OpenRTX/openrtx/include/interfaces/display.h

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4.4 KiB
C

/***************************************************************************
* Copyright (C) 2020 - 2023 by Silvano Seva IU2KWO *
* and Niccolò Izzo IU2KIN *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef DISPLAY_H
#define DISPLAY_H
#include <stdint.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Standard interface for all low-level display drivers.
*
*********************** HOW TO MANAGE FRAMEBUFFER *****************************
*
* This driver allocates the framebuffer as a block of linearly addressed memory
* equivalent to an array of CONFIG_SCREEN_HEIGHT*CONFIG_SCREEN_WIDTH elements.
* With respect to it, screen is indexed in this way:
*
* (0,0)
* +-------> x
* |
* | o (X,Y)
* |
* v
* y
*
* then to set the value of the pixel having coordinates (X,Y), framebuffer has
* to be indexed in this way: buf[X + Y*CONFIG_SCREEN_WIDTH].
*
*/
/**
* This function initialises the display and allocates framebuffer on the heap.
*
* NOTE: framebuffer allocation is the first operation performed, if fails an
* error message is printed on the virtual COM port and this function returns
* prematurely, without configuring the display.
* Thus, a dark screen can be symptom of failed allocation.
*/
void display_init();
/**
* Get pointer to framebuffer. Being this a standard interface for all the
* low-level display drivers, this function returns a pointer to void: it's up
* to the caller performing the correct cast to one of the standard types used
* for color coding.
* Changes to the framebuffer will not be reflected on the display until
* display_render() or display_renderRows() are called.
*
*
* WARNING: no bound check is performed! Do not call free() on the pointer
* returned, doing so will destroy the framebuffer!
* @return pointer to framebuffer.
*/
void *display_getFrameBuffer();
/**
* When called, this function terminates the display driver
* and deallocates the framebuffer.
*/
void display_terminate();
/**
* Copy a given section, between two given rows, of framebuffer content to the
* display.
* @param startRow: first row of the framebuffer section to be copied
* @param endRow: last row of the framebuffer section to be copied
*/
void display_renderRows(uint8_t startRow, uint8_t endRow);
/**
* Copy framebuffer content to the display internal buffer, to be called
* whenever there is need to update the display.
* This function blocks the caller until render is completed.
*/
void display_render();
/**
* Check if framebuffer is being copied to the screen or not, in which case it
* can be modified without problems.
* @return false if rendering is not in progress.
*/
bool display_renderingInProgress();
/**
* Set display contrast.
* NOTE: not all the display controllers support contrast control, thus on some
* targets this function has no effect.
* @param contrast: display contrast, normalised value with range 0 - 255.
*/
void display_setContrast(uint8_t contrast);
/**
* Set level of display backlight.
* NOTE: not all the display controllers support backlight control, thus on some
* targets this function has no effect.
* @param level: display backlight level, normalised value with range 0 - 100.
*/
void display_setBacklightLevel(uint8_t level);
#ifdef __cplusplus
}
#endif
#endif /* DISPLAY_H */