_EN "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_EN "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_EN " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_EN "Speed Mul.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_EN "Flow Mul.: %of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_EN "Show meas."
#define UI_TEXT_RESET_MEASUREMENT_EN "Reset meas."
#define UI_TEXT_SET_MEASURED_ORIGIN_EN "Set Z=0"
#define UI_TEXT_ZCALIB_EN "Z Calib."
#define UI_TEXT_SET_P1_EN "Set P1"
#define UI_TEXT_SET_P2_EN "Set P2"
#define UI_TEXT_SET_P3_EN "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_EN "Calculate Leveling"
#define UI_TEXT_LEVEL_EN "Level delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_EN "Wait T.: %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_EN "Wait U.: %XU mm"
#define UI_TEXT_SD_REMOVED_EN "SD Card removed"
#define UI_TEXT_SD_INSERTED_EN "SD Card inserted"
#define UI_TEXT_PRINTER_READY_EN "Printer ready."
#define UI_TEXT_PRINTTIME_DAYS_EN " days "
#define UI_TEXT_PRINTTIME_HOURS_EN ":"
#define UI_TEXT_PRINTTIME_MINUTES_EN ""
#define UI_TEXT_PRINT_TIME_EN "Printing time"
#define UI_TEXT_PRINT_FILAMENT_EN "Filament printed"
#define UI_TEXT_PRINTED_EN "printed"
#define UI_TEXT_POWER_EN "ATX power on/off"
#define UI_TEXT_STRING_HM_DEADTIME_EN " Dead Time"
#define UI_TEXT_STRING_HM_SLOWBANG_EN " SlowBang"
#define UI_TEXT_STOP_PRINT_EN "Stop Print"
#define UI_TEXT_Z_BABYSTEPPING_EN "Z babyS:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_EN "Change filament"
#define UI_TEXT_WIZ_CH_FILAMENT1_EN "Change filament"
#define UI_TEXT_WIZ_CH_FILAMENT2_EN "Rotate to move"
#define UI_TEXT_WIZ_CH_FILAMENT3_EN "filament up/down"
#define UI_TEXT_CLICK_DONE_EN "Click when done"
#define UI_TEXT_AUTOLEVEL_ONOFF_EN "Autolevel: %ll"
#define UI_TEXT_SERVOPOS_EN "Servo pos.: %oS"
#define UI_TEXT_IGNORE_M106_EN "Ignore M106 cmd %Fi"
#define UI_TEXT_WIZ_REHEAT1_EN "Click to reheat"
#define UI_TEXT_WIZ_REHEAT2_EN "extruders."
#define UI_TEXT_WIZ_WAITTEMP1_EN "Wait for target"
#define UI_TEXT_WIZ_WAITTEMP2_EN "temperatures ..."
#define UI_TEXT_EXTRUDER_JAM_EN "Extruder Jam"
#define UI_TEXT_STANDBY_EN "Standby"
#define UI_TEXT_BED_COATING_EN "Bed coating"
#define UI_TEXT_BED_COATING_SET1_EN "Bed coating set to"
#define UI_TEXT_BED_COATING_SET2_EN ""
#define UI_TEXT_NOCOATING_EN "No coating"
#define UI_TEXT_BUILDTAK_EN "BuildTak"
#define UI_TEXT_KAPTON_EN "Kapton"
#define UI_TEXT_BLUETAPE_EN "Blue paper tape"
#define UI_TEXT_PETTAPE_EN "Green PET tape"
#define UI_TEXT_GLUESTICK_EN "Glue stick"
#define UI_TEXT_CUSTOM_EN "Custom"
#define UI_TEXT_COATING_CUSTOM_EN "Custom: %BCmm"
#define UI_TEXT_LANGUAGE_EN "Language"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_EN "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_EN "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_EN "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_EN "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_EN " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_EN "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_EN "Copies: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_EN "Flow:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_EN "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_EN "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_EN "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_EN cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_EN "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_EN "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_EN "Mul: %om%%% E:%x4"
#define UI_TEXT_MAINPAGE_XY_EN "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_EN "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_EN "%Uf m"
#define UI_TEXT_METER_PRINTED_EN "%Uf m " UI_TEXT_PRINTED_EN
#define UI_TEXT_STATUS_EN "%os"
#define UI_TEXT_EMPTY_EN ""
#define UI_TEXT_TEMP_SET_EN cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_EN cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_EN " %BCmm"
#define UI_TEXT_EXTR3_TEMP_EN "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_EN "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_EN "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_EN "Turn extr. 4 off"
#define UI_TEXT_EXTR4_OFF_EN "Turn extr. 5 off"
#define UI_TEXT_EXTR5_OFF_EN "Turn extr. 6 off"
#define UI_TEXT_EXTR3_SELECT_EN "%X3 Select extr. 4"
#define UI_TEXT_EXTR4_SELECT_EN "%X4 Select extr. 5"
#define UI_TEXT_EXTR5_SELECT_EN "%X5 Select extr. 6"
#define UI_TEXT_DITTO_0_EN "%D0 No copies"
#define UI_TEXT_DITTO_1_EN "%D1 1 copy"
#define UI_TEXT_DITTO_2_EN "%D2 2 copies"
#define UI_TEXT_DITTO_3_EN "%D3 3 copies"
#define UI_TEXT_ZPROBE_HEIGHT_EN "Z-probe height:%zh"
#define UI_TEXT_OFFSETS_EN "Set print offsets"
#define UI_TEXT_X_OFFSET_EN "X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_EN "Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_EN "Zoffset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_EN "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_EN "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_EN "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_EN "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_EN "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_EN "Dripbox"
#define UI_TEXT_EXTR_XOFF_EN "Xoffst:%Xxmm"
#define UI_TEXT_EXTR_YOFF_EN "Yoffst:%Xymm"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_EN "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_EN "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_EN "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_EN "Dripboxes"
#define UI_TEXT_EXTR_XOFF_EN "Xoffst:%Xxmm"
#define UI_TEXT_EXTR_YOFF_EN "Yoffst:%Xymm"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_EN "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_EN "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_EN "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_EN "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_EN "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_EN "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_EN "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_EN "Bed Down"
#define UI_TEXT_WIFI_ONOFF_EN "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_EN "Do it again ?"
#define UI_TEXT_X_LENGTH_EN "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_EN "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_EN "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_EN "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_EN "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_EN "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_EN "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_EN "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_EN "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_EN "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_EN "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_EN "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_EN "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_EN "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_EN "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_EN "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_EN "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_EN "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_EN "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_EN "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_EN "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_EN "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_EN "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_EN "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_EN "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_EN "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_EN "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_EN "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_EN "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_EN "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_EN "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_EN "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_EN "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_EN "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_EN "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_EN "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_EN "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_EN "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_EN "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_EN "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_EN "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_EN "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_EN "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_EN "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_EN "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_EN "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_EN "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_EN "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_EN "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_EN "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_EN "and plate."
#define UI_TEXT_X_MIN_SETTING_EN "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_EN "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_EN "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_EN "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_EN "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_EN "System Version"
#define UI_TEXT_COOLDOWN_MENU_EN "Cooldown %B3"
#define UI_TEXT_WAIT_OK_EN "Ok to continue"
#define UI_TEXT_FAILED_EN "Failed"
#define UI_TEXT_PLEASE_WAIT_EN "Please wait"
#define UI_TEXT_MANUAL_LEVEL_EN "Manual leveling"
#define UI_TEXT_WARNING_EN "Warning!"
#define UI_TEXT_EXTRUDER_COLD_EN "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_EN "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_EN "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_EN "Powersave"
#define UI_TEXT_MAINTENANCE_EN "Maintenance"
#define UI_TEXT_SETTINGS_EN "Settings"
#define UI_TEXT_LOAD_UNLOAD_EN "Load/Unload"
#define UI_TEXT_BED_EN "Bed"
#define UI_TEXT_BED_OFF_EN "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_EN "Light AutoOff"
#define UI_TEXT_LIGHT_OFF_AFTER2A_EN "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_EN "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_EN "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_EN "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_EN "Real Z unknown !"
#define UI_TEXT_MOVING_EN "Moving..."
#define UI_TEXT_PREPARING_EN "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_EN "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_EN "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_EN "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_EN "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_EN "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_EN "Z-probe failed"
#define UI_TEXT_SAVE_EN "Save to EEPROM ?"
#define UI_TEXT_ZMIN_EN "zMin : %zm"
#define UI_TEXT_ZPROBING_EN "Probing..."
#define UI_TEXT_ZPOSITION_EN "Go position..."
#define UI_TEXT_DO_YOU_EN "Do you want to:"
#define UI_TEXT_CLEAN1_EN "Clean nozzle and"
#define UI_TEXT_CLEAN2_EN "plates first ?"
#define UI_TEXT_DISPLAY_MODE_EN "Mode:%Md"
#define UI_TEXT_EASY_MODE_EN " Easy"
#define UI_TEXT_ADVANCED_MODE_EN " Advanced"
#define UI_TEXT_POWER_SAVE_EN "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_EN "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_EN "Sound: %so"
#define UI_TEXT_YES_SELECTED_EN " [Yes] No"
#define UI_TEXT_NO_SELECTED_EN " Yes [No] "
#define UI_TEXT_PLEASE_CONFIRM_EN "Please confirm"
#define UI_TEXT_CANCEL_ACTION_EN "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_EN "Continue"
#define UI_TEXT_CANCELED_EN "Action canceled!"
#define UI_TEXT_CONFIRMED_EN "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_EN "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_EN "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_EN "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_EN "And Clean"
#define UI_TEXT_PUSH_FILAMENT_EN "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_EN "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_EN "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_EN "Load Fail-Safe"
#define UI_TEXT_HEATING_EN "Heating..."
#define UI_TEXT_WAIT_FOR_OK_EN "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_EN "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_EN "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_EN "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_EN "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_EN "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_EN "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_EN "Z:%x2"
#define UI_TEXT_P1_L3_EN "Mul:%om%%%Buf:%oB"
#define UI_TEXT_P1_L1_EASY_EN "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_EN "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_EN "Z:%x2"
#else
#define UI_TEXT_P1_L1_EN "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EN "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_EN "Z:%x2"
#define UI_TEXT_P1_L1_EASY_EN "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_EN "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_EN "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_EN "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EN "Z:%x2"
#define UI_TEXT_P1_L3_EN "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_EN "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_EN "Z:%x2"
#define UI_TEXT_P1_L3_EASY_EN "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_EN "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EN "Z:%x2"
#define UI_TEXT_P1_L3_EN "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_EN "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_EN "Z:%x2"
#define UI_TEXT_P1_L3_EASY_EN "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_EN "Scanner"
#define UI_TEXT_PREPARE_SCANNER_EN "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_EN "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_EN "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_EN "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_EN "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_EN "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_EN "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_EN "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_EN "Zmin evaluation"
// *************** German translation ****************
#define UI_TEXT_ON_DE "An"
#define UI_TEXT_OFF_DE "Aus"
#define UI_TEXT_NA_DE "nv"
#define UI_TEXT_YES_DE "Ja"
#define UI_TEXT_NO_DE "Nein"
#define UI_TEXT_PRINT_POS_DE "Drucke..."
#define UI_TEXT_PRINTING_DE "Drucken"
#define UI_TEXT_IDLE_DE "Leerlauf"
#define UI_TEXT_NOSDCARD_DE "Keine SD Karte"
#define UI_TEXT_ERROR_DE "**** FEHLER ****"
#define UI_TEXT_BACK_DE "Zur" STR_uuml "ck " cUP
#define UI_TEXT_QUICK_SETTINGS_DE "Schnelleinst."
#define UI_TEXT_ERRORMSG_DE "%oe"
#define UI_TEXT_CONFIGURATION_DE "Konfiguration"
#define UI_TEXT_POSITION_DE "Position"
#define UI_TEXT_EXTRUDER_DE "Extruder"
#define UI_TEXT_SD_CARD_DE "SD Karte"
#define UI_TEXT_DEBUGGING_DE "Debugging"
#define UI_TEXT_HOME_DELTA_DE "Home Delta"
#define UI_TEXT_HOME_ALL_DE "Home Alle"
#define UI_TEXT_HOME_X_DE "Home X"
#define UI_TEXT_HOME_Y_DE "Home Y"
#define UI_TEXT_HOME_Z_DE "Home Z"
#define UI_TEXT_PREHEAT_PLA_DE "Vorheizen PLA %B1"
#define UI_TEXT_PREHEAT_ABS_DE "Vorheizen ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_DE "Lampen: %lo"
#define UI_TEXT_COOLDOWN_DE "Abk" STR_uuml "hlen"
#define UI_TEXT_SET_TO_ORIGIN_DE "Setze Nullpunkt"
#define UI_TEXT_DISABLE_STEPPER_DE "Motoren Aussch."
#define UI_TEXT_X_POSITION_DE "X Position"
#define UI_TEXT_X_POS_FAST_DE "X Pos. Schnell"
#define UI_TEXT_Y_POSITION_DE "Y Position"
#define UI_TEXT_Y_POS_FAST_DE "Y Pos. Schnell"
#define UI_TEXT_Z_POSITION_DE "Z Position"
#define UI_TEXT_Z_POS_FAST_DE "Z Pos. Schnell"
#define UI_TEXT_E_POSITION_DE "Extr. Position"
#define UI_TEXT_BED_TEMP_DE "Bed Temp:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 2
#define UI_TEXT_EXTR0_TEMP_DE "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_DE "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_DE "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_DE "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 2
#define UI_TEXT_EXTR0_OFF_DE "Extruder Aus %B4"
#else
#define UI_TEXT_EXTR0_OFF_DE "Extruder 1 Aus%B4"
#endif
#define UI_TEXT_EXTR1_OFF_DE "Extruder 2 Aus%B5"
#define UI_TEXT_EXTR2_OFF_DE "Extruder 3 Aus%B6"
#define UI_TEXT_EXTR0_SELECT_DE "%X0 W" STR_auml "hle Extr. 1"
#define UI_TEXT_EXTR1_SELECT_DE "%X1 W" STR_auml "hle Extr. 2"
#define UI_TEXT_EXTR2_SELECT_DE "%X2 W" STR_auml "hle Extr. 3"
#define UI_TEXT_EXTR_ORIGIN_DE "Setze Nullpunkt"
#define UI_TEXT_PRINT_X_DE "Drucken X:%ax"
#define UI_TEXT_PRINT_Y_DE "Drucken Y:%ay"
#define UI_TEXT_PRINT_Z_DE "Drucken Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_DE "Drucken:%az"
#define UI_TEXT_MOVE_X_DE "Bewegen X:%aX"
#define UI_TEXT_MOVE_Y_DE "Bewegen Y:%aY"
#define UI_TEXT_MOVE_Z_DE "Bewegen Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_DE "Bewegen:%aZ"
#define UI_TEXT_JERK_DE "Ruck :%aj"
#define UI_TEXT_ZJERK_DE "Z-Ruck :%aJ"
#define UI_TEXT_ACCELERATION_DE "Beschleunigung"
#define UI_TEXT_STORE_TO_EEPROM_DE "Sichere EEPROM"
#define UI_TEXT_LOAD_EEPROM_DE "Lade vom EEPROM"
#define UI_TEXT_DBG_ECHO_DE "Echo :%do"
#define UI_TEXT_DBG_INFO_DE "Info :%di"
#define UI_TEXT_DBG_ERROR_DE "Fehler :%de"
#define UI_TEXT_DBG_DRYRUN_DE "Trockenlauf:%dd"
#define UI_TEXT_DBG_ENDSTOP_DE "EndStop :%dp"
#define UI_TEXT_OPS_OFF_DE "%O0 OPS Aus"
#define UI_TEXT_OPS_CLASSIC_DE "%O1 OPS Klassisch"
#define UI_TEXT_OPS_FAST_DE "%O2 OPS Schnell"
#define UI_TEXT_OPS_RETRACT_DE "Einfahren :%Or"
#define UI_TEXT_OPS_BACKSLASH_DE "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_DE "Min.Abst. :%Od"
#define UI_TEXT_OPS_MOVE_AFTER_DE "Start nach:%Oa"
#define UI_TEXT_ANTI_OOZE_DE "Anti Ooze"
#define UI_TEXT_PRINT_FILE_DE "Drucke Datei"
#define UI_TEXT_PAUSE_PRINT_DE "Druck Pausieren"
#define UI_TEXT_CONTINUE_PRINT_DE "Druck Forts."
#define UI_TEXT_UNMOUNT_CARD_DE "Unmount Karte"
#define UI_TEXT_MOUNT_CARD_DE "Mount Karte"
#define UI_TEXT_DELETE_FILE_DE "Datei l" STR_ouml "schen"
#define UI_TEXT_FEEDRATE_DE "Feedrate"
#define UI_TEXT_FEED_MAX_X_DE "Max X:%fx"
#define UI_TEXT_FEED_MAX_Y_DE "Max Y:%fy"
#define UI_TEXT_FEED_MAX_Z_DE "Max Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_DE "Max:%fz"
#define UI_TEXT_FEED_HOME_X_DE "Home X:%fX"
#define UI_TEXT_FEED_HOME_Y_DE "Home Y:%fY"
#define UI_TEXT_FEED_HOME_Z_DE "Home Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_DE "Home:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_DE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_DE "Min Endstopp:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_DE "Max Endstopp:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_DE ""
#define UI_TEXT_ACTION_YPOSITION4A_DE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_DE "Min Endstopp:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_DE "Max Endstopp:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_DE ""
#define UI_TEXT_ACTION_ZPOSITION4A_DE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_DE "Min Endstopp:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_DE "Max Endstopp:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_DE ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_DE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_DE "Min Endstopp:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_DE "Max Endstopp:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_DE ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_DE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_DE "Min Endstopp:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_DE "Max Endstopp:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_DE ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_DE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_DE "Min Endstopp:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_DE "Max Endstopp:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_DE ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_DE "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_DE "1 klick = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_DE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_DE "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_DE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_DE "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_DE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_DE "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_DE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_DE "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_DE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_DE "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_DE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_DE "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_DE "L" STR_uuml "fter"
#define UI_TEXT_ACTION_FANSPEED_DE "L" STR_uuml "fter:%Fs%%%"
#define UI_TEXT_FAN_OFF_DE "L" STR_uuml "fter Aus"
#define UI_TEXT_FAN_25_DE "L" STR_uuml "fter auf 25%%%"
#define UI_TEXT_FAN_50_DE "L" STR_uuml "fter auf 50%%%"
#define UI_TEXT_FAN_75_DE "L" STR_uuml "fter auf 75%%%"
#define UI_TEXT_FAN_FULL_DE "L" STR_uuml "fter Voll"
#define UI_TEXT_STEPPER_INACTIVE_DE "Motor Inaktiv"
#define UI_TEXT_STEPPER_INACTIVE2A_DE "Aus nach: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_DE "[min] 0=Aus"
#define UI_TEXT_POWER_INACTIVE_DE "Max. Inaktiv"
#define UI_TEXT_POWER_INACTIVE2A_DE "Aus nach: %ip"
#define UI_TEXT_POWER_INACTIVE2B_DE "[min] 0=Aus"
#define UI_TEXT_GENERAL_DE "Allgemein"
#define UI_TEXT_BAUDRATE_DE "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_DE "Schr/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_DE "Start FR:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_DE "Max FR:%XF"
#define UI_TEXT_EXTR_ACCEL_DE "Beschl.:%XA"
#define UI_TEXT_EXTR_WATCH_DE "Stab.Zeit:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_DE "Advance lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_DE "Advance quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_DE "Regler:%Xh"
#define UI_TEXT_EXTR_PGAIN_DE "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_DE "Totzeit:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_DE "Controll-PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_DE "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_DE "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_DE "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_DE "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_DE "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_DE "BangBang"
#define UI_TEXT_STRING_HM_PID_DE "PID"
#define UI_TEXT_STRING_ACTION_DE "Aktion:%la"
#define UI_TEXT_HEATING_EXTRUDER_DE "Heize Extruder %Ne "
#define UI_TEXT_HEATING_BED_DE "Heize Druckbett"
#define UI_TEXT_KILLED_DE "Angehalten"
#define UI_TEXT_STEPPER_DISABLED_DE "Motoren Aus"
#define UI_TEXT_EEPROM_STOREDA_DE "Konfiguration"
#define UI_TEXT_EEPROM_STOREDB_DE "gespeichert."
#define UI_TEXT_EEPROM_LOADEDA_DE "Konfiguration"
#define UI_TEXT_EEPROM_LOADEDB_DE "geladen."
#define UI_TEXT_UPLOADING_DE "Hochladen..."
#define UI_TEXT_PAGE_BUFFER_DE "Puffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_DE " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_DE "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_DE "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_DE "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_DE " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_DE "Geschw.Mul:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_DE "Flow Mul.:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_DE "Zeige Messung"
#define UI_TEXT_RESET_MEASUREMENT_DE "Reset Messung"
#define UI_TEXT_SET_MEASURED_ORIGIN_DE "Setze Z=0"
#define UI_TEXT_ZCALIB_DE "Z Kalib."
#define UI_TEXT_SET_P1_DE "Setze P1"
#define UI_TEXT_SET_P2_DE "Setze P2"
#define UI_TEXT_SET_P3_DE "Setze P3"
#define UI_TEXT_CALCULATE_LEVELING_DE "Berechne Leveling"
#define UI_TEXT_LEVEL_DE "Level delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_DE "Wartetemp.%XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_DE "R" STR_uuml "ckz. um:%XU mm"
#define UI_TEXT_SD_REMOVED_DE "SD Karte entfernt"
#define UI_TEXT_SD_INSERTED_DE "SD Karte eingelegt"
#define UI_TEXT_PRINTER_READY_DE "Drucker bereit."
#define UI_TEXT_PRINTTIME_DAYS_DE " Tage "
#define UI_TEXT_PRINTTIME_HOURS_DE ":"
#define UI_TEXT_PRINTTIME_MINUTES_DE ""
#define UI_TEXT_PRINT_TIME_DE "Ges. Druckzeit"
#define UI_TEXT_PRINT_FILAMENT_DE "Filament gedruckt"
#define UI_TEXT_PRINTED_DE "gedruckt"
#define UI_TEXT_POWER_DE "ATX Netzteil an/aus"
#define UI_TEXT_STRING_HM_DEADTIME_DE "Totzeit"
#define UI_TEXT_STRING_HM_SLOWBANG_DE "Langs.BB"
#define UI_TEXT_STOP_PRINT_DE "Druck abbrechen"
#define UI_TEXT_Z_BABYSTEPPING_DE "Z Babyschr.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_DE "Filamentwechsel"
#define UI_TEXT_WIZ_CH_FILAMENT1_DE "Filamentwechsel:"
#define UI_TEXT_WIZ_CH_FILAMENT2_DE "Zum man. f" STR_ouml "rdern"
#define UI_TEXT_WIZ_CH_FILAMENT3_DE "Men" STR_uuml "knopf drehen"
#define UI_TEXT_CLICK_DONE_DE "Weiter mit Klick"
#define UI_TEXT_AUTOLEVEL_ONOFF_DE "Autolevel: %ll"
#define UI_TEXT_SERVOPOS_DE "Servo Pos.: %oS"
#define UI_TEXT_IGNORE_M106_DE "Ignoriere M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_DE "Klicke zum Aufw" STR_auml "rmen"
#define UI_TEXT_WIZ_REHEAT2_DE "der Extruder."
#define UI_TEXT_WIZ_WAITTEMP1_DE "Warte auf"
#define UI_TEXT_WIZ_WAITTEMP2_DE "Zieltemperatur..."
#define UI_TEXT_EXTRUDER_JAM_DE "Extruderstau"
#define UI_TEXT_STANDBY_DE "Standby"
#define UI_TEXT_BED_COATING_DE "Bettbeschichtung"
#define UI_TEXT_BED_COATING_SET1_DE "Bettbeschichtung:"
#define UI_TEXT_BED_COATING_SET2_DE ""
#define UI_TEXT_NOCOATING_DE "Unbeschichtet"
#define UI_TEXT_BUILDTAK_DE "BuildTak"
#define UI_TEXT_KAPTON_DE "Kapton"
#define UI_TEXT_BLUETAPE_DE "Blaues Kreppband"
#define UI_TEXT_PETTAPE_DE "Gr" STR_uuml "nes PET Band"
#define UI_TEXT_GLUESTICK_DE "Klebestift"
#define UI_TEXT_CUSTOM_DE "Individuell"
#define UI_TEXT_COATING_CUSTOM_DE "Indiv.:%BCmm"
#define UI_TEXT_LANGUAGE_DE "Sprache"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_DE "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_DE "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_DE "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_DE "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_DE " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_DE "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_DE "Kopien: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_DE "Fluss:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_DE "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_DE "Puf: %oB"
#define UI_TEXT_MAINPAGE6_6_DE "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_DE cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_DE "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_DE "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_DE "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_DE "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_DE "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_DE "%Uf m"
#define UI_TEXT_METER_PRINTED_DE "%Uf m " UI_TEXT_PRINTED_DE
#define UI_TEXT_STATUS_DE "%os"
#define UI_TEXT_EMPTY_DE ""
#define UI_TEXT_TEMP_SET_DE cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_DE cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_DE " %BCmm"
#define UI_TEXT_EXTR3_TEMP_DE "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_DE "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_DE "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_DE "Extruder 4 Aus"
#define UI_TEXT_EXTR4_OFF_DE "Extruder 5 Aus"
#define UI_TEXT_EXTR5_OFF_DE "Extruder 6 Aus"
#define UI_TEXT_EXTR3_SELECT_DE "%X3 W" STR_auml "hle Extr. 4"
#define UI_TEXT_EXTR4_SELECT_DE "%X4 W" STR_auml "hle Extr. 5"
#define UI_TEXT_EXTR5_SELECT_DE "%X5 W" STR_auml "hle Extr. 6"
#define UI_TEXT_DITTO_0_DE "%D0 Keine Kopien"
#define UI_TEXT_DITTO_1_DE "%D1 1 Kopie"
#define UI_TEXT_DITTO_2_DE "%D2 2 Kopien"
#define UI_TEXT_DITTO_3_DE "%D3 3 Kopien"
#define UI_TEXT_ZPROBE_HEIGHT_DE "Z-Probenh" STR_ouml "he:%zh"
#define UI_TEXT_OFFSETS_DE "Set print offsets"
#define UI_TEXT_X_OFFSET_DE "X-Offset:%T0mm"
#define UI_TEXT_Y_OFFSET_DE "Y-Offset:%T1mm"
#define UI_TEXT_Z_OFFSET_DE "Z-Offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_DE "Filament laden"
#define UI_TEXT_UNLOAD_FILAMENT_DE "Filament entladen"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_DE "F" STR_uuml "ll.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_DE "Abfallbeh" STR_auml "lter leeren"
#define UI_TEXT_CLEAN_DRIPBOX_DE "Leere Abfallbeh" STR_auml "lter"
#define UI_TEXT_CLEAN_DRIPBOX_3_DE "Abfallbeh" STR_auml "lter"
#define UI_TEXT_EXTR_XOFF_DE "X Verschiebung:%Xx"
#define UI_TEXT_EXTR_YOFF_DE "Y Verschiebung:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_DE "F" STR_uuml "ll.Sensoren:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_DE "Leere Abfallbeh" STR_auml "lter"
#define UI_TEXT_CLEANING_DRIPBOX_DE "Abfallbeh" STR_auml "lter leeren"
#define UI_TEXT_CLEAN_DRIPBOX_3_DE "Abfallbeh" STR_auml "lter"
#define UI_TEXT_EXTR_XOFF_DE "X Verschiebung:%Xx"
#define UI_TEXT_EXTR_YOFF_DE "Y Verschiebung:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_DE "Lade rechts \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_DE "Entlade rechts \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_DE "Lade links \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_DE "Entlade links \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_DE "Lade Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_DE "Entlade F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_DE "Lade dist.: %fd"
#define UI_TEXT_BED_DOWN_DE "Bett senken"
#define UI_TEXT_WIFI_ONOFF_DE "WLAN: %wo"
#define UI_TEXT_REDO_ACTION_DE "Wiederholen ?"
#define UI_TEXT_X_LENGTH_DE "X L" STR_auml "nge:%Lxmm"
#define UI_TEXT_Y_LENGTH_DE "Y L" STR_auml "nge:%Lymm"
#define UI_TEXT_Z_LENGTH_DE "Z L" STR_auml "nge:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_DE "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_DE "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_DE "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_DE "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_DE "Extruder%Ne hat kein"
#define UI_TEXT_ALERT_NO_FILAMENTB_DE "Filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_DE "weiter mit OK"
#define UI_TEXT_ALERT_NO_FILAMENTD_DE "Filament wechseln"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_DE "Nimm die 3 Muttern"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_DE "am Boden von"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_DE "der Plattform und"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_DE "ziehe sie 4 Umdr. an"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_DE "Ich werde den"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_DE "Extruder an einige"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_DE "Positionen zur"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_DE "Einstellung bewegen."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_DE "Auf jeder Position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_DE "werden wir 2"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_DE "Muttern gleichzeitg"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_DE "drehen müssen."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_DE "Die Düse ist im"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_DE "richtigen Abstand, wenn"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_DE "man einfach ein"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_DE "Blatt Papier gerade"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_DE "zwischen schieben"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_DE "kann. Nimm ein"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_DE "Blatt Papier um"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_DE "fortzufahren."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_DE "Stelle die vordere"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_DE "Mutter so ein, damit das"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_DE "Papier zwischen D" STR_uuml "se"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_DE "und Bett passt"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_DE "Stelle die hinteren"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_DE "Muttern, damit das"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_DE "Papier zwischen D" STR_uuml "se"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_DE "und Bett passt"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_DE "Stelle die hintere und"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_DE "rechte Mutter so ein, dass"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_DE "das Papier wieder"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_DE "gerade passt."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_DE "Stelle die vordere und"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_DE "linke Mutter so ein, dass"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_DE "das Papier wieder"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_DE "gerade passt."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_DE "Kontrolliere, ob das"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_DE "Papier gerade zwischen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_DE "Bett und D" STR_uuml "s"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_DE "passt."
#define UI_TEXT_X_MIN_SETTING_DE "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_DE "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_DE "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_DE "Deckel offen!"
#define UI_TEXT_TOP_SENSOR_ONOFF_DE "Deckel Sensor: %st"
#define UI_TEXT_VERSION_MENU_DE "System Version"
#define UI_TEXT_COOLDOWN_MENU_DE "Abk" STR_uuml "hlen %B3"
#define UI_TEXT_WAIT_OK_DE "weiter mit OK"
#define UI_TEXT_FAILED_DE "Fehlgeschlagen"
#define UI_TEXT_PLEASE_WAIT_DE "Bitte warten"
#define UI_TEXT_MANUAL_LEVEL_DE "Manuelles Ausrichten"
#define UI_TEXT_WARNING_DE "Achtung!"
#define UI_TEXT_EXTRUDER_COLD_DE "E%Ne ist zu kalt!"
#define UI_TEXT_HEAT_EXTRUDER_DE "Extruder heizen?"
#define UI_TEXT_WRITE_DEBUG_DE "Fehler schreiben"
#define UI_TEXT_POWER_SAVE_MENU_DE "Energie sparen"
#define UI_TEXT_MAINTENANCE_DE "Wartung"
#define UI_TEXT_SETTINGS_DE "Einstellungen"
#define UI_TEXT_LOAD_UNLOAD_DE "Be-/Entladen"
#define UI_TEXT_BED_DE "Bett"
#define UI_TEXT_BED_OFF_DE "Bett ausschalten %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_DE "Beleuchtung autom. aus "
#define UI_TEXT_LIGHT_OFF_AFTER2A_DE "aus nach:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_DE "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_DE "X-Pos. unbekannt!"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_DE "Y-Pos. unbekannt!"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_DE "Z-Pos. unbekannt!"
#define UI_TEXT_MOVING_DE "Fahre..."
#define UI_TEXT_PREPARING_DE "Bereite vor..."
#define UI_TEXT_KEEP_LIGHT_ON_DE "Belechtung:%lk"
#define UI_TEXT_LOADING_FILAMENT_DE "Laden \005"
#define UI_TEXT_UNLOADING_FILAMENT_DE "Entladen \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_DE "Be-/Entladen \005"
#define UI_TEXT_AUTOLEVEL_DE "Autom. Bett kalibrieren"
#define UI_TEXT_Z_PROBE_FAILED_DE "Z-Antasten fehlgeschlagen"
#define UI_TEXT_SAVE_DE "Auf EEPROM speichern?"
#define UI_TEXT_ZMIN_DE "zMin : %zm"
#define UI_TEXT_ZPROBING_DE "Antasten..."
#define UI_TEXT_ZPOSITION_DE "Positionieren..."
#define UI_TEXT_DO_YOU_DE "Wollen Sie:"
#define UI_TEXT_CLEAN1_DE "Bett und D" STR_uuml "se zuerst"
#define UI_TEXT_CLEAN2_DE "reinigen ?"
#define UI_TEXT_DISPLAY_MODE_DE "Modus:%Md"
#define UI_TEXT_EASY_MODE_DE "Einfach"
#define UI_TEXT_ADVANCED_MODE_DE "Fortgeschritten"
#define UI_TEXT_POWER_SAVE_DE "Energie sparen:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_DE "Tastenbeleuchtung:%lb"
#define UI_TEXT_SOUND_ONOF_DE "Ton: %so"
#define UI_TEXT_YES_SELECTED_DE " [Ja] Nein"
#define UI_TEXT_NO_SELECTED_DE " Ja [Nein]"
#define UI_TEXT_PLEASE_CONFIRM_DE "Bitte best" STR_auml "tigen"
#define UI_TEXT_CANCEL_ACTION_DE "Abbrechen:"
#define UI_TEXT_CONTINUE_ACTION_DE "Weiter"
#define UI_TEXT_CANCELED_DE "Aktion abgebrochen!"
#define UI_TEXT_CONFIRMED_DE "Aktion best" STR_auml "tigt!"
#define UI_TEXT_CLEAN_NOZZLE_DE "D" STR_uuml "se reinigen"
#define UI_TEXT_CLEANING_NOZZLE_DE "Reinige D" STR_uuml "se"
#define UI_TEXT_CLEAN_DRIPBOX_1_DE "Bitte nimm"
#define UI_TEXT_CLEAN_DRIPBOX_2_DE "und reinie"
#define UI_TEXT_PUSH_FILAMENT_DE "Schiebe Filament"
#define UI_TEXT_WAIT_FILAMENT_DE "Dr" STR_uuml "cke OK zum starten"
#define UI_TEXT_LOAD_FAILSAFE2_DE "nachdem laden ?"
