OpenRTX/openrtx/src/core/graphics.c

999 wiersze
30 KiB
C

/***************************************************************************
* Copyright (C) 2020 - 2023 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN, *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
/**
* This source file provides an implementation for the graphics.h interface
* It is suitable for both color, grayscale and B/W display
*/
#include <interfaces/display.h>
#include <hwconfig.h>
#include <graphics.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <limits.h>
#include <stdio.h>
#include <math.h>
#include <gfxfont.h>
#include <TomThumb.h>
#include <FreeSans6pt7b.h>
#include <FreeSans8pt7b.h>
#include <FreeSans9pt7b.h>
#include <FreeSans10pt7b.h>
#include <FreeSans12pt7b.h>
#include <FreeSans16pt7b.h>
#include <FreeSans18pt7b.h>
#include <FreeSans24pt7b.h>
#include <UbuntuRegular6pt7b.h>
#include <UbuntuRegular8pt7b.h>
#include <UbuntuRegular9pt7b.h>
#include <UbuntuRegular10pt7b.h>
#include <UbuntuRegular12pt7b.h>
#include <UbuntuRegular16pt7b.h>
#include <UbuntuRegular18pt7b.h>
#include <UbuntuRegular24pt7b.h>
#include <Symbols5pt7b.h>
#include <Symbols6pt7b.h>
#include <Symbols8pt7b.h>
// Variable swap macro
#define DEG_RAD 0.017453292519943295769236907684886
#define SIN(x) sinf((x) * DEG_RAD)
#define COS(x) cosf((x) * DEG_RAD)
/**
* Fonts, ordered by the fontSize_t enum.
*/
static const GFXfont fonts[] = { TomThumb, // 5pt
#if defined FONT_FREE_SANS
FreeSans6pt7b, // 6pt
FreeSans8pt7b, // 8pt
FreeSans9pt7b, // 9pt
FreeSans10pt7b, // 10pt
FreeSans12pt7b, // 12pt
FreeSans16pt7b, // 16pt
FreeSans18pt7b, // 16pt
FreeSans24pt7b, // 24pt
#elif defined FONT_UBUNTU_REGULAR
UbuntuRegular6pt7b, // 6pt
UbuntuRegular8pt7b, // 8pt
UbuntuRegular9pt7b, // 9pt
UbuntuRegular10pt7b, // 10pt
UbuntuRegular12pt7b, // 12pt
UbuntuRegular16pt7b, // 16pt
UbuntuRegular18pt7b, // 16pt
UbuntuRegular24pt7b, // 24pt
#else
#error Unsupported font family!
#endif
Symbols5pt7b, // 5pt
Symbols6pt7b, // 6pt
Symbols8pt7b // 8pt
};
#ifdef PIX_FMT_RGB565
/* This specialization is meant for an RGB565 little endian pixel format.
* Thus, to accomodate for the endianness, the fields in struct rgb565_t have to
* be written in reversed order.
*
* For more details about endianness and bitfield structs see the following web
* page: http://mjfrazer.org/mjfrazer/bitfields/
*/
#define PIXEL_T rgb565_t
typedef struct
{
uint16_t b : 5;
uint16_t g : 6;
uint16_t r : 5;
}
rgb565_t;
static rgb565_t _true2highColor(color_t true_color)
{
rgb565_t high_color;
high_color.r = true_color.r >> 3;
high_color.g = true_color.g >> 2;
high_color.b = true_color.b >> 3;
return high_color;
}
#elif defined PIX_FMT_BW
/**
* This specialization is meant for black and white pixel format.
