84 wiersze
2.4 KiB
C++
84 wiersze
2.4 KiB
C++
//
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// (c)2021 by Lucky Resistor. https://luckyresistor.me/
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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#pragma once
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#include "LegendData.hpp"
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#include "OverlayPainter.hpp"
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#include "OverlayMode.hpp"
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#include "ParameterDefinition.hpp"
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#include <QtGui/QColor>
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#include <QtGui/QImage>
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class MonoTools
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{
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public:
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enum class UnitOrientation {
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Horizontal,
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Vertical
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};
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enum class BitDirection {
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LSB,
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MSB
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};
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public:
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/// ctor
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///
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MonoTools(UnitOrientation unitOrientation,
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BitDirection bitDirection,
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int unitSize);
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/// Legend data for mono conversion
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///
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void addMonoLegendData(LegendDataPtr data, OverlayMode mode) const;
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/// The generated size for mono conversion.
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///
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QSize monoGeneratedSize(const QSize &imageSize, const QVariantMap ¶meter) const;
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/// Paint overlay for mono data.
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///
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void monoPaintOverlay(OverlayPainter &p, OverlayMode mode, const QImage &image, const QVariantMap ¶meter) const;
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/// Interpret a single pixel.
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///
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/// Returns `false` if the pixel is out of bounds.
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///
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static bool getPixel(int x, int y, const QImage &image);
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/// Read a single unit.
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///
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static uint32_t readUnit(int x, int y, int dx, int dy, int count, const QImage &image);
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public:
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/// The colors for the bit assignments
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///
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static constexpr QColor colorBitAssignment1 = QColor(240, 40, 40);
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static constexpr QColor colorBitAssignment2 = QColor(240, 80, 80);
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static constexpr QColor colorPixelInterpretation = QColor(240, 240, 40);
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protected:
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UnitOrientation _unitOrientation; ///< The unit orientatioon.
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BitDirection _bitDirection; ///< The bit direction.
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int _unitSize; ///< The number of bits per unit.
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};
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