#define UI_TEXT_LOAD_FAILSAFE_DE "Lade Fail-Safe"
#define UI_TEXT_HEATING_DE "Aufheizen..."
#define UI_TEXT_WAIT_FOR_OK_DE "Ende mit OK"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_DE "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_DE "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_DE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_DE "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_DE "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci spezifisch, Seite 1-2-3, sind anders bei 1 oder 2 Extrudern,und bei Einfach- oder Expertenmodus
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_DE "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_DE "Z:%x2"
#define UI_TEXT_P1_L3_DE "Mul:%om Puf:%oB"
#define UI_TEXT_P1_L1_EASY_DE "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_DE "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_DE "Z:%x2"
#else
#define UI_TEXT_P1_L1_DE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_DE "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_DE "Z:%x2"
#define UI_TEXT_P1_L1_EASY_DE "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_DE "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_DE "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_DE "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_DE "Z:%x2"
#define UI_TEXT_P1_L3_DE "Puffer:%oB"
#define UI_TEXT_P1_L1_EASY_DE "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_DE "Z:%x2"
#define UI_TEXT_P1_L3_EASY_DE "Puffer:%oB"
#else
#define UI_TEXT_P1_L1_DE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_DE "Z:%x2"
#define UI_TEXT_P1_L3_DE "Puffer:%oB"
#define UI_TEXT_P1_L1_EASY_DE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_DE "Z:%x2"
#define UI_TEXT_P1_L3_EASY_DE "Puffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_DE "Scanner"
#define UI_TEXT_PREPARE_SCANNER_DE "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_DE "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_DE "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_DE "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_DE "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_DE "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_DE "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_DE "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_DE "Zmin evaluation"
// Dutch translation
#define UI_TEXT_ON_NL "Aan"
#define UI_TEXT_OFF_NL "Uit"
#define UI_TEXT_NA_NL "N/A" // Output for not available
#define UI_TEXT_YES_NL "Ja"
#define UI_TEXT_NO_NL "Nee"
#define UI_TEXT_PRINT_POS_NL "Printen..."
#define UI_TEXT_PRINTING_NL "Printen"
#define UI_TEXT_IDLE_NL "Rust"
#define UI_TEXT_NOSDCARD_NL "Geen SD Kaart"
#define UI_TEXT_ERROR_NL "**** FOUT ****"
#define UI_TEXT_BACK_NL "Terug " cUP
#define UI_TEXT_QUICK_SETTINGS_NL "Snelle Instelling"
#define UI_TEXT_ERRORMSG_NL "%oe"
#define UI_TEXT_CONFIGURATION_NL "Configuratie"
#define UI_TEXT_POSITION_NL "Positie"
#define UI_TEXT_EXTRUDER_NL "Extruder"
#define UI_TEXT_SD_CARD_NL "SD Kaart"
#define UI_TEXT_DEBUGGING_NL "Debugging"
#define UI_TEXT_HOME_DELTA_NL "Home Delta"
#define UI_TEXT_HOME_ALL_NL "Home Alles"
#define UI_TEXT_HOME_X_NL "Home X"
#define UI_TEXT_HOME_Y_NL "Home Y"
#define UI_TEXT_HOME_Z_NL "Home Z"
#define UI_TEXT_PREHEAT_PLA_NL "Voorverwarmen PLA %B1"
#define UI_TEXT_PREHEAT_ABS_NL "Voorverwarmen ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_NL "Lichten:%lo"
#define UI_TEXT_COOLDOWN_NL "Koelen"
#define UI_TEXT_SET_TO_ORIGIN_NL "Zet oorsprong"
#define UI_TEXT_DISABLE_STEPPER_NL "Zet motor uit"
#define UI_TEXT_X_POSITION_NL "X Positie"
#define UI_TEXT_X_POS_FAST_NL "X Pos. Snel"
#define UI_TEXT_Y_POSITION_NL "Y Positie"
#define UI_TEXT_Y_POS_FAST_NL "Y Pos. Snel"
#define UI_TEXT_Z_POSITION_NL "Z Positie"
#define UI_TEXT_Z_POS_FAST_NL "Z Pos. Snel"
#define UI_TEXT_E_POSITION_NL "Extr. positie"
#define UI_TEXT_BED_TEMP_NL "Bed Temp:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_NL "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_NL "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_NL "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_NL "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_NL "Extruder Uit %B4"
#else
#define UI_TEXT_EXTR0_OFF_NL "Extruder 1 Uit %B4"
#endif
#define UI_TEXT_EXTR1_OFF_NL "Extruder 2 Uit %B5"
#define UI_TEXT_EXTR2_OFF_NL "Extruder 3 Uit %B6"
#define UI_TEXT_EXTR0_SELECT_NL "%X0 Select Extr. 1"
#define UI_TEXT_EXTR1_SELECT_NL "%X1 Select Extr. 2"
#define UI_TEXT_EXTR2_SELECT_NL "%X2 Select Extr. 3"
#define UI_TEXT_EXTR_ORIGIN_NL "Zet oorsprong"
#define UI_TEXT_PRINT_X_NL "Print X:%ax"
#define UI_TEXT_PRINT_Y_NL "Print Y:%ay"
#define UI_TEXT_PRINT_Z_NL "Print Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_NL "Print:%az"
#define UI_TEXT_MOVE_X_NL "Beweeg X:%aX"
#define UI_TEXT_MOVE_Y_NL "Beweeg Y:%aY"
#define UI_TEXT_MOVE_Z_NL "Beweeg Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_NL "Beweeg:%aZ"
#define UI_TEXT_JERK_NL "Ruk:%aj"
#define UI_TEXT_ZJERK_NL "Z-Ruk:%aJ"
#define UI_TEXT_ACCELERATION_NL "Acceleratie"
#define UI_TEXT_STORE_TO_EEPROM_NL "Opslaan n. EEPROM"
#define UI_TEXT_LOAD_EEPROM_NL "Ladd f. EEPROM"
#define UI_TEXT_DBG_ECHO_NL "Echo :%do"
#define UI_TEXT_DBG_INFO_NL "Info :%di"
#define UI_TEXT_DBG_ERROR_NL "Fouten :%de"
#define UI_TEXT_DBG_DRYRUN_NL "Droogloop:%dd"
#define UI_TEXT_DBG_ENDSTOP_NL "EndStop :%dp"
#define UI_TEXT_OPS_OFF_NL "%O0 OPS Uit"
#define UI_TEXT_OPS_CLASSIC_NL "%O1 OPS Klassiek"
#define UI_TEXT_OPS_FAST_NL "%O2 OPS Snel"
#define UI_TEXT_OPS_RETRACT_NL "Terugtrekken:%Or"
#define UI_TEXT_OPS_BACKSLASH_NL "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_NL "Min. afstand:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_NL "Beweeg na:%Oa"
#define UI_TEXT_ANTI_OOZE_NL "Anti lekken"
#define UI_TEXT_PRINT_FILE_NL "Print bestand"
#define UI_TEXT_PAUSE_PRINT_NL "Pauzeer Print"
#define UI_TEXT_CONTINUE_PRINT_NL "Zet print voort"
#define UI_TEXT_UNMOUNT_CARD_NL "Ontkoppel Kaart"
#define UI_TEXT_MOUNT_CARD_NL "Koppel Kaart"
#define UI_TEXT_DELETE_FILE_NL "Verw. bestand"
#define UI_TEXT_FEEDRATE_NL "Beweeg snelheid"
#define UI_TEXT_FEED_MAX_X_NL "Max X:%fx"
#define UI_TEXT_FEED_MAX_Y_NL "Max Y:%fy"
#define UI_TEXT_FEED_MAX_Z_NL "Max Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_NL "Max:%fz"
#define UI_TEXT_FEED_HOME_X_NL "Home X:%fX"
#define UI_TEXT_FEED_HOME_Y_NL "Home Y:%fY"
#define UI_TEXT_FEED_HOME_Z_NL "Home Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_NL "Home:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_NL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_NL "Min eindst.:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_NL "Max eindst.:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_NL ""
#define UI_TEXT_ACTION_YPOSITION4A_NL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_NL "Min eindst.:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_NL "Max eindst.:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_NL ""
#define UI_TEXT_ACTION_ZPOSITION4A_NL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_NL "Min eindst.:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_NL "Max eindst.:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_NL ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_NL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_NL "Min eindst.:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_NL "Max eindst.:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_NL ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_NL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_NL "Min eindst.:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_NL "Max eindst.:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_NL ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_NL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_NL "Min eindst.:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_NL "Max eindst.:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_NL ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_NL "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_NL "1 klik = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_NL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_NL "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_NL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_NL "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_NL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_NL "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_NL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_NL "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_NL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_NL "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_NL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_NL "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_NL "Fan snelheid"
#define UI_TEXT_FAN_OFF_NL "Zet Fan uit"
#define UI_TEXT_ACTION_FANSPEED_NL "Fan snelheid:%Fs%%%"
#define UI_TEXT_FAN_25_NL "Zet Fan 25%%%"
#define UI_TEXT_FAN_50_NL "Zet Fan 50%%%"
#define UI_TEXT_FAN_75_NL "Zet Fan 75%%%"
#define UI_TEXT_FAN_FULL_NL "Zet Fan Vol aan"
#define UI_TEXT_STEPPER_INACTIVE_NL "Motor Inactief"
#define UI_TEXT_STEPPER_INACTIVE2A_NL "Uit na: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_NL "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_NL "Max. Inactief"
#define UI_TEXT_POWER_INACTIVE2A_NL "Zet uit na: %ip"
#define UI_TEXT_POWER_INACTIVE2B_NL "[min] 0=Off"
#define UI_TEXT_GENERAL_NL "Algemeen"
#define UI_TEXT_BAUDRATE_NL "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_NL "Stappen/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_NL "Start FR.:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_NL "Max FR.:%XF"
#define UI_TEXT_EXTR_ACCEL_NL "Accel:%XA"
#define UI_TEXT_EXTR_WATCH_NL "Stab.Tijd:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_NL "Advance lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_NL "Advance quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_NL "Control:%Xh"
#define UI_TEXT_EXTR_PGAIN_NL "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_NL "Dode tijd:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_NL "Controle PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_NL "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_NL "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_NL "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_NL "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_NL "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_NL "BangBang"
#define UI_TEXT_STRING_HM_PID_NL "PID"
#define UI_TEXT_STRING_ACTION_NL "Action:%la"
#define UI_TEXT_HEATING_EXTRUDER_NL "Opwarmen Ext%Ne"
#define UI_TEXT_HEATING_BED_NL "Opwarmen Bed"
#define UI_TEXT_KILLED_NL "Uitgeschakeld"
#define UI_TEXT_STEPPER_DISABLED_NL "Motor uitgezet"
#define UI_TEXT_EEPROM_STOREDA_NL "Configuratie"
#define UI_TEXT_EEPROM_STOREDB_NL "saved. in EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_NL "Configuratie"
#define UI_TEXT_EEPROM_LOADEDB_NL "loaded f. EEPROM"
#define UI_TEXT_UPLOADING_NL "Uploaden..."
#define UI_TEXT_PAGE_BUFFER_NL "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_NL " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_NL "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_NL "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_NL "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_NL " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_NL "Snelh. Mul.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_NL "Flow Mul.:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_NL "Show meting"
#define UI_TEXT_RESET_MEASUREMENT_NL "Reset meting"
#define UI_TEXT_SET_MEASURED_ORIGIN_NL "Set Z=0"
#define UI_TEXT_ZCALIB_NL "Z Calib."
#define UI_TEXT_SET_P1_NL "Set P1"
#define UI_TEXT_SET_P2_NL "Set P2"
#define UI_TEXT_SET_P3_NL "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_NL "Bereken Leveling"
#define UI_TEXT_LEVEL_NL "Level delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_NL "Wacht Temp. %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_NL "Wacht Retr.:%XU mm"
#define UI_TEXT_SD_REMOVED_NL "SD-kaart verwijderd"
#define UI_TEXT_SD_INSERTED_NL "SD-kaart geplaatst"
#define UI_TEXT_PRINTER_READY_NL "Printer klaar."
#define UI_TEXT_PRINTTIME_DAYS_NL " dagen "
#define UI_TEXT_PRINTTIME_HOURS_NL ":"
#define UI_TEXT_PRINTTIME_MINUTES_NL ""
#define UI_TEXT_PRINT_TIME_NL "Printing tijd"
#define UI_TEXT_PRINT_FILAMENT_NL "Filament gedrukt"
#define UI_TEXT_PRINTED_NL "gedrukt"
#define UI_TEXT_POWER_NL "ATX power aan/uit"
#define UI_TEXT_STRING_HM_DEADTIME_NL "Dode tijd"
#define UI_TEXT_STRING_HM_SLOWBANG_NL "SlowBang"
#define UI_TEXT_STOP_PRINT_NL "Stop Print"
#define UI_TEXT_Z_BABYSTEPPING_NL "Z Babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_NL "Ruil filament"
#define UI_TEXT_WIZ_CH_FILAMENT1_NL "Ruil filament:"
#define UI_TEXT_WIZ_CH_FILAMENT2_NL "Draaien voor"
#define UI_TEXT_WIZ_CH_FILAMENT3_NL "filament op/omlaag"
#define UI_TEXT_CLICK_DONE_NL "Verder met klik"
#define UI_TEXT_AUTOLEVEL_ONOFF_NL "Autolevel: %ll"
#define UI_TEXT_SERVOPOS_NL "Servo-pos.: %oS"
#define UI_TEXT_IGNORE_M106_NL "Negeer M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_NL "Klik om extruder"
#define UI_TEXT_WIZ_REHEAT2_NL "verwarmen."
#define UI_TEXT_WIZ_WAITTEMP1_NL "Wachten op"
#define UI_TEXT_WIZ_WAITTEMP2_NL "doeltemperatuur..."
#define UI_TEXT_EXTRUDER_JAM_NL "Extruder jam"
#define UI_TEXT_STANDBY_NL "Standby"
#define UI_TEXT_BED_COATING_NL "Bed bedekking"
#define UI_TEXT_BED_COATING_SET1_NL "Bed bedekking set to"
#define UI_TEXT_BED_COATING_SET2_NL ""
#define UI_TEXT_NOCOATING_NL "Geen bedekking"
#define UI_TEXT_BUILDTAK_NL "BuildTak"
#define UI_TEXT_KAPTON_NL "Kapton"
#define UI_TEXT_BLUETAPE_NL "Blauw afplakband"
#define UI_TEXT_PETTAPE_NL "Groene PET Tape"
#define UI_TEXT_GLUESTICK_NL "Lijmstift"
#define UI_TEXT_CUSTOM_NL "Custom"
#define UI_TEXT_COATING_CUSTOM_NL "Custom:%BCmm"
#define UI_TEXT_LANGUAGE_NL "Taal"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_NL "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_NL "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_NL "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_NL "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_NL " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_NL "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_NL "Kopieen: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_NL "Flow:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_NL "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_NL "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_NL "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_NL cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_NL "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_NL "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_NL "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_NL "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_NL "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_NL "%Uf m"
#define UI_TEXT_METER_PRINTED_NL "%Uf m " UI_TEXT_PRINTED_NL
#define UI_TEXT_STATUS_NL "%os"
#define UI_TEXT_EMPTY_NL ""
#define UI_TEXT_TEMP_SET_NL cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_NL cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_NL " %BCmm"
#define UI_TEXT_EXTR3_TEMP_NL "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_NL "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_NL "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_NL "Extruder 4 Uit"
#define UI_TEXT_EXTR4_OFF_NL "Extruder 5 Uit"
#define UI_TEXT_EXTR5_OFF_NL "Extruder 6 Uit"
#define UI_TEXT_EXTR3_SELECT_NL "%X3 Select Extr. 4"
#define UI_TEXT_EXTR4_SELECT_NL "%X4 Select Extr. 5"
#define UI_TEXT_EXTR5_SELECT_NL "%X5 Select Extr. 6"
#define UI_TEXT_DITTO_0_NL "%D0 Geen Kopieen"
#define UI_TEXT_DITTO_1_NL "%D1 1 Kopie"
#define UI_TEXT_DITTO_2_NL "%D2 2 Kopieen"
#define UI_TEXT_DITTO_3_NL "%D3 3 Kopieen"
#define UI_TEXT_ZPROBE_HEIGHT_NL "z-probe hoogte:%zh"
#define UI_TEXT_OFFSETS_NL "Set print offsets"
#define UI_TEXT_X_OFFSET_NL "Set X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_NL "Set Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_NL "Set Z offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_NL "Laad Filament"
#define UI_TEXT_UNLOAD_FILAMENT_NL "Ontlaad Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_NL "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_NL "Reinigen van Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_NL "Reinig Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_NL "Dripbox"
#define UI_TEXT_EXTR_XOFF_NL "Xoffset:%Xx"
#define UI_TEXT_EXTR_YOFF_NL "Yoffset:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_NL "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_NL "Reinig Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_NL "Reinigen van Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_NL "Dripboxes"
#define UI_TEXT_EXTR_XOFF_NL "Xoffst:%Xx"
#define UI_TEXT_EXTR_YOFF_NL "Yoffst:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_NL "Laad Rechts \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_NL "Ontlaad Rechts \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_NL "Laad Links \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_NL "Ontlaad Links \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_NL "Laad Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_NL "Ontlaad F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_NL "Laad dist.: %fd"
#define UI_TEXT_BED_DOWN_NL "Bed Beneden"
#define UI_TEXT_WIFI_ONOFF_NL "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_NL "Opnieuw ?"
#define UI_TEXT_X_LENGTH_NL "X Lengte:%Lxmm"
#define UI_TEXT_Y_LENGTH_NL "Y Lengte:%Lymm"
#define UI_TEXT_Z_LENGTH_NL "Z Lengte:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_NL "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_NL "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_NL "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_NL "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_NL "Extruder%Ne heeft geen"
#define UI_TEXT_ALERT_NO_FILAMENTB_NL "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_NL "Druk Ok om fil."
#define UI_TEXT_ALERT_NO_FILAMENTD_NL "wisselen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_NL "Vind de 3 knoppen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_NL "op de onderzijde"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_NL "van het platform"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_NL "en draai 4x aan."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_NL "Ik ga de ext."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_NL "verplaatsen naar"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_NL "een aantal pos."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_NL "om aan te passen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_NL "In elke positie"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_NL " zullen 2 knoppen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_NL "samen worden"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_NL "aangepast."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_NL "Nozzle is op de"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_NL "juiste hoogte"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_NL "als er een blad"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_NL "glijden kan "
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_NL "tussen de nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_NL "en het bed. Neem"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_NL "een blad papier"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_NL "voort te gaan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_NL "Pas de voorste"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_NL "knoppen aan tot"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_NL "het blad tussen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_NL "nozzle & bed kan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_NL "Pas de achterste"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_NL "knoppen aan tot"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_NL "het blad tussen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_NL "nozzle & bed kan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_NL "Pas achterste en"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_NL "rechter knop aan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_NL "tot het blad er"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_NL "tussen glijdt."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_NL "Pas achterste en"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_NL "linker knop aan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_NL "tot het blad er"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_NL "tussen glijdt."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_NL "Controleer dat"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_NL "het blad tussen"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_NL "nozzle en bed"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_NL "glijdt."
#define UI_TEXT_X_MIN_SETTING_NL "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_NL "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_NL "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_NL "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_NL "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_NL "System Versie"
#define UI_TEXT_COOLDOWN_MENU_NL "Afkoelen %B3"
#define UI_TEXT_WAIT_OK_NL "Ok voor verder"
#define UI_TEXT_FAILED_NL "Gefaald"
#define UI_TEXT_PLEASE_WAIT_NL "Even geduld aub"
#define UI_TEXT_MANUAL_LEVEL_NL "Manueel richten"
#define UI_TEXT_WARNING_NL "Waarschuwing!"
#define UI_TEXT_EXTRUDER_COLD_NL "E%Ne is te koud!"
#define UI_TEXT_HEAT_EXTRUDER_NL "Ext. opwarmen?"
#define UI_TEXT_WRITE_DEBUG_NL "Schrijf Debug"
#define UI_TEXT_POWER_SAVE_MENU_NL "Powersave"
#define UI_TEXT_MAINTENANCE_NL "Onderhoud"
#define UI_TEXT_SETTINGS_NL "Instellingen"
#define UI_TEXT_LOAD_UNLOAD_NL "Laden/ontladen"
#define UI_TEXT_BED_NL "Bed"
#define UI_TEXT_BED_OFF_NL "Bed uitzetten %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_NL "Licht AutoUit "
#define UI_TEXT_LIGHT_OFF_AFTER2A_NL "Dis. Na:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_NL "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_NL "Echte X onbekend"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_NL "Echte Y onbekend"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_NL "Echte Z onbekend"
#define UI_TEXT_MOVING_NL "In beweging..."
#define UI_TEXT_PREPARING_NL "Voorbereiden..."
#define UI_TEXT_KEEP_LIGHT_ON_NL "Print met/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_NL "Laden \005"
#define UI_TEXT_UNLOADING_FILAMENT_NL "Ontladen \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_NL "Laden/Ontladen \005"
#define UI_TEXT_AUTOLEVEL_NL "Auto richten bed"
#define UI_TEXT_Z_PROBE_FAILED_NL "Z-probe gefaald"
#define UI_TEXT_SAVE_NL "Opslaan EEPROM?"
#define UI_TEXT_ZMIN_NL "zMin : %zm"
#define UI_TEXT_ZPROBING_NL "Onderzoeken..."
#define UI_TEXT_ZPOSITION_NL "Ga naar positie."
#define UI_TEXT_DO_YOU_NL "Wil je:"
#define UI_TEXT_CLEAN1_NL "Nozzle en bed"
#define UI_TEXT_CLEAN2_NL "eerst reinigen?"
#define UI_TEXT_DISPLAY_MODE_NL "Mode:%Md"
#define UI_TEXT_EASY_MODE_NL "Makkelijk"
#define UI_TEXT_ADVANCED_MODE_NL "Geevanveerd"
#define UI_TEXT_POWER_SAVE_NL "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_NL "Badge licht:%lb"
#define UI_TEXT_SOUND_ONOF_NL "Geluid: %so"
#define UI_TEXT_YES_SELECTED_NL " [Ja] Nee"
#define UI_TEXT_NO_SELECTED_NL " Ja [Nee]"
#define UI_TEXT_PLEASE_CONFIRM_NL "Bevestig aub:"
#define UI_TEXT_CANCEL_ACTION_NL "Annuleer:"
#define UI_TEXT_CONTINUE_ACTION_NL "Verdergaan"
#define UI_TEXT_CANCELED_NL "Actie gestopt!"
#define UI_TEXT_CONFIRMED_NL "Actie bevestigd!"
#define UI_TEXT_CLEAN_NOZZLE_NL "Nozzle reinigen"
#define UI_TEXT_CLEANING_NOZZLE_NL "Reinigen Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_NL "Verwijden"
#define UI_TEXT_CLEAN_DRIPBOX_2_NL "En reinig"
#define UI_TEXT_PUSH_FILAMENT_NL "Duw Filament"
#define UI_TEXT_WAIT_FILAMENT_NL "Druk Ok vr start"
#define UI_TEXT_LOAD_FAILSAFE2_NL "Na het laden?"
#define UI_TEXT_LOAD_FAILSAFE_NL "Laad Fail-Safe"
#define UI_TEXT_HEATING_NL "Opwarmen..."
#define UI_TEXT_WAIT_FOR_OK_NL "Druk Ok vr einde"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_NL "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_NL "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_NL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_NL "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_NL "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, deze zijn verschillend als je 1 of 2 extruders hebt, en of je in Makkelijke of Geevanceerde modus bent.
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_NL "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_NL "Z:%x2"
#define UI_TEXT_P1_L3_NL "Mul:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_NL "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_NL "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_NL "Z:%x2"
#else
#define UI_TEXT_P1_L1_NL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_NL "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_NL "Z:%x2"
#define UI_TEXT_P1_L1_EASY_NL "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_NL "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_NL "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_NL "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_NL "Z:%x2"
#define UI_TEXT_P1_L3_NL "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_NL "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_NL "Z:%x2"
#define UI_TEXT_P1_L3_EASY_NL "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_NL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_NL "Z:%x2"
#define UI_TEXT_P1_L3_NL "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_NL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_NL "Z:%x2"
#define UI_TEXT_P1_L3_EASY_NL "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_NL "Scanner"
#define UI_TEXT_PREPARE_SCANNER_NL "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_NL "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_NL "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_NL "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_NL "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_NL "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_NL "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_NL "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_NL "Zmin evaluation"
// *************** Brazilian portuguese translation ****************
#define UI_TEXT_ON_PT "On"
#define UI_TEXT_OFF_PT "Off"
#define UI_TEXT_NA_PT "N/A" // Output for not available
#define UI_TEXT_YES_PT "Sim"
#define UI_TEXT_NO_PT "Não"
#define UI_TEXT_PRINT_POS_PT "Imprimindo..."
#define UI_TEXT_PRINTING_PT "Imprimindo"
#define UI_TEXT_IDLE_PT "Ocioso"
#define UI_TEXT_NOSDCARD_PT "Nenhum cartao SD"
#define UI_TEXT_ERROR_PT "**** ERRO ****"
#define UI_TEXT_BACK_PT "Voltar " cUP
#define UI_TEXT_QUICK_SETTINGS_PT "Configuracoes Rapidas"
#define UI_TEXT_ERRORMSG_PT "%oe"
#define UI_TEXT_CONFIGURATION_PT "Configuracao"
#define UI_TEXT_POSITION_PT "Posicao"
#define UI_TEXT_EXTRUDER_PT "Extrusor"
#define UI_TEXT_SD_CARD_PT "Cartao SD"
#define UI_TEXT_DEBUGGING_PT "Depuracao"
#define UI_TEXT_HOME_DELTA_PT "Home delta"
#define UI_TEXT_HOME_ALL_PT "Home todos"
#define UI_TEXT_HOME_X_PT "Home X"
#define UI_TEXT_HOME_Y_PT "Home Y"
#define UI_TEXT_HOME_Z_PT "Home Z"
#define UI_TEXT_PREHEAT_PLA_PT "Pre-aquecer PLA %B1"
#define UI_TEXT_PREHEAT_ABS_PT "Pre-aquecer ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_PT "Luzes:%lo"
#define UI_TEXT_COOLDOWN_PT "Resfriar"
#define UI_TEXT_SET_TO_ORIGIN_PT "Definir como origem"
#define UI_TEXT_DISABLE_STEPPER_PT "Desabilitar motor"
#define UI_TEXT_X_POSITION_PT "Posicao X"
#define UI_TEXT_X_POS_FAST_PT "Pos. Rapida X"
#define UI_TEXT_Y_POSITION_PT "Posicao Y"
#define UI_TEXT_Y_POS_FAST_PT "Pos. Rapida Y"
#define UI_TEXT_Z_POSITION_PT "Posicao Z"
#define UI_TEXT_Z_POS_FAST_PT "Pos. Rapida Z"
#define UI_TEXT_E_POSITION_PT "Posicao Extrusor"
#define UI_TEXT_BED_TEMP_PT "Tem.Cama:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_PT "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_PT "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_PT "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_PT "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_PT "Extr. Desligado%B4"
#else
#define UI_TEXT_EXTR0_OFF_PT "Extr. 1 Desligado%B4"
#endif
#define UI_TEXT_EXTR1_OFF_PT "Extr. 2 Desligado%B5"
#define UI_TEXT_EXTR2_OFF_PT "Extr. 3 Desligado%B6"
#define UI_TEXT_EXTR0_SELECT_PT "%X0 Sel. Extr. 1"
#define UI_TEXT_EXTR1_SELECT_PT "%X1 Sel. Extr. 2"
#define UI_TEXT_EXTR2_SELECT_PT "%X2 Sel. Extr. 3"
#define UI_TEXT_EXTR_ORIGIN_PT "Definir Origem"
#define UI_TEXT_PRINT_X_PT "Imprimir X:%ax"
#define UI_TEXT_PRINT_Y_PT "Imprimir Y:%ay"
#define UI_TEXT_PRINT_Z_PT "Imprimir Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_PT "Imprimir:%az"
#define UI_TEXT_MOVE_X_PT "Mover X:%aX"
#define UI_TEXT_MOVE_Y_PT "Mover Y:%aY"
#define UI_TEXT_MOVE_Z_PT "Mover Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_PT "Mover:%aZ"
#define UI_TEXT_JERK_PT "Jerk:%aj"
#define UI_TEXT_ZJERK_PT "Z-Jerk:%aJ"
#define UI_TEXT_ACCELERATION_PT "Aceleracao"
#define UI_TEXT_STORE_TO_EEPROM_PT "Armazenar na EEPROM"
#define UI_TEXT_LOAD_EEPROM_PT "Carregar da EEPROM"
#define UI_TEXT_DBG_ECHO_PT "Echo :%do"
#define UI_TEXT_DBG_INFO_PT "Info :%di"
#define UI_TEXT_DBG_ERROR_PT "Erros :%de"
#define UI_TEXT_DBG_DRYRUN_PT "Dry run:%dd"
#define UI_TEXT_DBG_ENDSTOP_PT "EndStop:%dp"
#define UI_TEXT_OPS_OFF_PT "%O0 OPS Off"
#define UI_TEXT_OPS_CLASSIC_PT "%O1 OPS Classic"
#define UI_TEXT_OPS_FAST_PT "%O2 OPS Fast"
#define UI_TEXT_OPS_RETRACT_PT "Retract :%Or"
#define UI_TEXT_OPS_BACKSLASH_PT "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_PT "Min.dist:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_PT "Move after:%Oa"
#define UI_TEXT_ANTI_OOZE_PT "Anti Ooze"
#define UI_TEXT_PRINT_FILE_PT "Imprimir arquivo"
#define UI_TEXT_PAUSE_PRINT_PT "Pausar Impressao"
#define UI_TEXT_CONTINUE_PRINT_PT "Continuar Impressao"
#define UI_TEXT_UNMOUNT_CARD_PT "Desmontar Cartao"
#define UI_TEXT_MOUNT_CARD_PT "Montar Cartao"
#define UI_TEXT_DELETE_FILE_PT "Deletar arquivo"
#define UI_TEXT_FEEDRATE_PT "Feedrate"
#define UI_TEXT_FEED_MAX_X_PT "Max X:%fx"
#define UI_TEXT_FEED_MAX_Y_PT "Max Y:%fy"
#define UI_TEXT_FEED_MAX_Z_PT "Max Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_PT "Max:%fz"
#define UI_TEXT_FEED_HOME_X_PT "Home X:%fX"
#define UI_TEXT_FEED_HOME_Y_PT "Home Y:%fY"
#define UI_TEXT_FEED_HOME_Z_PT "Home Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_PT "Home:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_PT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_PT "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_PT "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_PT ""
#define UI_TEXT_ACTION_YPOSITION4A_PT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_PT "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_PT "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_PT ""
#define UI_TEXT_ACTION_ZPOSITION4A_PT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_PT "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_PT "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_PT ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_PT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_PT "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_PT "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_PT ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_PT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_PT "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_PT "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_PT ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_PT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_PT "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_PT "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_PT ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_PT "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_PT "1 click = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_PT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_PT "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_PT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_PT "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_PT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_PT "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_PT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_PT "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_PT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_PT "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_PT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_PT "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_PT "Velocidade ventoinha"
#define UI_TEXT_ACTION_FANSPEED_PT "Vel. vent.:%Fs%%%"
#define UI_TEXT_FAN_OFF_PT "Desligar ventoinha"
#define UI_TEXT_FAN_25_PT "Def. ventoinha 25%%%"
#define UI_TEXT_FAN_50_PT "Def. ventoinha 50%%%"
#define UI_TEXT_FAN_75_PT "Def. ventoinha 75%%%"
#define UI_TEXT_FAN_FULL_PT "Def. ventoinha 100%%%"
#define UI_TEXT_STEPPER_INACTIVE_PT "Motor Inativo"
#define UI_TEXT_STEPPER_INACTIVE2A_PT "Des. Depois: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_PT "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_PT "Max. Inativo"
#define UI_TEXT_POWER_INACTIVE2A_PT "Des. Depois: %ip"
#define UI_TEXT_POWER_INACTIVE2B_PT "[min] 0=Off"
#define UI_TEXT_GENERAL_PT "Geral"
#define UI_TEXT_BAUDRATE_PT "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_PT "Passos/mm:%Se"
#define UI_TEXT_EXTR_START_FEED_PT "Iniciar FR:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_PT "Max FR:%XF"
#define UI_TEXT_EXTR_ACCEL_PT "Accel:%XA"
#define UI_TEXT_EXTR_WATCH_PT "Stab.Time:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_PT "Advance lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_PT "Advance quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_PT "Controle:%Xh"
#define UI_TEXT_EXTR_PGAIN_PT "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_PT "Tempo morto:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_PT "Controle PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_PT "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_PT "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_PT "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_PT "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_PT "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_PT "BangBang"
#define UI_TEXT_STRING_HM_PID_PT "PID"
#define UI_TEXT_STRING_ACTION_PT "Acao:%la"
#define UI_TEXT_HEATING_EXTRUDER_PT "Aquecendo Ext%Ne"
#define UI_TEXT_HEATING_BED_PT "Aquecendo Cama"
#define UI_TEXT_KILLED_PT "Killed"
#define UI_TEXT_STEPPER_DISABLED_PT "Motor Desabilitado"
#define UI_TEXT_EEPROM_STOREDA_PT "Configuracao"
#define UI_TEXT_EEPROM_STOREDB_PT "armazenada na EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_PT "Configuracao"
#define UI_TEXT_EEPROM_LOADEDB_PT "carregada da EEPROM"
#define UI_TEXT_UPLOADING_PT "Enviando..."
#define UI_TEXT_PAGE_BUFFER_PT "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_PT " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_PT "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_PT "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_PT "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_PT " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_PT "Mult. Veloc.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_PT "Mult. Fluxo:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_PT "Mostrar medicao"
#define UI_TEXT_RESET_MEASUREMENT_PT "Reset medicao"
#define UI_TEXT_SET_MEASURED_ORIGIN_PT "Set Z=0"
#define UI_TEXT_ZCALIB_PT "Z calib."
