pull/338/head
kuroyanagi 2019-01-30 15:58:44 +09:00
rodzic 1c1951e756
commit b87ae9af86
1 zmienionych plików z 74 dodań i 74 usunięć

Wyświetl plik

@ -6471,8 +6471,8 @@
#define UI_TEXT_NA_JP "N/A" // Output for not available
#define UI_TEXT_YES_JP "Yes"
#define UI_TEXT_NO_JP " No"
#define UI_TEXT_PRINT_POS_JP "Printing.."
#define UI_TEXT_PRINTING_JP "Printing"
#define UI_TEXT_PRINT_POS_JP "ÌßØÝļϽ.."// "Printing.."
#define UI_TEXT_PRINTING_JP "ÌßØÝÄ Á­³" // "Printing"
#define UI_TEXT_IDLE_JP "±²ÄÞÙ" // "Idle"
#define UI_TEXT_NOSDCARD_JP "SD¶°ÄÞ Å¼" // "No SD card"
#define UI_TEXT_ERROR_JP "**** ERROR ****"
@ -6483,25 +6483,25 @@
#define UI_TEXT_POSITION_JP "Îß¼Þ¼®Ý" // "Position"
#define UI_TEXT_EXTRUDER_JP "´¸½ÄÙ°ÀÞ°" // "Extruder"
#define UI_TEXT_SD_CARD_JP "SD¶°ÄÞ" // "SD card"
#define UI_TEXT_DEBUGGING_JP "Debugging"
#define UI_TEXT_DEBUGGING_JP "ÃÞÊÞ¯·ÞݸÞ" // "Debugging"
#define UI_TEXT_HOME_DELTA_JP "Home ÃÞÙÀ" // "Home delta"
#define UI_TEXT_HOME_ALL_JP "Home µ°Ù"// "Home all"
#define UI_TEXT_HOME_X_JP "Home X"
#define UI_TEXT_HOME_Y_JP "Home Y"
#define UI_TEXT_HOME_Z_JP "Home Z"
#define UI_TEXT_PREHEAT_PLA_JP "Preheat PLA %B1"
#define UI_TEXT_PREHEAT_ABS_JP "Preheat ABS %B2"
#define UI_TEXT_PREHEAT_PLA_JP "ÌßÚË°Ä PLA %B1" // "Preheat PLA %B1"
#define UI_TEXT_PREHEAT_ABS_JP "ÌßÚË°Ä ABS %B2" // "Preheat ABS %B2"
#define UI_TEXT_LIGHTS_ONOFF_JP "ײÄ: %lo" // "Lights: %lo"
#define UI_TEXT_COOLDOWN_JP "¸°ÙÀÞ³Ý" // "Cooldown"
#define UI_TEXT_SET_TO_ORIGIN_JP "ÓÄÆ ÓÄÞ½" // "Set to origin"
#define UI_TEXT_DISABLE_STEPPER_JP "½¯ÃÊß° Ѻ³" // "Disable stepper"
#define UI_TEXT_X_POSITION_JP "X position"
#define UI_TEXT_X_POS_FAST_JP "X pos. fast"
#define UI_TEXT_Y_POSITION_JP "Y position"
#define UI_TEXT_Y_POS_FAST_JP "Y pos. fast"
#define UI_TEXT_Z_POSITION_JP "Z position"
#define UI_TEXT_Z_POS_FAST_JP "Z pos. fast"
#define UI_TEXT_E_POSITION_JP "´¸½ÄÙ°ÀÞ° pos." // "Extr. position"
#define UI_TEXT_X_POSITION_JP "X Îß¼Þ¼®Ý" // "X position"
#define UI_TEXT_X_POS_FAST_JP "X Îß¼Þ. ̧½Ä" // "X pos. fast"
#define UI_TEXT_Y_POSITION_JP "Y Îß¼Þ¼®Ý" // "Y position"
#define UI_TEXT_Y_POS_FAST_JP "Y Îß¼Þ. ̧½Ä" // "Y pos. fast"
#define UI_TEXT_Z_POSITION_JP "Z Îß¼Þ¼®Ý" // "Z position"
#define UI_TEXT_Z_POS_FAST_JP "Z Îß¼Þ. ̧½Ä" // "Z pos. fast"
#define UI_TEXT_E_POSITION_JP "´¸½ÄÙ°ÀÞ° Îß¼Þ." // "Extr. position"
#define UI_TEXT_BED_TEMP_JP "ÍÞ¯ÄÞ:%eb/%Eb" cDEG "C" // "Bed :%eb/%Eb" cDEG "C"
#if NUM_EXTRUDER == 1
#define UI_TEXT_EXTR0_TEMP_JP "´¸½Ä :%e0/%E0" cDEG "C" // "Ext :%e0/%E0" cDEG "C"
@ -6521,19 +6521,19 @@
#define UI_TEXT_EXTR1_SELECT_JP "¾ÝÀ¸½Ù ´¸½Ä.2 %X1" // "Select Extr.2 %X1"
