OpenRTX/openrtx/src/core/threads.c

238 wiersze
7.0 KiB
C

/***************************************************************************
* Copyright (C) 2020 - 2023 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Frederik Saraci IU2NRO *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <hwconfig.h>
#include <pthread.h>
#include <ui.h>
#include <state.h>
#include <threads.h>
#include <graphics.h>
#include <interfaces/platform.h>
#include <interfaces/delays.h>
#include <interfaces/radio.h>
#include <event.h>
#include <rtx.h>
#include <string.h>
#include <utils.h>
#include <input.h>
#include <backup.h>
#ifdef CONFIG_GPS
#include <peripherals/gps.h>
#include <gps.h>
#endif
#include <voicePrompts.h>
#if defined(PLATFORM_TTWRPLUS)
#include <pmu.h>
#endif
/* Mutex for concurrent access to RTX state variable */
pthread_mutex_t rtx_mutex;
/**
* \internal Thread managing user input and UI
*/
void *ui_threadFunc(void *arg)
{
(void) arg;
kbd_msg_t kbd_msg;
rtxStatus_t rtx_cfg = { 0 };
bool sync_rtx = true;
long long time = 0;
// Load initial state and update the UI
ui_saveState();
ui_updateGUI();
// Keep the splash screen for one second before rendering the new UI screen
sleepFor(1u, 0u);
gfx_render();
while(state.devStatus != SHUTDOWN)
{
time = getTick();
if(input_scanKeyboard(&kbd_msg))
{
ui_pushEvent(EVENT_KBD, kbd_msg.value);
}
pthread_mutex_lock(&state_mutex); // Lock r/w access to radio state
ui_updateFSM(&sync_rtx); // Update UI FSM
ui_saveState(); // Save local state copy
pthread_mutex_unlock(&state_mutex); // Unlock r/w access to radio state
vp_tick(); // continue playing voice prompts in progress if any.
// If synchronization needed take mutex and update RTX configuration
if(sync_rtx)
{
pthread_mutex_lock(&rtx_mutex);
rtx_cfg.opMode = state.channel.mode;
rtx_cfg.bandwidth = state.channel.bandwidth;
rtx_cfg.rxFrequency = state.channel.rx_frequency;
rtx_cfg.txFrequency = state.channel.tx_frequency;
rtx_cfg.txPower = state.channel.power;
rtx_cfg.sqlLevel = state.settings.sqlLevel;
rtx_cfg.rxToneEn = state.channel.fm.rxToneEn;
rtx_cfg.rxTone = ctcss_tone[state.channel.fm.rxTone];
rtx_cfg.txToneEn = state.channel.fm.txToneEn;
rtx_cfg.txTone = ctcss_tone[state.channel.fm.txTone];
rtx_cfg.toneEn = state.tone_enabled;
// Enable Tx if channel allows it and we are in UI main screen
rtx_cfg.txDisable = state.channel.rx_only || state.txDisable;
// Copy new M17 CAN, source and destination addresses
rtx_cfg.can = state.settings.m17_can;
rtx_cfg.canRxEn = state.settings.m17_can_rx;
strncpy(rtx_cfg.source_address, state.settings.callsign, 10);
strncpy(rtx_cfg.destination_address, state.settings.m17_dest, 10);
pthread_mutex_unlock(&rtx_mutex);
rtx_configure(&rtx_cfg);
sync_rtx = false;
}
// Update UI and render on screen, if necessary
if(ui_updateGUI() == true)
{
gfx_render();
}
// 40Hz update rate for keyboard and UI
time += 25;
sleepUntil(time);
}
ui_terminate();
gfx_terminate();
return NULL;
}
/**
* \internal Thread managing the device and update the global state variable.
*/
void *main_thread(void *arg)
{
(void) arg;
long long time = 0;
while(state.devStatus != SHUTDOWN)
{
time = getTick();
#if defined(PLATFORM_TTWRPLUS)
pmu_handleIRQ();
#endif
// Check if power off is requested
pthread_mutex_lock(&state_mutex);
if(platform_pwrButtonStatus() == false)
state.devStatus = SHUTDOWN;
pthread_mutex_unlock(&state_mutex);
// Run GPS task
#if defined(CONFIG_GPS) && !defined(MD3x0_ENABLE_DBG)
gps_task();
#endif
// Run state update task
state_task();
// Run this loop once every 5ms
time += 5;
sleepUntil(time);
}
#if defined(CONFIG_GPS)
gps_terminate();
#endif
return NULL;
}
/**
* \internal Thread for RTX management.
*/
void *rtx_threadFunc(void *arg)
{
(void) arg;
rtx_init(&rtx_mutex);
while(state.devStatus == RUNNING)
{
rtx_task();
}
rtx_terminate();
return NULL;
}
/**
* \internal This function creates all the system tasks and mutexes.
*/
void create_threads()
{
// Create RTX state mutex
pthread_mutex_init(&rtx_mutex, NULL);
// Create rtx radio thread
pthread_attr_t rtx_attr;
pthread_attr_init(&rtx_attr);
#ifndef __ZEPHYR__
pthread_attr_setstacksize(&rtx_attr, RTX_TASK_STKSIZE);
#else
void *rtx_thread_stack = malloc(RTX_TASK_STKSIZE * sizeof(uint8_t));
pthread_attr_setstack(&rtx_attr, rtx_thread_stack, RTX_TASK_STKSIZE);
#endif
#ifdef _MIOSIX
// Max priority for RTX thread when running with miosix rtos
struct sched_param param;
param.sched_priority = sched_get_priority_max(0);
pthread_attr_setschedparam(&rtx_attr, &param);
#endif
pthread_t rtx_thread;
pthread_create(&rtx_thread, &rtx_attr, rtx_threadFunc, NULL);
// Create UI thread
pthread_attr_t ui_attr;
pthread_attr_init(&ui_attr);
#ifndef __ZEPHYR__
pthread_attr_setstacksize(&ui_attr, UI_TASK_STKSIZE);
#else
void *ui_thread_stack = malloc(UI_TASK_STKSIZE * sizeof(uint8_t));
pthread_attr_setstack(&ui_attr, ui_thread_stack, UI_TASK_STKSIZE);
#endif
pthread_t ui_thread;
pthread_create(&ui_thread, &ui_attr, ui_threadFunc, NULL);
}