#define UI_TEXT_SET_P1_PT "Set P1"
#define UI_TEXT_SET_P2_PT "Set P2"
#define UI_TEXT_SET_P3_PT "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_PT "Calcule nivelamento"
#define UI_TEXT_LEVEL_PT "Nivel delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_PT "Aguardar Temp.%XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_PT "Aguardar Unidades:%XUmm"
#define UI_TEXT_SD_REMOVED_PT "Cartao SD removido"
#define UI_TEXT_SD_INSERTED_PT "Cartao SD inserido"
#define UI_TEXT_PRINTER_READY_PT "Impressora pronta."
#define UI_TEXT_PRINTTIME_DAYS_PT " dias "
#define UI_TEXT_PRINTTIME_HOURS_PT ":"
#define UI_TEXT_PRINTTIME_MINUTES_PT ""
#define UI_TEXT_PRINT_TIME_PT "tempo de impressao"
#define UI_TEXT_PRINT_FILAMENT_PT "Filament impresso"
#define UI_TEXT_PRINTED_PT "impresso"
#define UI_TEXT_POWER_PT "ATX poder on/off"
#define UI_TEXT_STRING_HM_DEADTIME_PT "Tempo morto"
#define UI_TEXT_STRING_HM_SLOWBANG_PT "SlowBang"
#define UI_TEXT_STOP_PRINT_PT "Parar impressao"
#define UI_TEXT_Z_BABYSTEPPING_PT "Z babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_PT "Alterar filamento"
#define UI_TEXT_WIZ_CH_FILAMENT1_PT "Alterar filamento"
#define UI_TEXT_WIZ_CH_FILAMENT2_PT "Gire para mover"
#define UI_TEXT_WIZ_CH_FILAMENT3_PT "filamento cima/baixo"
#define UI_TEXT_CLICK_DONE_PT "Clique quando feito"
#define UI_TEXT_AUTOLEVEL_ONOFF_PT "Nivel auto: %ll"
#define UI_TEXT_SERVOPOS_PT "Pos. servo: %oS"
#define UI_TEXT_IGNORE_M106_PT "Ignorar M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_PT "Clique para"
#define UI_TEXT_WIZ_REHEAT2_PT "aquecer extrusora."
#define UI_TEXT_WIZ_WAITTEMP1_PT "Aguardando a"
#define UI_TEXT_WIZ_WAITTEMP2_PT "temperatura alvo ..."
#define UI_TEXT_EXTRUDER_JAM_PT "Extrusora congest."
#define UI_TEXT_STANDBY_PT "Standby"
#define UI_TEXT_BED_COATING_PT "Revest. de leito"
#define UI_TEXT_BED_COATING_SET1_PT "Revest. de leito:"
#define UI_TEXT_BED_COATING_SET2_PT ""
#define UI_TEXT_NOCOATING_PT "Sem revestimento"
#define UI_TEXT_BUILDTAK_PT "BuildTak"
#define UI_TEXT_KAPTON_PT "Kapton"
#define UI_TEXT_BLUETAPE_PT "Fita crepe azul"
#define UI_TEXT_PETTAPE_PT "Fita verde PET"
#define UI_TEXT_GLUESTICK_PT "Cola bastao"
#define UI_TEXT_CUSTOM_PT "Personalizadas"
#define UI_TEXT_COATING_CUSTOM_PT "Person.:%oCmm"
#define UI_TEXT_LANGUAGE_PT "Idioma"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_PT "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_PT "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_PT "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_PT "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_PT " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_PT "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_PT "Copias: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_PT "Fluxo:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_PT "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_PT "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_PT "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_PT cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_PT "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_PT "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_PT "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_PT "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_PT "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_PT "%Uf m"
#define UI_TEXT_METER_PRINTED_PT "%Uf m " UI_TEXT_PRINTED_EN
#define UI_TEXT_STATUS_PT "%os"
#define UI_TEXT_EMPTY_PT ""
#define UI_TEXT_TEMP_SET_PT cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_PT cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_PT " %oCmm"
#define UI_TEXT_EXTR3_TEMP_PT "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_PT "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_PT "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_PT "Extr. 4 Desligado"
#define UI_TEXT_EXTR4_OFF_PT "Extr. 5 Desligado"
#define UI_TEXT_EXTR5_OFF_PT "Extr. 6 Desligado"
#define UI_TEXT_EXTR3_SELECT_PT "%X3 Sel. Extr. 4"
#define UI_TEXT_EXTR4_SELECT_PT "%X4 Sel. Extr. 5"
#define UI_TEXT_EXTR5_SELECT_PT "%X5 Sel. Extr. 6"
#define UI_TEXT_DITTO_0_PT "%D0 Nenhuma Copia"
#define UI_TEXT_DITTO_1_PT "%D1 1 Copia"
#define UI_TEXT_DITTO_2_PT "%D2 2 Copias"
#define UI_TEXT_DITTO_3_PT "%D3 3 Copias"
#define UI_TEXT_ZPROBE_HEIGHT_PT "Altura Z-Probe:%zh"
#define UI_TEXT_OFFSETS_PT "Set print offsets"
#define UI_TEXT_X_OFFSET_PT "Set X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_PT "Set Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_PT "Set Z offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_PT "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_PT "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_PT "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_PT "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_PT "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_PT "Dripbox"
#define UI_TEXT_EXTR_XOFF_PT "Xoffset:%Xx"
#define UI_TEXT_EXTR_YOFF_PT "Yoffset:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_PT "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_PT "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_PT "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_PT "Dripboxes"
#define UI_TEXT_EXTR_XOFF_PT "Xoffst:%Xx"
#define UI_TEXT_EXTR_YOFF_PT "Yoffst:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_PT "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_PT "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_PT "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_PT "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_PT "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_PT "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_PT "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_PT "Bed Down"
#define UI_TEXT_WIFI_ONOFF_PT "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_PT "Do it again ?"
#define UI_TEXT_X_LENGTH_PT "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_PT "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_PT "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_PT "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_PT "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_PT "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_PT "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_PT "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_PT "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_PT "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_PT "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_PT "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_PT "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_PT "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_PT "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_PT "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_PT "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_PT "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_PT "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_PT "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_PT "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_PT "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_PT "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_PT "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_PT "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_PT "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_PT "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_PT "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_PT "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_PT "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_PT "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_PT "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_PT "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_PT "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_PT "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_PT "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_PT "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_PT "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_PT "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_PT "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_PT "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_PT "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_PT "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_PT "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_PT "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_PT "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_PT "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_PT "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_PT "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_PT "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_PT "and plate."
#define UI_TEXT_X_MIN_SETTING_PT "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_PT "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_PT "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_PT "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_PT "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_PT "System Version"
#define UI_TEXT_COOLDOWN_MENU_PT "Cooldown %B3"
#define UI_TEXT_WAIT_OK_PT "Ok to continue"
#define UI_TEXT_FAILED_PT "Failed"
#define UI_TEXT_PLEASE_WAIT_PT "Please wait"
#define UI_TEXT_MANUAL_LEVEL_PT "Manual leveling"
#define UI_TEXT_WARNING_PT "Warning!"
#define UI_TEXT_EXTRUDER_COLD_PT "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_PT "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_PT "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_PT "Powersave"
#define UI_TEXT_MAINTENANCE_PT "Maintenance"
#define UI_TEXT_SETTINGS_PT "Settings"
#define UI_TEXT_LOAD_UNLOAD_PT "Load/Unload"
#define UI_TEXT_BED_PT "Bed"
#define UI_TEXT_BED_OFF_PT "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_PT "Light AutoOff "
#define UI_TEXT_LIGHT_OFF_AFTER2A_PT "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_PT "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_PT "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_PT "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_PT "Real Z unknown !"
#define UI_TEXT_MOVING_PT "Moving..."
#define UI_TEXT_PREPARING_PT "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_PT "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_PT "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_PT "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_PT "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_PT "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_PT "Z-probe failed"
#define UI_TEXT_SAVE_PT "Save to EEPROM ?"
#define UI_TEXT_ZMIN_PT "zMin : %zm"
#define UI_TEXT_ZPROBING_PT "Probing..."
#define UI_TEXT_ZPOSITION_PT "Go position..."
#define UI_TEXT_DO_YOU_PT "Do you want to:"
#define UI_TEXT_CLEAN1_PT "Clean nozzle and"
#define UI_TEXT_CLEAN2_PT "plates first ?"
#define UI_TEXT_DISPLAY_MODE_PT "Mode:%Md"
#define UI_TEXT_EASY_MODE_PT "Easy"
#define UI_TEXT_ADVANCED_MODE_PT "Advanced"
#define UI_TEXT_POWER_SAVE_PT "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_PT "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_PT "Sound: %so"
#define UI_TEXT_YES_SELECTED_PT " [Yes] No"
#define UI_TEXT_NO_SELECTED_PT " Yes [No]"
#define UI_TEXT_PLEASE_CONFIRM_PT "Please confirm"
#define UI_TEXT_CANCEL_ACTION_PT "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_PT "Continue"
#define UI_TEXT_CANCELED_PT "Action canceled!"
#define UI_TEXT_CONFIRMED_PT "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_PT "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_PT "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_PT "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_PT "And Clean"
#define UI_TEXT_PUSH_FILAMENT_PT "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_PT "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_PT "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_PT "Load Fail-Safe"
#define UI_TEXT_HEATING_PT "Heating..."
#define UI_TEXT_WAIT_FOR_OK_PT "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_PT "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_PT "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_PT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_PT "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_PT "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_PT "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_PT "Z:%x2"
#define UI_TEXT_P1_L3_PT "Mul:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_PT "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_PT "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_PT "Z:%x2"
#else
#define UI_TEXT_P1_L1_PT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_PT "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_PT "Z:%x2"
#define UI_TEXT_P1_L1_EASY_PT "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_PT "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_PT "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_PT "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_PT "Z:%x2"
#define UI_TEXT_P1_L3_PT "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_PT "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_PT "Z:%x2"
#define UI_TEXT_P1_L3_EASY_PT "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_PT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_PT "Z:%x2"
#define UI_TEXT_P1_L3_PT "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_PT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_PT "Z:%x2"
#define UI_TEXT_P1_L3_EASY_PT "Buffer:%oB"
#endif
#endif
#define UI_TEXT_DBG_ENDSTOP_PT "EndStop:%dp"
#define UI_TEXT_MENU_SCANNER_PT "Scanner"
#define UI_TEXT_PREPARE_SCANNER_PT "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_PT "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_PT "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_PT "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_PT "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_PT "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_PT "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_PT "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_PT "Zmin evaluation"
// *************** Italian translation ****************
#define UI_TEXT_ON_IT "On"
#define UI_TEXT_OFF_IT "Off"
#define UI_TEXT_NA_IT "N/D" // Output for not available
#define UI_TEXT_YES_IT "Si"
#define UI_TEXT_NO_IT "No"
#define UI_TEXT_PRINT_POS_IT "Stampa..."
#define UI_TEXT_PRINTING_IT "Stampa"
#define UI_TEXT_IDLE_IT "Pausa"
#define UI_TEXT_NOSDCARD_IT "Manca scheda SD"
#define UI_TEXT_ERROR_IT "**** ERRORE ****"
#define UI_TEXT_BACK_IT "Indietro " cUP
#define UI_TEXT_QUICK_SETTINGS_IT "Impostazioni rapide"
#define UI_TEXT_ERRORMSG_IT "%oe"
#define UI_TEXT_CONFIGURATION_IT "Configurazione"
#define UI_TEXT_POSITION_IT "Posizione"
#define UI_TEXT_EXTRUDER_IT "Estrusore"
#define UI_TEXT_SD_CARD_IT "Scheda SD"
#define UI_TEXT_DEBUGGING_IT "Sviluppo"
#define UI_TEXT_HOME_DELTA_IT "Origine Delta"
#define UI_TEXT_HOME_ALL_IT "Origine Tutti"
#define UI_TEXT_HOME_X_IT "Origine X"
#define UI_TEXT_HOME_Y_IT "Origine Y"
#define UI_TEXT_HOME_Z_IT "Origine Z"
#define UI_TEXT_PREHEAT_PLA_IT "Prerisc. PLA %B1"
#define UI_TEXT_PREHEAT_ABS_IT "Prerisc. ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_IT "Luci:%lo"
#define UI_TEXT_COOLDOWN_IT "Raffreddamento"
#define UI_TEXT_SET_TO_ORIGIN_IT "Imp come Origine"
#define UI_TEXT_DISABLE_STEPPER_IT "Disabil. Motore"
#define UI_TEXT_X_POSITION_IT "Posizione X"
#define UI_TEXT_X_POS_FAST_IT "Pos. X Veloce"
#define UI_TEXT_Y_POSITION_IT "Posizione Y"
#define UI_TEXT_Y_POS_FAST_IT "Pos. Y Veloce"
#define UI_TEXT_Z_POSITION_IT "Posizione Z"
#define UI_TEXT_Z_POS_FAST_IT "Pos. Z Veloce"
#define UI_TEXT_E_POSITION_IT "Pos. Estrusore"
#define UI_TEXT_BED_TEMP_IT "Piatto:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_IT "Estr :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_IT "Estr1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_IT "Estr2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_IT "Estr3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_IT "Estr.Spento %B4"
#else
#define UI_TEXT_EXTR0_OFF_IT "Estr.1 Spento %B4"
#endif
#define UI_TEXT_EXTR1_OFF_IT "Estr.2 Spento%B5"
#define UI_TEXT_EXTR2_OFF_IT "Estr.3 Spento%B6"
#define UI_TEXT_EXTR0_SELECT_IT "%X0 Seleziona Estr.1"
#define UI_TEXT_EXTR1_SELECT_IT "%X1 Seleziona Estr.2"
#define UI_TEXT_EXTR2_SELECT_IT "%X2 Seleziona Estr.3"
#define UI_TEXT_EXTR_ORIGIN_IT "Imposta Origine"
#define UI_TEXT_PRINT_X_IT "Stampa X:%ax"
#define UI_TEXT_PRINT_Y_IT "Stampa Y:%ay"
#define UI_TEXT_PRINT_Z_IT "Stampa Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_IT "Stampa:%az"
#define UI_TEXT_MOVE_X_IT "Movimento X:%aX"
#define UI_TEXT_MOVE_Y_IT "Movimento Y:%aY"
#define UI_TEXT_MOVE_Z_IT "Movimento Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_IT "Movimento:%aZ"
#define UI_TEXT_JERK_IT "Scatto:%aj"
#define UI_TEXT_ZJERK_IT "Scatto-Z:%aJ"
#define UI_TEXT_ACCELERATION_IT "Accelerazione"
#define UI_TEXT_STORE_TO_EEPROM_IT "Salva in EEPROM"
#define UI_TEXT_LOAD_EEPROM_IT "Carica da EEPROM"
#define UI_TEXT_DBG_ECHO_IT "Eco :%do"
#define UI_TEXT_DBG_INFO_IT "Info :%di"
#define UI_TEXT_DBG_ERROR_IT "Errori :%de"
#define UI_TEXT_DBG_DRYRUN_IT "Simulazione:%dd"
#define UI_TEXT_OPS_OFF_IT "%O0 OPS Spento"
#define UI_TEXT_OPS_CLASSIC_IT "%O1 OPS Classico"
#define UI_TEXT_OPS_FAST_IT "%O2 OPS Veloce"
#define UI_TEXT_OPS_RETRACT_IT "Ritiro :%Or"
#define UI_TEXT_OPS_BACKSLASH_IT "Gioco barra:%Ob"
#define UI_TEXT_OPS_MINDIST_IT "Distanza Min.:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_IT "Movimen. dopo:%Oa"
#define UI_TEXT_ANTI_OOZE_IT "Anti goccia"
#define UI_TEXT_PRINT_FILE_IT "Stampa file"
#define UI_TEXT_PAUSE_PRINT_IT "Pausa Stampa"
#define UI_TEXT_CONTINUE_PRINT_IT "Continua Stampa"
#define UI_TEXT_UNMOUNT_CARD_IT "Smonta Scheda"
#define UI_TEXT_MOUNT_CARD_IT "Monta Scheda"
#define UI_TEXT_DELETE_FILE_IT "Cancella file"
#define UI_TEXT_FEEDRATE_IT "Velocita'"
#define UI_TEXT_FEED_MAX_X_IT "Massimo X:%fx"
#define UI_TEXT_FEED_MAX_Y_IT "Massimo Y:%fy"
#define UI_TEXT_FEED_MAX_Z_IT "Massimo Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_IT "Massimo:%fz"
#define UI_TEXT_FEED_HOME_X_IT "Origine X:%fX"
#define UI_TEXT_FEED_HOME_Y_IT "Origine Y:%fY"
#define UI_TEXT_FEED_HOME_Z_IT "Origine Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_IT "Origine:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_IT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_IT "Min finec.:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_IT "Max finec.:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_IT ""
#define UI_TEXT_ACTION_YPOSITION4A_IT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_IT "Min finec.:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_IT "Max finec.:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_IT ""
#define UI_TEXT_ACTION_ZPOSITION4A_IT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_IT "Min finec.:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_IT "Max finec.:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_IT ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_IT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_IT "Min finec.:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_IT "Max finec.:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_IT ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_IT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_IT "Min finec.:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_IT "Max finec.:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_IT ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_IT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_IT "Min finec.:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_IT "Max finec.:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_IT ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_IT "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_IT "1 click = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_IT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_IT "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_IT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_IT "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_IT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_IT "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_IT "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_IT "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_IT "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_IT "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_IT "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_IT "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_IT "Velocita Ventola"
#define UI_TEXT_ACTION_FANSPEED_IT "Vel. Ventola:%Fs%%%"
#define UI_TEXT_FAN_OFF_IT "Spegnim. Ventola"
#define UI_TEXT_FAN_25_IT "Ventola al 25%%%"
#define UI_TEXT_FAN_50_IT "Ventola al%%%"
#define UI_TEXT_FAN_75_IT "Ventola al%%%"
#define UI_TEXT_FAN_FULL_IT "Ventola al max"
#define UI_TEXT_STEPPER_INACTIVE_IT "Motori Inattivi"
#define UI_TEXT_STEPPER_INACTIVE2A_IT "Dis. dopo: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_IT "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_IT "Max. Inattivita'"
#define UI_TEXT_POWER_INACTIVE2A_IT "Dis. Dopo: %ip"
#define UI_TEXT_POWER_INACTIVE2B_IT "[min] 0=Off"
#define UI_TEXT_GENERAL_IT "Generale"
#define UI_TEXT_BAUDRATE_IT "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_IT "Passi/mm:%Se"
#define UI_TEXT_EXTR_START_FEED_IT "Veloc. Avvio:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_IT "Veloc. Max:%XF"
#define UI_TEXT_EXTR_ACCEL_IT "Accel:%XA"
#define UI_TEXT_EXTR_WATCH_IT "Tempo Stab.:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_IT "Avanz. lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_IT "Avanz.espon:%Xa"
#define UI_TEXT_EXTR_MANAGER_IT "Controllo:%Xh"
#define UI_TEXT_EXTR_PGAIN_IT "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_IT "Tempo morto:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_IT "Controllo PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_IT "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_IT "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_IT "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_IT "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_IT "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_IT "BangBang"
#define UI_TEXT_STRING_HM_PID_IT "PID"
#define UI_TEXT_STRING_ACTION_IT "Azione:%la"
#define UI_TEXT_HEATING_EXTRUDER_IT "Riscald. Est%Ne"
#define UI_TEXT_HEATING_BED_IT "Riscald. Piatto"
#define UI_TEXT_KILLED_IT "Fermato"
#define UI_TEXT_STEPPER_DISABLED_IT "Motore Disattiv."
#define UI_TEXT_EEPROM_STOREDA_IT "Configurazione"
#define UI_TEXT_EEPROM_STOREDB_IT "Salv. in EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_IT "Configurazione"
#define UI_TEXT_EEPROM_LOADEDB_IT "Caric. da EEPROM"
#define UI_TEXT_UPLOADING_IT "Caricamento..."
#define UI_TEXT_PAGE_BUFFER_IT "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_IT " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_IT "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_IT "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_IT "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_IT " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_IT "Molt. Veloc.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_IT "Molt. Flusso:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_IT "Mostra misura"
#define UI_TEXT_RESET_MEASUREMENT_IT "Riprist. misura"
#define UI_TEXT_SET_MEASURED_ORIGIN_IT "Set Z=0"
#define UI_TEXT_ZCALIB_IT "Calib. Z"
#define UI_TEXT_SET_P1_IT "Impostato P1"
#define UI_TEXT_SET_P2_IT "Impostato P2"
#define UI_TEXT_SET_P3_IT "Impostato P3"
#define UI_TEXT_CALCULATE_LEVELING_IT "Calcolo Livella."
#define UI_TEXT_LEVEL_IT "Livello delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_IT "Attesa Temp.%XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_IT "Attesa Unita':%XUmm"
#define UI_TEXT_SD_REMOVED_IT "SD Card Rimossa"
#define UI_TEXT_SD_INSERTED_IT "SD Card Inserita"
#define UI_TEXT_PRINTER_READY_IT "Stampante pronta"
#define UI_TEXT_PRINTTIME_DAYS_IT " giorni "
#define UI_TEXT_PRINTTIME_HOURS_IT ":"
#define UI_TEXT_PRINTTIME_MINUTES_IT ""
#define UI_TEXT_PRINT_TIME_IT "Tempo di stampa"
#define UI_TEXT_PRINT_FILAMENT_IT "Filo stampato"
#define UI_TEXT_PRINTED_IT "stampato"
#define UI_TEXT_POWER_IT "ATX on/off"
#define UI_TEXT_STRING_HM_DEADTIME_IT "Tempo morto"
#define UI_TEXT_STRING_HM_SLOWBANG_IT "SlowBang"
#define UI_TEXT_STOP_PRINT_IT "Arresta Stampa"
#define UI_TEXT_Z_BABYSTEPPING_IT "Z Babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_IT "Cambia filamento"
#define UI_TEXT_WIZ_CH_FILAMENT1_IT "Ruotare per"
#define UI_TEXT_WIZ_CH_FILAMENT2_IT "spostare il"
#define UI_TEXT_WIZ_CH_FILAMENT3_IT "filamento su/giu"
#define UI_TEXT_CLICK_DONE_IT "Clicca se pronto"
#define UI_TEXT_AUTOLEVEL_ONOFF_IT "Autoliv.: %ll"
#define UI_TEXT_SERVOPOS_IT "Pos. servo: %oS"
#define UI_TEXT_IGNORE_M106_IT "Ignora M106 cmd %Fi"
#define UI_TEXT_WIZ_REHEAT1_IT "Clicca per"
#define UI_TEXT_WIZ_REHEAT2_IT "riscaldare estr."
#define UI_TEXT_WIZ_WAITTEMP1_IT "Riscaldamento in"
#define UI_TEXT_WIZ_WAITTEMP2_IT "corso. Attendere"
#define UI_TEXT_EXTRUDER_JAM_IT "Blocco Estrusore"
#define UI_TEXT_STANDBY_IT "In attesa"
#define UI_TEXT_BED_COATING_IT "Rivestim. Letto"
#define UI_TEXT_BED_COATING_SET1_IT "Rivest. letto:"
#define UI_TEXT_BED_COATING_SET2_IT ""
#define UI_TEXT_NOCOATING_IT "Non rivestito"
#define UI_TEXT_BUILDTAK_IT "BuildTak"
#define UI_TEXT_KAPTON_IT "Kapton"
#define UI_TEXT_BLUETAPE_IT "Adesivo Blu"
#define UI_TEXT_PETTAPE_IT "Nastro verde PET"
#define UI_TEXT_GLUESTICK_IT "Colla stick"
#define UI_TEXT_CUSTOM_IT "Personalizzato"
#define UI_TEXT_COATING_CUSTOM_IT "Person.:%oCmm"
#define UI_TEXT_LANGUAGE_IT "Lingua"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_IT "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_IT "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_IT "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_IT "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_IT " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_IT "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_IT "Copie: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_IT "Flusso:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_IT "Mol: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_IT "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_IT "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_IT cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_IT "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_IT "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_IT "Mol: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_IT "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_IT "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_IT "%Uf m"
#define UI_TEXT_METER_PRINTED_IT "%Uf m " UI_TEXT_PRINTED_IT
#define UI_TEXT_STATUS_IT "%os"
#define UI_TEXT_EMPTY_IT ""
#define UI_TEXT_TEMP_SET_IT cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_IT cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_IT " %oCmm"
#define UI_TEXT_EXTR3_TEMP_IT "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_IT "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_IT "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_IT "Estr. 4 Spento"
#define UI_TEXT_EXTR4_OFF_IT "Estr. 5 Spento"
#define UI_TEXT_EXTR5_OFF_IT "Estr. 6 Spento"
#define UI_TEXT_EXTR3_SELECT_IT "%X3 Selez. Estr.4"
#define UI_TEXT_EXTR4_SELECT_IT "%X4 Selez. Estr.5"
#define UI_TEXT_EXTR5_SELECT_IT "%X5 Selez. Estr.6"
#define UI_TEXT_DITTO_0_IT "%D0 Nessuna Copia"
#define UI_TEXT_DITTO_1_IT "%D1 1 Copia"
#define UI_TEXT_DITTO_2_IT "%D2 2 Copie"
#define UI_TEXT_DITTO_3_IT "%D3 3 Copie"
#define UI_TEXT_ZPROBE_HEIGHT_IT "Altezza SondaZ:%zh"
#define UI_TEXT_OFFSETS_IT "Imposta offsets"
#define UI_TEXT_X_OFFSET_IT "Offset X:%T0mm"
#define UI_TEXT_Y_OFFSET_IT "Offset Y:%T1mm"
#define UI_TEXT_Z_OFFSET_IT "Offset Z:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_IT "Carica Filo"
#define UI_TEXT_UNLOAD_FILAMENT_IT "Togli Filo"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_IT "Sensore filo:%sf"
#define UI_TEXT_CLEANING_DRIPBOX_IT "Pulisco Vaschina"
#define UI_TEXT_CLEAN_DRIPBOX_IT "Pulizia Vaschina"
#define UI_TEXT_CLEAN_DRIPBOX_3_IT "Vaschina"
#define UI_TEXT_EXTR_XOFF_IT "OffsetX:%Xx"
#define UI_TEXT_EXTR_YOFF_IT "OffsetY:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_IT "Sensori Filo:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_IT "Pulizia Vaschina"
#define UI_TEXT_CLEANING_DRIPBOX_IT "Pulisco Vaschina"
#define UI_TEXT_CLEAN_DRIPBOX_3_IT "Vaschina"
#define UI_TEXT_EXTR_XOFF_IT "OffstX:%Xx"
#define UI_TEXT_EXTR_YOFF_IT "OffstY:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_IT "Carica DX \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_IT "Scarica DX \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_IT "Carica SX \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_IT "Scarica SX \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_IT "Carica Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_IT "Togli F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_IT "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_IT "Abbassa piano"
#define UI_TEXT_WIFI_ONOFF_IT "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_IT "Ripeto ancora ?"
#define UI_TEXT_X_LENGTH_IT "Lungh.X:%Lxmm"
#define UI_TEXT_Y_LENGTH_IT "Lungh.Y:%Lymm"
#define UI_TEXT_Z_LENGTH_IT "Lungh.Z:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_IT "T\002Est.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_IT "T\002Est.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_IT "T\002Pia.ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_IT "T\002Pia.PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_IT "Estrusore %Ne non"
#define UI_TEXT_ALERT_NO_FILAMENTB_IT "ha il filo !"
#define UI_TEXT_ALERT_NO_FILAMENTC_IT "Premi Ok per"
#define UI_TEXT_ALERT_NO_FILAMENTD_IT "cambiare il filo"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_IT "Usa le 3 rotelle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_IT "sotto il piano"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_IT "di stampa e"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_IT "stringi 4 giri."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_IT "Sto per muovere"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_IT "l'estrusore in"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_IT "alcune posizioni"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_IT "per calibrare."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_IT "In ogni posizione"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_IT "dovrai regolare"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_IT "2 rotelle nello"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_IT "stesso tempo"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_IT "La testina e' in"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_IT "posizione se e'"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_IT "possibile far"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_IT "passare 1 foglio"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_IT "di carta tra la"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_IT "testina ed il"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_IT "letto.Prepara un"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_IT "foglio di carta."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_IT "Regolare rotella"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_IT "fronte.il foglio"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_IT "deve passare tra"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_IT "testina e piano"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_IT "Regolare rotella"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_IT "poster.il foglio"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_IT "deve passare tra"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_IT "testina e piano"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_IT "Regolare rotella"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_IT "poster. e destra"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_IT "finche il foglio"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_IT "scorre."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_IT "Regolare rotella"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_IT "poster. E sinis."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_IT "finche il foglio"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_IT "scorre."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_IT "Il foglio deve"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_IT "scorrere appena"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_IT "tra la testina"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_IT "ed il piano."
#define UI_TEXT_X_MIN_SETTING_IT "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_IT "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_IT "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_IT "Tappo aperto!"
#define UI_TEXT_TOP_SENSOR_ONOFF_IT "Sensore top: %st"
#define UI_TEXT_VERSION_MENU_IT "Versione sistema"
#define UI_TEXT_COOLDOWN_MENU_IT "Raffreddam. %B3"
#define UI_TEXT_WAIT_OK_IT "Ok per contin."
#define UI_TEXT_FAILED_IT "Fallito"
#define UI_TEXT_PLEASE_WAIT_IT "Attendere prego"
#define UI_TEXT_MANUAL_LEVEL_IT "Livellam.Manuale"
#define UI_TEXT_WARNING_IT "Attenzione!"
#define UI_TEXT_EXTRUDER_COLD_IT "E%Ne e' freddo!"
#define UI_TEXT_HEAT_EXTRUDER_IT "Scaldare estr. ?"
#define UI_TEXT_WRITE_DEBUG_IT "Debug scrittura"
#define UI_TEXT_POWER_SAVE_MENU_IT "Risparmio ener."
#define UI_TEXT_MAINTENANCE_IT "Manutenzionee"
#define UI_TEXT_SETTINGS_IT "Settaggi"
#define UI_TEXT_LOAD_UNLOAD_IT "Carica/Rimuovi"
#define UI_TEXT_BED_IT "Letto"
#define UI_TEXT_BED_OFF_IT "Spegni Piano %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_IT "Autospegn.Luce "
#define UI_TEXT_LIGHT_OFF_AFTER2A_IT "Dis. Dopo:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_IT "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_IT "Pos.X sconosciuta"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_IT "Pos.Y sconosciuta"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_IT "Pos.Z sconosciuta"
#define UI_TEXT_MOVING_IT "Muovo..."
#define UI_TEXT_PREPARING_IT "Preparo..."
#define UI_TEXT_KEEP_LIGHT_ON_IT "Stampa c/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_IT "Carico \005"
#define UI_TEXT_UNLOADING_FILAMENT_IT "Tolgo \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_IT "Carico/Scarico \005"
#define UI_TEXT_AUTOLEVEL_IT "Autolivellamento"
#define UI_TEXT_Z_PROBE_FAILED_IT "Sonda-Z Fallita!"
#define UI_TEXT_SAVE_IT "Salvo in EEPROM?"
#define UI_TEXT_ZMIN_IT "zMin : %zm"
#define UI_TEXT_ZPROBING_IT "Sondaggio..."
#define UI_TEXT_ZPOSITION_IT "Posizionamento.."
#define UI_TEXT_DO_YOU_IT "Cosa vuoi fare:"
#define UI_TEXT_CLEAN1_IT "Pulire prima"
#define UI_TEXT_CLEAN2_IT "testina e piano?"
#define UI_TEXT_DISPLAY_MODE_IT "Modo:%Md"
#define UI_TEXT_EASY_MODE_IT "Facile"
#define UI_TEXT_ADVANCED_MODE_IT "Avanzato"
#define UI_TEXT_POWER_SAVE_IT "Risparmio:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_IT "Luce Badge:%lb"
#define UI_TEXT_SOUND_ONOF_IT "Suoni: %so"
#define UI_TEXT_YES_SELECTED_IT " [Si] No"
#define UI_TEXT_NO_SELECTED_IT " Si [No]"
#define UI_TEXT_PLEASE_CONFIRM_IT "Prego confermare"
#define UI_TEXT_CANCEL_ACTION_IT "Annulla:"
#define UI_TEXT_CONTINUE_ACTION_IT "Continua"
#define UI_TEXT_CANCELED_IT "Azione annullata"
#define UI_TEXT_CONFIRMED_IT "Azione confermata"
#define UI_TEXT_CLEAN_NOZZLE_IT "Pulisci testina"
#define UI_TEXT_CLEANING_NOZZLE_IT "Pulendo testina"
#define UI_TEXT_CLEAN_DRIPBOX_1_IT "Prendere"
#define UI_TEXT_CLEAN_DRIPBOX_2_IT "e pulire"
#define UI_TEXT_PUSH_FILAMENT_IT "Premi Filamento"
#define UI_TEXT_WAIT_FILAMENT_IT "OK per iniziare"
#define UI_TEXT_LOAD_FAILSAFE2_IT "dopo il caricam?"
#define UI_TEXT_LOAD_FAILSAFE_IT "Carico Fail-Safe"
#define UI_TEXT_HEATING_IT "Riscaldamento..."
#define UI_TEXT_WAIT_FOR_OK_IT "Ok per finire"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_IT "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_IT "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_IT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_IT "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_IT "Matrice autiliv."
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_IT "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_IT "Z:%x2"
#define UI_TEXT_P1_L3_IT "Mol:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_IT "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_IT "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_IT "Z:%x2"
#else
#define UI_TEXT_P1_L1_IT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_IT "\007%eB/%EbMol:%om%%%"
#define UI_TEXT_P1_L3_IT "Z:%x2"
#define UI_TEXT_P1_L1_EASY_IT "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_IT "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_IT "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_IT "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_IT "Z:%x2"
#define UI_TEXT_P1_L3_IT "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_IT "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_IT "Z:%x2"
#define UI_TEXT_P1_L3_EASY_IT "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_IT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_IT "Z:%x2"
#define UI_TEXT_P1_L3_IT "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_IT "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_IT "Z:%x2"
#define UI_TEXT_P1_L3_EASY_IT "Buffer:%oB"
#endif
#endif
#define UI_TEXT_DBG_ENDSTOP_IT "Finecorsa:%dp"
#define UI_TEXT_MENU_SCANNER_IT "Scanner"
#define UI_TEXT_PREPARE_SCANNER_IT "Prepara scanner"
#define UI_TEXT_LASER1_ONOFF_IT "Laser dx:%PA"
#define UI_TEXT_LASER2_ONOFF_IT "Laser sx:%PB"
#define UI_TEXT_LED1_ONOFF_IT "LED dx:%P1"
#define UI_TEXT_LED2_ONOFF_IT "LED sx:%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_IT "Veloc.:%PS"
#define UI_TEXT_ROTATION_TABLE_IT "Ruota +/-"
#define UI_TEXT_RELEASE_TABLE_IT "tabella rilascioe"
#define UI_TEXT_Z_MIN_CALCULATION_IT "Calcolo Zmin"
// Spanish translation
#define UI_TEXT_ON_ES "On"
#define UI_TEXT_OFF_ES "Off"
#define UI_TEXT_NA_ES "N/A" // Output for not available
#define UI_TEXT_YES_ES "Si"
#define UI_TEXT_NO_ES "No"
#define UI_TEXT_PRINT_POS_ES "Imprimiendo..."