* It is suitable for monochromatic displays with 1 bit per pixel,
* it will have RGB and grayscale counterparts
*/
#define PIXEL_T uint8_t
typedef enum
{
WHITE = 0,
BLACK = 1,
}
bw_t;
static bw_t _color2bw(color_t true_color)
{
if(true_color.r == 0 &&
true_color.g == 0 &&
true_color.b == 0)
return WHITE;
else
return BLACK;
}
#else
#error Please define a pixel format type into hwconfig.h or meson.build
#endif
static bool initialized = 0;
static PIXEL_T *buf;
static uint16_t fbSize;
static char text[32];
void gfx_init()
{
display_init();
buf = (PIXEL_T *)(display_getFrameBuffer());
initialized = 1;
// Calculate framebuffer size
#ifdef PIX_FMT_RGB565
fbSize = SCREEN_HEIGHT * SCREEN_WIDTH * sizeof(PIXEL_T);
#elif defined PIX_FMT_BW
fbSize = (SCREEN_HEIGHT * SCREEN_WIDTH) / 8;
/* Compensate for eventual truncation error in division */
if((fbSize * 8) < (SCREEN_HEIGHT * SCREEN_WIDTH)) fbSize += 1;
fbSize *= sizeof(uint8_t);
#endif
// Clear text buffer
memset(text, 0x00, 32);
}
void gfx_terminate()
{
display_terminate();
initialized = 0;
}
void gfx_renderRows(uint8_t startRow, uint8_t endRow)
{
display_renderRows(startRow, endRow);
}
void gfx_render()
{
display_render();
}
bool gfx_renderingInProgress()
{
return display_renderingInProgress();
}
void gfx_clearRows(uint8_t startRow, uint8_t endRow)
{
if(!initialized) return;
if(endRow < startRow) return;
uint16_t start = startRow * SCREEN_WIDTH * sizeof(PIXEL_T);
uint16_t height = endRow - startRow * SCREEN_WIDTH * sizeof(PIXEL_T);
// Set the specified rows to 0x00 = make the screen black
memset(buf + start, 0x00, height);
}
void gfx_clearScreen()
{
if(!initialized) return;
// Set the whole framebuffer to 0x00 = make the screen black
memset(buf, 0x00, fbSize);
}
void gfx_fillScreen(color_t color)
{
if(!initialized) return;
for(int16_t y = 0; y < SCREEN_HEIGHT; y++)
{
for(int16_t x = 0; x < SCREEN_WIDTH; x++)
{
point_t pos = {x, y};
gfx_setPixel(pos, color);
}
}
}
inline void gfx_setPixel(point_t pos, color_t color)
{
if (pos.x >= SCREEN_WIDTH || pos.y >= SCREEN_HEIGHT
|| pos.x < 0 || pos.y < 0)
return; // off the screen
#ifdef PIX_FMT_RGB565
// Blend old pixel value and new one
if (color.alpha < 255)
{
uint8_t alpha = color.alpha;
rgb565_t new_pixel = _true2highColor(color);
rgb565_t old_pixel = buf[pos.x + pos.y*SCREEN_WIDTH];
rgb565_t pixel;
pixel.r = ((255-alpha)*old_pixel.r+alpha*new_pixel.r)/255;
pixel.g = ((255-alpha)*old_pixel.g+alpha*new_pixel.g)/255;
pixel.b = ((255-alpha)*old_pixel.b+alpha*new_pixel.b)/255;
buf[pos.x + pos.y*SCREEN_WIDTH] = pixel;
}
else
{
buf[pos.x + pos.y*SCREEN_WIDTH] = _true2highColor(color);
}
#elif defined PIX_FMT_BW
// Ignore more than half transparent pixels
if (color.alpha >= 128)
{
uint16_t cell = (pos.x + pos.y*SCREEN_WIDTH) / 8;
uint16_t elem = (pos.x + pos.y*SCREEN_WIDTH) % 8;
buf[cell] &= ~(1 << elem);
buf[cell] |= (_color2bw(color) << elem);
}
#endif
}
void gfx_drawLine(point_t start, point_t end, color_t color)
{
if(!initialized) return;
int16_t steep = abs(end.y - start.y) > abs(end.x - start.x);
if (steep)
{
uint16_t tmp;
// Swap start.x and start.y
tmp = start.x;
start.x = start.y;
start.y = tmp;
// Swap end.x and end.y
tmp = end.x;
end.x = end.y;
end.y = tmp;
}
if (start.x > end.x)
{
uint16_t tmp;
// Swap start.x and end.x
tmp = start.x;
start.x = end.x;
end.x = tmp;
// Swap start.y and end.y
tmp = start.y;
start.y = end.y;
end.y = tmp;
}
int16_t dx, dy;
dx = end.x - start.x;
dy = abs(end.y - start.y);
int16_t err = dx >> 1;
int16_t ystep;
if (start.y < end.y)
ystep = 1;
else
ystep = -1;
for (; start.x<=end.x; start.x++)
{