#define UI_TEXT_EXTR2_SELECT_JP "¾ÝÀ¸½Ù ´¸½Ä.3 %X2" // "Select Extr.3 %X2"
#define UI_TEXT_EXTR_ORIGIN_JP "ÓÄÆ ÓÄÞ½" // "Set Origin"
#define UI_TEXT_PRINT_X_JP "Print X: %ax"
#define UI_TEXT_PRINT_Y_JP "Print Y: %ay"
#define UI_TEXT_PRINT_Z_JP "Print Z: %az"
#define UI_TEXT_PRINT_Z_DELTA_JP "Print:%az"
#define UI_TEXT_MOVE_X_JP "Move X: %aX"
#define UI_TEXT_MOVE_Y_JP "Move Y: %aY"
#define UI_TEXT_MOVE_Z_JP "Move Z: %aZ"
#define UI_TEXT_MOVE_Z_DELTA_JP "Move: %aZ"
#define UI_TEXT_JERK_JP "Jerk: %aj"
#define UI_TEXT_ZJERK_JP "Z-Jerk: %aJ"
#define UI_TEXT_ACCELERATION_JP "Acceleration"
#define UI_TEXT_STORE_TO_EEPROM_JP "Store \176 EEPROM"
#define UI_TEXT_LOAD_EEPROM_JP "Load \177 EEPROM"
#define UI_TEXT_PRINT_X_JP "Print X: %ax" // "Print X: %ax"
#define UI_TEXT_PRINT_Y_JP "Print Y: %ay" // "Print Y: %ay"
#define UI_TEXT_PRINT_Z_JP "Print Z: %az" // "Print Z: %az"
#define UI_TEXT_PRINT_Z_DELTA_JP "Print:%az" // "Print:%az"
#define UI_TEXT_MOVE_X_JP "²ÄÞ³ X: %aX" // "Move X: %aX"
#define UI_TEXT_MOVE_Y_JP "²ÄÞ³ Y: %aY" // "Move Y: %aY"
#define UI_TEXT_MOVE_Z_JP "²ÄÞ³ Z: %aZ" // "Move Z: %aZ"
#define UI_TEXT_MOVE_Z_DELTA_JP "²ÄÞ³: %aZ" // "Move: %aZ"
#define UI_TEXT_JERK_JP "¼Þ¬°¸: %aj" // "Jerk: %aj"
#define UI_TEXT_ZJERK_JP "Z-¼Þ¬°¸: %aJ" // "Z-Jerk: %aJ"
#define UI_TEXT_ACCELERATION_JP "±¸¾×Ú°¼®Ý" // "Acceleration"
#define UI_TEXT_STORE_TO_EEPROM_JP "½Ä± \176 EEPROM" // "Store \176 EEPROM"
#define UI_TEXT_LOAD_EEPROM_JP "Û°ÄÞ \177 EEPROM" // "Load \177 EEPROM"
#define UI_TEXT_DBG_ECHO_JP "Echo: %do"
#define UI_TEXT_DBG_INFO_JP "Info: %di"
#define UI_TEXT_DBG_ERROR_JP "Errors: %de"
@ -6541,8 +6541,8 @@
#define UI_TEXT_OPS_OFF_JP "%O0 OPS Off"
#define UI_TEXT_OPS_CLASSIC_JP "%O1 OPS Classic"
#define UI_TEXT_OPS_FAST_JP "%O2 OPS Fast"
#define UI_TEXT_OPS_RETRACT_JP "Retract: %Or"
#define UI_TEXT_OPS_BACKSLASH_JP "Backsl.: %Ob"
#define UI_TEXT_OPS_RETRACT_JP "ØÄ׸Ä: %Or" // "Retract: %Or"
#define UI_TEXT_OPS_BACKSLASH_JP "ÊÞ¯¸½×¯¼­: %Ob" // "Backsl.: %Ob"
#define UI_TEXT_OPS_MINDIST_JP "Min.dist: %Od"
#define UI_TEXT_OPS_MOVE_AFTER_JP "Move after: %Oa"
#define UI_TEXT_ANTI_OOZE_JP "Anti Ooze"
@ -6562,28 +6562,28 @@
#define UI_TEXT_FEED_HOME_Z_JP "Home Z: %fZ"
#define UI_TEXT_FEED_HOME_Z_DELTA_JP "Home: %fZ"
#define UI_TEXT_ACTION_XPOSITION4A_JP "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION4B_JP "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_JP "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION4B_JP "Min´ÝÄ޽įÌß:%sx" // "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION4C_JP "Max´ÝÄ޽įÌß:%sX" // "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION4D_JP ""