#define UI_TEXT_PRINTING_ES "Imprimiendo"
#define UI_TEXT_IDLE_ES "Idle"
#define UI_TEXT_NOSDCARD_ES "Sin tarjeta SD"
#define UI_TEXT_ERROR_ES "**** ERROR ****"
#define UI_TEXT_BACK_ES "Atras " cUP
#define UI_TEXT_QUICK_SETTINGS_ES "Configuracion Rapida"
#define UI_TEXT_ERRORMSG_ES "%oe"
#define UI_TEXT_CONFIGURATION_ES "Configuracion"
#define UI_TEXT_POSITION_ES "Posicion"
#define UI_TEXT_EXTRUDER_ES "Extrusor"
#define UI_TEXT_SD_CARD_ES "Tarjeta SD"
#define UI_TEXT_DEBUGGING_ES "Debugging"
#define UI_TEXT_HOME_DELTA_ES "Delta Home"
#define UI_TEXT_HOME_ALL_ES "Todo Home"
#define UI_TEXT_HOME_X_ES "X Home"
#define UI_TEXT_HOME_Y_ES "Y Home"
#define UI_TEXT_HOME_Z_ES "Z Home"
#define UI_TEXT_PREHEAT_PLA_ES "Precalentar PLA %B1"
#define UI_TEXT_PREHEAT_ABS_ES "Precalentar ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_ES "Luces:%lo"
#define UI_TEXT_COOLDOWN_ES "Enfriar"
#define UI_TEXT_SET_TO_ORIGIN_ES "Fija a origen"
#define UI_TEXT_DISABLE_STEPPER_ES "Desactiva motor"
#define UI_TEXT_X_POSITION_ES "Posicion X"
#define UI_TEXT_X_POS_FAST_ES "Pos. Rapida X"
#define UI_TEXT_Y_POSITION_ES "Posicion Y"
#define UI_TEXT_Y_POS_FAST_ES "Pos. Rapida Y"
#define UI_TEXT_Z_POSITION_ES "Posicion Z"
#define UI_TEXT_Z_POS_FAST_ES "Pos. Rapida Z"
#define UI_TEXT_E_POSITION_ES "Extr. Posicion"
#define UI_TEXT_BED_TEMP_ES "Temp.Cama:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_ES "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_ES "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_ES "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_ES "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_ES "Extrusor Off %B4"
#else
#define UI_TEXT_EXTR0_OFF_ES "Extrusor 1 Off %B4"
#endif
#define UI_TEXT_EXTR1_OFF_ES "Extrusor 2 Off%B5"
#define UI_TEXT_EXTR2_OFF_ES "Extrusor 3 Off %B6"
#define UI_TEXT_EXTR0_SELECT_ES "%X0 Select Extr. 1"
#define UI_TEXT_EXTR1_SELECT_ES "%X1 Select Extr. 2"
#define UI_TEXT_EXTR2_SELECT_ES "%X2 Select Extr. 3"
#define UI_TEXT_EXTR_ORIGIN_ES "Fija Originen"
#define UI_TEXT_PRINT_X_ES "Print X:%ax"
#define UI_TEXT_PRINT_Y_ES "Print Y:%ay"
#define UI_TEXT_PRINT_Z_ES "Print Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_ES "Print:%az"
#define UI_TEXT_MOVE_X_ES "Mueve X:%aX"
#define UI_TEXT_MOVE_Y_ES "Mueve Y:%aY"
#define UI_TEXT_MOVE_Z_ES "Mueve Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_ES "Mueve:%aZ"
#define UI_TEXT_JERK_ES "Jerk:%aj"
#define UI_TEXT_ZJERK_ES "Z-Jerk:%aJ"
#define UI_TEXT_ACCELERATION_ES "Aceleracion"
#define UI_TEXT_STORE_TO_EEPROM_ES "Almacena en EEPROM"
#define UI_TEXT_LOAD_EEPROM_ES "Carga de EEPROM"
#define UI_TEXT_DBG_ECHO_ES "Echo :%do"
#define UI_TEXT_DBG_INFO_ES "Info :%di"
#define UI_TEXT_DBG_ERROR_ES "Errors :%de"
#define UI_TEXT_DBG_DRYRUN_ES "Ejecucion vacio:%dd"
#define UI_TEXT_DBG_ENDSTOP_ES "EndStop:%dp"
#define UI_TEXT_OPS_OFF_ES "%O0 OPS Off"
#define UI_TEXT_OPS_CLASSIC_ES "%O1 OPS Classica"
#define UI_TEXT_OPS_FAST_ES "%O2 OPS Rapida"
#define UI_TEXT_OPS_RETRACT_ES "Retraccion :%Or"
#define UI_TEXT_OPS_BACKSLASH_ES "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_ES "Min.dist:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_ES "Move after:%Oa"
#define UI_TEXT_ANTI_OOZE_ES "Anti Ooze"
#define UI_TEXT_PRINT_FILE_ES "Imprimiendo fichero"
#define UI_TEXT_PAUSE_PRINT_ES "Pausando impresion"
#define UI_TEXT_CONTINUE_PRINT_ES "Continuando impresion"
#define UI_TEXT_UNMOUNT_CARD_ES "Desmontando Tarjeta"
#define UI_TEXT_MOUNT_CARD_ES "Montando Card"
#define UI_TEXT_DELETE_FILE_ES "Borrando fichero"
#define UI_TEXT_FEEDRATE_ES "Feedrate"
#define UI_TEXT_FEED_MAX_X_ES "X Max:%fx"
#define UI_TEXT_FEED_MAX_Y_ES "Y Max:%fy"
#define UI_TEXT_FEED_MAX_Z_ES "Z Max:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_ES "Max:%fz"
#define UI_TEXT_FEED_HOME_X_ES "X Home:%fX"
#define UI_TEXT_FEED_HOME_Y_ES "Y Home:%fY"
#define UI_TEXT_FEED_HOME_Z_ES "Z Home:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_ES "Home:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_ES "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_ES "Fin Carrera Min:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_ES "Max:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_ES ""
#define UI_TEXT_ACTION_YPOSITION4A_ES "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_ES "Fin Carrera Min:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_ES "Max:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_ES ""
#define UI_TEXT_ACTION_ZPOSITION4A_ES "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_ES "Fin Carrera Min:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_ES "Max:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_ES ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_ES "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_ES "Fin Carrera Min:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_ES "Max:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_ES ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_ES "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_ES "Fin Carrera Min:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_ES "Max:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_ES ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_ES "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_ES "Fin Carrera Min:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_ES "Max:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_ES ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_ES "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_ES "1 click = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_ES "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_ES "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_ES "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_ES "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_ES "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_ES "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_ES "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_ES "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_ES "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_ES "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_ES "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_ES "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_ES "Velocida ventilador"
#define UI_TEXT_ACTION_FANSPEED_ES "Vel. vent.:%Fs%%%"
#define UI_TEXT_FAN_OFF_ES "Apaga ventilador"
#define UI_TEXT_FAN_25_ES "Ventilador al 25%%%"
#define UI_TEXT_FAN_50_ES "Ventilador al 50%%%"
#define UI_TEXT_FAN_75_ES "Ventilador al 75%%%"
#define UI_TEXT_FAN_FULL_ES "Ventilador al 100%%%"
#define UI_TEXT_STEPPER_INACTIVE_ES "Motor Inactivo"
#define UI_TEXT_STEPPER_INACTIVE2A_ES "Dis. Despues: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_ES "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_ES "Max. Inactivo"
#define UI_TEXT_POWER_INACTIVE2A_ES "Dis. Despues: %ip"
#define UI_TEXT_POWER_INACTIVE2B_ES "[min] 0=Off"
#define UI_TEXT_GENERAL_ES "General"
#define UI_TEXT_BAUDRATE_ES "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_ES "Pasos/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_ES "Start FR:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_ES "Max FR:%XF"
#define UI_TEXT_EXTR_ACCEL_ES "Acel:%XA"
#define UI_TEXT_EXTR_WATCH_ES "Tiempo Estab.:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_ES "Advance lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_ES "Advance quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_ES "Control:%Xh"
#define UI_TEXT_EXTR_PGAIN_ES "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_ES "Tiempo muerto:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_ES "PWM control:%XM"
#define UI_TEXT_EXTR_IGAIN_ES "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_ES "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_ES "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_ES "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_ES "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_ES "BangBang"
#define UI_TEXT_STRING_HM_PID_ES "PID"
#define UI_TEXT_STRING_ACTION_ES "Accion:%la"
#define UI_TEXT_HEATING_EXTRUDER_ES "Calentando Extr %Ne"
#define UI_TEXT_HEATING_BED_ES "Calentando Cama"
#define UI_TEXT_KILLED_ES "Aborta"
#define UI_TEXT_STEPPER_DISABLED_ES "Deshabilita motor"
#define UI_TEXT_EEPROM_STOREDA_ES "Config."
#define UI_TEXT_EEPROM_STOREDB_ES "almacenada en EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_ES "Config."
#define UI_TEXT_EEPROM_LOADEDB_ES "cargada de EEPROM"
#define UI_TEXT_UPLOADING_ES "Actualizando..."
#define UI_TEXT_PAGE_BUFFER_ES "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_ES " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_ES "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_ES "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_ES "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_ES " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_ES "Mult. Velocidad.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_ES "Mult. Flujo:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_ES "Mostrar medicion"
#define UI_TEXT_RESET_MEASUREMENT_ES "Resetear medicion"
#define UI_TEXT_SET_MEASURED_ORIGIN_ES "Set Z=0"
#define UI_TEXT_ZCALIB_ES "Z calib."
#define UI_TEXT_SET_P1_ES "Set P1"
#define UI_TEXT_SET_P2_ES "Set P2"
#define UI_TEXT_SET_P3_ES "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_ES "Calcula nivelacion"
#define UI_TEXT_LEVEL_ES "Nivel delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_ES "Esperando Temp.%XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_ES "Esperando Unidad:%XUmm"
#define UI_TEXT_SD_REMOVED_ES "Tarjeta SD retira"
#define UI_TEXT_SD_INSERTED_ES "Tarjeta SD insertada"
#define UI_TEXT_PRINTER_READY_ES "Impresora lista."
#define UI_TEXT_PRINTTIME_DAYS_ES " dias "
#define UI_TEXT_PRINTTIME_HOURS_ES ":"
#define UI_TEXT_PRINTTIME_MINUTES_ES ""
#define UI_TEXT_PRINT_TIME_ES "tiempo de impresion"
#define UI_TEXT_PRINT_FILAMENT_ES "Filamento impresa"
#define UI_TEXT_PRINTED_ES "impreso"
#define UI_TEXT_POWER_ES "Energie ATX on/off"
#define UI_TEXT_STRING_HM_DEADTIME_ES "Tiempo muerto"
#define UI_TEXT_STRING_HM_SLOWBANG_ES "SlowBang"
#define UI_TEXT_STOP_PRINT_ES "Detener impresion"
#define UI_TEXT_Z_BABYSTEPPING_ES "Z Babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_ES "Cambio filamento"
#define UI_TEXT_WIZ_CH_FILAMENT1_ES "Cambio filamento"
#define UI_TEXT_WIZ_CH_FILAMENT2_ES "Gire para mover"
#define UI_TEXT_WIZ_CH_FILAMENT3_ES "fil. arriba/abajo"
#define UI_TEXT_CLICK_DONE_ES "Clic cuando se hace"
#define UI_TEXT_AUTOLEVEL_ONOFF_ES "Autolevel: %ll"
#define UI_TEXT_SERVOPOS_ES "Pos. servo: %oS"
#define UI_TEXT_IGNORE_M106_ES "Ignorar M106 cmd %Fi"
#define UI_TEXT_WIZ_REHEAT1_ES "Haga clic para"
#define UI_TEXT_WIZ_REHEAT2_ES "recalentar extr."
#define UI_TEXT_WIZ_WAITTEMP1_ES "Espere a temp."
#define UI_TEXT_WIZ_WAITTEMP2_ES "objetivo ..."
#define UI_TEXT_EXTRUDER_JAM_ES "Atasco extrusora"
#define UI_TEXT_STANDBY_ES "Standby"
#define UI_TEXT_BED_COATING_ES "Recubrimiento cama"
#define UI_TEXT_BED_COATING_SET1_ES "Rec. cama ajustado a"
#define UI_TEXT_BED_COATING_SET2_ES ""
#define UI_TEXT_NOCOATING_ES "Sin recubrimiento"
#define UI_TEXT_BUILDTAK_ES "BuildTak"
#define UI_TEXT_KAPTON_ES "Kapton"
#define UI_TEXT_BLUETAPE_ES "Cinta adhesiva azul"
#define UI_TEXT_PETTAPE_ES "Verde PET cinta"
#define UI_TEXT_GLUESTICK_ES "Barra de pegamento"
#define UI_TEXT_CUSTOM_ES "Especial"
#define UI_TEXT_COATING_CUSTOM_ES "Especial:%BCmm"
#define UI_TEXT_LANGUAGE_ES "Idioma"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_ES "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_ES "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_ES "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_ES "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_ES " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_ES "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_ES "Copias: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_ES "Flujo:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_ES "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_ES "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_ES "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_ES cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_ES "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_ES "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_ES "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_ES "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_ES "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_ES "%Uf m"
#define UI_TEXT_METER_PRINTED_ES "%Uf m " UI_TEXT_PRINTED_ES
#define UI_TEXT_STATUS_ES "%os"
#define UI_TEXT_EMPTY_ES ""
#define UI_TEXT_TEMP_SET_ES cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_ES cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_ES " %BCmm"
#define UI_TEXT_EXTR3_TEMP_ES "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_ES "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_ES "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_ES "Extrusor 4 Off"
#define UI_TEXT_EXTR4_OFF_ES "Extrusor 5 Off"
#define UI_TEXT_EXTR5_OFF_ES "Extrusor 6 Off"
#define UI_TEXT_EXTR3_SELECT_ES "%X3 Select Extr. 4"
#define UI_TEXT_EXTR4_SELECT_ES "%X4 Select Extr. 5"
#define UI_TEXT_EXTR5_SELECT_ES "%X5 Select Extr. 6"
#define UI_TEXT_DITTO_0_ES "%D0 No Hay Copias"
#define UI_TEXT_DITTO_1_ES "%D1 1 Copia"
#define UI_TEXT_DITTO_2_ES "%D2 2 Copias"
#define UI_TEXT_DITTO_3_ES "%D3 3 Copias"
#define UI_TEXT_ZPROBE_HEIGHT_ES "Altura Z-Probe:%zh"
#define UI_TEXT_OFFSETS_ES "Set print offsets"
#define UI_TEXT_X_OFFSET_ES "Set X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_ES "Set Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_ES "Set Z offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_ES "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_ES "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_ES "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_ES "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_ES "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_ES "Dripbox"
#define UI_TEXT_EXTR_XOFF_ES "Xoffset:%Xx"
#define UI_TEXT_EXTR_YOFF_ES "Yoffset:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_ES "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_ES "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_ES "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_ES "Dripboxes"
#define UI_TEXT_EXTR_XOFF_ES "Xoffst:%Xx"
#define UI_TEXT_EXTR_YOFF_ES "Yoffst:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_ES "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_ES "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_ES "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_ES "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_ES "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_ES "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_ES "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_ES "Bed Down"
#define UI_TEXT_WIFI_ONOFF_ES "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_ES "Do it again ?"
#define UI_TEXT_X_LENGTH_ES "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_ES "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_ES "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_ES "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_ES "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_ES "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_ES "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_ES "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_ES "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_ES "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_ES "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_ES "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_ES "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_ES "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_ES "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_ES "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_ES "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_ES "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_ES "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_ES "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_ES "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_ES "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_ES "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_ES "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_ES "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_ES "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_ES "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_ES "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_ES "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_ES "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_ES "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_ES "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_ES "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_ES "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_ES "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_ES "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_ES "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_ES "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_ES "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_ES "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_ES "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_ES "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_ES "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_ES "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_ES "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_ES "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_ES "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_ES "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_ES "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_ES "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_ES "and plate."
#define UI_TEXT_X_MIN_SETTING_ES "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_ES "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_ES "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_ES "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_ES "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_ES "System Version"
#define UI_TEXT_COOLDOWN_MENU_ES "Cooldown %B3"
#define UI_TEXT_WAIT_OK_ES "Ok to continue"
#define UI_TEXT_FAILED_ES "Failed"
#define UI_TEXT_PLEASE_WAIT_ES "Please wait"
#define UI_TEXT_MANUAL_LEVEL_ES "Manual leveling"
#define UI_TEXT_WARNING_ES "Warning!"
#define UI_TEXT_EXTRUDER_COLD_ES "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_ES "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_ES "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_ES "Powersave"
#define UI_TEXT_MAINTENANCE_ES "Maintenance"
#define UI_TEXT_SETTINGS_ES "Settings"
#define UI_TEXT_LOAD_UNLOAD_ES "Load/Unload"
#define UI_TEXT_BED_ES "Bed"
#define UI_TEXT_BED_OFF_ES "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_ES "Light AutoOff "
#define UI_TEXT_LIGHT_OFF_AFTER2A_ES "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_ES "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_ES "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_ES "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_ES "Real Z unknown !"
#define UI_TEXT_MOVING_ES "Moving..."
#define UI_TEXT_PREPARING_ES "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_ES "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_ES "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_ES "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_ES "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_ES "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_ES "Z-probe failed"
#define UI_TEXT_SAVE_ES "Save to EEPROM ?"
#define UI_TEXT_ZMIN_ES "zMin : %zm"
#define UI_TEXT_ZPROBING_ES "Probing..."
#define UI_TEXT_ZPOSITION_ES "Go position..."
#define UI_TEXT_DO_YOU_ES "Do you want to:"
#define UI_TEXT_CLEAN1_ES "Clean nozzle and"
#define UI_TEXT_CLEAN2_ES "plates first ?"
#define UI_TEXT_DISPLAY_MODE_ES "Mode:%Md"
#define UI_TEXT_EASY_MODE_ES "Easy"
#define UI_TEXT_ADVANCED_MODE_ES "Advanced"
#define UI_TEXT_POWER_SAVE_ES "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_ES "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_ES "Sound: %so"
#define UI_TEXT_YES_SELECTED_ES " [Yes] No"
#define UI_TEXT_NO_SELECTED_ES " Yes [No]"
#define UI_TEXT_PLEASE_CONFIRM_ES "Please confirm"
#define UI_TEXT_CANCEL_ACTION_ES "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_ES "Continue"
#define UI_TEXT_CANCELED_ES "Action canceled!"
#define UI_TEXT_CONFIRMED_ES "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_ES "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_ES "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_ES "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_ES "And Clean"
#define UI_TEXT_PUSH_FILAMENT_ES "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_ES "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_ES "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_ES "Load Fail-Safe"
#define UI_TEXT_HEATING_ES "Heating..."
#define UI_TEXT_WAIT_FOR_OK_ES "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_ES "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_ES "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_ES "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_ES "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_ES "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_ES "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_ES "Z:%x2"
#define UI_TEXT_P1_L3_ES "Mul:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_ES "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_ES "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_ES "Z:%x2"
#else
#define UI_TEXT_P1_L1_ES "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_ES "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_ES "Z:%x2"
#define UI_TEXT_P1_L1_EASY_ES "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_ES "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_ES "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_ES "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_ES "Z:%x2"
#define UI_TEXT_P1_L3_ES "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_ES "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_ES "Z:%x2"
#define UI_TEXT_P1_L3_EASY_ES "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_ES "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_ES "Z:%x2"
#define UI_TEXT_P1_L3_ES "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_ES "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_ES "Z:%x2"
#define UI_TEXT_P1_L3_EASY_ES "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_ES "Scanner"
#define UI_TEXT_PREPARE_SCANNER_ES "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_ES "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_ES "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_ES "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_ES "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_ES "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_ES "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_ES "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_ES "Zmin evaluation"
// *************** Swedish translation ****************
// By Daniel Tedenljung 2013-08-21
#define UI_TEXT_ON_SE "På"
#define UI_TEXT_OFF_SE "Av"
#define UI_TEXT_NA_SE "N/A" // Output for not available
#define UI_TEXT_YES_SE "Ja"
#define UI_TEXT_NO_SE "Nej"
#define UI_TEXT_PRINT_POS_SE "Skriver ut..."
#define UI_TEXT_PRINTING_SE "Skriver"
#define UI_TEXT_IDLE_SE "Vilar"
#define UI_TEXT_NOSDCARD_SE "Inget SD-kort"
#define UI_TEXT_ERROR_SE "**** FEL ****"
#define UI_TEXT_BACK_SE "Tillbaka "
#define UI_TEXT_QUICK_SETTINGS_SE "Snabb Inställnigar"
#define UI_TEXT_ERRORMSG_SE "%oe"
#define UI_TEXT_CONFIGURATION_SE "Konfiguration"
#define UI_TEXT_POSITION_SE "Position"
#define UI_TEXT_EXTRUDER_SE "Extruder"
#define UI_TEXT_SD_CARD_SE "SD-kort"
#define UI_TEXT_DEBUGGING_SE "Debugging"
#define UI_TEXT_HOME_DELTA_SE "Hem delta"
#define UI_TEXT_HOME_ALL_SE "Hem alla"
#define UI_TEXT_HOME_X_SE "Hem X"
#define UI_TEXT_HOME_Y_SE "Hem Y"
#define UI_TEXT_HOME_Z_SE "Hem Z"
#define UI_TEXT_PREHEAT_PLA_SE "Förvärm PLA %B1"
#define UI_TEXT_PREHEAT_ABS_SE "Förvärm ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_SE "Belysning: %lo"
#define UI_TEXT_COOLDOWN_SE "Kyl ner"
#define UI_TEXT_SET_TO_ORIGIN_SE "Sätt som origo"
#define UI_TEXT_DISABLE_STEPPER_SE "Stäng av stegmotor"
#define UI_TEXT_X_POSITION_SE "X-position"
#define UI_TEXT_X_POS_FAST_SE "X-pos. snabb"
#define UI_TEXT_Y_POSITION_SE "Y-position"
#define UI_TEXT_Y_POS_FAST_SE "Y-pos. snabb"
#define UI_TEXT_Z_POSITION_SE "Z-position"
#define UI_TEXT_Z_POS_FAST_SE "Z-pos. snabb"
#define UI_TEXT_E_POSITION_SE "Extr.-position"
#define UI_TEXT_BED_TEMP_SE "Bädd-temp:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_SE "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_SE "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_SE "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_SE "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_SE "Extruder av %B4"
#else
#define UI_TEXT_EXTR0_OFF_SE "Extruder1av%B4"
#endif
#define UI_TEXT_EXTR1_OFF_SE "Extruder2av%B5"
#define UI_TEXT_EXTR2_OFF_SE "Extruder3 av%B6"
#define UI_TEXT_EXTR0_SELECT_SE "Välj Extr.1 %X0"
#define UI_TEXT_EXTR1_SELECT_SE "Välj Extr.2 %X1"
#define UI_TEXT_EXTR2_SELECT_SE "Välj Extr.3 %X2"
#define UI_TEXT_EXTR_ORIGIN_SE "Sätt Origo"
#define UI_TEXT_PRINT_X_SE "Skriv X: %ax"
#define UI_TEXT_PRINT_Y_SE "Skriv Y: %ay"
#define UI_TEXT_PRINT_Z_SE "Skriv Z: %az"
#define UI_TEXT_PRINT_Z_DELTA_SE "Skriv: %az"
#define UI_TEXT_MOVE_X_SE "Flytta. X: %aX"
#define UI_TEXT_MOVE_Y_SE "Flytta. Y: %aY"
#define UI_TEXT_MOVE_Z_SE "Flytta. Z: %aZ"
#define UI_TEXT_MOVE_Z_DELTA_SE "Flytta.: %aZ"
#define UI_TEXT_JERK_SE "Ryck: %aj"
#define UI_TEXT_ZJERK_SE "Z-ryck: %aJ"
#define UI_TEXT_ACCELERATION_SE "Acceleration"
#define UI_TEXT_STORE_TO_EEPROM_SE "Spara till EEPROM"
#define UI_TEXT_LOAD_EEPROM_SE "Ladda f. EEPROM"
#define UI_TEXT_DBG_ECHO_SE "Eko: %do"
#define UI_TEXT_DBG_INFO_SE "Info: %di"
#define UI_TEXT_DBG_ERROR_SE "Felkoder: %de"
#define UI_TEXT_DBG_DRYRUN_SE "Torrkörning: %dd"
#define UI_TEXT_OPS_OFF_SE "%O1 OPS av"
#define UI_TEXT_OPS_CLASSIC_SE "%O2 OPS Klassisk"
#define UI_TEXT_OPS_FAST_SE "%O3 OPS Snabb"
#define UI_TEXT_OPS_RETRACT_SE "Backa: %Or"
#define UI_TEXT_OPS_BACKSLASH_SE "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_SE "Min.dist: %Od"
#define UI_TEXT_OPS_MOVE_AFTER_SE "Flytta efter:%Oa"
#define UI_TEXT_ANTI_OOZE_SE "Antikladd"
#define UI_TEXT_PRINT_FILE_SE "Skriv ut fil"
#define UI_TEXT_PAUSE_PRINT_SE "Pausa utskrift"
#define UI_TEXT_CONTINUE_PRINT_SE "Fortsätt utskrift"
#define UI_TEXT_UNMOUNT_CARD_SE "Mata ut kort"
#define UI_TEXT_MOUNT_CARD_SE "Anslut kort"
#define UI_TEXT_DELETE_FILE_SE "Radera fil"
#define UI_TEXT_FEEDRATE_SE "Matnings Fart"
#define UI_TEXT_FEED_MAX_X_SE "Max X: %fx"
#define UI_TEXT_FEED_MAX_Y_SE "Max Y: %fy"
#define UI_TEXT_FEED_MAX_Z_SE "Max Z: %fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_SE "Max: %fz"
#define UI_TEXT_FEED_HOME_X_SE "Ref X: %fX"
#define UI_TEXT_FEED_HOME_Y_SE "Ref Y: %fY"
#define UI_TEXT_FEED_HOME_Z_SE "Ref Z: %fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_SE "Ref: %fZ"
#define UI_TEXT_ACTION_XPOSITION4A_SE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_SE "Min Ändläge:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_SE "Max Ändläge:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_SE ""
#define UI_TEXT_ACTION_YPOSITION4A_SE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_SE "Min Ändläge:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_SE "Max Ändläge:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_SE ""
#define UI_TEXT_ACTION_ZPOSITION4A_SE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_SE "Min Ändläge:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_SE "Max Ändläge:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_SE ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_SE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_SE "Min Ändläge:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_SE "Max Ändläge:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_SE ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_SE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_SE "Min Ändläge:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_SE "Max Ändläge:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_SE ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_SE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_SE "Min Ändläge:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_SE "Max Ändläge:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_SE ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_SE "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_SE "1 klick = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_SE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_SE "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_SE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_SE "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_SE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_SE "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_SE "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_SE "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_SE "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_SE "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_SE "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_SE "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_SE "Fläkt hast."
#define UI_TEXT_ACTION_FANSPEED_SE "Fläkt hast.:%Fs%%%"
#define UI_TEXT_FAN_OFF_SE "Stäng av fläkt"
#define UI_TEXT_FAN_25_SE "Fläkt 25%%%"
#define UI_TEXT_FAN_50_SE "Fläkt 50%%%"
#define UI_TEXT_FAN_75_SE "Fläkt 75%%%"
#define UI_TEXT_FAN_FULL_SE "Full Fläkt"
#define UI_TEXT_STEPPER_INACTIVE_SE "Stegmotorer inakt."
#define UI_TEXT_STEPPER_INACTIVE2A_SE "Inakt. efter: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_SE "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_SE "Max. inaktiv"
#define UI_TEXT_POWER_INACTIVE2A_SE "Inakt. efter: %ip"
#define UI_TEXT_POWER_INACTIVE2B_SE "[min] 0=Off"
#define UI_TEXT_GENERAL_SE "Generella"
#define UI_TEXT_BAUDRATE_SE "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_SE "Steg/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_SE "Start FR: %Xf"
#define UI_TEXT_EXTR_MAX_FEED_SE "Max FR: %XF"
#define UI_TEXT_EXTR_ACCEL_SE "Accel: %XA"
#define UI_TEXT_EXTR_WATCH_SE "Stab. tid: %Xw"
#define UI_TEXT_EXTR_ADVANCE_L_SE "Avancera L: %Xl"
#define UI_TEXT_EXTR_ADVANCE_K_SE "Avancera Q: %Xa"
#define UI_TEXT_EXTR_MANAGER_SE "Justera:%Xh"
#define UI_TEXT_EXTR_PGAIN_SE "PID P: %Xp"
#define UI_TEXT_EXTR_DEADTIME_SE "Dödtid:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_SE "Justera PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_SE "PID I: %Xi"
#define UI_TEXT_EXTR_DGAIN_SE "PID D: %Xd"
#define UI_TEXT_EXTR_DMIN_SE "Drive min: %Xm"
#define UI_TEXT_EXTR_DMAX_SE "Drive max: %XM"
#define UI_TEXT_EXTR_PMAX_SE "PID max: %XD"
#define UI_TEXT_STRING_HM_BANGBANG_SE " BangBang"
#define UI_TEXT_STRING_HM_PID_SE "PID"
#define UI_TEXT_STRING_ACTION_SE "Funktion: %la"
#define UI_TEXT_HEATING_EXTRUDER_SE "Värmer Extruder%Ne"
#define UI_TEXT_HEATING_BED_SE "Värmer Bädd"
#define UI_TEXT_KILLED_SE "Stoppad"
#define UI_TEXT_STEPPER_DISABLED_SE "Stegmotorer av"
#define UI_TEXT_EEPROM_STOREDA_SE "Konfiguration"
#define UI_TEXT_EEPROM_STOREDB_SE "Sparad i EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_SE "Konfiguration"
#define UI_TEXT_EEPROM_LOADEDB_SE "Laddat fr. EEPROM"
#define UI_TEXT_UPLOADING_SE "Uppladdning..."
#define UI_TEXT_PAGE_BUFFER_SE "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_SE " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_SE "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_SE "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_SE "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_SE " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_SE "Hastighet Mul.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_SE "Flöde Mul.:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_SE "Visa mätning"
#define UI_TEXT_RESET_MEASUREMENT_SE "Återställ mätning"
#define UI_TEXT_SET_MEASURED_ORIGIN_SE "Ställ Z=0"
#define UI_TEXT_ZCALIB_SE "Z Kalib."
#define UI_TEXT_SET_P1_SE "Ställ P1"
#define UI_TEXT_SET_P2_SE "Ställ P2"
#define UI_TEXT_SET_P3_SE "Ställ P3"
#define UI_TEXT_CALCULATE_LEVELING_SE "Beräkna Nivellering"
#define UI_TEXT_LEVEL_SE "Nivellering delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_SE "Avvakta Temp.: %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_SE "Avvakta pos.: %XUmm"
#define UI_TEXT_SD_REMOVED_SE "SD-kort tas bort"
#define UI_TEXT_SD_INSERTED_SE "SD-kort isatt"
#define UI_TEXT_PRINTER_READY_SE "Utskrift klar."
#define UI_TEXT_PRINTTIME_DAYS_SE " Dagar "
#define UI_TEXT_PRINTTIME_HOURS_SE ":"
#define UI_TEXT_PRINTTIME_MINUTES_SE ":"
#define UI_TEXT_PRINT_TIME_SE "Filamentstid"
#define UI_TEXT_PRINT_FILAMENT_SE "Filament utskrift"
#define UI_TEXT_PRINTED_SE "Utskrivet"
#define UI_TEXT_POWER_SE "ATX Ström PÅ/AV"
#define UI_TEXT_STRING_HM_DEADTIME_SE "Dödtid"
#define UI_TEXT_STRING_HM_SLOWBANG_SE "SlowBang"
#define UI_TEXT_STOP_PRINT_SE "Stoppa Utskrift"
#define UI_TEXT_Z_BABYSTEPPING_SE "Z babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_SE "Byta Filamentet"
#define UI_TEXT_WIZ_CH_FILAMENT1_SE "Byta Filamentet"
#define UI_TEXT_WIZ_CH_FILAMENT2_SE "Rotera för att flytta"
#define UI_TEXT_WIZ_CH_FILAMENT3_SE "Filamentet UPP/NER"
#define UI_TEXT_CLICK_DONE_SE "Klicka när du är klar"
#define UI_TEXT_AUTOLEVEL_ONOFF_SE "Autonivellera: %ll"
#define UI_TEXT_SERVOPOS_SE "Servoläge: %oS"
#define UI_TEXT_IGNORE_M106_SE "Ignorera M106 cmd %Fi"
#define UI_TEXT_WIZ_REHEAT1_SE "Klicka för att Återvärma"
#define UI_TEXT_WIZ_REHEAT2_SE "Extruders."
#define UI_TEXT_WIZ_WAITTEMP1_SE "Avaktata för mål"
#define UI_TEXT_WIZ_WAITTEMP2_SE "Måltemperaturer ..."