point_t pos = {start.y, start.x};
if (steep)
gfx_setPixel(pos, color);
else
gfx_setPixel(start, color);
err -= dy;
if (err < 0)
{
start.y += ystep;
err += dx;
}
}
}
void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color, bool fill)
{
if(!initialized) return;
if(width == 0) return;
if(height == 0) return;
uint16_t x_max = start.x + width - 1;
uint16_t y_max = start.y + height - 1;
bool perimeter = 0;
if(x_max > (SCREEN_WIDTH - 1)) x_max = SCREEN_WIDTH - 1;
if(y_max > (SCREEN_HEIGHT - 1)) y_max = SCREEN_HEIGHT - 1;
for(int16_t y = start.y; y <= y_max; y++)
{
for(int16_t x = start.x; x <= x_max; x++)
{
if(y == start.y || y == y_max || x == start.x || x == x_max) perimeter = 1;
else perimeter = 0;
// If fill is false, draw only rectangle perimeter
if(fill || perimeter)
{
point_t pos = {x, y};
gfx_setPixel(pos, color);
}
}
}
}
void gfx_drawCircle(point_t start, uint16_t r, color_t color)
{
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
point_t pos = start;
pos.y += r;
gfx_setPixel(pos, color);
pos.y -= 2 * r;
gfx_setPixel(pos, color);
pos.y += r;
pos.x += r;
gfx_setPixel(pos, color);
pos.x -= 2 * r;
gfx_setPixel(pos, color);
while (x < y)
{
if (f >= 0)
{
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
pos.x = start.x + x;
pos.y = start.y + y;
gfx_setPixel(pos, color);
pos.x = start.x - x;
pos.y = start.y + y;
gfx_setPixel(pos, color);
pos.x = start.x + x;
pos.y = start.y - y;
gfx_setPixel(pos, color);
pos.x = start.x - x;
pos.y = start.y - y;
gfx_setPixel(pos, color);
pos.x = start.x + y;
pos.y = start.y + x;
gfx_setPixel(pos, color);
pos.x = start.x - y;
pos.y = start.y + x;
gfx_setPixel(pos, color);
pos.x = start.x + y;
pos.y = start.y - x;
gfx_setPixel(pos, color);
pos.x = start.x - y;
pos.y = start.y - x;
gfx_setPixel(pos, color);
}
}
void gfx_drawHLine(int16_t y, uint16_t height, color_t color)
{
point_t start = {0, y};
gfx_drawRect(start, SCREEN_WIDTH, height, color, 1);
}
void gfx_drawVLine(int16_t x, uint16_t width, color_t color)
{
point_t start = {x, 0};
gfx_drawRect(start, width, SCREEN_HEIGHT, color, 1);
}
/**
* Compute the pixel size of the first text line
* @param f: font used as the source of glyphs
* @param text: the input text
* @param length: the length of the input text, used for boundary checking
*/
static inline uint16_t get_line_size(GFXfont f, const char *text, uint16_t length)
{
uint16_t line_size = 0;
for(unsigned i = 0; i < length && text[i] != '\n' && text[i] != '\r'; i++)
{
GFXglyph glyph = f.glyph[text[i] - f.first];
if (line_size + glyph.xAdvance < SCREEN_WIDTH)
line_size += glyph.xAdvance;
else
break;
}
return line_size;
}
/**
* Compute the start x coordinate of a new line of given pixel size
* @param alinment: enum representing the text alignment
* @param line_size: the size of the current text line in pixels
*/
static inline uint16_t get_reset_x(textAlign_t alignment, uint16_t line_size,
uint16_t startx)
{
switch(alignment)
{
case TEXT_ALIGN_LEFT:
return startx;
case TEXT_ALIGN_CENTER:
return (SCREEN_WIDTH - line_size)/2;
case TEXT_ALIGN_RIGHT:
return SCREEN_WIDTH - line_size - startx;
}
return 0;
}
uint8_t gfx_getFontHeight(fontSize_t size)
{
GFXfont f = fonts[size];
GFXglyph glyph = f.glyph['|' - f.first];
return glyph.height;
}
point_t gfx_printBuffer(point_t start, fontSize_t size, textAlign_t alignment,
color_t color, const char *buf)
{
GFXfont f = fonts[size];
size_t len = strlen(buf);
// Compute size of the first row in pixels
uint16_t line_size = get_line_size(f, buf, len);
uint16_t reset_x = get_reset_x(alignment, line_size, start.x);
start.x = reset_x;