#define UI_TEXT_ACTION_YPOSITION4A_JP "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION4B_JP "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_JP "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION4B_JP "Min´ÝÄ޽įÌß:%sy" // "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION4C_JP "Max´ÝÄ޽įÌß:%sY" // "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION4D_JP ""
#define UI_TEXT_ACTION_ZPOSITION4A_JP "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION4B_JP "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_JP "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4B_JP "Min´ÝÄ޽įÌß:%sz" // "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION4C_JP "Max´ÝÄ޽įÌß:%sZ" // "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION4D_JP ""
#define UI_TEXT_ACTION_XPOSITION_FAST4A_JP "X:%x0 mm"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_JP "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_JP "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4B_JP "Min´ÝÄ޽įÌß:%sx" // "Min endstop:%sx"
#define UI_TEXT_ACTION_XPOSITION_FAST4C_JP "Max´ÝÄ޽įÌß:%sX" // "Max endstop:%sX"
#define UI_TEXT_ACTION_XPOSITION_FAST4D_JP ""
#define UI_TEXT_ACTION_YPOSITION_FAST4A_JP "Y:%x1 mm"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_JP "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_JP "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4B_JP "Min´ÝÄ޽įÌß:%sy" // "Min endstop:%sy"
#define UI_TEXT_ACTION_YPOSITION_FAST4C_JP "Max´ÝÄ޽įÌß:%sY" // "Max endstop:%sY"
#define UI_TEXT_ACTION_YPOSITION_FAST4D_JP ""
#define UI_TEXT_ACTION_ZPOSITION_FAST4A_JP "Z:%x2 mm"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_JP "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_JP "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4B_JP "Min´ÝÄ޽įÌß:%sz" // "Min endstop:%sz"
#define UI_TEXT_ACTION_ZPOSITION_FAST4C_JP "Max´ÝÄ޽įÌß:%sZ" // "Max endstop:%sZ"
#define UI_TEXT_ACTION_ZPOSITION_FAST4D_JP ""
#define UI_TEXT_ACTION_EPOSITION_FAST2A_JP "E:%x3 mm"
#define UI_TEXT_ACTION_EPOSITION_FAST2B_JP "1 click = 1 mm"
@ -6606,13 +6606,13 @@
#define UI_TEXT_FAN_50_JP "½Ëß°ÄÞ 50%%%" // "Set Fan 50%%%"
#define UI_TEXT_FAN_75_JP "½Ëß°ÄÞ 75%%%" // "Set Fan 75%%%"
#define UI_TEXT_FAN_FULL_JP "ÌÙÌËß°ÄÞ" // "Set Fan Full"
#define UI_TEXT_STEPPER_INACTIVE_JP "Steppers Inact"
#define UI_TEXT_STEPPER_INACTIVE_JP "½¯Ã¯Êß° Ѻ³" // "Steppers Inact"
#define UI_TEXT_STEPPER_INACTIVE2A_JP "Dis. After:%is"
#define UI_TEXT_STEPPER_INACTIVE2B_JP "[min] 0=Off"
#define UI_TEXT_POWER_INACTIVE_JP "Max. Inact."
#define UI_TEXT_POWER_INACTIVE_JP "Max. Ѻ³" // "Max. Inact."