#define UI_TEXT_EXTRUDER_JAM_SE "Extruder Kloggat"
#define UI_TEXT_STANDBY_SE "Standby"
#define UI_TEXT_BED_COATING_SE "Bäddbeläggning"
#define UI_TEXT_BED_COATING_SET1_SE "Beläggning ställd till"
#define UI_TEXT_BED_COATING_SET2_SE ""
#define UI_TEXT_NOCOATING_SE "Ingen Beläggning"
#define UI_TEXT_BUILDTAK_SE "BuildTak"
#define UI_TEXT_KAPTON_SE "Kapton"
#define UI_TEXT_BLUETAPE_SE "Blå maskerings Tejp"
#define UI_TEXT_PETTAPE_SE "Grön PET Tejp"
#define UI_TEXT_GLUESTICK_SE "Limstift"
#define UI_TEXT_CUSTOM_SE "Anpassad"
#define UI_TEXT_COATING_CUSTOM_SE "Anpassad: %BCmm"
#define UI_TEXT_LANGUAGE_SE "Språk"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_SE "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_SE "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_SE "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_SE "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_SE " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_SE "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_SE "Kopior: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_SE "Fl" STR_ouml "de:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_SE "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_SE "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_SE "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_SE cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_SE "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_SE "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_SE "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_SE "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_SE "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_SE "%Uf m"
#define UI_TEXT_METER_PRINTED_SE "%Uf m " UI_TEXT_PRINTED_SE
#define UI_TEXT_STATUS_SE "%os"
#define UI_TEXT_EMPTY_SE ""
#define UI_TEXT_TEMP_SET_SE cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_SE cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_SE " %BCmm"
#define UI_TEXT_EXTR3_TEMP_SE "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_SE "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_SE "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_SE "Extruder 4 av"
#define UI_TEXT_EXTR4_OFF_SE "Extruder 5 av"
#define UI_TEXT_EXTR5_OFF_SE "Extruder 6 av"
#define UI_TEXT_EXTR3_SELECT_SE "%X3 V" STR_auml "lj Extr. 4"
#define UI_TEXT_EXTR4_SELECT_SE "%X4 V" STR_auml "lj Extr. 5"
#define UI_TEXT_EXTR5_SELECT_SE "%X5 V" STR_auml "lj Extr. 6"
#define UI_TEXT_DITTO_0_SE "%D0 Inga Kopior"
#define UI_TEXT_DITTO_1_SE "%D1 1 Kopia"
#define UI_TEXT_DITTO_2_SE "%D2 2 Kopior"
#define UI_TEXT_DITTO_3_SE "%D3 3 Kopior"
#define UI_TEXT_ZPROBE_HEIGHT_SE "Z-prob höjd:%zh"
#define UI_TEXT_OFFSETS_SE "Ställ utskrift offsets"
#define UI_TEXT_X_OFFSET_SE "Ställ X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_SE "Ställ Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_SE "Ställ Z offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_SE "Ladda Filament"
#define UI_TEXT_UNLOAD_FILAMENT_SE "Ladda ur Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_SE "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_SE "Rengöra Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_SE "Töm Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_SE "Dripbox"
#define UI_TEXT_EXTR_XOFF_SE "Xoffset:%Xx"
#define UI_TEXT_EXTR_YOFF_SE "Yoffset:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_SE "Fil.Sensorer:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_SE "Töm Dripboxar"
#define UI_TEXT_CLEANING_DRIPBOX_SE "Tömmer Dripboxar"
#define UI_TEXT_CLEAN_DRIPBOX_3_SE "Dripboxes"
#define UI_TEXT_EXTR_XOFF_SE "Xoffst:%Xx"
#define UI_TEXT_EXTR_YOFF_SE "Yoffst:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_SE "Ladda i Höger \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_SE "Ladda ur Höger \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_SE "Ladda i Vänster \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_SE "Ladda ur Vänster \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_SE "Ladda Fiament.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_SE "Ladda ur Filament.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_SE "Ladda Dist.anse: %fd"
#define UI_TEXT_BED_DOWN_SE "Bädd Ner"
#define UI_TEXT_WIFI_ONOFF_SE "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_SE "Gör om ?"
#define UI_TEXT_X_LENGTH_SE "X Längd:%Lxmm"
#define UI_TEXT_Y_LENGTH_SE "Y Längd:%Lymm"
#define UI_TEXT_Z_LENGTH_SE "Z Längd:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_SE "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_SE "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_SE "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_SE "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_SE "Extruder%Ne har inget"
#define UI_TEXT_ALERT_NO_FILAMENTB_SE "Filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_SE "Tryck Ok för att gå till"
#define UI_TEXT_ALERT_NO_FILAMENTD_SE "Byt filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_SE "Finn 3 vred"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_SE "på botten av"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_SE "plattformen och"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_SE "spännn 4 varv."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_SE "Jag kommer"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_SE "flytta extr. till"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_SE "olika positioner"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_SE "för justering."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_SE "Vid varje position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_SE "vi måste"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_SE "justera 2 vred"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_SE "samtidigt."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_SE "Munstycket är på"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_SE "rätt höjd om"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_SE "du kan få in ett blad"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_SE "standard A4-papper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_SE "mellan munstycket"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_SE "och bädden. Ta"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_SE "ett A-4 papper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_SE "för fortsättning."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_SE "Justera främre"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_SE "vred (en) så papper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_SE "bara går emellan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_SE "munstycke och bädd"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_SE "Justera bakre"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_SE "vred (en) så papper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_SE "bara går emellan"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_SE "munstycke och bädd"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_SE "Justera bakre"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_SE "och högra vredet"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_SE "till pappret knappt"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_SE "glider."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_SE "Justera bakre"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_SE "och vänstra vredet"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_SE "till pappret knappt"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_SE "glider."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_SE "Kontrollera igen "
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_SE "att pappret knappt"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_SE "mellan munstycke"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_SE "och bädd."
#define UI_TEXT_X_MIN_SETTING_SE "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_SE "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_SE "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_SE "Övre lucka öpen!"
#define UI_TEXT_TOP_SENSOR_ONOFF_SE "Övre Sensor: %st"
#define UI_TEXT_VERSION_MENU_SE "System Version"
#define UI_TEXT_COOLDOWN_MENU_SE "Nedkylning %B3"
#define UI_TEXT_WAIT_OK_SE "Ok att fortsätta"
#define UI_TEXT_FAILED_SE "Misslyckad"
#define UI_TEXT_PLEASE_WAIT_SE "Vänligen Vänta"
#define UI_TEXT_MANUAL_LEVEL_SE "Manuell nivellering"
#define UI_TEXT_WARNING_SE "Varning!"
#define UI_TEXT_EXTRUDER_COLD_SE "Extruder kall!"
#define UI_TEXT_HEAT_EXTRUDER_SE "Värm extruder ?"
#define UI_TEXT_WRITE_DEBUG_SE "Skriv Felsök"
#define UI_TEXT_POWER_SAVE_MENU_SE "Energispar"
#define UI_TEXT_MAINTENANCE_SE "Underhåll"
#define UI_TEXT_SETTINGS_SE "Inställningar"
#define UI_TEXT_LOAD_UNLOAD_SE "Ladda/Ladda Ur"
#define UI_TEXT_BED_SE "Bädd"
#define UI_TEXT_BED_OFF_SE "Stäng av bädd %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_SE "Lampa AutoAv "
#define UI_TEXT_LIGHT_OFF_AFTER2A_SE "Släck Efter:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_SE "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_SE "Faktisk X okänd !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_SE "Faktisk Y okänd !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_SE "Faktisk Z okänd !"
#define UI_TEXT_MOVING_SE "Flyttar..."
#define UI_TEXT_PREPARING_SE "Förbereder..."
#define UI_TEXT_KEEP_LIGHT_ON_SE "Skriv med /LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_SE "Laddar \005"
#define UI_TEXT_UNLOADING_FILAMENT_SE "Laddar ur \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_SE "Ladda/Ladda Ur \005"
#define UI_TEXT_AUTOLEVEL_SE "Auto nivellera bädd"
#define UI_TEXT_Z_PROBE_FAILED_SE "Z-test misslyckat"
#define UI_TEXT_SAVE_SE "Spara till EEPROM ?"
#define UI_TEXT_ZMIN_SE "zMin : %zm"
#define UI_TEXT_ZPROBING_SE "Testar..."
#define UI_TEXT_ZPOSITION_SE "Gå till position..."
#define UI_TEXT_DO_YOU_SE "Vill du:"
#define UI_TEXT_CLEAN1_SE "Rengöra munstycke"
#define UI_TEXT_CLEAN2_SE "och bädd först ?"
#define UI_TEXT_DISPLAY_MODE_SE "Läge:%Md"
#define UI_TEXT_EASY_MODE_SE "Enkelt"
#define UI_TEXT_ADVANCED_MODE_SE "Avancerat"
#define UI_TEXT_POWER_SAVE_SE "Energispar:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_SE "Emblem lampa:%lb"
#define UI_TEXT_SOUND_ONOF_SE "Ljud: %so"
#define UI_TEXT_YES_SELECTED_SE " [Ja] Nej"
#define UI_TEXT_NO_SELECTED_SE " Ja [Nej]"
#define UI_TEXT_PLEASE_CONFIRM_SE "Vänl. Bekräfta"
#define UI_TEXT_CANCEL_ACTION_SE "Avbryt:"
#define UI_TEXT_CONTINUE_ACTION_SE "Fortsätt"
#define UI_TEXT_CANCELED_SE "Funktion stoppad!"
#define UI_TEXT_CONFIRMED_SE "Funktion konfirmerad!"
#define UI_TEXT_CLEAN_NOZZLE_SE "Rengöra Munstycke"
#define UI_TEXT_CLEANING_NOZZLE_SE "Rengör Munstycke"
#define UI_TEXT_CLEAN_DRIPBOX_1_SE "Vänligen ta"
#define UI_TEXT_CLEAN_DRIPBOX_2_SE "Och Rengör"
#define UI_TEXT_PUSH_FILAMENT_SE "Tryck Filament"
#define UI_TEXT_WAIT_FILAMENT_SE "Tryck Ok för start"
#define UI_TEXT_LOAD_FAILSAFE2_SE "efter Laddning ?"
#define UI_TEXT_LOAD_FAILSAFE_SE "Ladda Felsäkert"
#define UI_TEXT_HEATING_SE "Värmer..."
#define UI_TEXT_WAIT_FOR_OK_SE "Tryck Ok för avslut"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_SE "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_SE "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_SE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_SE "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_SE "Nivellering Matrix"
#if HAVE_HEATED_BED
///Davinci Specifika,Sidor 1-2-3,dom är olika beroende på om du har 1 eller 2 extruders, och om du är i Enkelt eller Avancerat Läge
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_SE "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_SE "Z:%x2"
#define UI_TEXT_P1_L3_SE "Mul:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_SE "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_SE "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_SE "Z:%x2"
#else
#define UI_TEXT_P1_L1_SE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_SE "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_SE "Z:%x2"
#define UI_TEXT_P1_L1_EASY_SE "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_SE "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_SE "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_SE "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_SE "Z:%x2"
#define UI_TEXT_P1_L3_SE "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_SE "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_SE "Z:%x2"
#define UI_TEXT_P1_L3_EASY_SE "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_SE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_SE "Z:%x2"
#define UI_TEXT_P1_L3_SE "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_SE "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_SE "Z:%x2"
#define UI_TEXT_P1_L3_EASY_SE "Buffer:%oB"
#endif
#endif
#define UI_TEXT_DBG_ENDSTOP_SE "EndStop:%dp"
#define UI_TEXT_MENU_SCANNER_SE "Scanner"
#define UI_TEXT_PREPARE_SCANNER_SE "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_SE "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_SE "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_SE "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_SE "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_SE "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_SE "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_SE "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_SE "Zmin evaluation"
// *************** French translation ****************
#define UI_TEXT_ON_FR "Oui"
#define UI_TEXT_OFF_FR "Non"
#define UI_TEXT_NA_FR "N/A" // Output for not available
#define UI_TEXT_YES_FR "Oui"
#define UI_TEXT_NO_FR "Non"
#define UI_TEXT_PRINT_POS_FR "Impression"
#define UI_TEXT_PRINTING_FR "Impression"
#define UI_TEXT_IDLE_FR "Au repos"
#define UI_TEXT_NOSDCARD_FR "Pas de carte SD"
#define UI_TEXT_ERROR_FR "**** ERREUR ****"
#define UI_TEXT_BACK_FR "Retour \001"
#define UI_TEXT_QUICK_SETTINGS_FR "Reglages rapides"
#define UI_TEXT_ERRORMSG_FR "%oe"
#define UI_TEXT_CONFIGURATION_FR "Configuration"
#define UI_TEXT_POSITION_FR "Position"
#define UI_TEXT_EXTRUDER_FR "Extrudeur"
#define UI_TEXT_SD_CARD_FR "Carte SD"
#define UI_TEXT_DEBUGGING_FR "Deboguer"
#define UI_TEXT_HOME_DELTA_FR "Init. orig. Delta"
#define UI_TEXT_HOME_ALL_FR "Initialise axes"
#define UI_TEXT_HOME_X_FR "Initialise X"
#define UI_TEXT_HOME_Y_FR "Initialise Y"
#define UI_TEXT_HOME_Z_FR "Initialise Z"
#define UI_TEXT_PREHEAT_PLA_FR "Prechauf. PLA %B1"
#define UI_TEXT_PREHEAT_ABS_FR "Prechauf. ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_FR "Eclairage : %lo"
#define UI_TEXT_COOLDOWN_FR "Refroidir"
#define UI_TEXT_SET_TO_ORIGIN_FR "R.A.Z. origine"
#define UI_TEXT_DISABLE_STEPPER_FR "Arret moteurs"
#define UI_TEXT_X_POSITION_FR "Position X"
#define UI_TEXT_X_POS_FAST_FR "Pos. Rapide X"
#define UI_TEXT_Y_POSITION_FR "Position Y"
#define UI_TEXT_Y_POS_FAST_FR "Pos. Rapide Y"
#define UI_TEXT_Z_POSITION_FR "Position Z"
#define UI_TEXT_Z_POS_FAST_FR "Pos. Rapide Z"
#define UI_TEXT_E_POSITION_FR "Position Extr."
#define UI_TEXT_BED_TEMP_FR "Plat.:%eb/%Eb\002C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_FR "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_FR "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_FR "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_FR "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_FR "Arret Ext %B4"
#else
#define UI_TEXT_EXTR0_OFF_FR "Arret Ext1 %B4"
#endif
#define UI_TEXT_EXTR1_OFF_FR "Arret Ext2 %B5"
#define UI_TEXT_EXTR2_OFF_FR "Arret Ext3 %B6"
#define UI_TEXT_EXTR0_SELECT_FR "Select. Ext1 %X0"
#define UI_TEXT_EXTR1_SELECT_FR "Select. Ext2 %X1"
#define UI_TEXT_EXTR2_SELECT_FR "Select. Ext3 %X2"
#define UI_TEXT_EXTR_ORIGIN_FR "R.A.Z. origine"
#define UI_TEXT_PRINT_X_FR "Imprim. X:%ax"
#define UI_TEXT_PRINT_Y_FR "Imprim. Y:%ay"
#define UI_TEXT_PRINT_Z_FR "Imprim. Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_FR "Imprim.:%az"
#define UI_TEXT_MOVE_X_FR "Deplac. X:%aX"
#define UI_TEXT_MOVE_Y_FR "Deplac. Y:%aY"
#define UI_TEXT_MOVE_Z_FR "Deplac. Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_FR "Deplac.:%aZ"
#define UI_TEXT_JERK_FR "Jerk: %aj"
#define UI_TEXT_ZJERK_FR "Z-Jerk: %aJ"
#define UI_TEXT_ACCELERATION_FR "Acceleration"
#define UI_TEXT_STORE_TO_EEPROM_FR "Enreg. \176 EEPROM"
#define UI_TEXT_LOAD_EEPROM_FR "Charg. \177 EEPROM"
#define UI_TEXT_DBG_ECHO_FR "Echo :%do"
#define UI_TEXT_DBG_INFO_FR "Information:%di"
#define UI_TEXT_DBG_ERROR_FR "Erreur : %de"
#define UI_TEXT_DBG_DRYRUN_FR "Mode test: %dd"
#define UI_TEXT_DBG_ENDSTOP_FR "Findecourse:%dp"
#define UI_TEXT_OPS_OFF_FR "%O0 OPS Off"
#define UI_TEXT_OPS_CLASSIC_FR "%O1 OPS classiq."
#define UI_TEXT_OPS_FAST_FR "%O2 OPS rapide"
#define UI_TEXT_OPS_RETRACT_FR "Retract. :%Or"
#define UI_TEXT_OPS_BACKSLASH_FR "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_FR "Min.dist:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_FR "Deplac. apres:%Oa"
#define UI_TEXT_ANTI_OOZE_FR "Anti Ooze"
#define UI_TEXT_PRINT_FILE_FR "Imprim. fichier"
#define UI_TEXT_PAUSE_PRINT_FR "Pause impress."
#define UI_TEXT_CONTINUE_PRINT_FR "Continuer impress."
#define UI_TEXT_UNMOUNT_CARD_FR "Retirer carte"
#define UI_TEXT_MOUNT_CARD_FR "Inserer carte"
#define UI_TEXT_DELETE_FILE_FR "Supp. fichier"
#define UI_TEXT_FEEDRATE_FR "Vitesse"
#define UI_TEXT_FEED_MAX_X_FR "Max X: %fx"
#define UI_TEXT_FEED_MAX_Y_FR "Max Y: %fy"
#define UI_TEXT_FEED_MAX_Z_FR "Max Z: %fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_FR "Max:%fz"
#define UI_TEXT_FEED_HOME_X_FR "Init. X: %fX"
#define UI_TEXT_FEED_HOME_Y_FR "Init. Y: %fY"
#define UI_TEXT_FEED_HOME_Z_FR "Init. Z: %fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_FR "Init.:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_FR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_FR "Min butee:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_FR "Max butee:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_FR ""
#define UI_TEXT_ACTION_YPOSITION4A_FR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_FR "Min butee:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_FR "Max butee:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_FR ""
#define UI_TEXT_ACTION_ZPOSITION4A_FR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_FR "Min butee:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_FR "Max butee:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_FR ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_FR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_FR "Min butee:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_FR "Max butee:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_FR ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_FR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_FR "Min butee:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_FR "Max butee:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_FR ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_FR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_FR "Min butee:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_FR "Max butee:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_FR ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_FR "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_FR "1 clic = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_FR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_FR "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_FR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_FR "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_FR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_FR "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_FR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_FR "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_FR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_FR "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_FR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_FR "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_FR "Vit. ventil."
#define UI_TEXT_ACTION_FANSPEED_FR "Vit. Ventil.:%Fs%%%"
#define UI_TEXT_FAN_OFF_FR "Arret Ventil."
#define UI_TEXT_FAN_25_FR "Ventil. 25%%%"
#define UI_TEXT_FAN_50_FR "Ventil. 50%%%"
#define UI_TEXT_FAN_75_FR "Ventil. 75%%%"
#define UI_TEXT_FAN_FULL_FR "Ventil. Max"
#define UI_TEXT_STEPPER_INACTIVE_FR "Arret moteurs"
#define UI_TEXT_STEPPER_INACTIVE2A_FR "Arret apres: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_FR "[min] 0=Non"
#define UI_TEXT_POWER_INACTIVE_FR "Arret total"
#define UI_TEXT_POWER_INACTIVE2A_FR "Arret apres: %ip"
#define UI_TEXT_POWER_INACTIVE2B_FR "[min] 0=Non"
#define UI_TEXT_GENERAL_FR "General"
#define UI_TEXT_BAUDRATE_FR "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_FR "Pas/mm: %Se"
#define UI_TEXT_EXTR_START_FEED_FR "Debit min:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_FR "Debit max:%XF"
#define UI_TEXT_EXTR_ACCEL_FR "Accel: %XA"
#define UI_TEXT_EXTR_WATCH_FR "Stab.Temps:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_FR "Avance L.: %Xl"
#define UI_TEXT_EXTR_ADVANCE_K_FR "Avance Q.:%Xa"
#define UI_TEXT_EXTR_MANAGER_FR "Controle:%Xh"
#define UI_TEXT_EXTR_PGAIN_FR "PID P: %Xp"
#define UI_TEXT_EXTR_DEADTIME_FR "T. mort: %Xp"
#define UI_TEXT_EXTR_DMAX_DT_FR "ControlePWM:%XM"
#define UI_TEXT_EXTR_IGAIN_FR "PID I: %Xi"
#define UI_TEXT_EXTR_DGAIN_FR "PID D: %Xd"
#define UI_TEXT_EXTR_DMIN_FR "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_FR "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_FR "PID Max: %XD"
#define UI_TEXT_STRING_HM_BANGBANG_FR " Bang"
#define UI_TEXT_STRING_HM_PID_FR " PID"
#define UI_TEXT_STRING_ACTION_FR "Action:%la"
#define UI_TEXT_HEATING_EXTRUDER_FR "Chauffe extrud.%Ne"
#define UI_TEXT_HEATING_BED_FR "Chauffe plat."
#define UI_TEXT_KILLED_FR "Arretee"
#define UI_TEXT_STEPPER_DISABLED_FR "Moteurs arretes"
#define UI_TEXT_EEPROM_STOREDA_FR "Configuration"
#define UI_TEXT_EEPROM_STOREDB_FR "Enrg. \176 EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_FR "Configuration"
#define UI_TEXT_EEPROM_LOADEDB_FR "Charg. \177 EEPROM"
#define UI_TEXT_UPLOADING_FR "Telechargement.."
#define UI_TEXT_PAGE_BUFFER_FR "Tampon:%oB"
#define UI_TEXT_PAGE_EXTRUDER_FR " E:%ec/%Ec\002C\176%oC"
#define UI_TEXT_PAGE_EXTRUDER1_FR "E1:%e0/%E0\002C\176%o0"
#define UI_TEXT_PAGE_EXTRUDER2_FR "E2:%e1/%E1\002C\176%o1"
#define UI_TEXT_PAGE_EXTRUDER3_FR "E3:%e2/%E2\002C\176%o2"
#define UI_TEXT_PAGE_BED_FR " B:%eb/%Eb\002C\176%ob"
#define UI_TEXT_SPEED_MULTIPLY_FR "Vitesse : %om%%%"
#define UI_TEXT_FLOW_MULTIPLY_FR "Debit : %of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_FR "Montrer mesure"
#define UI_TEXT_RESET_MEASUREMENT_FR "R.A.Z mesure"
#define UI_TEXT_SET_MEASURED_ORIGIN_FR "Regler Z=0"
#define UI_TEXT_ZCALIB_FR "Z Calib."
#define UI_TEXT_SET_P1_FR "Regler P1"
#define UI_TEXT_SET_P2_FR "Regler P2"
#define UI_TEXT_SET_P3_FR "Regler P3"
#define UI_TEXT_CALCULATE_LEVELING_FR "Calibration"
#define UI_TEXT_LEVEL_FR "Niveau delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_FR "Att.temp:%XT\002C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_FR "Att. Units:%XUmm"
#define UI_TEXT_SD_REMOVED_FR "Carte SD retiree"
#define UI_TEXT_SD_INSERTED_FR "Carte SD inseree"
#define UI_TEXT_PRINTER_READY_FR "Imprimante prete"
#define UI_TEXT_PRINTTIME_DAYS_FR " jours "
#define UI_TEXT_PRINTTIME_HOURS_FR ":"
#define UI_TEXT_PRINTTIME_MINUTES_FR ""
#define UI_TEXT_PRINT_TIME_FR "Temps impression"
#define UI_TEXT_PRINT_FILAMENT_FR "Filament imprime"
#define UI_TEXT_PRINTED_FR "Imprime"
#define UI_TEXT_POWER_FR "Alimentation"
#define UI_TEXT_STRING_HM_DEADTIME_FR " PWM"
#define UI_TEXT_STRING_HM_SLOWBANG_FR " TOR"
#define UI_TEXT_STOP_PRINT_FR "Arret impress."
#define UI_TEXT_Z_BABYSTEPPING_FR "Z PaP. :%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_FR "Changement filament"
#define UI_TEXT_WIZ_CH_FILAMENT1_FR "Changement filament"
#define UI_TEXT_WIZ_CH_FILAMENT2_FR "Tournez deplacer"
#define UI_TEXT_WIZ_CH_FILAMENT3_FR "Filament haut/bas"
#define UI_TEXT_CLICK_DONE_FR "Continuer avec Clic"
#define UI_TEXT_AUTOLEVEL_ONOFF_FR "Calib. Auto:%ll"
#define UI_TEXT_SERVOPOS_FR "Pos. Servo: %oS"
#define UI_TEXT_IGNORE_M106_FR "Ignorer M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_FR "Cliquez pour"
#define UI_TEXT_WIZ_REHEAT2_FR "chauffer extrud."
#define UI_TEXT_WIZ_WAITTEMP1_FR "Attendez temp."
#define UI_TEXT_WIZ_WAITTEMP2_FR "desirees ..."
#define UI_TEXT_EXTRUDER_JAM_FR "Ext. bloque"
#define UI_TEXT_STANDBY_FR "Attente"
#define UI_TEXT_BED_COATING_FR "Revetement"
#define UI_TEXT_BED_COATING_SET1_FR "Revetement :"
#define UI_TEXT_BED_COATING_SET2_FR ""
#define UI_TEXT_NOCOATING_FR "Aucun"
#define UI_TEXT_BUILDTAK_FR "BuildTak"
#define UI_TEXT_KAPTON_FR "Kapton"
#define UI_TEXT_BLUETAPE_FR "Blue Tape"
#define UI_TEXT_PETTAPE_FR "Ruban vert PET"
#define UI_TEXT_GLUESTICK_FR "Baton de Colle"
#define UI_TEXT_CUSTOM_FR "Special"
#define UI_TEXT_COATING_CUSTOM_FR "Special:%BCmm"
#define UI_TEXT_LANGUAGE_FR "Langue"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_FR "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_FR "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_FR "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_FR "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_FR " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_FR "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_FR "Copies: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_FR "Debit:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_FR "Vitesse: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_FR "Tampon: %oB"
#define UI_TEXT_MAINPAGE6_6_FR "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_FR cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_FR "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_FR "Z:%x2 Debit: %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_FR "Vitesse: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_FR "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_FR "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_FR "%Uf m"
#define UI_TEXT_METER_PRINTED_FR "%Uf m " UI_TEXT_PRINTED_FR
#define UI_TEXT_STATUS_FR "%os"
#define UI_TEXT_EMPTY_FR ""
#define UI_TEXT_TEMP_SET_FR cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_FR cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_FR " %BCmm"
#define UI_TEXT_EXTR3_TEMP_FR "Temp. 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_FR "Temp. 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_FR "Temp. 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_FR "Extr. 4 eteint"
#define UI_TEXT_EXTR4_OFF_FR "Extr. 5 eteint"
#define UI_TEXT_EXTR5_OFF_FR "Extr. 6 eteint"
#define UI_TEXT_EXTR3_SELECT_FR "%X3 Select. Extr. 4"
#define UI_TEXT_EXTR4_SELECT_FR "%X4 Select. Extr. 5"
#define UI_TEXT_EXTR5_SELECT_FR "%X5 Select. Extr. 6"
#define UI_TEXT_DITTO_0_FR "%D0 Aucune copie"
#define UI_TEXT_DITTO_1_FR "%D1 1 Copie"
#define UI_TEXT_DITTO_2_FR "%D2 2 Copies"
#define UI_TEXT_DITTO_3_FR "%D3 3 Copies"
#define UI_TEXT_ZPROBE_HEIGHT_FR "Sonde Z:%zh"
#define UI_TEXT_OFFSETS_FR "Decalage Imp."
#define UI_TEXT_X_OFFSET_FR "Decal. X:%T0mm"
#define UI_TEXT_Y_OFFSET_FR "Decal. Y:%T1mm"
#define UI_TEXT_Z_OFFSET_FR "Decal.Z:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_FR "Inser. Filament"
#define UI_TEXT_UNLOAD_FILAMENT_FR "Retir. Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_FR "Detect.fil: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_FR "Nettoyage reser"
#define UI_TEXT_CLEAN_DRIPBOX_FR "Nettoyage reser"
#define UI_TEXT_CLEAN_DRIPBOX_3_FR "le reservoir"
#define UI_TEXT_EXTR_XOFF_FR "Deca.X:%Xx"
#define UI_TEXT_EXTR_YOFF_FR "Deca.Y:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_FR "Detect.fil: %sf"
#define UI_TEXT_CLEAN_DRIPBOX_FR "Nettoyage reser"
#define UI_TEXT_CLEANING_DRIPBOX_FR "Nettoyage reser"
#define UI_TEXT_CLEAN_DRIPBOX_3_FR "les reservoirs"
#define UI_TEXT_EXTR_XOFF_FR "Decal. X:%Xx"
#define UI_TEXT_EXTR_YOFF_FR "Decal. Y:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_FR "Inserer \005droit "
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_FR "Retirer \005droit "
#define UI_TEXT_LOAD_LEFT_FILAMENT_FR "Inserer \005gauche"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_FR "Retirer \005gauche"
#define UI_TEXT_FEED_LOADING_FILAMENT_FR "Inserer F:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_FR "Retirer F:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_FR "Dist.inser: %fd"
#define UI_TEXT_BED_DOWN_FR "Plateau en bas"
#define UI_TEXT_WIFI_ONOFF_FR "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_FR "Recommencer ?"
#define UI_TEXT_X_LENGTH_FR "Dist X: %Lxmm"
#define UI_TEXT_Y_LENGTH_FR "Dist Y: %Lymm"
#define UI_TEXT_Z_LENGTH_FR "Dist Z: %Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_FR "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_FR "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_FR "T\002PlatABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_FR "T\002PlatPLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_FR "L'extrudeur%Ne n'a"
#define UI_TEXT_ALERT_NO_FILAMENTB_FR "pas de filament!"
#define UI_TEXT_ALERT_NO_FILAMENTC_FR "Appuyez OK pour"
#define UI_TEXT_ALERT_NO_FILAMENTD_FR "charger filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_FR "Tournez 4X les"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_FR "3 ecrous de"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_FR "nivellement"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_FR "sous le lit."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_FR "Je vais deplacer"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_FR "l'extrudeur sur"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_FR "3 positions pour"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_FR "les reglages"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_FR "Nous allons sur"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_FR "chaque positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_FR "regler 2 ecrous"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_FR "en meme temps."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_FR "La buse est a la"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_FR "bonne hauteur si"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_FR "une feuille peut"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_FR "glisser"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_FR "entre la buse et"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_FR "le plateau."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_FR "Prenez une"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_FR "feuille."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_FR "Ajustez les"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_FR "ecrous avants"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_FR "pour que le"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_FR "papier glisse."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_FR "Ajustez les"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_FR "ecrous arrieres"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_FR "pour que le"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_FR "papier glisse."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_FR "Ajustez les"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_FR "ecrous de droite"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_FR "pour que le"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_FR "papier glisse."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_FR "Ajustez les"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_FR "ecrous de gauche"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_FR "pour que le"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_FR "papier glisse."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_FR "Le papier doit"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_FR "glisser entre"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_FR "la buse et"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_FR "le plateau."
#define UI_TEXT_X_MIN_SETTING_FR "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_FR "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_FR "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_FR "Capot ouvert!"
#define UI_TEXT_TOP_SENSOR_ONOFF_FR "Capt.capot: %st"
#define UI_TEXT_VERSION_MENU_FR "Version systeme"
#define UI_TEXT_COOLDOWN_MENU_FR "Arret chauffe %B3"
#define UI_TEXT_WAIT_OK_FR "Ok continuer"
#define UI_TEXT_FAILED_FR "Echoue"
#define UI_TEXT_PLEASE_WAIT_FR "Attendre..."
#define UI_TEXT_MANUAL_LEVEL_FR "Calib. Manuelle"
#define UI_TEXT_WARNING_FR "Attention!!!"
#define UI_TEXT_EXTRUDER_COLD_FR "E%Ne trop froid!"
#define UI_TEXT_HEAT_EXTRUDER_FR "Chauffer extru.?"
#define UI_TEXT_WRITE_DEBUG_FR "Ecrire debug"
#define UI_TEXT_POWER_SAVE_MENU_FR "Mode eco"
#define UI_TEXT_MAINTENANCE_FR "Maintenance"
#define UI_TEXT_SETTINGS_FR "Parametres"
#define UI_TEXT_LOAD_UNLOAD_FR "Insere/Retire"
#define UI_TEXT_BED_FR "Plateau"
#define UI_TEXT_BED_OFF_FR "Plat. eteint %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_FR "LED eteint "
#define UI_TEXT_LIGHT_OFF_AFTER2A_FR "Arret apres:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_FR "[min] 0=Non"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_FR "Pos X inconnue !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_FR "Pos Y inconnue !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_FR "Pos Z inconnue !"
#define UI_TEXT_MOVING_FR "Deplacement..."
#define UI_TEXT_PREPARING_FR "Preparation..."
#define UI_TEXT_KEEP_LIGHT_ON_FR "LED Impres.:%lk"
#define UI_TEXT_LOADING_FILAMENT_FR "Insere fil. \005"
#define UI_TEXT_UNLOADING_FILAMENT_FR "Retire fil. \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_FR "Insere/Retire"
#define UI_TEXT_AUTOLEVEL_FR "Auto calib."
#define UI_TEXT_Z_PROBE_FAILED_FR "Echec calibr."
#define UI_TEXT_SAVE_FR "Enr. EEPROM ?"
#define UI_TEXT_ZMIN_FR "zMin : %zm"
#define UI_TEXT_ZPROBING_FR "Calibration..."
#define UI_TEXT_ZPOSITION_FR "En mouvement..."
#define UI_TEXT_DO_YOU_FR "Voulez-vous:"
#define UI_TEXT_CLEAN1_FR "Nettoyer la buse"
#define UI_TEXT_CLEAN2_FR "et les contacts?"
#define UI_TEXT_DISPLAY_MODE_FR "Mode:%Md"
#define UI_TEXT_EASY_MODE_FR " Basique"
#define UI_TEXT_ADVANCED_MODE_FR " Expert"
#define UI_TEXT_POWER_SAVE_FR "Mode Eco: %Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_FR "Badge :%lb"
#define UI_TEXT_SOUND_ONOF_FR "Son: %so"
#define UI_TEXT_YES_SELECTED_FR " [Oui] Non"
#define UI_TEXT_NO_SELECTED_FR " Oui [Non]"
#define UI_TEXT_PLEASE_CONFIRM_FR "Confimer SVP"
#define UI_TEXT_CANCEL_ACTION_FR "Annuler:"
#define UI_TEXT_CONTINUE_ACTION_FR "Continuer"
#define UI_TEXT_CANCELED_FR "Action annulee!"
#define UI_TEXT_CONFIRMED_FR "Action confirmee!"