// Save initial start.y value to calculate vertical size
uint16_t saved_start_y = start.y;
uint16_t line_h = 0;
/* For each char in the string */
for(unsigned i = 0; i < len; i++)
{
char c = buf[i];
GFXglyph glyph = f.glyph[c - f.first];
uint8_t *bitmap = f.bitmap;
uint16_t bo = glyph.bitmapOffset;
uint8_t w = glyph.width, h = glyph.height;
int8_t xo = glyph.xOffset,
yo = glyph.yOffset;
uint8_t xx, yy, bits = 0, bit = 0;
line_h = h;
// Handle newline and carriage return
if (c == '\n')
{
if(alignment!=TEXT_ALIGN_CENTER)
{
start.x = reset_x;
}
else
{
line_size = get_line_size(f, &buf[i+1], len-(i+1));
start.x = reset_x = get_reset_x(alignment, line_size, start.x);
}
start.y += f.yAdvance;
continue;
}
else if (c == '\r')
{
start.x = reset_x;
continue;
}
// Handle wrap around
if (start.x + glyph.xAdvance > SCREEN_WIDTH)
{
// Compute size of the first row in pixels
line_size = get_line_size(f, buf, len);
start.x = reset_x = get_reset_x(alignment, line_size, start.x);
start.y += f.yAdvance;
}
// Draw bitmap
for (yy = 0; yy < h; yy++)
{
for (xx = 0; xx < w; xx++)
{
if (!(bit++ & 7))
{
bits = bitmap[bo++];
}
if (bits & 0x80)
{
if (start.y + yo + yy < SCREEN_HEIGHT &&
start.x + xo + xx < SCREEN_WIDTH &&
start.y + yo + yy > 0 &&
start.x + xo + xx > 0)
{
point_t pos;
pos.x = start.x + xo + xx;
pos.y = start.y + yo + yy;
gfx_setPixel(pos, color);
}
}
bits <<= 1;
}
}
start.x += glyph.xAdvance;
}
// Calculate text size
point_t text_size = {0, 0};
text_size.x = line_size;
text_size.y = (saved_start_y - start.y) + line_h;
return text_size;
}
point_t gfx_print(point_t start, fontSize_t size, textAlign_t alignment,
color_t color, const char *fmt, ... )
{
// Get format string and arguments from var char
va_list ap;
va_start(ap, fmt);
vsnprintf(text, sizeof(text)-1, fmt, ap);
va_end(ap);
return gfx_printBuffer(start, size, alignment, color, text);
}
point_t gfx_printLine(uint8_t cur, uint8_t tot, int16_t startY, int16_t endY,
int16_t startX, fontSize_t size, textAlign_t alignment,
color_t color, const char* fmt, ... )
{
// Get format string and arguments from var char
va_list ap;
va_start(ap, fmt);
vsnprintf(text, sizeof(text)-1, fmt, ap);
va_end(ap);
// Estimate font height by reading the gliph | height
uint8_t fontH = gfx_getFontHeight(size);
// If endY is 0 set it to default value = SCREEN_HEIGHT
if(endY == 0) endY = SCREEN_HEIGHT;
// Calculate print coordinates
int16_t height = endY - startY;
// to print 2 lines we need 3 padding spaces
int16_t gap = (height - (fontH * tot)) / (tot + 1);
// We need a gap and a line height for each line
int16_t printY = startY + (cur * (gap + fontH));
point_t start = {startX, printY};
return gfx_printBuffer(start, size, alignment, color, text);
}
// Print an error message to the center of the screen, surronded by a red (when possible) box
void gfx_printError(const char *text, fontSize_t size)
{
// 3 px box padding
uint16_t box_padding = 16;
color_t white = {255, 255, 255, 255};
color_t red = {255, 0, 0, 255};
point_t start = {0, SCREEN_HEIGHT/2 + 5};
// Print the error message
point_t text_size = gfx_print(start, size, TEXT_ALIGN_CENTER, white, text);
text_size.x += box_padding;
text_size.y += box_padding;
point_t box_start = {0, 0};
box_start.x = (SCREEN_WIDTH / 2) - (text_size.x / 2);
box_start.y = (SCREEN_HEIGHT / 2) - (text_size.y / 2);
// Draw the error box
gfx_drawRect(box_start, text_size.x, text_size.y, red, false);
}
point_t gfx_drawSymbol(point_t start, symbolSize_t size, textAlign_t alignment,
color_t color, symbol_t symbol)
{
/*
* Symbol tables come immediately after fonts in the general font table.