#define UI_TEXT_POWER_INACTIVE2A_JP "Dis. After:%ip"
#define UI_TEXT_POWER_INACTIVE2B_JP "[min] 0=Off"
#define UI_TEXT_GENERAL_JP "General"
#define UI_TEXT_GENERAL_JP "¼ÞªÈ×Ù" // "General"
#define UI_TEXT_BAUDRATE_JP "Baudrate:%oc"
#define UI_TEXT_EXTR_STEPS_JP "Steps/MM: %Se"
#define UI_TEXT_EXTR_START_FEED_JP "Start FR: %Xf"
@ -6632,46 +6632,46 @@
#define UI_TEXT_EXTR_PMAX_JP "PID Max: %XD"
#define UI_TEXT_STRING_HM_BANGBANG_JP " BangBang"
#define UI_TEXT_STRING_HM_PID_JP " PID"
#define UI_TEXT_STRING_ACTION_JP "Action:%la"
#define UI_TEXT_HEATING_EXTRUDER_JP "Heating Extruder%Ne"
#define UI_TEXT_HEATING_BED_JP "Heating Bed"
#define UI_TEXT_KILLED_JP "Stopped"
#define UI_TEXT_STEPPER_DISABLED_JP "Stepper Disabled"
#define UI_TEXT_EEPROM_STOREDA_JP "Configuration"
#define UI_TEXT_EEPROM_STOREDB_JP "stored \176 EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_JP "Configuration"
#define UI_TEXT_EEPROM_LOADEDB_JP "loaded \177 EEPROM"
#define UI_TEXT_UPLOADING_JP "Uploading..."
#define UI_TEXT_PAGE_BUFFER_JP "Buffer:%oB"
#define UI_TEXT_STRING_ACTION_JP "±¸¼®Ý:%la" // "Action:%la"
#define UI_TEXT_HEATING_EXTRUDER_JP "´¸½ÄÙ°ÀÞ° Ë°ÄÁ­³%Ne" // "Heating Extruder%Ne"
#define UI_TEXT_HEATING_BED_JP "ÍÞ¯ÄÞ Ë°ÄÁ­³" // "Heating Bed"
#define UI_TEXT_KILLED_JP "½Ä¯Ìß ¶ÝØ®³" // "Stopped"
#define UI_TEXT_STEPPER_DISABLED_JP "½Ã¯Êß° Ѻ³" // "Stepper Disabled"
#define UI_TEXT_EEPROM_STOREDA_JP "ºÝ̨¸ÞÚ°¼®Ý" // "Configuration"
#define UI_TEXT_EEPROM_STOREDB_JP "½Ä± ½ÞÐ \176 EEPROM" // "stored \176 EEPROM"
#define UI_TEXT_EEPROM_LOADEDA_JP "ºÝ̨¸ÞÚ°¼®Ý" // "Configuration"
#define UI_TEXT_EEPROM_LOADEDB_JP "Û°ÄÞ ½ÞÐ \177 EEPROM" // "loaded \177 EEPROM"
#define UI_TEXT_UPLOADING_JP "±¯ÌßÛ°ÄÞÁ­³..." // "Uploading..."
#define UI_TEXT_PAGE_BUFFER_JP "Êޯ̧°:%oB" // "Buffer:%oB"
#define UI_TEXT_PAGE_EXTRUDER_JP " E:%ec/%Ec" cDEG "C" cARROW "%oC"
#define UI_TEXT_PAGE_EXTRUDER1_JP "E1:%e0/%E0" cDEG "C" cARROW "%o0"
#define UI_TEXT_PAGE_EXTRUDER2_JP "E2:%e1/%E1" cDEG "C" cARROW "%o1"
#define UI_TEXT_PAGE_EXTRUDER3_JP "E3:%e2/%E2" cDEG "C" cARROW "%o2"
#define UI_TEXT_PAGE_BED_JP " B:%eb/%Eb" cDEG "C" cARROW "%ob"
#define UI_TEXT_SPEED_MULTIPLY_JP "Speed Mul.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_JP "Flow Mul.: %of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_JP "Show meas."
#define UI_TEXT_RESET_MEASUREMENT_JP "Reset meas."
#define UI_TEXT_SET_MEASURED_ORIGIN_JP "Set Z=0"
#define UI_TEXT_ZCALIB_JP "Z Calib."