#define UI_TEXT_CLEAN_NOZZLE_FR "Nettoyage buse"
#define UI_TEXT_CLEANING_NOZZLE_FR "Nettoyage buse"
#define UI_TEXT_CLEAN_DRIPBOX_1_FR "Vous pouvez"
#define UI_TEXT_CLEAN_DRIPBOX_2_FR "nettoyer"
#define UI_TEXT_PUSH_FILAMENT_FR "Charger filament"
#define UI_TEXT_WAIT_FILAMENT_FR "Ok pour demarrer"
#define UI_TEXT_LOAD_FAILSAFE2_FR "Apres chargement"
#define UI_TEXT_LOAD_FAILSAFE_FR "R.A.Z. EEPROM "
#define UI_TEXT_HEATING_FR "Chauffage..."
#define UI_TEXT_WAIT_FOR_OK_FR "OK pour quitter"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_FR "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_FR "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_FR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_FR "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_FR "Calibration data"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_FR "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_FR "Z:%x2"
#define UI_TEXT_P1_L3_FR "Vit:%om%%%Tmp:%oB"
#define UI_TEXT_P1_L1_EASY_FR "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_FR "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_FR "Z:%x2"
#else
#define UI_TEXT_P1_L1_FR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_FR "\007%eB/%EbVit:%om%%%"
#define UI_TEXT_P1_L3_FR "Z:%x2"
#define UI_TEXT_P1_L1_EASY_FR "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_FR "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_FR "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_FR "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_FR "Z:%x2"
#define UI_TEXT_P1_L3_FR "Tampon:%oB"
#define UI_TEXT_P1_L1_EASY_FR "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_FR "Z:%x2"
#define UI_TEXT_P1_L3_EASY_FR "Tampon:%oB"
#else
#define UI_TEXT_P1_L1_FR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_FR "Z:%x2"
#define UI_TEXT_P1_L3_FR "Tampon:%oB"
#define UI_TEXT_P1_L1_EASY_FR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_FR "Z:%x2"
#define UI_TEXT_P1_L3_EASY_FR "Tampon:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_FR "Numeriser"
#define UI_TEXT_PREPARE_SCANNER_FR "Prepare table"
#define UI_TEXT_LASER1_ONOFF_FR "Laser droit:%PA"
#define UI_TEXT_LASER2_ONOFF_FR "Lasergauche:%PB"
#define UI_TEXT_LED1_ONOFF_FR "LED droite:%P1"
#define UI_TEXT_LED2_ONOFF_FR "LED gauche:%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_FR "Vitesse :%PS"
#define UI_TEXT_ROTATION_TABLE_FR "Rotation +/-"
#define UI_TEXT_RELEASE_TABLE_FR "Liberer table"
#define UI_TEXT_Z_MIN_CALCULATION_FR "Calcul de Zmin"
// *************** Czech translation ****************
// *************** By Majkl ****************
// version: 2014/08/27
#define UI_TEXT_ON_CZ "Zap"
#define UI_TEXT_OFF_CZ "Vyp"
#define UI_TEXT_NA_CZ "neni" // Output for not available
#define UI_TEXT_YES_CZ "Ano"
#define UI_TEXT_NO_CZ "Ne"
#define UI_TEXT_PRINT_POS_CZ "Tisknu..."
#define UI_TEXT_PRINTING_CZ "Tisknu"
#define UI_TEXT_IDLE_CZ "V klidu"
#define UI_TEXT_NOSDCARD_CZ "Neni SD karta"
#define UI_TEXT_ERROR_CZ "**** CHYBA ****"
#define UI_TEXT_BACK_CZ "Zpet \001"
#define UI_TEXT_QUICK_SETTINGS_CZ "Zakladni nastaveni"
#define UI_TEXT_ERRORMSG_CZ "%oe"
#define UI_TEXT_CONFIGURATION_CZ "Nastaveni"
#define UI_TEXT_POSITION_CZ "Pozice"
#define UI_TEXT_EXTRUDER_CZ "Extruder"
#define UI_TEXT_SD_CARD_CZ "SD karta"
#define UI_TEXT_DEBUGGING_CZ "Debug"
#define UI_TEXT_HOME_DELTA_CZ "Home delta"
#define UI_TEXT_HOME_ALL_CZ "Home vsech"
#define UI_TEXT_HOME_X_CZ "Home X"
#define UI_TEXT_HOME_Y_CZ "Home Y"
#define UI_TEXT_HOME_Z_CZ "Home Z"
#define UI_TEXT_PREHEAT_PLA_CZ "Ohrat pro PLA %B1"
#define UI_TEXT_PREHEAT_ABS_CZ "Ohrat pro ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_CZ "Svetla:%lo"
#define UI_TEXT_COOLDOWN_CZ "Zchladit"
#define UI_TEXT_SET_TO_ORIGIN_CZ "Nastavit pocatek"
#define UI_TEXT_DISABLE_STEPPER_CZ "Vypnout motory"
#define UI_TEXT_X_POSITION_CZ "X pozice"
#define UI_TEXT_X_POS_FAST_CZ "X rychle"
#define UI_TEXT_Y_POSITION_CZ "Y pozice"
#define UI_TEXT_Y_POS_FAST_CZ "Y rychle"
#define UI_TEXT_Z_POSITION_CZ "Z pozice"
#define UI_TEXT_Z_POS_FAST_CZ "Z rychle"
#define UI_TEXT_E_POSITION_CZ "Pozice extruderu"
#define UI_TEXT_BED_TEMP_CZ "Teplota desky: %eb/%Eb\002C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_CZ "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_CZ "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_CZ "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_CZ "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_CZ "Extr. vyp.%B4"
#else
#define UI_TEXT_EXTR0_OFF_CZ "Extruder 1 vyp.%B4"
#endif
#define UI_TEXT_EXTR1_OFF_CZ "Extruder 2 vyp.%B5"
#define UI_TEXT_EXTR2_OFF_CZ "Extruder 3 vyp.%B6"
#define UI_TEXT_EXTR0_SELECT_CZ "%X0 Zvolit Extr. 1"
#define UI_TEXT_EXTR1_SELECT_CZ "%X1 Zvolit Extr. 2"
#define UI_TEXT_EXTR2_SELECT_CZ "%X1 Zvolit Extr. 3"
#define UI_TEXT_EXTR_ORIGIN_CZ "Nastavit pocatek"
#define UI_TEXT_PRINT_X_CZ "Tisk X:%ax"
#define UI_TEXT_PRINT_Y_CZ "Tisk Y:%ay"
#define UI_TEXT_PRINT_Z_CZ "Tisk Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_CZ "Tisk:%az"
#define UI_TEXT_MOVE_X_CZ "Posun X:%aX"
#define UI_TEXT_MOVE_Y_CZ "Posun Y:%aY"
#define UI_TEXT_MOVE_Z_CZ "Posun Z:%aZ"
#define UI_TEXT_MOVE_Z_DELTA_CZ "Posun:%aZ"
#define UI_TEXT_JERK_CZ "Jerk:%aj"
#define UI_TEXT_ZJERK_CZ "Z-Jerk:%aJ"
#define UI_TEXT_ACCELERATION_CZ "Akcelerace"
#define UI_TEXT_STORE_TO_EEPROM_CZ "Ulozit do EEPROM"
#define UI_TEXT_LOAD_EEPROM_CZ "Nahrat z EEPROM"
#define UI_TEXT_DBG_ECHO_CZ "Echo :%do"
#define UI_TEXT_DBG_INFO_CZ "Info :%di"
#define UI_TEXT_DBG_ERROR_CZ "Chyby :%de"
#define UI_TEXT_DBG_DRYRUN_CZ "Beh nanecisto:%dd"
#define UI_TEXT_DBG_ENDSTOP_CZ "EndStop:%dp"
#define UI_TEXT_OPS_OFF_CZ "%O0 OPS Vypnuto"
#define UI_TEXT_OPS_CLASSIC_CZ "%O1 OPS Klasicke"
#define UI_TEXT_OPS_FAST_CZ "%O2 OPS Rychle"
#define UI_TEXT_OPS_RETRACT_CZ "Retrakce :%Or"
#define UI_TEXT_OPS_BACKSLASH_CZ "Vule. :%Ob"
#define UI_TEXT_OPS_MINDIST_CZ "Min.vzd,:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_CZ "Posunuti po:%Oa"
#define UI_TEXT_ANTI_OOZE_CZ "Proti kapani"
#define UI_TEXT_PRINT_FILE_CZ "Tisknout soubor"
#define UI_TEXT_PAUSE_PRINT_CZ "Pozastavit tisk"
#define UI_TEXT_CONTINUE_PRINT_CZ "Pokracovani tisku"
#define UI_TEXT_UNMOUNT_CARD_CZ "Odpojit kartu"
#define UI_TEXT_MOUNT_CARD_CZ "Pripojit kartu"
#define UI_TEXT_DELETE_FILE_CZ "Smazat soubor"
#define UI_TEXT_FEEDRATE_CZ "Rychlost"
#define UI_TEXT_FEED_MAX_X_CZ "Max X:%fx"
#define UI_TEXT_FEED_MAX_Y_CZ "Max Y:%fy"
#define UI_TEXT_FEED_MAX_Z_CZ "Max Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_CZ "Max:%fz"
#define UI_TEXT_FEED_HOME_X_CZ "Home X:%fX"
#define UI_TEXT_FEED_HOME_Y_CZ "Home Y:%fY"
#define UI_TEXT_FEED_HOME_Z_CZ "Home Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_CZ "Home:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_CZ "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_CZ "Min koncak:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_CZ "Max koncak:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_CZ ""
#define UI_TEXT_ACTION_YPOSITION4A_CZ "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_CZ "Min koncak:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_CZ "Max koncak:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_CZ ""
#define UI_TEXT_ACTION_ZPOSITION4A_CZ "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_CZ "Min koncak:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_CZ "Max koncak:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_CZ ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_CZ "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_CZ "Min koncak:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_CZ "Max koncak:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_CZ ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_CZ "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_CZ "Min koncak:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_CZ "Max koncak:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_CZ ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_CZ "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_CZ "Min koncak:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_CZ "Max koncak:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_CZ ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_CZ "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_CZ "1 kliknuti = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_CZ "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_CZ "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_CZ "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_CZ "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_CZ "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_CZ "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_CZ "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_CZ "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_CZ "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_CZ "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_CZ "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_CZ "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_CZ "Rychlost vetraku"
#define UI_TEXT_ACTION_FANSPEED_CZ "Aktualni rychlost:%Fs%%%"
#define UI_TEXT_FAN_OFF_CZ "Vypnout"
#define UI_TEXT_FAN_25_CZ "Vetrak na 25%%%"
#define UI_TEXT_FAN_50_CZ "Vetrak na 50%%%"
#define UI_TEXT_FAN_75_CZ "Vetrak na 75%%%"
#define UI_TEXT_FAN_FULL_CZ "Vetrak na plno"
#define UI_TEXT_STEPPER_INACTIVE_CZ "Neaktivni motory"
#define UI_TEXT_STEPPER_INACTIVE2A_CZ "Vypnout po :%i m"
#define UI_TEXT_STEPPER_INACTIVE2B_CZ "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_CZ "Max. neaktivni"
#define UI_TEXT_POWER_INACTIVE2A_CZ "Vypnout po: %i m"
#define UI_TEXT_POWER_INACTIVE2B_CZ "[min] 0=Off"
#define UI_TEXT_GENERAL_CZ "Zakladni"
#define UI_TEXT_BAUDRATE_CZ "Rychlost:%oc"
#define UI_TEXT_EXTR_STEPS_CZ "kroku/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_CZ "Start FR:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_CZ "Max FR:%XF"
#define UI_TEXT_EXTR_ACCEL_CZ "Zrychl.:%XA"
#define UI_TEXT_EXTR_WATCH_CZ "Stab.cas:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_CZ "Rozsir. lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_CZ "Rozsir. quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_CZ "Control:%Xh"
#define UI_TEXT_EXTR_PGAIN_CZ "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_CZ "Mrtva doba:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_CZ "Ovladani PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_CZ "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_CZ "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_CZ "Drive Min:%Xm"
#define UI_TEXT_EXTR_DMAX_CZ "Drive Max:%XM"
#define UI_TEXT_EXTR_PMAX_CZ "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_CZ "BangBang"
#define UI_TEXT_STRING_HM_PID_CZ "PID"
#define UI_TEXT_STRING_ACTION_CZ "Akce:%la"
#define UI_TEXT_HEATING_EXTRUDER_CZ "Ohrivani extruderu%Ne"
#define UI_TEXT_HEATING_BED_CZ "Ohrivani desky"
#define UI_TEXT_KILLED_CZ "Zastaveno"
#define UI_TEXT_STEPPER_DISABLED_CZ "Motor vypnut"
#define UI_TEXT_EEPROM_STOREDA_CZ "Konfigurace"
#define UI_TEXT_EEPROM_STOREDB_CZ "Ulozena v EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_CZ "Konfigurace"
#define UI_TEXT_EEPROM_LOADEDB_CZ "Nactena z EEPROM"
#define UI_TEXT_UPLOADING_CZ "Nahravam..."
#define UI_TEXT_PAGE_BUFFER_CZ "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_CZ " E:%ec/%Ec\002C\176%oC"
#define UI_TEXT_PAGE_EXTRUDER1_CZ "E1:%e0/%E0\002C\176%o0"
#define UI_TEXT_PAGE_EXTRUDER2_CZ "E2:%e1/%E1\002C\176%o1"
#define UI_TEXT_PAGE_EXTRUDER3_CZ "E3:%e2/%E2\002C\176%o2"
#define UI_TEXT_PAGE_BED_CZ " B:%eb/%Eb\002C\176%ob"
#define UI_TEXT_SPEED_MULTIPLY_CZ "Rychlost:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_CZ "Flow nasobit:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_CZ "Ukazat merení"
#define UI_TEXT_RESET_MEASUREMENT_CZ "Obnovit mereni"
#define UI_TEXT_SET_MEASURED_ORIGIN_CZ "Set Z=0"
#define UI_TEXT_ZCALIB_CZ "Z kalib."
#define UI_TEXT_SET_P1_CZ "Set P1"
#define UI_TEXT_SET_P2_CZ "Set P2"
#define UI_TEXT_SET_P3_CZ "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_CZ "Vypocitat leveling"
#define UI_TEXT_LEVEL_CZ "Level delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_CZ "Tepl. cekani%XT\002C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_CZ "Jedn. cekani:%XUmm"
#define UI_TEXT_SD_REMOVED_CZ "SD karta vyjmuta."
#define UI_TEXT_SD_INSERTED_CZ "Vlozena SD karta"
#define UI_TEXT_PRINTER_READY_CZ "Tiskarna OK"
#define UI_TEXT_PRINTTIME_DAYS_CZ " dnu "
#define UI_TEXT_PRINTTIME_HOURS_CZ ":"
#define UI_TEXT_PRINTTIME_MINUTES_CZ ""
#define UI_TEXT_PRINT_TIME_CZ "Cas tisku"
#define UI_TEXT_PRINT_FILAMENT_CZ "Filament tisteny"
#define UI_TEXT_PRINTED_CZ "Protisknuto"
#define UI_TEXT_POWER_CZ "Zapnout ATX zdroj"
#define UI_TEXT_STRING_HM_DEADTIME_CZ "Dead Time"
#define UI_TEXT_STRING_HM_SLOWBANG_CZ "SlowBang"
#define UI_TEXT_STOP_PRINT_CZ "Zastavit tisk"
#define UI_TEXT_Z_BABYSTEPPING_CZ "Z babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_CZ "Zmena filament"
#define UI_TEXT_WIZ_CH_FILAMENT1_CZ "Zmena filament"
#define UI_TEXT_WIZ_CH_FILAMENT2_CZ "Otocit se pohybovat"
#define UI_TEXT_WIZ_CH_FILAMENT3_CZ "vlaken nahoru/dolu"
#define UI_TEXT_CLICK_DONE_CZ "Pokr. s cvaknutim"
#define UI_TEXT_AUTOLEVEL_ONOFF_CZ "Autolevel: %ll"
#define UI_TEXT_SERVOPOS_CZ "Servo pozice: %oS"
#define UI_TEXT_IGNORE_M106_CZ "Ignorovat M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_CZ "Klikněte ohrat"
#define UI_TEXT_WIZ_REHEAT2_CZ "extruders."
#define UI_TEXT_WIZ_WAITTEMP1_CZ "Pockejte na cilove"
#define UI_TEXT_WIZ_WAITTEMP2_CZ "teploty ..."
#define UI_TEXT_EXTRUDER_JAM_CZ "Extruder jam"
#define UI_TEXT_STANDBY_CZ "Standby"
#define UI_TEXT_BED_COATING_CZ "Postel nater"
#define UI_TEXT_BED_COATING_SET1_CZ "Postel nater:"
#define UI_TEXT_BED_COATING_SET2_CZ ""
#define UI_TEXT_NOCOATING_CZ "No nater"
#define UI_TEXT_BUILDTAK_CZ "BuildTak"
#define UI_TEXT_KAPTON_CZ "Kapton"
#define UI_TEXT_BLUETAPE_CZ "Modra mask. paska"
#define UI_TEXT_PETTAPE_CZ "Zelena PET paska"
#define UI_TEXT_GLUESTICK_CZ "Lepici tycinka"
#define UI_TEXT_CUSTOM_CZ "Vlastni"
#define UI_TEXT_COATING_CUSTOM_CZ "Vlastni:%BCmm"
#define UI_TEXT_LANGUAGE_CZ "Jazyk"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_CZ "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_CZ "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_CZ "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_CZ "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_CZ " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_CZ "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_CZ "Kopii: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_CZ "Flow:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_CZ "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_CZ "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_CZ "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_CZ cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_CZ "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_CZ "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_CZ "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_CZ "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_CZ "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_CZ "%Uf m"
#define UI_TEXT_METER_PRINTED_CZ "%Uf m " UI_TEXT_PRINTED_CZ
#define UI_TEXT_STATUS_CZ "%os"
#define UI_TEXT_EMPTY_CZ ""
#define UI_TEXT_TEMP_SET_CZ cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_CZ cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_CZ " %BCmm"
#define UI_TEXT_EXTR3_TEMP_CZ "Teplota 4:%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_CZ "Teplota 5:%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_CZ "Teplota 6:%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_CZ "Extruder 4 vyp."
#define UI_TEXT_EXTR4_OFF_CZ "Extruder 5 vyp."
#define UI_TEXT_EXTR5_OFF_CZ "Extruder 6 vyp."
#define UI_TEXT_EXTR3_SELECT_CZ "%X3 Zvolit Extr. 4"
#define UI_TEXT_EXTR4_SELECT_CZ "%X4 Zvolit Extr. 5"
#define UI_TEXT_EXTR5_SELECT_CZ "%X5 Zvolit Extr. 6"
#define UI_TEXT_DITTO_0_CZ "%D0 Zadne Kopie"
#define UI_TEXT_DITTO_1_CZ "%D1 1 Kopie"
#define UI_TEXT_DITTO_2_CZ "%D2 2 Kopii"
#define UI_TEXT_DITTO_3_CZ "%D3 3 Kopii"
#define UI_TEXT_ZPROBE_HEIGHT_CZ "Vyska z-test:%zh"
#define UI_TEXT_OFFSETS_CZ "Set print offsets"
#define UI_TEXT_X_OFFSET_CZ "Set X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_CZ "Set Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_CZ "Set Z offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_CZ "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_CZ "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_CZ "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_CZ "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_CZ "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_CZ "Dripbox"
#define UI_TEXT_EXTR_XOFF_CZ "Xoffset:%Xx"
#define UI_TEXT_EXTR_YOFF_CZ "Yoffset:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_CZ "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_CZ "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_CZ "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_CZ "Dripboxes"
#define UI_TEXT_EXTR_XOFF_CZ "Xoffst:%Xx"
#define UI_TEXT_EXTR_YOFF_CZ "Yoffst:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_CZ "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_CZ "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_CZ "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_CZ "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_CZ "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_CZ "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_CZ "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_CZ "Bed Down"
#define UI_TEXT_WIFI_ONOFF_CZ "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_CZ "Do it again ?"
#define UI_TEXT_X_LENGTH_CZ "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_CZ "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_CZ "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_CZ "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_CZ "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_CZ "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_CZ "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_CZ "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_CZ "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_CZ "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_CZ "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_CZ "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_CZ "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_CZ "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_CZ "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_CZ "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_CZ "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_CZ "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_CZ "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_CZ "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_CZ "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_CZ "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_CZ "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_CZ "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_CZ "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_CZ "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_CZ "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_CZ "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_CZ "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_CZ "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_CZ "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_CZ "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_CZ "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_CZ "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_CZ "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_CZ "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_CZ "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_CZ "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_CZ "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_CZ "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_CZ "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_CZ "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_CZ "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_CZ "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_CZ "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_CZ "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_CZ "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_CZ "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_CZ "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_CZ "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_CZ "and plate."
#define UI_TEXT_X_MIN_SETTING_CZ "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_CZ "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_CZ "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_CZ "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_CZ "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_CZ "System Version"
#define UI_TEXT_COOLDOWN_MENU_CZ "Cooldown %B3"
#define UI_TEXT_WAIT_OK_CZ "Ok to continue"
#define UI_TEXT_FAILED_CZ "Failed"
#define UI_TEXT_PLEASE_WAIT_CZ "Please wait"
#define UI_TEXT_MANUAL_LEVEL_CZ "Manual leveling"
#define UI_TEXT_WARNING_CZ "Warning!"
#define UI_TEXT_EXTRUDER_COLD_CZ "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_CZ "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_CZ "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_CZ "Powersave"
#define UI_TEXT_MAINTENANCE_CZ "Maintenance"
#define UI_TEXT_SETTINGS_CZ "Settings"
#define UI_TEXT_LOAD_UNLOAD_CZ "Load/Unload"
#define UI_TEXT_BED_CZ "Bed"
#define UI_TEXT_BED_OFF_CZ "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_CZ "Light AutoOff "
#define UI_TEXT_LIGHT_OFF_AFTER2A_CZ "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_CZ "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_CZ "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_CZ "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_CZ "Real Z unknown !"
#define UI_TEXT_MOVING_CZ "Moving..."
#define UI_TEXT_PREPARING_CZ "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_CZ "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_CZ "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_CZ "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_CZ "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_CZ "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_CZ "Z-probe failed"
#define UI_TEXT_SAVE_CZ "Save to EEPROM ?"
#define UI_TEXT_ZMIN_CZ "zMin : %zm"
#define UI_TEXT_ZPROBING_CZ "Probing..."
#define UI_TEXT_ZPOSITION_CZ "Go position..."
#define UI_TEXT_DO_YOU_CZ "Do you want to:"
#define UI_TEXT_CLEAN1_CZ "Clean nozzle and"
#define UI_TEXT_CLEAN2_CZ "plates first ?"
#define UI_TEXT_DISPLAY_MODE_CZ "Mode:%Md"
#define UI_TEXT_EASY_MODE_CZ "Easy"
#define UI_TEXT_ADVANCED_MODE_CZ "Advanced"
#define UI_TEXT_POWER_SAVE_CZ "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_CZ "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_CZ "Sound: %so"
#define UI_TEXT_YES_SELECTED_CZ " [Yes] No"
#define UI_TEXT_NO_SELECTED_CZ " Yes [No]"
#define UI_TEXT_PLEASE_CONFIRM_CZ "Please confirm"
#define UI_TEXT_CANCEL_ACTION_CZ "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_CZ "Continue"
#define UI_TEXT_CANCELED_CZ "Action canceled!"
#define UI_TEXT_CONFIRMED_CZ "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_CZ "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_CZ "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_CZ "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_CZ "And Clean"
#define UI_TEXT_PUSH_FILAMENT_CZ "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_CZ "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_CZ "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_CZ "Load Fail-Safe"
#define UI_TEXT_HEATING_CZ "Heating..."
#define UI_TEXT_WAIT_FOR_OK_CZ "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_CZ "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_CZ "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_CZ "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_CZ "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_CZ "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_CZ "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_CZ "Z:%x2"
#define UI_TEXT_P1_L3_CZ "Mul:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_CZ "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_CZ "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_CZ "Z:%x2"
#else
#define UI_TEXT_P1_L1_CZ "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_CZ "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_CZ "Z:%x2"
#define UI_TEXT_P1_L1_EASY_CZ "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_CZ "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_CZ "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_CZ "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_CZ "Z:%x2"
#define UI_TEXT_P1_L3_CZ "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_CZ "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_CZ "Z:%x2"
#define UI_TEXT_P1_L3_EASY_CZ "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_CZ "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_CZ "Z:%x2"
#define UI_TEXT_P1_L3_CZ "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_CZ "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_CZ "Z:%x2"
#define UI_TEXT_P1_L3_EASY_CZ "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_CZ "Scanner"
#define UI_TEXT_PREPARE_SCANNER_CZ "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_CZ "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_CZ "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_CZ "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_CZ "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_CZ "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_CZ "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_CZ "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_CZ "Zmin evaluation"
// *************** Polish translation ****************
// *************** By MIS ****************
// version: 2015/01/18
#define UI_TEXT_ON_PL "Zal"
#define UI_TEXT_OFF_PL "Wyl"
#define UI_TEXT_NA_PL "Brak" // Output for not available
#define UI_TEXT_YES_PL "Tak"
#define UI_TEXT_NO_PL "Nie"
#define UI_TEXT_PRINT_POS_PL "Drukowanie..."
#define UI_TEXT_PRINTING_PL "Drukowanie"
#define UI_TEXT_IDLE_PL "Wolna"
#define UI_TEXT_NOSDCARD_PL "Brak karty SD"
#define UI_TEXT_ERROR_PL "**** BLAD ****"
#define UI_TEXT_BACK_PL "Powrot " cUP
#define UI_TEXT_QUICK_SETTINGS_PL "Szybkie ustawienia"
#define UI_TEXT_ERRORMSG_PL "%oe"
#define UI_TEXT_CONFIGURATION_PL "Konfiguracja"
#define UI_TEXT_POSITION_PL "Pozycja"
#define UI_TEXT_EXTRUDER_PL "Ekstruder"
#define UI_TEXT_SD_CARD_PL "Karta SD"
#define UI_TEXT_DEBUGGING_PL "Testowanie"
#define UI_TEXT_HOME_DELTA_PL "Home delta"
#define UI_TEXT_HOME_ALL_PL "Zeruj wszystkie osie"
#define UI_TEXT_HOME_X_PL "Zeruj X"
#define UI_TEXT_HOME_Y_PL "Zeruj Y"
#define UI_TEXT_HOME_Z_PL "Zeruj Z"
#define UI_TEXT_PREHEAT_PLA_PL "Rozgrzej PLA %B1"
#define UI_TEXT_PREHEAT_ABS_PL "Rozgrzej ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_PL "Oswietlenie :%lo"
#define UI_TEXT_COOLDOWN_PL "Chlodzenie"
#define UI_TEXT_SET_TO_ORIGIN_PL "Ustaw jako zero"
#define UI_TEXT_DISABLE_STEPPER_PL "Wylacz silniki"
#define UI_TEXT_X_POSITION_PL "Pozycja X"
#define UI_TEXT_X_POS_FAST_PL "Pozycja X Szybko"
#define UI_TEXT_Y_POSITION_PL "Pozycja Y"
#define UI_TEXT_Y_POS_FAST_PL "Pozycja Y Szybko"
#define UI_TEXT_Z_POSITION_PL "Pozycja Z"
#define UI_TEXT_Z_POS_FAST_PL "Pozycja Z Szybko"
#define UI_TEXT_E_POSITION_PL "Pozycja Extrudera"
#define UI_TEXT_BED_TEMP_PL "Temp.Stolu:%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_PL "Ext :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_PL "Ext1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_PL "Ext2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_PL "Ext3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_PL "Wyl. Extruder %B4"
#else
#define UI_TEXT_EXTR0_OFF_PL "Wyl. Extruder 1%B4"
#endif
#define UI_TEXT_EXTR1_OFF_PL "Wyl. Extruder 2%B5"
#define UI_TEXT_EXTR2_OFF_PL "Wyl. Extruder 3%B6"
#define UI_TEXT_EXTR0_SELECT_PL "%X0 Wybierz Extr. 1"
#define UI_TEXT_EXTR1_SELECT_PL "%X1 Wybierz Extr. 2"
#define UI_TEXT_EXTR2_SELECT_PL "%X1 Wybierz Extr. 3"
#define UI_TEXT_EXTR_ORIGIN_PL "Ustaw jako zero"
#define UI_TEXT_PRINT_X_PL "Drukow. X :%ax"
#define UI_TEXT_PRINT_Y_PL "Drukow. Y :%ay"
#define UI_TEXT_PRINT_Z_PL "Drukow. Z :%az"
#define UI_TEXT_PRINT_Z_DELTA_PL "Drukowania :%az"
#define UI_TEXT_MOVE_X_PL "Przesuw. X :%aX"
#define UI_TEXT_MOVE_Y_PL "Przesuw. Y :%aY"
#define UI_TEXT_MOVE_Z_PL "Przesuw. Z :%aZ"
#define UI_TEXT_MOVE_Z_DELTA_PL "Przesuwania :%aZ"
#define UI_TEXT_JERK_PL "Jerk:%aj"
#define UI_TEXT_ZJERK_PL "Z-Jerk:%aJ"
#define UI_TEXT_ACCELERATION_PL "Przyspieszenie"
#define UI_TEXT_STORE_TO_EEPROM_PL "Zapisz do EEPROM"
#define UI_TEXT_LOAD_EEPROM_PL "Odczyt z EEPROM"
#define UI_TEXT_DBG_ECHO_PL "Echo : %do"
#define UI_TEXT_DBG_INFO_PL "Informacje : %di"
#define UI_TEXT_DBG_ERROR_PL "Bledy : %de"
#define UI_TEXT_DBG_DRYRUN_PL "Bez wydruku : %dd"
#define UI_TEXT_DBG_ENDSTOP_PL "EndStop : %dp"
#define UI_TEXT_OPS_OFF_PL "%O0 OPS Off"
#define UI_TEXT_OPS_CLASSIC_PL "%O1 OPS Classic"
#define UI_TEXT_OPS_FAST_PL "%O2 OPS Fast"
#define UI_TEXT_OPS_RETRACT_PL "Retract :%Or"
#define UI_TEXT_OPS_BACKSLASH_PL "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_PL "Min.dist:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_PL "Przesun po:%Oa"
#define UI_TEXT_ANTI_OOZE_PL "Anti Ooze"
#define UI_TEXT_PRINT_FILE_PL "Drukuj z pliku"
#define UI_TEXT_PAUSE_PRINT_PL "Wstrzymaj druk"
#define UI_TEXT_CONTINUE_PRINT_PL "Wznow drukow."
#define UI_TEXT_UNMOUNT_CARD_PL "Odmontuj karte"
#define UI_TEXT_MOUNT_CARD_PL "Zamontuj karte"
#define UI_TEXT_DELETE_FILE_PL "Usun plik"
#define UI_TEXT_FEEDRATE_PL "Szybkosc"
#define UI_TEXT_FEED_MAX_X_PL "Max X:%fx"
#define UI_TEXT_FEED_MAX_Y_PL "Max Y:%fy"
#define UI_TEXT_FEED_MAX_Z_PL "Max Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_PL "Max:%fz"
#define UI_TEXT_FEED_HOME_X_PL "Powrot X:%fX"
#define UI_TEXT_FEED_HOME_Y_PL "Powrot Y:%fY"
#define UI_TEXT_FEED_HOME_Z_PL "Powrot Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_PL "Powrot:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_PL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_PL "Krancowka MIN: %sx"
#define UI_TEXT_ACTION_XPOSITION4C_PL "Krancowka MAX: %sX"
#define UI_TEXT_ACTION_XPOSITION4D_PL ""
#define UI_TEXT_ACTION_YPOSITION4A_PL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_PL "Krancowka MIN: %sy"
#define UI_TEXT_ACTION_YPOSITION4C_PL "Krancowka Max: %sY"
#define UI_TEXT_ACTION_YPOSITION4D_PL ""
#define UI_TEXT_ACTION_ZPOSITION4A_PL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_PL "Krancowka MIN: %sz"
#define UI_TEXT_ACTION_ZPOSITION4C_PL "Krancowka Max: %sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_PL ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_PL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_PL "Krancowka MIN: %sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_PL "Krancowka MAX: %sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_PL ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_PL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_PL "Krancowka MIN: %sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_PL "Krancowka MAX: %sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_PL ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_PL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_PL "Krancowka MIN: %sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_PL "Krancowka MAX: %sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_PL ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_PL "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_PL "Jednostka 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_PL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_PL "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_PL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_PL "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_PL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_PL "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_PL "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_PL "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_PL "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_PL "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_PL "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_PL "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_PL "Obroty wiatraka"
#define UI_TEXT_ACTION_FANSPEED_PL "Obroty wiatraka:%Fs%%%"
#define UI_TEXT_FAN_OFF_PL "Wylacz wiatrak"
#define UI_TEXT_FAN_25_PL "Ustaw na 25%%%"
#define UI_TEXT_FAN_50_PL "Ustaw na 50%%%"
#define UI_TEXT_FAN_75_PL "Ustaw na 75%%%"
#define UI_TEXT_FAN_FULL_PL "Ustaw na 100%%%"
#define UI_TEXT_STEPPER_INACTIVE_PL "Wylacz silniki po"
#define UI_TEXT_STEPPER_INACTIVE2A_PL "Wylacz po: %is min."
#define UI_TEXT_STEPPER_INACTIVE2B_PL "0=Nie wylaczaj"
#define UI_TEXT_POWER_INACTIVE_PL "Wylacz zasil. po"
#define UI_TEXT_POWER_INACTIVE2A_PL "Wylacz po: %ip min."