* But, to prevent errors where symbol size is used instead of font size and
* vice-versa, their enums are separate. The trickery below is used to put
* together again the two enums in a single consecutive index.
*
* TODO: improve this.
*/
int symSize = size + FONT_SIZE_24PT + 1;
char buffer[2] = {0};
buffer[0] = (char) symbol;
return gfx_printBuffer(start, symSize, alignment, color, buffer);
}
/*
* Function to draw battery of arbitrary size
* starting coordinates are relative to the top left point.
*
* **************** |
* * * |
* * ******* * |
* * ******* ** |
* * ******* ** | <-- Height (px)
* * ******* * |
* * * |
* **************** |
*
* __________________
*
* ^
* |
*
* Width (px)
*
*/
void gfx_drawBattery(point_t start, uint16_t width, uint16_t height,
uint8_t percentage)
{
color_t white = {255, 255, 255, 255};
color_t black = {0, 0, 0 , 255};
// Cap percentage to 1
percentage = (percentage > 100) ? 100 : percentage;
#ifdef PIX_FMT_RGB565
color_t green = {0, 255, 0 , 255};
color_t yellow = {250, 180, 19 , 255};
color_t red = {255, 0, 0 , 255};
// Select color according to percentage
color_t bat_color = yellow;
if (percentage < 30)
bat_color = red;
else if (percentage > 60)
bat_color = green;
#elif defined PIX_FMT_BW
color_t bat_color = white;
#endif
// Draw the battery outline
gfx_drawRect(start, width, height, white, false);
// Draw the battery fill
point_t fill_start;
fill_start.x = start.x + 2;
fill_start.y = start.y + 2;
int fillWidth = ((width - 4) * percentage) / 100;
gfx_drawRect(fill_start, fillWidth, height - 4, bat_color, true);
// Round corners
point_t top_left = start;
point_t top_right = start;
point_t bottom_left = start;
point_t bottom_right = start;
top_right.x += width - 1;
bottom_left.y += height - 1;
bottom_right.x += width - 1;
bottom_right.y += height - 1;
gfx_setPixel(top_left, black);
gfx_setPixel(top_right, black);
gfx_setPixel(bottom_left, black);
gfx_setPixel(bottom_right, black);
// Draw the button
point_t button_start;
point_t button_end;
button_start.x = start.x + width;
button_start.y = start.y + height / 2 - (height / 8) - 1 + (height % 2);
button_end.x = start.x + width;
button_end.y = start.y + height / 2 + (height / 8);
gfx_drawLine(button_start, button_end, white);
}
/*
* Function to draw RSSI-meter of arbitrary size
* starting coordinates are relative to the top left point.