#define UI_TEXT_SET_P1_JP "Set P1"
#define UI_TEXT_SET_P2_JP "Set P2"
#define UI_TEXT_SET_P3_JP "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_JP "Calculate Leveling"
#define UI_TEXT_LEVEL_JP "Level delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_JP "Wait T.: %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_JP "Wait U.: %XU mm"
#define UI_TEXT_SD_REMOVED_JP "SD Card removed"
#define UI_TEXT_SD_INSERTED_JP "SD Card inserted"
#define UI_TEXT_PRINTER_READY_JP "Printer ready."
#define UI_TEXT_PRINTTIME_DAYS_JP " ÆÁ¶Ý "// " days "
#define UI_TEXT_SPEED_MULTIPLY_JP "½Ëß°ÄÞ ÊÞ²ØÂ:%om%%%" // "Speed Mul.:%om%%%"
#define UI_TEXT_FLOW_MULTIPLY_JP "ÌÛ° ÊÞ²ØÂ: %of%%%" // "Flow Mul.: %of%%%"
#define UI_TEXT_SHOW_MEASUREMENT_JP "¹²¿¸ Ë®³¼Þ" // "Show meas."
#define UI_TEXT_RESET_MEASUREMENT_JP "¹²¿¸ ؾ¯Ä" // "Reset meas."
#define UI_TEXT_SET_MEASURED_ORIGIN_JP "¾¯Ä Z=0" // "Set Z=0"
#define UI_TEXT_ZCALIB_JP "Z Á®³¾²" // "Z Calib."
#define UI_TEXT_SET_P1_JP "¾¯Ä P1" // "Set P1"
#define UI_TEXT_SET_P2_JP "¾¯Ä P2" // "Set P2"
#define UI_TEXT_SET_P3_JP "¾¯Ä P3" // "Set P3"
#define UI_TEXT_CALCULATE_LEVELING_JP "ÚÍÞÙ ¹²»Ý" // "Calculate Leveling"
#define UI_TEXT_LEVEL_JP "ÚÍÞÙ ÃÞÙÀ" // "Level delta"
#define UI_TEXT_EXTR_WAIT_RETRACT_TEMP_JP "µÝÄÞ ÏÁ: %XT" cDEG "C" // "Wait T.: %XT" cDEG "C"
#define UI_TEXT_EXTR_WAIT_RETRACT_UNITS_JP "ÕÆ¯Ä ÏÁ: %XU mm" // "Wait U.: %XU mm"
#define UI_TEXT_SD_REMOVED_JP "SD¶°ÄÞ¦ DzÀ" // "SD Card removed"
#define UI_TEXT_SD_INSERTED_JP "SD¶°ÄÞ¦ ²ÚÀ" // "SD Card inserted"
#define UI_TEXT_PRINTER_READY_JP "¼Þ­ÝËÞ ¶ÝØ®³" // "Printer ready."
#define UI_TEXT_PRINTTIME_DAYS_JP " days "
#define UI_TEXT_PRINTTIME_HOURS_JP ":"
#define UI_TEXT_PRINTTIME_MINUTES_JP ""
#define UI_TEXT_PRINT_TIME_JP "ÌßØÝÄ À²Ñ" // "Printing time"
#define UI_TEXT_PRINT_FILAMENT_JP "Filament printed"
#define UI_TEXT_PRINTED_JP "printed"
#define UI_TEXT_POWER_JP "ATX power on/off"
#define UI_TEXT_STRING_HM_DEADTIME_JP " Dead Time"
#define UI_TEXT_PRINT_FILAMENT_JP "̨×ÒÝÄ ÌßØÝÄ" // "Filament printed"
#define UI_TEXT_PRINTED_JP "ÌßØÝÄ" // "printed"
#define UI_TEXT_POWER_JP "ATX ÊßÜ° on/off" // "ATX power on/off"
#define UI_TEXT_STRING_HM_DEADTIME_JP " ÃÞ¯ÄÞ À²Ò" // " Dead Time"
#define UI_TEXT_STRING_HM_SLOWBANG_JP " SlowBang"
#define UI_TEXT_STOP_PRINT_JP "ÌßØÝÄ ½Ä¯Ìß" // "Stop Print"
#define UI_TEXT_Z_BABYSTEPPING_JP "Z babyS:%oYmm"