#define UI_TEXT_POWER_INACTIVE2B_PL "0=Nie wylaczaj"
#define UI_TEXT_GENERAL_PL "Ustawienia glowne"
#define UI_TEXT_BAUDRATE_PL "Szybkosc USB:%oc"
#define UI_TEXT_EXTR_STEPS_PL "Kroki/mm : %Se"
#define UI_TEXT_EXTR_START_FEED_PL "Poczatkowa SZ:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_PL "Max Szybkosc :%XF"
#define UI_TEXT_EXTR_ACCEL_PL "Przyspiesz. :%XA"
#define UI_TEXT_EXTR_WATCH_PL "Czas stabil. :%Xws"
#define UI_TEXT_EXTR_ADVANCE_L_PL "Advance lin :%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_PL "Advance quad :%Xa"
#define UI_TEXT_EXTR_MANAGER_PL "Regulator:%Xh"
#define UI_TEXT_EXTR_DEADTIME_PL "Deadtime :%Xp"
#define UI_TEXT_EXTR_DMAX_DT_PL "Max. PWM :%XD"
#define UI_TEXT_EXTR_PGAIN_PL "PID P :%Xp"
#define UI_TEXT_EXTR_IGAIN_PL "PID I :%Xi"
#define UI_TEXT_EXTR_DGAIN_PL "PID D :%Xd"
#define UI_TEXT_EXTR_DMIN_PL "Min I war: %Xm"
#define UI_TEXT_EXTR_DMAX_PL "Max I war: %XM"
#define UI_TEXT_EXTR_PMAX_PL "Max ster.: %XD"
#define UI_TEXT_STRING_HM_BANGBANG_PL "Dwustanowy"
#define UI_TEXT_STRING_HM_PID_PL "PID"
#define UI_TEXT_STRING_ACTION_PL "Akcja:%la"
#define UI_TEXT_HEATING_EXTRUDER_PL "Grzanie glowicy%Ne"
#define UI_TEXT_HEATING_BED_PL "Grzanie stolu"
#define UI_TEXT_KILLED_PL "Zatrzymany"
#define UI_TEXT_STEPPER_DISABLED_PL "Silniki wylaczone"
#define UI_TEXT_EEPROM_STOREDA_PL "Konfiguracja"
#define UI_TEXT_EEPROM_STOREDB_PL "zapisana do EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_PL "Konfiguracja"
#define UI_TEXT_EEPROM_LOADEDB_PL "odczytana z EEPROM"
#define UI_TEXT_UPLOADING_PL "Ladowanie..."
#define UI_TEXT_PAGE_BUFFER_PL "Bufor:%oB"
#define UI_TEXT_PAGE_EXTRUDER_PL " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_PL "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_PL "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_PL "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_PL " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_PL "Szybkosc druku :%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_PL "Przeplyw filam.:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_PL "Pokaz pomiar"
#define UI_TEXT_RESET_MEASUREMENT_PL "Zeruj pomiar"
#define UI_TEXT_SET_MEASURED_ORIGIN_PL "Ustaw Z=0"
#define UI_TEXT_ZCALIB_PL "Z kalib."
#define UI_TEXT_SET_P1_PL "Ustaw P1"
#define UI_TEXT_SET_P2_PL "Ustaw P2"
#define UI_TEXT_SET_P3_PL "Ustaw P3"
#define UI_TEXT_CALCULATE_LEVELING_PL "Oblicz poziomowania"
#define UI_TEXT_LEVEL_PL "Poziom delty"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_PL "MinTemp wysuwu:%XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_PL "Wysuw rozgrzew:%XUmm"
#define UI_TEXT_SD_REMOVED_PL "Karta SD wyjeta"
#define UI_TEXT_SD_INSERTED_PL "Karta SD wlozona"
#define UI_TEXT_PRINTER_READY_PL "Drukarka gotowa"
#define UI_TEXT_PRINTTIME_DAYS_PL " dni, "
#define UI_TEXT_PRINTTIME_HOURS_PL ":"
#define UI_TEXT_PRINTTIME_MINUTES_PL " h."
#define UI_TEXT_PRINT_TIME_PL "Czas pracy"
#define UI_TEXT_PRINT_FILAMENT_PL "Zuzyto filamentu"
#define UI_TEXT_PRINTED_PL "drukowane"
#define UI_TEXT_POWER_PL "Wl/Wyl zasilanie"
#define UI_TEXT_STRING_HM_DEADTIME_PL "Dead Time"
#define UI_TEXT_STRING_HM_SLOWBANG_PL "SlowBang"
#define UI_TEXT_STOP_PRINT_PL "Przerwij wydruk"
#define UI_TEXT_Z_BABYSTEPPING_PL "Doreguluj Z:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_PL "Zmiana filamentu"
#define UI_TEXT_WIZ_CH_FILAMENT1_PL "Zmien filament"
#define UI_TEXT_WIZ_CH_FILAMENT2_PL "Krec aby przesuwac"
#define UI_TEXT_WIZ_CH_FILAMENT3_PL "filament w gore/dol"
#define UI_TEXT_CLICK_DONE_PL "Kliknij jak gotowe"
#define UI_TEXT_AUTOLEVEL_ONOFF_PL "Autopoziomow.: %ll"
#define UI_TEXT_SERVOPOS_PL "Pozycja Serwa: %oS"
#define UI_TEXT_IGNORE_M106_PL "Ignoruj kom. M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_PL "Kliknij aby znów"
#define UI_TEXT_WIZ_REHEAT2_PL "rozgrzac ekstrudery"
#define UI_TEXT_WIZ_WAITTEMP1_PL "Poczekaj na zadane"
#define UI_TEXT_WIZ_WAITTEMP2_PL "temperatury ..."
#define UI_TEXT_EXTRUDER_JAM_PL "Ekstruder zablokowany"
#define UI_TEXT_STANDBY_PL "Standby"
#define UI_TEXT_BED_COATING_PL "Pokrycie stolu"
#define UI_TEXT_BED_COATING_SET1_PL "Wybierz material"
#define UI_TEXT_BED_COATING_SET2_PL "stolu:"
#define UI_TEXT_NOCOATING_PL "Czysty stol"
#define UI_TEXT_BUILDTAK_PL "BuildTak"
#define UI_TEXT_KAPTON_PL "Kapton"
#define UI_TEXT_BLUETAPE_PL "Nieb. tasma mask."
#define UI_TEXT_PETTAPE_PL "Zielona tasma PET"
#define UI_TEXT_GLUESTICK_PL "Klej w sztyfcie"
#define UI_TEXT_CUSTOM_PL "Inna"
#define UI_TEXT_COATING_CUSTOM_PL "Inna grubosc:%BCmm"
#define UI_TEXT_LANGUAGE_PL "Jezyk"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_PL "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_PL "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_PL "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_PL "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_PL " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_PL "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_PL "Kopie: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_PL "Przep:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_PL "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_PL "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_PL "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_PL cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_PL "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_PL "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_PL "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_PL "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_PL "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_PL "%Uf m"
#define UI_TEXT_METER_PRINTED_PL "%Uf m " UI_TEXT_PRINTED_PL
#define UI_TEXT_STATUS_PL "%os"
#define UI_TEXT_EMPTY_PL ""
#define UI_TEXT_TEMP_SET_PL cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_PL cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_PL " %BCmm"
#define UI_TEXT_EXTR3_TEMP_PL "Temp.Ex4:%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_PL "Temp.Ex5:%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_PL "Temp.Ex6:%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_PL "Wyl. Extruder 4"
#define UI_TEXT_EXTR4_OFF_PL "Wyl. Extruder 5"
#define UI_TEXT_EXTR5_OFF_PL "Wyl. Extruder 6"
#define UI_TEXT_EXTR3_SELECT_PL "%X3 Wybierz Extr. 4"
#define UI_TEXT_EXTR4_SELECT_PL "%X4 Wybierz Extr. 5"
#define UI_TEXT_EXTR5_SELECT_PL "%X5 Wybierz Extr. 6"
#define UI_TEXT_DITTO_0_PL "%D0 Nie kopiuj"
#define UI_TEXT_DITTO_1_PL "%D1 1 Kopia"
#define UI_TEXT_DITTO_2_PL "%D2 2 Kopie"
#define UI_TEXT_DITTO_3_PL "%D3 3 Kopie"
#define UI_TEXT_ZPROBE_HEIGHT_PL "Wys. Sondy Z:%zh"
#define UI_TEXT_OFFSETS_PL "Polozenie wydruku"
#define UI_TEXT_X_OFFSET_PL "Przesun w X : %T0mm"
#define UI_TEXT_Y_OFFSET_PL "Przesun w Y : %T1mm"
#define UI_TEXT_Z_OFFSET_PL "Przesun w Z :%T2mm"
#define UI_TEXT_LOAD_FILAMENT_PL "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_PL "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_PL "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_PL "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_PL "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_PL "Dripbox"
#define UI_TEXT_EXTR_XOFF_PL "Xoffset:%Xx"
#define UI_TEXT_EXTR_YOFF_PL "Yoffset:%Xy"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_PL "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_PL "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_PL "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_PL "Dripboxes"
#define UI_TEXT_EXTR_XOFF_PL "Xoffst:%Xx"
#define UI_TEXT_EXTR_YOFF_PL "Yoffst:%Xy"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_PL "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_PL "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_PL "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_PL "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_PL "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_PL "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_PL "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_PL "Bed Down"
#define UI_TEXT_WIFI_ONOFF_PL "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_PL "Do it again ?"
#define UI_TEXT_X_LENGTH_PL "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_PL "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_PL "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_PL "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_PL "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_PL "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_PL "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_PL "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_PL "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_PL "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_PL "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_PL "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_PL "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_PL "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_PL "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_PL "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_PL "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_PL "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_PL "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_PL "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_PL "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_PL "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_PL "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_PL "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_PL "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_PL "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_PL "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_PL "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_PL "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_PL "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_PL "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_PL "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_PL "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_PL "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_PL "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_PL "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_PL "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_PL "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_PL "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_PL "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_PL "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_PL "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_PL "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_PL "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_PL "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_PL "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_PL "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_PL "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_PL "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_PL "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_PL "and plate."
#define UI_TEXT_X_MIN_SETTING_PL "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_PL "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_PL "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_PL "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_PL "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_PL "System Version"
#define UI_TEXT_COOLDOWN_MENU_PL "Cooldown %B3"
#define UI_TEXT_WAIT_OK_PL "Ok to continue"
#define UI_TEXT_FAILED_PL "Failed"
#define UI_TEXT_PLEASE_WAIT_PL "Please wait"
#define UI_TEXT_MANUAL_LEVEL_PL "Manual leveling"
#define UI_TEXT_WARNING_PL "Warning!"
#define UI_TEXT_EXTRUDER_COLD_PL "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_PL "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_PL "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_PL "Powersave"
#define UI_TEXT_MAINTENANCE_PL "Maintenance"
#define UI_TEXT_SETTINGS_PL "Settings"
#define UI_TEXT_LOAD_UNLOAD_PL "Load/Unload"
#define UI_TEXT_BED_PL "Bed"
#define UI_TEXT_BED_OFF_PL "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_PL "Light AutoOff "
#define UI_TEXT_LIGHT_OFF_AFTER2A_PL "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_PL "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_PL "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_PL "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_PL "Real Z unknown !"
#define UI_TEXT_MOVING_PL "Moving..."
#define UI_TEXT_PREPARING_PL "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_PL "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_PL "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_PL "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_PL "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_PL "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_PL "Z-probe failed"
#define UI_TEXT_SAVE_PL "Save to EEPROM ?"
#define UI_TEXT_ZMIN_PL "zMin : %zm"
#define UI_TEXT_ZPROBING_PL "Probing..."
#define UI_TEXT_ZPOSITION_PL "Go position..."
#define UI_TEXT_DO_YOU_PL "Do you want to:"
#define UI_TEXT_CLEAN1_PL "Clean nozzle and"
#define UI_TEXT_CLEAN2_PL "plates first ?"
#define UI_TEXT_DISPLAY_MODE_PL "Mode:%Md"
#define UI_TEXT_EASY_MODE_PL "Easy"
#define UI_TEXT_ADVANCED_MODE_PL "Advanced"
#define UI_TEXT_POWER_SAVE_PL "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_PL "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_PL "Sound: %so"
#define UI_TEXT_YES_SELECTED_PL " [Yes] No"
#define UI_TEXT_NO_SELECTED_PL " Yes [No]"
#define UI_TEXT_PLEASE_CONFIRM_PL "Please confirm"
#define UI_TEXT_CANCEL_ACTION_PL "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_PL "Continue"
#define UI_TEXT_CANCELED_PL "Action canceled!"
#define UI_TEXT_CONFIRMED_PL "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_PL "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_PL "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_PL "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_PL "And Clean"
#define UI_TEXT_PUSH_FILAMENT_PL "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_PL "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_PL "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_PL "Load Fail-Safe"
#define UI_TEXT_HEATING_PL "Heating..."
#define UI_TEXT_WAIT_FOR_OK_PL "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_PL "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_PL "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_PL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_PL "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_PL "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_PL "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_PL "Z:%x2"
#define UI_TEXT_P1_L3_PL "Mul:%om Buf:%oB"
#define UI_TEXT_P1_L1_EASY_PL "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_PL "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_PL "Z:%x2"
#else
#define UI_TEXT_P1_L1_PL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_PL "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_PL "Z:%x2"
#define UI_TEXT_P1_L1_EASY_PL "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_PL "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_PL "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_PL "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_PL "Z:%x2"
#define UI_TEXT_P1_L3_PL "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_PL "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_PL "Z:%x2"
#define UI_TEXT_P1_L3_EASY_PL "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_PL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_PL "Z:%x2"
#define UI_TEXT_P1_L3_PL "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_PL "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_PL "Z:%x2"
#define UI_TEXT_P1_L3_EASY_PL "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_PL "Scanner"
#define UI_TEXT_PREPARE_SCANNER_PL "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_PL "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_PL "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_PL "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_PL "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_PL "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_PL "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_PL "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_PL "Zmin evaluation"
// Türk
#define UI_TEXT_ON_TR "Acik"
#define UI_TEXT_OFF_TR "Kapali"
#define UI_TEXT_NA_TR "N/A" // Output for not available
#define UI_TEXT_YES_TR "Evet"
#define UI_TEXT_NO_TR "Hayir"
#define UI_TEXT_PRINT_POS_TR "Yaziyor..."
#define UI_TEXT_PRINTING_TR "Yaziyor"
#define UI_TEXT_IDLE_TR "Bosta"
#define UI_TEXT_NOSDCARD_TR "SD Kart Yok"
#define UI_TEXT_ERROR_TR "**** HATA ****"
#define UI_TEXT_BACK_TR "Geri " cUP
#define UI_TEXT_QUICK_SETTINGS_TR "Hizli Ayar"
#define UI_TEXT_ERRORMSG_TR "%oe"
#define UI_TEXT_CONFIGURATION_TR "Yapilandirma"
#define UI_TEXT_POSITION_TR "Konum-Hareket"
#define UI_TEXT_EXTRUDER_TR "Extruder"
#define UI_TEXT_SD_CARD_TR "SD Kart"
#define UI_TEXT_DEBUGGING_TR "Debugging"
#define UI_TEXT_HOME_DELTA_TR "Deltayi Sifr. Gond."
#define UI_TEXT_HOME_ALL_TR "Hepsini S.Gonder"
#define UI_TEXT_HOME_X_TR "X S.Gonder"
#define UI_TEXT_HOME_Y_TR "Y S.Gonder"
#define UI_TEXT_HOME_Z_TR "Z S.Gonder"
#define UI_TEXT_PREHEAT_PLA_TR "PLA On Isitma"
#define UI_TEXT_PREHEAT_ABS_TR "ABS On Isitma"
#define UI_TEXT_LIGHTS_ONOFF_TR "Isiklar :%lo"
#define UI_TEXT_COOLDOWN_TR "Soguma"
#define UI_TEXT_SET_TO_ORIGIN_TR "Orijine ayarla"
#define UI_TEXT_DISABLE_STEPPER_TR "Motoru Kapat"
#define UI_TEXT_X_POSITION_TR "X Hareketi"
#define UI_TEXT_X_POS_FAST_TR "X Hizli Hareketi"
#define UI_TEXT_Y_POSITION_TR "Y Hareketi"
#define UI_TEXT_Y_POS_FAST_TR "Y Hizli Hareketi"
#define UI_TEXT_Z_POSITION_TR "Z Hareketi"
#define UI_TEXT_Z_POS_FAST_TR "Z Hizli Hareketi"
#define UI_TEXT_E_POSITION_TR "Hareketi"
#define UI_TEXT_BED_TEMP_TR "Tabla Sic: %Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_TR "Sic :%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_TR "Sic1 :%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_TR "Sic2 :%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_TR "Sic3 :%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_TR "Extr. Kapa%B4"
#else
#define UI_TEXT_EXTR0_OFF_TR "Extr. 1'i Kapa%B4"
#endif
#define UI_TEXT_EXTR1_OFF_TR "Extr. 2'i Kapa%B5"
#define UI_TEXT_EXTR2_OFF_TR "Extr. 3'i Kapa%B6"
#define UI_TEXT_EXTR0_SELECT_TR "%X0 Extr. 1'i Sec"
#define UI_TEXT_EXTR1_SELECT_TR "%X1 Extr. 2'yi Sec"
#define UI_TEXT_EXTR2_SELECT_TR "%X2 Extr. 3'u Sec"
#define UI_TEXT_EXTR_ORIGIN_TR "Origin i Ayarla"
#define UI_TEXT_PRINT_X_TR "Yazma H. X:%ax"
#define UI_TEXT_PRINT_Y_TR "Yazma H. Y:%ay"
#define UI_TEXT_PRINT_Z_TR "Yazma H. Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_TR "Yazma H.:%az"
#define UI_TEXT_MOVE_X_TR "Hareket X :%aX"
#define UI_TEXT_MOVE_Y_TR "Hareket Y :%aY"
#define UI_TEXT_MOVE_Z_TR "Hareket Z :%aZ"
#define UI_TEXT_MOVE_Z_DELTA_TR "Hareket :%aZ"
#define UI_TEXT_JERK_TR "X-Y Jerk :%aj"
#define UI_TEXT_ZJERK_TR "Z-Jerk :%aJ"
#define UI_TEXT_ACCELERATION_TR "Ivme"
#define UI_TEXT_STORE_TO_EEPROM_TR "EEPROM'a kaydet"
#define UI_TEXT_LOAD_EEPROM_TR "EEPROM'dan cagir"
#define UI_TEXT_DBG_ECHO_TR "Echo :%do"
#define UI_TEXT_DBG_INFO_TR "Bilgi :%di"
#define UI_TEXT_DBG_ERROR_TR "Hatalar :%de"
#define UI_TEXT_DBG_DRYRUN_TR "Bosta Calis:%dd"
#define UI_TEXT_DBG_ENDSTOP_TR "EndStop :%dp"
#define UI_TEXT_OPS_OFF_TR "%O0 OPS Kapali"
#define UI_TEXT_OPS_CLASSIC_TR "%O1 OPS Klasik"
#define UI_TEXT_OPS_FAST_TR "%O2 OPS Hizli"
#define UI_TEXT_OPS_RETRACT_TR "Geri Cekl.:%Or"
#define UI_TEXT_OPS_BACKSLASH_TR "Eksen Bosl.:%Ob"
#define UI_TEXT_OPS_MINDIST_TR "Min. Mesafe:%Od"
#define UI_TEXT_OPS_MOVE_AFTER_TR "Move after:%Oa"
#define UI_TEXT_ANTI_OOZE_TR "Anti Ooze"
#define UI_TEXT_PRINT_FILE_TR "Dosya Yazdir"
#define UI_TEXT_PAUSE_PRINT_TR "Baskiyi Duraklat"
#define UI_TEXT_CONTINUE_PRINT_TR "Baskiya Devam"
#define UI_TEXT_UNMOUNT_CARD_TR "Karti Cikar"
#define UI_TEXT_MOUNT_CARD_TR "Karti Bagla"
#define UI_TEXT_DELETE_FILE_TR "Dosyayi Sil"
#define UI_TEXT_FEEDRATE_TR "Ilerleme"
#define UI_TEXT_FEED_MAX_X_TR "Max X:%fx"
#define UI_TEXT_FEED_MAX_Y_TR "Max Y:%fy"
#define UI_TEXT_FEED_MAX_Z_TR "Max Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_TR "Max:%fz"
#define UI_TEXT_FEED_HOME_X_TR "X'i Sif.Gon.Hiz.:%fX"
#define UI_TEXT_FEED_HOME_Y_TR "Y'yi Sif.Gon.Hiz.:%fY"
#define UI_TEXT_FEED_HOME_Z_TR "Z'i Sif.Gon.Hiz:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_TR "Delta Sif.Gon.Hiz:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_TR "X:%x0 mm %dx%dX"
#define UI_TEXT_ACTION_XPOSITION4B_TR "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_TR "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_TR ""
#define UI_TEXT_ACTION_YPOSITION4A_TR "Y:%x1 mm %dy%dY"
#define UI_TEXT_ACTION_YPOSITION4B_TR "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_TR "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_TR ""
#define UI_TEXT_ACTION_ZPOSITION4A_TR "Z:%x2 mm %dz%dZ"
#define UI_TEXT_ACTION_ZPOSITION4B_TR "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_TR "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_TR ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_TR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_TR "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_TR "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_TR ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_TR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_TR "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_TR "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_TR ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_TR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_TR "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_TR "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_TR ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_TR "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_TR "1 tik = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_TR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_TR "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_TR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_TR "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_TR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_TR "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_TR "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_TR "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_TR "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_TR "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_TR "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_TR "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_TR "Fan Hizi"
#define UI_TEXT_ACTION_FANSPEED_TR "Fan Hizi:%Fs%%%"
#define UI_TEXT_FAN_OFF_TR "Fan'i Kapat"
#define UI_TEXT_FAN_25_TR "Fan'i Ayarla 25%%%"
#define UI_TEXT_FAN_50_TR "Fan'i Ayarla 50%%%"
#define UI_TEXT_FAN_75_TR "Fan'i Ayarla 75%%%"
#define UI_TEXT_FAN_FULL_TR "Fan Tam Acik"
#define UI_TEXT_STEPPER_INACTIVE_TR "Motorlar Bosta"
#define UI_TEXT_STEPPER_INACTIVE2A_TR "Motor Kapa: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_TR "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_TR "Max. Bosta"
#define UI_TEXT_POWER_INACTIVE2A_TR "Kapama sur.: %ip"
#define UI_TEXT_POWER_INACTIVE2B_TR "[min] 0=Kapali"
#define UI_TEXT_GENERAL_TR "Genel"
#define UI_TEXT_BAUDRATE_TR "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_TR "Adim/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_TR "Baslangic FR:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_TR "Max FR:%XF"
#define UI_TEXT_EXTR_ACCEL_TR "Ivme:%XA"
#define UI_TEXT_EXTR_WATCH_TR "Stab.Time:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_TR "Gelismis lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_TR "Gelismis quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_TR "Kontrol:%Xh"
#define UI_TEXT_EXTR_PGAIN_TR "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_TR "Bos Zamn:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_TR "Kontrol PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_TR "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_TR "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_TR "Surucu Min:%Xm"
#define UI_TEXT_EXTR_DMAX_TR "Surucu Max:%XM"
#define UI_TEXT_EXTR_PMAX_TR "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_TR "BangBang"
#define UI_TEXT_STRING_HM_PID_TR "PID"
#define UI_TEXT_STRING_ACTION_TR "Eylem:%la"
#define UI_TEXT_HEATING_EXTRUDER_TR "Extruder Isiniyor"
#define UI_TEXT_HEATING_BED_TR "Bed Isiniyor"
#define UI_TEXT_KILLED_TR "DURDU"
#define UI_TEXT_STEPPER_DISABLED_TR "Motorlar Kapali"
#define UI_TEXT_EEPROM_STOREDA_TR "Konfigurasyon"
#define UI_TEXT_EEPROM_STOREDB_TR "EEPROM'a kaydedildi"
#define UI_TEXT_EEPROM_LOADEDA_TR "Konfigurasyon"
#define UI_TEXT_EEPROM_LOADEDB_TR "EEPROM'dan cagrildi"
#define UI_TEXT_UPLOADING_TR "Yukluyor..."
#define UI_TEXT_PAGE_BUFFER_TR "Onbellek:%oB"
#define UI_TEXT_PAGE_EXTRUDER_TR " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_TR "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_TR "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_TR "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_TR " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_TR "Hiz Carp.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_TR "Akis Carp. :%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_TR "Olcumu Goster"
#define UI_TEXT_RESET_MEASUREMENT_TR "Olcumu Sifirla"
#define UI_TEXT_SET_MEASURED_ORIGIN_TR "Z=0'a ayarla"
#define UI_TEXT_ZCALIB_TR "Z Kalib."
#define UI_TEXT_SET_P1_TR "Set P1"
#define UI_TEXT_SET_P2_TR "Set P2"
#define UI_TEXT_SET_P3_TR "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_TR "Sevieyi Hesapla"
#define UI_TEXT_LEVEL_TR "Deltayi seviyele"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_TR "Bekle Sic. %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_TR "Bekle: %XU mm"
#define UI_TEXT_SD_REMOVED_TR "SD Card Cikarildi"
#define UI_TEXT_SD_INSERTED_TR "SD Card Takildi"
#define UI_TEXT_PRINTER_READY_TR "Yazici Hazir"
#define UI_TEXT_PRINTTIME_DAYS_TR " gun "
#define UI_TEXT_PRINTTIME_HOURS_TR ":"
#define UI_TEXT_PRINTTIME_MINUTES_TR ""
#define UI_TEXT_PRINT_TIME_TR "Yazdirma Zamani"
#define UI_TEXT_PRINT_FILAMENT_TR "Filament harcandi"
#define UI_TEXT_PRINTED_TR "yazildi"
#define UI_TEXT_POWER_TR "ATX gucu on/off"
#define UI_TEXT_STRING_HM_DEADTIME_TR "Bosta Zaman"
#define UI_TEXT_STRING_HM_SLOWBANG_TR "SlowBang"
#define UI_TEXT_STOP_PRINT_TR "Yazdirmayi durdur"
#define UI_TEXT_Z_BABYSTEPPING_TR "Z Babystep.:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_TR "Filament degistir"
#define UI_TEXT_WIZ_CH_FILAMENT1_TR "Filament degistir"
#define UI_TEXT_WIZ_CH_FILAMENT2_TR "Filameti yukari asagi"
#define UI_TEXT_WIZ_CH_FILAMENT3_TR "almak icin cevirin"
#define UI_TEXT_CLICK_DONE_TR "Tamamlandiginda butona basin"
#define UI_TEXT_AUTOLEVEL_ONOFF_TR "Oto seviye: %ll"
#define UI_TEXT_SERVOPOS_TR "Servo pos.: %oS"
#define UI_TEXT_IGNORE_M106_TR "M106Yi atla %Fi"
#define UI_TEXT_WIZ_REHEAT1_TR "Extruderlari tekrar"
#define UI_TEXT_WIZ_REHEAT2_TR "isitmak icin tiklayin"
#define UI_TEXT_WIZ_WAITTEMP1_TR "Istnilen sicakliklar"
#define UI_TEXT_WIZ_WAITTEMP2_TR "icin bekleyin"
#define UI_TEXT_EXTRUDER_JAM_TR "Extruder takildi"
#define UI_TEXT_STANDBY_TR "Bekleme Modu"
#define UI_TEXT_BED_COATING_TR "Tabla ustu kaplama"
#define UI_TEXT_BED_COATING_SET1_TR "Kaplama Kalinligi"
#define UI_TEXT_BED_COATING_SET2_TR ""
#define UI_TEXT_NOCOATING_TR "Kaplama Yok"
#define UI_TEXT_BUILDTAK_TR "BuildTak"
#define UI_TEXT_KAPTON_TR "Kapton"
#define UI_TEXT_BLUETAPE_TR "Mavi Boya Kagidi"
#define UI_TEXT_PETTAPE_TR "Yesil PET Tape"
#define UI_TEXT_GLUESTICK_TR "Yapiskan"
#define UI_TEXT_CUSTOM_TR "Diger"
#define UI_TEXT_COATING_CUSTOM_TR "Diger : %oCmm"
#define UI_TEXT_LANGUAGE_TR "Dil"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_TR "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_TR "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_TR "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_TR "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_TR " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_TR "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_TR "Kopie: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_TR "Przep:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_TR "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_TR "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_TR "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_TR cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_TR "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_TR "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_TR "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_TR "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_TR "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_TR "%Uf m"
#define UI_TEXT_METER_PRINTED_TR "%Uf m " UI_TEXT_PRINTED_TR
#define UI_TEXT_STATUS_TR "%os"
#define UI_TEXT_EMPTY_TR ""
#define UI_TEXT_TEMP_SET_TR cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_TR cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_TR " %oCmm"
#define UI_TEXT_EXTR3_TEMP_TR "Sic. 4 : %E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_TR "Sic. 5 : %E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_TR "Sic. 6 : %E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_TR "Ext. 4u kapat"
#define UI_TEXT_EXTR4_OFF_TR " Ext. 5i kapat "
#define UI_TEXT_EXTR5_OFF_TR " Ext. 6yi kapat "
#define UI_TEXT_EXTR3_SELECT_TR "%X3 Ext. 4u sec "
#define UI_TEXT_EXTR4_SELECT_TR "%X4 Ext. 5i sec "
#define UI_TEXT_EXTR5_SELECT_TR "%X5 Ext. 6yi sec "
#define UI_TEXT_DITTO_0_TR "%D0 Kopyalama"
#define UI_TEXT_DITTO_1_TR "%D1 1 kopya"
#define UI_TEXT_DITTO_2_TR "%D2 2 kopya"
#define UI_TEXT_DITTO_3_TR "%D3 3 kopya"
#define UI_TEXT_ZPROBE_HEIGHT_TR "Z-prob yuksekligi:%zh"
#define UI_TEXT_OFFSETS_TR "Set print offsets"
#define UI_TEXT_X_OFFSET_TR "Set X offset:%T0mm"
#define UI_TEXT_Y_OFFSET_TR "Set Y offset:%T1mm"
#define UI_TEXT_Z_OFFSET_TR "Set Z offset:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_TR "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_TR "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_TR "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_TR "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_TR "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_TR "Dripbox"
#define UI_TEXT_EXTR_XOFF_TR "Xoffst:%Xxmm"
#define UI_TEXT_EXTR_YOFF_TR "Yoffst:%Xymm"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_TR "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_TR "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_TR "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_TR "Dripboxes"
#define UI_TEXT_EXTR_XOFF_TR "Xoffst:%Xxmm"
#define UI_TEXT_EXTR_YOFF_TR "Yoffst:%Xymm"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_TR "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_TR "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_TR "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_TR "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_TR "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_TR "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_TR "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_TR "Bed Down"
#define UI_TEXT_WIFI_ONOFF_TR "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_TR "Do it again ?"
#define UI_TEXT_X_LENGTH_TR "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_TR "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_TR "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_TR "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_TR "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_TR "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_TR "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_TR "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_TR "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_TR "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_TR "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_TR "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_TR "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_TR "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_TR "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_TR "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_TR "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_TR "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_TR "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_TR "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_TR "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_TR "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_TR "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_TR "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_TR "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_TR "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_TR "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_TR "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_TR "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_TR "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_TR "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_TR "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_TR "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_TR "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_TR "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_TR "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_TR "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_TR "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_TR "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_TR "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_TR "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_TR "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_TR "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_TR "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_TR "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_TR "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_TR "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_TR "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_TR "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_TR "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_TR "and plate."
#define UI_TEXT_X_MIN_SETTING_TR "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_TR "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_TR "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_TR "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_TR "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_TR "System Version"
#define UI_TEXT_COOLDOWN_MENU_TR "Cooldown %B3"
#define UI_TEXT_WAIT_OK_TR "Ok to continue"
#define UI_TEXT_FAILED_TR "Failed"
#define UI_TEXT_PLEASE_WAIT_TR "Please wait"
#define UI_TEXT_MANUAL_LEVEL_TR "Manual leveling"
#define UI_TEXT_WARNING_TR "Warning!"
#define UI_TEXT_EXTRUDER_COLD_TR "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_TR "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_TR "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_TR "Powersave"
#define UI_TEXT_MAINTENANCE_TR "Maintenance"
#define UI_TEXT_SETTINGS_TR "Settings"
#define UI_TEXT_LOAD_UNLOAD_TR "Load/Unload"
#define UI_TEXT_BED_TR "Bed"
#define UI_TEXT_BED_OFF_TR "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_TR "Light AutoOff"
#define UI_TEXT_LIGHT_OFF_AFTER2A_TR "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_TR "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_TR "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_TR "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_TR "Real Z unknown !"
#define UI_TEXT_MOVING_TR "Moving..."
#define UI_TEXT_PREPARING_TR "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_TR "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_TR "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_TR "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_TR "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_TR "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_TR "Z-probe failed"
#define UI_TEXT_SAVE_TR "Save to EEPROM ?"
#define UI_TEXT_ZMIN_TR "zMin : %zm"
#define UI_TEXT_ZPROBING_TR "Probing..."
#define UI_TEXT_ZPOSITION_TR "Go position..."
#define UI_TEXT_DO_YOU_TR "Do you want to:"
#define UI_TEXT_CLEAN1_TR "Clean nozzle and"
#define UI_TEXT_CLEAN2_TR "plates first ?"
#define UI_TEXT_DISPLAY_MODE_TR "Mode:%Md"
#define UI_TEXT_EASY_MODE_TR " Easy"
#define UI_TEXT_ADVANCED_MODE_TR " Advanced"
#define UI_TEXT_POWER_SAVE_TR "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_TR "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_TR "Sound: %so"
#define UI_TEXT_YES_SELECTED_TR " [Yes] No"
#define UI_TEXT_NO_SELECTED_TR " Yes [No] "
#define UI_TEXT_PLEASE_CONFIRM_TR "Please confirm"
#define UI_TEXT_CANCEL_ACTION_TR "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_TR "Continue"
#define UI_TEXT_CANCELED_TR "Action canceled!"
#define UI_TEXT_CONFIRMED_TR "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_TR "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_TR "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_TR "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_TR "And Clean"
#define UI_TEXT_PUSH_FILAMENT_TR "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_TR "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_TR "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_TR "Load Fail-Safe"
#define UI_TEXT_HEATING_TR "Heating..."
#define UI_TEXT_WAIT_FOR_OK_TR "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_TR "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_TR "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_TR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_TR "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_TR "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_TR "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_TR "Z:%x2"
#define UI_TEXT_P1_L3_TR "Mul:%om%%%Buf:%oB"
#define UI_TEXT_P1_L1_EASY_TR "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_TR "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_TR "Z:%x2"
#else
#define UI_TEXT_P1_L1_TR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_TR "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_TR "Z:%x2"
#define UI_TEXT_P1_L1_EASY_TR "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_TR "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_TR "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_TR "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_TR "Z:%x2"
#define UI_TEXT_P1_L3_TR "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_TR "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_TR "Z:%x2"
#define UI_TEXT_P1_L3_EASY_TR "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_TR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_TR "Z:%x2"
#define UI_TEXT_P1_L3_TR "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_TR "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_TR "Z:%x2"
#define UI_TEXT_P1_L3_EASY_TR "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_TR "Scanner"
#define UI_TEXT_PREPARE_SCANNER_TR "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_TR "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_TR "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_TR "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_TR "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_TR "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_TR "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_TR "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_TR "Zmin evaluation"
// *************** Finnish translation ****************
// ********** By Matti Granstedt 28.01.2016 ***********
#define UI_TEXT_ON_FI "P" STR_auml STR_auml "lle"
#define UI_TEXT_OFF_FI "Sammuta"
#define UI_TEXT_NA_FI "N/A" // Output for not available
#define UI_TEXT_YES_FI "Kyll" STR_auml ""
#define UI_TEXT_NO_FI "Ei"
#define UI_TEXT_PRINT_POS_FI "Tulostaa..."