*
* * * * * * * * * * * *|
* *************** <-- Squelch |
* *************** |
* ****************************************** |
* ****************************************** <- RSSI |
* ****************************************** | <-- Height (px)
* ****************************************** |
* 1 2 3 4 5 6 7 8 9 +10 +20|
* _________________________________________________________________
*
* ^
* |
*
* Width (px)
*
*/
void gfx_drawSmeter(point_t start, uint16_t width, uint16_t height, float rssi,
float squelch, color_t color)
{
color_t white = {255, 255, 255, 255};
color_t yellow = {250, 180, 19 , 255};
color_t red = {255, 0, 0 , 255};
fontSize_t font = FONT_SIZE_5PT;
uint8_t font_height = gfx_getFontHeight(font);
uint16_t bar_height = (height - 3 - font_height);
// S-level marks and numbers
for(int i = 0; i < 12; i++)
{
color_t color = (i % 3 == 0) ? yellow : white;
color = (i > 9) ? red : color;
point_t pixel_pos = start;
pixel_pos.x += i * (width - 1) / 11;
gfx_setPixel(pixel_pos, color);
pixel_pos.y += height;
if (i == 10) {
pixel_pos.x -= 8;
gfx_print(pixel_pos, font, TEXT_ALIGN_LEFT, color, "+%d", i);
}
else if(i == 11){
pixel_pos.x -= 10;
gfx_print(pixel_pos, font, TEXT_ALIGN_LEFT, red, "+20");
}
else
gfx_print(pixel_pos, font, TEXT_ALIGN_LEFT, color, "%d", i);
if (i == 10) {
pixel_pos.x += 8;
}
}
// Squelch bar
uint16_t squelch_height = bar_height / 3 ;
uint16_t squelch_width = width * squelch;
point_t squelch_pos = {start.x, (uint8_t) (start.y + 2)};
gfx_drawRect(squelch_pos, squelch_width, squelch_height, color, true);
// RSSI bar
uint16_t rssi_height = bar_height * 2 / 3;
float s_level = (127.0f + rssi) / 6.0f;
uint16_t rssi_width = (s_level < 0.0f) ? 0 : (s_level * (width - 1) / 11);
rssi_width = (s_level > 10.0f) ? width : rssi_width;
point_t rssi_pos = { start.x, (uint8_t) (start.y + 2 + squelch_height)};
gfx_drawRect(rssi_pos, rssi_width, rssi_height, white, true);
}
/*
* Function to draw RSSI-meter with level-meter of arbitrary size
* Version without squelch bar for digital protocols
* starting coordinates are relative to the top left point.
*
* * * * * *|
* ****************************************** |
* ****************************************** <- level |
* ****************************************** |
* ****************************************** |
* * * * * *|
* ****************************************** | <-- Height (px)
* ****************************************** <- RSSI |
* ****************************************** |
* ****************************************** |
* 1 2 3 4 5 6 7 8 9 +10 +20|
* _________________________________________________________________
*
* ^
* |
*
* Width (px)
*
*/
void gfx_drawSmeterLevel(point_t start, uint16_t width, uint16_t height, float rssi,
uint8_t level)
{
color_t red = {255, 0, 0 , 255};
color_t green = {0, 255, 0, 255};
color_t white = {255, 255, 255, 255};
color_t yellow = {250, 180, 19 , 255};
fontSize_t font = FONT_SIZE_5PT;
uint8_t font_height = gfx_getFontHeight(font);
uint16_t bar_height = (height - 6 - font_height) / 2;
// Level meter marks
for(int i = 0; i <= 4; i++)
{
point_t pixel_pos = start;
pixel_pos.x += i * (width - 1) / 4;
gfx_setPixel(pixel_pos, white);
pixel_pos.y += (bar_height + 3);
gfx_setPixel(pixel_pos, white);
}
// Level bar
uint16_t level_width = (level / 255.0 * width);
point_t level_pos = { start.x, (uint8_t) (start.y + 2)};
gfx_drawRect(level_pos, level_width, bar_height, green, true);
// RSSI bar
float s_level = (127.0f + rssi) / 6.0f;
uint16_t rssi_width = (s_level < 0.0f) ? 0 : (s_level * (width - 1) / 11);
rssi_width = (s_level > 10.0f) ? width : rssi_width;
point_t rssi_pos = {start.x, (uint8_t) (start.y + 5 + bar_height)};
gfx_drawRect(rssi_pos, rssi_width, bar_height, white, true);
// S-level marks and numbers
for(int i = 0; i < 12; i++)
{
color_t color = (i % 3 == 0) ? yellow : white;
color = (i > 9) ? red : color;
point_t pixel_pos = start;
pixel_pos.x += i * (width - 1) / 11;
pixel_pos.y += height;
if (i == 10) {
pixel_pos.x -= 8;
gfx_print(pixel_pos, font, TEXT_ALIGN_LEFT, color, "+%d", i);
}
else if(i == 11){
pixel_pos.x -= 10;
gfx_print(pixel_pos, font, TEXT_ALIGN_LEFT, red, "+20");
}
else
gfx_print(pixel_pos, font, TEXT_ALIGN_LEFT, color, "%d", i);
if (i == 10) {
pixel_pos.x += 8;
}
}
}
/*
* Function to draw GPS satellites snr bar graph of arbitrary size
* starting coordinates are relative to the top left point.
*
* **** |
* **** **** |
* **** **** **** | <-- Height (px)
* **** **** **** |
* **** **** **** |
* **** **** **** |
* |
* N N+1 N+2 |
* __________________
*
* ^
* |
*
* Width (px)
*
*/
void gfx_drawGPSgraph(point_t start,
uint16_t width,
uint16_t height,
gpssat_t *sats,
uint32_t active_sats)
{
color_t white = {255, 255, 255, 255};
color_t yellow = {250, 180, 19 , 255};
// SNR Bars and satellite identifiers
uint8_t bar_width = (width - 26) / 12;
uint8_t bar_height = 1;
for(int i = 0; i < 12; i++)
{
bar_height = (height - 8) * sats[i].snr / 100 + 1;
point_t bar_pos = start;
bar_pos.x += 2 + i * (bar_width + 2);
bar_pos.y += (height - 8) - bar_height;
color_t bar_color = (active_sats & 1 << (sats[i].id - 1)) ? yellow : white;
gfx_drawRect(bar_pos, bar_width, bar_height, bar_color, true);
point_t id_pos = {bar_pos.x, (uint8_t) (start.y + height)};
gfx_print(id_pos, FONT_SIZE_5PT, TEXT_ALIGN_LEFT,
bar_color, "%2d ", sats[i].id);
}
uint8_t bars_width = 9 + 11 * (bar_width + 2);
point_t left_line_end = start;
point_t right_line_start = start;
point_t right_line_end = start;
left_line_end.y += height - 9;
right_line_start.x += bars_width;
right_line_end.x += bars_width;
right_line_end.y += height - 9;
gfx_drawLine(start, left_line_end, white);
gfx_drawLine(right_line_start, right_line_end, white);
}
void gfx_drawGPScompass(point_t start,
uint16_t radius,
float deg,
bool active)
{
color_t white = {255, 255, 255, 255};
color_t black = { 0, 0, 0, 255};
color_t yellow = {250, 180, 19 , 255};
// Compass circle
point_t circle_pos = start;
circle_pos.x += radius + 1;
circle_pos.y += radius + 3;
gfx_drawCircle(circle_pos, radius, white);
point_t n_box = {(uint8_t)(start.x + radius - 5), start.y};
gfx_drawRect(n_box, 13, 13, black, true);
float needle_radius = radius - 4;
if (active)
{
// Needle
deg -= 90.0f;
point_t p1 = {(uint8_t)(circle_pos.x + needle_radius * COS(deg)),
(uint8_t)(circle_pos.y + needle_radius * SIN(deg))};
point_t p2 = {(uint8_t)(circle_pos.x + needle_radius * COS(deg + 145.0f)),
(uint8_t)(circle_pos.y + needle_radius * SIN(deg + 145.0f))};
point_t p3 = {(uint8_t)(circle_pos.x + needle_radius / 2 * COS(deg + 180.0f)),
(uint8_t)(circle_pos.y + needle_radius / 2 * SIN(deg + 180.0f))};
point_t p4 = {(uint8_t)(circle_pos.x + needle_radius * COS(deg - 145.0f)),
(uint8_t)(circle_pos.y + needle_radius * SIN(deg - 145.0f))};
gfx_drawLine(p1, p2, yellow);
gfx_drawLine(p2, p3, yellow);
gfx_drawLine(p3, p4, yellow);
gfx_drawLine(p4, p1, yellow);
}
// North indicator
point_t n_pos = {(uint8_t)(start.x + radius - 3),
(uint8_t)(start.y + 7)};
gfx_print(n_pos, FONT_SIZE_6PT, TEXT_ALIGN_LEFT, white, "N");
}
void gfx_plotData(point_t start, uint16_t width, uint16_t height,
const int16_t *data, size_t len)
{
uint16_t horizontal_pos = start.x;
color_t white = {255, 255, 255, 255};
point_t prev_pos = {0, 0};
point_t pos = {0, 0};
bool first_iteration = true;
for (size_t i = 0; i < len; i++)
{
horizontal_pos++;
if (horizontal_pos > (start.x + width))
break;
pos.x = horizontal_pos;
pos.y = start.y + (height / 2)
+ ((data[i] * 4) / (2 * SHRT_MAX) * height);
if (pos.y > SCREEN_HEIGHT)
pos.y = SCREEN_HEIGHT;
if (!first_iteration)
gfx_drawLine(prev_pos, pos, white);
prev_pos = pos;
if (first_iteration)
first_iteration = false;
}
}