#define UI_TEXT_PRINTING_FI "Tulosta"
#define UI_TEXT_IDLE_FI "Valmis"
#define UI_TEXT_NOSDCARD_FI "Ei SD korttia"
#define UI_TEXT_ERROR_FI "**** VIRHE ****"
#define UI_TEXT_BACK_FI "Takaisin" cUP
#define UI_TEXT_QUICK_SETTINGS_FI "Pika-asetukset"
#define UI_TEXT_ERRORMSG_FI "%oe"
#define UI_TEXT_CONFIGURATION_FI "Kokoonpano"
#define UI_TEXT_POSITION_FI "Paikka"
#define UI_TEXT_EXTRUDER_FI "Pursotin"
#define UI_TEXT_SD_CARD_FI "SD kortti"
#define UI_TEXT_DEBUGGING_FI "Virheenetsint" STR_auml ""
#define UI_TEXT_HOME_DELTA_FI "Koti delta"
#define UI_TEXT_HOME_ALL_FI "Koti kaikki"
#define UI_TEXT_HOME_X_FI "Koti X"
#define UI_TEXT_HOME_Y_FI "Koti Y"
#define UI_TEXT_HOME_Z_FI "Koti Z"
#define UI_TEXT_PREHEAT_PLA_FI "Esilämmitys PLA"
#define UI_TEXT_PREHEAT_ABS_FI "Esilämmitys ABS"
#define UI_TEXT_LIGHTS_ONOFF_FI "Valot:%lo"
#define UI_TEXT_COOLDOWN_FI "J" STR_auml STR_auml "hdytys"
#define UI_TEXT_SET_TO_ORIGIN_FI "Aseta l" STR_auml "ht" STR_ouml "piste"
#define UI_TEXT_DISABLE_STEPPER_FI "Sammuta moottori"
#define UI_TEXT_X_POSITION_FI "X Paikka"
#define UI_TEXT_X_POS_FAST_FI "X Paikka nopea"
#define UI_TEXT_Y_POSITION_FI "Y Paikka"
#define UI_TEXT_Y_POS_FAST_FI "Y Paikka nopea"
#define UI_TEXT_Z_POSITION_FI "Z Paikka"
#define UI_TEXT_Z_POS_FAST_FI "Z Paikka nopea"
#define UI_TEXT_E_POSITION_FI "Pursot. paikka"
#define UI_TEXT_BED_TEMP_FI "Alustan :%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_FI "Purso:%e0/%E0" cDEG "C"
#else
#define UI_TEXT_EXTR0_TEMP_FI "Purso:%e0/%E0" cDEG "C"
#endif
#define UI_TEXT_EXTR1_TEMP_FI "Purso:%e1/%E1" cDEG "C"
#define UI_TEXT_EXTR2_TEMP_FI "Purso:%e2/%E2" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_OFF_FI "Pursotin Ei%B4"
#else
#define UI_TEXT_EXTR0_OFF_FI "Pursotin 1 Ei%B4"
#endif
#define UI_TEXT_EXTR1_OFF_FI "Pursotin 2 Ei%B5"
#define UI_TEXT_EXTR2_OFF_FI "Pursotin 3 Ei%B6"
#define UI_TEXT_EXTR0_SELECT_FI "%X0 Valitse purs.1"
#define UI_TEXT_EXTR1_SELECT_FI "%X1 Valitse purs.2"
#define UI_TEXT_EXTR2_SELECT_FI "%X2 Valitse purs.3"
#define UI_TEXT_EXTR_ORIGIN_FI "Aseta l" STR_auml "ht" STR_ouml "piste"
#define UI_TEXT_PRINT_X_FI "Tulosta X:%ax"
#define UI_TEXT_PRINT_Y_FI "Tulosta Y:%ay"
#define UI_TEXT_PRINT_Z_FI "Tulosta Z:%az"
#define UI_TEXT_PRINT_Z_DELTA_FI "Tulosta:%az"
#define UI_TEXT_MOVE_X_FI "Siirr" STR_auml "X :%aX"
#define UI_TEXT_MOVE_Y_FI "Siirr" STR_auml "Y :%aY"
#define UI_TEXT_MOVE_Z_FI "Siirr" STR_auml "Z :%aZ"
#define UI_TEXT_MOVE_Z_DELTA_FI "Siirr" STR_auml ":%aZ"
#define UI_TEXT_JERK_FI "Askel :%aj"
#define UI_TEXT_ZJERK_FI "Z-Askel :%aJ"
#define UI_TEXT_ACCELERATION_FI "Kiihtyvyys"
#define UI_TEXT_STORE_TO_EEPROM_FI "Tallenna EEPROM"
#define UI_TEXT_LOAD_EEPROM_FI "Lataa EEPROM"
#define UI_TEXT_DBG_ECHO_FI "Toista :%do"
#define UI_TEXT_DBG_INFO_FI "Tiedot :%di"
#define UI_TEXT_DBG_ERROR_FI "Virheet :%de"
#define UI_TEXT_DBG_DRYRUN_FI "Kuiva-ajo:%dd"
#define UI_TEXT_DBG_ENDSTOP_FI "EndStop :%dp"
#define UI_TEXT_OPS_OFF_FI "%O0 OPS ei"
#define UI_TEXT_OPS_CLASSIC_FI "%O1 OPS normaali"
#define UI_TEXT_OPS_FAST_FI "%O2 OPS nopea"
#define UI_TEXT_OPS_RETRACT_FI "Peruuta :%Or"
#define UI_TEXT_OPS_BACKSLASH_FI "Backsl. :%Ob"
#define UI_TEXT_OPS_MINDIST_FI "Min.dist :%Od"
#define UI_TEXT_OPS_MOVE_AFTER_FI "Siirr" STR_auml "j" STR_auml "lkeen:%Oa"
#define UI_TEXT_ANTI_OOZE_FI "Vuodon poisto"
#define UI_TEXT_PRINT_FILE_FI "Tulosta Tiedosto"
#define UI_TEXT_PAUSE_PRINT_FI "Tulostustauko"
#define UI_TEXT_CONTINUE_PRINT_FI "Jatka tulostusta"
#define UI_TEXT_UNMOUNT_CARD_FI "Kortti poistettu"
#define UI_TEXT_MOUNT_CARD_FI "Kortti asetettu"
#define UI_TEXT_DELETE_FILE_FI "Poista tiedosto"
#define UI_TEXT_FEEDRATE_FI "Sy" STR_ouml "tt" STR_ouml "nopeus"
#define UI_TEXT_FEED_MAX_X_FI "Maks. X:%fx"
#define UI_TEXT_FEED_MAX_Y_FI "Maks. Y:%fy"
#define UI_TEXT_FEED_MAX_Z_FI "Maks. Z:%fz"
#define UI_TEXT_FEED_MAX_Z_DELTA_FI "Maks.:%fz"
#define UI_TEXT_FEED_HOME_X_FI "Koti X:%fX"
#define UI_TEXT_FEED_HOME_Y_FI "Koti Y:%fY"
#define UI_TEXT_FEED_HOME_Z_FI "Koti Z:%fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_FI "Koti:%fZ"
#define UI_TEXT_ACTION_XPOSITION4A_FI "X:%x0 mm %dx%dX"
#define UI_TEXT_ACTION_XPOSITION4B_FI "Min. rajoittimesta:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_FI "Maks rajoittimesta:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_FI ""
#define UI_TEXT_ACTION_YPOSITION4A_FI "Y:%x1 mm %dy%dY"
#define UI_TEXT_ACTION_YPOSITION4B_FI "Min. rajoittimesta:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_FI "Maks rajoittimesta:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_FI ""
#define UI_TEXT_ACTION_ZPOSITION4A_FI "Z:%x2 mm %dz%dZ"
#define UI_TEXT_ACTION_ZPOSITION4B_FI "Min. rajoittimesta:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_FI "Maks rajoittimesta:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_FI ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_FI "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_FI "Min. rajoittimesta:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_FI "Maks rajoittimesta:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_FI ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_FI "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_FI "Min. rajoittimesta:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_FI "Maks rajoittimesta:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_FI ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_FI "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_FI "Min. rajoittimesta:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_FI "Maks rajoittimesta:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_FI ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_FI "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_FI "1 klikkaus = 1 mm"
#define UI_TEXT_ACTION_XPOSITION2A_FI "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION2B_FI "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION2A_FI "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION2B_FI "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION2A_FI "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION2B_FI "Min:%sz Max:%sZ"
#define UI_TEXT_ACTION_XPOSITION_FAST2A_FI "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST2B_FI "Min:%sx Max:%sX"
#define UI_TEXT_ACTION_YPOSITION_FAST2A_FI "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST2B_FI "Min:%sy Max:%sY"
#define UI_TEXT_ACTION_ZPOSITION_FAST2A_FI "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST2B_FI "Min:%sz Max:%sZ"
#define UI_TEXT_FANSPEED_FI "Tuulettimen nopeus"
#define UI_TEXT_ACTION_FANSPEED_FI "Tuuletin nopeus:%Fs%%%"
#define UI_TEXT_FAN_OFF_FI "Sammuta tuuletin"
#define UI_TEXT_FAN_25_FI "Aseta nop. 25%%%"
#define UI_TEXT_FAN_50_FI "Aseta nop. 50%%%"
#define UI_TEXT_FAN_75_FI "Aseta nop. 75%%%"
#define UI_TEXT_FAN_FULL_FI "Aseta nop. maks."
#define UI_TEXT_STEPPER_INACTIVE_FI "Moottori toimeton"
#define UI_TEXT_STEPPER_INACTIVE2A_FI "Toimeton j" STR_auml "lkeen: %is"
#define UI_TEXT_STEPPER_INACTIVE2B_FI "[min] 0=sammuta"
#define UI_TEXT_POWER_INACTIVE_FI "Maks. toimeton"
#define UI_TEXT_POWER_INACTIVE2A_FI "Toimeton j" STR_auml "lkeen: %ip"
#define UI_TEXT_POWER_INACTIVE2B_FI "[min] 0=sammuta"
#define UI_TEXT_GENERAL_FI "Yleiset"
#define UI_TEXT_BAUDRATE_FI "Siirtonopeus:%oc"
#define UI_TEXT_EXTR_STEPS_FI "Askelta/MM:%Se"
#define UI_TEXT_EXTR_START_FEED_FI "K" STR_auml "ynnist" STR_auml "FR:%Xf"
#define UI_TEXT_EXTR_MAX_FEED_FI "Maks. FR:%XF"
#define UI_TEXT_EXTR_ACCEL_FI "Kiihdytys:%XA"
#define UI_TEXT_EXTR_WATCH_FI "Stab.Aika:%Xw"
#define UI_TEXT_EXTR_ADVANCE_L_FI "Eteneminen lin:%Xl"
#define UI_TEXT_EXTR_ADVANCE_K_FI "Eteneminen quad:%Xa"
#define UI_TEXT_EXTR_MANAGER_FI "Hallinta:%Xh"
#define UI_TEXT_EXTR_PGAIN_FI "PID P:%Xp"
#define UI_TEXT_EXTR_DEADTIME_FI "Kuollut aika:%Xp"
#define UI_TEXT_EXTR_DMAX_DT_FI "Valvonta PWM:%XM"
#define UI_TEXT_EXTR_IGAIN_FI "PID I:%Xi"
#define UI_TEXT_EXTR_DGAIN_FI "PID D:%Xd"
#define UI_TEXT_EXTR_DMIN_FI "Ajo Min:%Xm"
#define UI_TEXT_EXTR_DMAX_FI "Ajo Max:%XM"
#define UI_TEXT_EXTR_PMAX_FI "PID Max:%XD"
#define UI_TEXT_STRING_HM_BANGBANG_FI "BangBang"
#define UI_TEXT_STRING_HM_PID_FI "PID"
#define UI_TEXT_STRING_ACTION_FI "Toiminta:%la"
#define UI_TEXT_HEATING_EXTRUDER_FI "Kuumentaa Pursot."
#define UI_TEXT_HEATING_BED_FI "Kuumentaa Alustaa"
#define UI_TEXT_KILLED_FI "Poistettu"
#define UI_TEXT_STEPPER_DISABLED_FI "Moottori pois k" STR_auml "yt."
#define UI_TEXT_EEPROM_STOREDA_FI "Kokoonpano"
#define UI_TEXT_EEPROM_STOREDB_FI "Tallennettu EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_FI "Kokoonpano"
#define UI_TEXT_EEPROM_LOADEDB_FI "Ladattu EEPROM"
#define UI_TEXT_UPLOADING_FI "Ladataan..."
#define UI_TEXT_PAGE_BUFFER_FI "Puskuri:%oB"
#define UI_TEXT_PAGE_EXTRUDER_FI " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_FI "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_FI "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_FI "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_FI " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_FI "Nopeuskerroin:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_FI "Puhalluskerroin:%of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_FI "N" STR_auml "yt" STR_auml " mitat"
#define UI_TEXT_RESET_MEASUREMENT_FI "Poista mitat."
#define UI_TEXT_SET_MEASURED_ORIGIN_FI "Aseta Z=0"
#define UI_TEXT_ZCALIB_FI "Z kalibrointi"
#define UI_TEXT_SET_P1_FI "Aseta P1"
#define UI_TEXT_SET_P2_FI "Aseta P2"
#define UI_TEXT_SET_P3_FI "Aseta P3"
#define UI_TEXT_CALCULATE_LEVELING_FI "Laske tasot"
#define UI_TEXT_LEVEL_FI "Taso delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_FI "Odottaa l" STR_auml "mm. %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_FI "Odottaa yks.:%XU mm"
#define UI_TEXT_SD_REMOVED_FI "SD kortti pois"
#define UI_TEXT_SD_INSERTED_FI "SD kortti on"
#define UI_TEXT_PRINTER_READY_FI "Tulostin valmis."
#define UI_TEXT_PRINTTIME_DAYS_FI " p" STR_auml "iv" STR_auml STR_auml " "
#define UI_TEXT_PRINTTIME_HOURS_FI ":"
#define UI_TEXT_PRINTTIME_MINUTES_FI ""
#define UI_TEXT_PRINT_TIME_FI "Tulostusaika"
#define UI_TEXT_PRINT_FILAMENT_FI "Lanka tulostettu"
#define UI_TEXT_PRINTED_FI "Tulostettu"
#define UI_TEXT_POWER_FI "ATX virtal. on/ei"
#define UI_TEXT_STRING_HM_DEADTIME_FI "Joutoaika"
#define UI_TEXT_STRING_HM_SLOWBANG_FI "SlowBang"
#define UI_TEXT_STOP_PRINT_FI "Lopeta tulostus"
#define UI_TEXT_Z_BABYSTEPPING_FI "Z mikroaskellus:%oYmm"
#define UI_TEXT_CHANGE_FILAMENT_FI "Vaihda tulostuslanka"
#define UI_TEXT_WIZ_CH_FILAMENT1_FI "Vaihda tulostuslanka"
#define UI_TEXT_WIZ_CH_FILAMENT2_FI "Py" STR_ouml "rit" STR_auml " siirr" STR_auml ""
#define UI_TEXT_WIZ_CH_FILAMENT3_FI "Tul.lanka yl" STR_ouml "s/alas"
#define UI_TEXT_CLICK_DONE_FI "Klik kun valmis"
#define UI_TEXT_AUTOLEVEL_ONOFF_FI "Autom.taso: %ll"
#define UI_TEXT_SERVOPOS_FI "Servo paikka: %oS"
#define UI_TEXT_IGNORE_M106_FI "Ohita M106 %Fi"
#define UI_TEXT_WIZ_REHEAT1_FI "Klik uusi kuumennus"
#define UI_TEXT_WIZ_REHEAT2_FI "pursottimet"
#define UI_TEXT_WIZ_WAITTEMP1_FI "Odottaa tavoitetta"
#define UI_TEXT_WIZ_WAITTEMP2_FI "l" STR_auml "mp" STR_ouml "tilat..."
#define UI_TEXT_EXTRUDER_JAM_FI "Pursottimen tukos"
#define UI_TEXT_STANDBY_FI "Valmiina"
#define UI_TEXT_BED_COATING_FI "Alustan pinnote"
#define UI_TEXT_BED_COATING_SET1_FI "Alustan pinta valittu"
#define UI_TEXT_BED_COATING_SET2_FI ""
#define UI_TEXT_NOCOATING_FI "Ei pinnotetta"
#define UI_TEXT_BUILDTAK_FI "BuildTak"
#define UI_TEXT_KAPTON_FI "Kapton"
#define UI_TEXT_BLUETAPE_FI "Sininen paperi teippi"
#define UI_TEXT_PETTAPE_FI "Vihreä PET teippi"
#define UI_TEXT_GLUESTICK_FI "Liimapuikko"
#define UI_TEXT_CUSTOM_FI "Mukautettu"
#define UI_TEXT_COATING_CUSTOM_FI "Mukautettu:%BCmm"
#define UI_TEXT_LANGUAGE_FI "Kieli"
#if NUM_EXTRUDER > 2 || MIXING_EXTRUDER != 0
#define UI_TEXT_MAINPAGE6_1_FI "\xa %ec/%Ec\xb0 X:%x0"
#else
#define UI_TEXT_MAINPAGE6_1_FI "\xa %e0/%E0\xb0 X:%x0"
#endif // NUM_EXTRUDER
#if NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_2_FI "\xa %e1/%E1\xb0 Y:%x1"
#elif HAVE_HEATED_BED
#define UI_TEXT_MAINPAGE6_2_FI "\xe %eb/%Eb\xb0 Y:%x1"
#else
#define UI_TEXT_MAINPAGE6_2_FI " Y:%x1"
#endif
#if HAVE_HEATED_BED && NUM_EXTRUDER == 2 && MIXING_EXTRUDER == 0
#define UI_TEXT_MAINPAGE6_3_FI "\xe %eb/%Eb\xb0 Z:%x2"
#elif FEATURE_DITTO_PRINTING
#define UI_TEXT_MAINPAGE6_3_FI "Kopiot: %ed Z:%x2"
#else
#define UI_TEXT_MAINPAGE6_3_FI "Virtaus:\xfd %of%%% Z:%x2"
#endif
#define UI_TEXT_MAINPAGE6_4_FI "Mul: %om%%% \xfd E: %x4m"
#define UI_TEXT_MAINPAGE6_5_FI "Buf: %oB"
#define UI_TEXT_MAINPAGE6_6_FI "%os"
#define UI_TEXT_MAINPAGE_TEMP_BED_FI cTEMP "%ec/%Ec" cDEG "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_BED_FI "B%eB/%Eb" cDEG
#define UI_TEXT_MAINPAGE_Z_BUF_FI "Z:%x2 Buf : %oB"
#define UI_TEXT_MAINPAGE_MUL_EUSAGE_FI "Mul: %om E:%x4"
#define UI_TEXT_MAINPAGE_XY_FI "X:%x0 Y:%x1"
#define UI_TEXT_PRINT_TIME_VALUE_FI "%Ut"
#define UI_TEXT_PRINT_FILAMENT_VALUE_FI "%Uf m"
#define UI_TEXT_METER_PRINTED_FI "%Uf m " UI_TEXT_PRINTED_FI
#define UI_TEXT_STATUS_FI "%os"
#define UI_TEXT_EMPTY_FI ""
#define UI_TEXT_TEMP_SET_FI cTEMP "%ec/%Ec" cDEG
#define UI_TEXT_CURRENT_TEMP_FI cTEMP "%ec" cDEG
#define UI_TEXT_COATING_THICKNESS_FI " %BCmm"
#define UI_TEXT_EXTR3_TEMP_FI "L" STR_auml "mp" STR_ouml " 4 :%e3/%E3" cDEG "C"
#define UI_TEXT_EXTR4_TEMP_FI "L" STR_auml "mp" STR_ouml " 5 :%e4/%E4" cDEG "C"
#define UI_TEXT_EXTR5_TEMP_FI "L" STR_auml "mp" STR_ouml " 6 :%e5/%E5" cDEG "C"
#define UI_TEXT_EXTR3_OFF_FI "Pursotin 4 ei"
#define UI_TEXT_EXTR4_OFF_FI "Pursotin 5 ei"
#define UI_TEXT_EXTR5_OFF_FI "Pursotin 6 ei"
#define UI_TEXT_EXTR3_SELECT_FI "%X3 Valitse purs. 4"
#define UI_TEXT_EXTR4_SELECT_FI "%X4 Valitse purs. 5"
#define UI_TEXT_EXTR5_SELECT_FI "%X5 Valitse purs. 6"
#define UI_TEXT_DITTO_0_FI "%D0 Ei kopiota"
#define UI_TEXT_DITTO_1_FI "%D1 1 kopio"
#define UI_TEXT_DITTO_2_FI "%D2 2 kopiota"
#define UI_TEXT_DITTO_3_FI "%D3 3 kopiota"
#define UI_TEXT_ZPROBE_HEIGHT_FI "Z-anturin korkeus:%zh"
#define UI_TEXT_OFFSETS_FI "Aseta tulostimen poikkeamat"
#define UI_TEXT_X_OFFSET_FI "Aseta X poikkeama:%T0mm"
#define UI_TEXT_Y_OFFSET_FI "Aseta Y poikkeama:%T1mm"
#define UI_TEXT_Z_OFFSET_FI "Aseta Z poikkeama:%T2mm"
#define UI_TEXT_LOAD_FILAMENT_FI "Load Filament"
#define UI_TEXT_UNLOAD_FILAMENT_FI "Unload Filament"
#if NUM_EXTRUDER == 1
#define UI_TEXT_FIL_SENSOR_ONOFF_FI "Fil.Sensor: %sf"
#define UI_TEXT_CLEANING_DRIPBOX_FI "Cleaning Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_FI "Clean Dripbox"
#define UI_TEXT_CLEAN_DRIPBOX_3_FI "Dripbox"
#define UI_TEXT_EXTR_XOFF_FI "Xoffst:%Xxmm"
#define UI_TEXT_EXTR_YOFF_FI "Yoffst:%Xymm"
#else
#define UI_TEXT_FIL_SENSOR_ONOFF_FI "Fil.Sensors:%sf"
#define UI_TEXT_CLEAN_DRIPBOX_FI "Clean Dripboxes"
#define UI_TEXT_CLEANING_DRIPBOX_FI "Cleaning Dripboxes"
#define UI_TEXT_CLEAN_DRIPBOX_3_FI "Dripboxes"
#define UI_TEXT_EXTR_XOFF_FI "Xoffst:%Xxmm"
#define UI_TEXT_EXTR_YOFF_FI "Yoffst:%Xymm"
#endif
#define UI_TEXT_LOAD_RIGHT_FILAMENT_FI "Load Right \005"
#define UI_TEXT_UNLOAD_RIGHT_FILAMENT_FI "Unload Right \005"
#define UI_TEXT_LOAD_LEFT_FILAMENT_FI "Load Left \005"
#define UI_TEXT_UNLOAD_LEFT_FILAMENT_FI "Unload Left \005"
#define UI_TEXT_FEED_LOADING_FILAMENT_FI "Load Fil.:%fl"
#define UI_TEXT_FEED_UNLOADING_FILAMENT_FI "Unload F.:%fu"
#define UI_TEXT_LOADING_UNLOADING_DISTANCE_FI "Load dist.: %fd"
#define UI_TEXT_BED_DOWN_FI "Bed Down"
#define UI_TEXT_WIFI_ONOFF_FI "Wifi: %wo"
#define UI_TEXT_REDO_ACTION_FI "Do it again ?"
#define UI_TEXT_X_LENGTH_FI "X Length:%Lxmm"
#define UI_TEXT_Y_LENGTH_FI "Y Length:%Lymm"
#define UI_TEXT_Z_LENGTH_FI "Z Length:%Lzmm"
#define UI_TEXT_EXT_TEMP_ABS_FI "T\002Ext.ABS:%t1\002C"
#define UI_TEXT_EXT_TEMP_PLA_FI "T\002Ext.PLA:%t2\002C"
#define UI_TEXT_BED_TEMP_ABS_FI "T\002Bed ABS:%t3\002C"
#define UI_TEXT_BED_TEMP_PLA_FI "T\002Bed PLA:%t4\002C"
#define UI_TEXT_ALERT_NO_FILAMENTA_FI "Extruder%Ne has no"
#define UI_TEXT_ALERT_NO_FILAMENTB_FI "filament !"
#define UI_TEXT_ALERT_NO_FILAMENTC_FI "Push Ok to go to"
#define UI_TEXT_ALERT_NO_FILAMENTD_FI "change filament"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1A_FI "Find the 3 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1B_FI "on the bottom of"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1C_FI "platform and"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_1D_FI "tighten 4 turns."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2A_FI "I am going to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2B_FI "move extruder to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2C_FI "some positions"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_2D_FI "for adjustment."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3A_FI "In each position"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3B_FI "we will need to"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3C_FI "adjust 2 knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_3D_FI "at same time."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4A_FI "Nozzle is on the"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4B_FI "right height if"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4C_FI "can just slide"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_4D_FI "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5A_FI "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5B_FI "and plate. Grab"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5C_FI "a sheet of paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_5D_FI "to proceed."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6A_FI "Adjust the front"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6B_FI "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6C_FI "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_6D_FI "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7A_FI "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7B_FI "knob(s) so paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7C_FI "just slides amid"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_7D_FI "nozzle and plate"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8A_FI "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8B_FI "and right knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8C_FI "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_8D_FI "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9A_FI "Adjust the back"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9B_FI "and left knobs"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9C_FI "until paper just"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_9D_FI "slides."
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10A_FI "Check that paper"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10B_FI "just slides"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10C_FI "between nozzle"
#define UI_TEXT_MANUAL_BED_LEVEL_PAGE_10D_FI "and plate."
#define UI_TEXT_X_MIN_SETTING_FI "Xmin: %Hxmm"
#define UI_TEXT_Y_MIN_SETTING_FI "Ymin: %Hymm"
#define UI_TEXT_Z_MIN_SETTING_FI "Zmin: %Hzmm"
#define UI_TEXT_TOP_COVER_OPEN_FI "Top cover open!"
#define UI_TEXT_TOP_SENSOR_ONOFF_FI "Top Sensor: %st"
#define UI_TEXT_VERSION_MENU_FI "System Version"
#define UI_TEXT_COOLDOWN_MENU_FI "Cooldown %B3"
#define UI_TEXT_WAIT_OK_FI "Ok to continue"
#define UI_TEXT_FAILED_FI "Failed"
#define UI_TEXT_PLEASE_WAIT_FI "Please wait"
#define UI_TEXT_MANUAL_LEVEL_FI "Manual leveling"
#define UI_TEXT_WARNING_FI "Warning!"
#define UI_TEXT_EXTRUDER_COLD_FI "E%Ne is too cold!"
#define UI_TEXT_HEAT_EXTRUDER_FI "Heat extruder ?"
#define UI_TEXT_WRITE_DEBUG_FI "Write Debug"
#define UI_TEXT_POWER_SAVE_MENU_FI "Powersave"
#define UI_TEXT_MAINTENANCE_FI "Maintenance"
#define UI_TEXT_SETTINGS_FI "Settings"
#define UI_TEXT_LOAD_UNLOAD_FI "Load/Unload"
#define UI_TEXT_BED_FI "Bed"
#define UI_TEXT_BED_OFF_FI "SwitchOff Bed %B7"
#define UI_TEXT_LIGHT_OFF_AFTER_FI "Light AutoOff"
#define UI_TEXT_LIGHT_OFF_AFTER2A_FI "Dis. After:%il"
#define UI_TEXT_LIGHT_OFF_AFTER2B_FI "[min] 0=Off"
#define UI_TEXT_WARNING_POS_X_UNKNOWN_FI "Real X unknown !"
#define UI_TEXT_WARNING_POS_Y_UNKNOWN_FI "Real Y unknown !"
#define UI_TEXT_WARNING_POS_Z_UNKNOWN_FI "Real Z unknown !"
#define UI_TEXT_MOVING_FI "Moving..."
#define UI_TEXT_PREPARING_FI "Preparing..."
#define UI_TEXT_KEEP_LIGHT_ON_FI "Print w/LED:%lk"
#define UI_TEXT_LOADING_FILAMENT_FI "Loading \005"
#define UI_TEXT_UNLOADING_FILAMENT_FI "Unloading \005"
#define UI_TEXT_LOADUNLOAD_FILAMENT_FI "Load / Unload \005"
#define UI_TEXT_AUTOLEVEL_FI "Auto level bed"
#define UI_TEXT_Z_PROBE_FAILED_FI "Z-probe failed"
#define UI_TEXT_SAVE_FI "Save to EEPROM ?"
#define UI_TEXT_ZMIN_FI "zMin : %zm"
#define UI_TEXT_ZPROBING_FI "Probing..."
#define UI_TEXT_ZPOSITION_FI "Go position..."
#define UI_TEXT_DO_YOU_FI "Do you want to:"
#define UI_TEXT_CLEAN1_FI "Clean nozzle and"
#define UI_TEXT_CLEAN2_FI "plates first ?"
#define UI_TEXT_DISPLAY_MODE_FI "Mode:%Md"
#define UI_TEXT_EASY_MODE_FI " Easy"
#define UI_TEXT_ADVANCED_MODE_FI " Advanced"
#define UI_TEXT_POWER_SAVE_FI "Powersave:%Ps"
#define UI_TEXT_BADGE_LIGHT_ONOFF_FI "Badge light:%lb"
#define UI_TEXT_SOUND_ONOF_FI "Sound: %so"
#define UI_TEXT_YES_SELECTED_FI " [Yes] No"
#define UI_TEXT_NO_SELECTED_FI " Yes [No] "
#define UI_TEXT_PLEASE_CONFIRM_FI "Please confirm"
#define UI_TEXT_CANCEL_ACTION_FI "Cancel:"
#define UI_TEXT_CONTINUE_ACTION_FI "Continue"
#define UI_TEXT_CANCELED_FI "Action canceled!"
#define UI_TEXT_CONFIRMED_FI "Action confirmed!"
#define UI_TEXT_CLEAN_NOZZLE_FI "Clean Nozzle"
#define UI_TEXT_CLEANING_NOZZLE_FI "Cleaning Nozzle"
#define UI_TEXT_CLEAN_DRIPBOX_1_FI "Please Take"
#define UI_TEXT_CLEAN_DRIPBOX_2_FI "And Clean"
#define UI_TEXT_PUSH_FILAMENT_FI "Push Filament"
#define UI_TEXT_WAIT_FILAMENT_FI "Push Ok to start"
#define UI_TEXT_LOAD_FAILSAFE2_FI "after loading ?"
#define UI_TEXT_LOAD_FAILSAFE_FI "Load Fail-Safe"
#define UI_TEXT_HEATING_FI "Heating..."
#define UI_TEXT_WAIT_FOR_OK_FI "Press Ok to end"
#if NUM_EXTRUDER == 1
#define UI_TEXT_MAIN_LINE1_FI "\005%ec/%Ec\002"
#define UI_TEXT_MAIN_LINE2_FI "\007%eB/%Eb\002"
#else
#define UI_TEXT_MAIN_LINE1_FI "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_MAIN_LINE2_FI "\007%eB/%Eb"
#endif
#define UI_TEXT_AUTOLEVEL_MATRIX_FI "Autolevel Matrix"
#if HAVE_HEATED_BED
///Davinci Specific, page 1-2-3, they are different if you have 1 or 2 extruders, and if you are in Easy Mode or Advanced Mode
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_FI "\005%ec/%Ec\007%eB/%Eb"
#define UI_TEXT_P1_L2_FI "Z:%x2"
#define UI_TEXT_P1_L3_FI "Mul:%om%%%Buf:%oB"
#define UI_TEXT_P1_L1_EASY_FI "\005%ec/%Ec\002C"
#define UI_TEXT_P1_L2_EASY_FI "\007%eB/%Eb\002C"
#define UI_TEXT_P1_L3_EASY_FI "Z:%x2"
#else
#define UI_TEXT_P1_L1_FI "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_FI "\007%eB/%EbMul:%om%%%"
#define UI_TEXT_P1_L3_FI "Z:%x2"
#define UI_TEXT_P1_L1_EASY_FI "\0051 %e0/%E0\002C"
#define UI_TEXT_P1_L2_EASY_FI "\0052 %e1/%E1\002C"
#define UI_TEXT_P1_L3_EASY_FI "\007 %eB/%Eb\002C"
#endif
#else
#if NUM_EXTRUDER == 1
#define UI_TEXT_P1_L1_FI "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_FI "Z:%x2"
#define UI_TEXT_P1_L3_FI "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_FI "\005%ec/%Ec\002"
#define UI_TEXT_P1_L2_EASY_FI "Z:%x2"
#define UI_TEXT_P1_L3_EASY_FI "Buffer:%oB"
#else
#define UI_TEXT_P1_L1_FI "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_FI "Z:%x2"
#define UI_TEXT_P1_L3_FI "Buffer:%oB"
#define UI_TEXT_P1_L1_EASY_FI "\005%e0/%E0\005%e1/%E1"
#define UI_TEXT_P1_L2_EASY_FI "Z:%x2"
#define UI_TEXT_P1_L3_EASY_FI "Buffer:%oB"
#endif
#endif
#define UI_TEXT_MENU_SCANNER_FI "Scanner"
#define UI_TEXT_PREPARE_SCANNER_FI "Prepare scan"
#define UI_TEXT_LASER1_ONOFF_FI "Right laser:%PA"
#define UI_TEXT_LASER2_ONOFF_FI "Left laser :%PB"
#define UI_TEXT_LED1_ONOFF_FI "Right LED :%P1"
#define UI_TEXT_LED2_ONOFF_FI "Left LED :%P2"
#define UI_TEXT_CHANGE_TABLE_SPEED_FI "Speed :%PS"
#define UI_TEXT_ROTATION_TABLE_FI "Rotate +/-"
#define UI_TEXT_RELEASE_TABLE_FI "Release table"
#define UI_TEXT_Z_MIN_CALCULATION_FI "Zmin evaluation"