// // (c)2021 by Lucky Resistor. https://luckyresistor.me/ // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #pragma once #include #include /// A entry in the legend data. /// class LegendEntry { public: enum Identifier : int { BitmapSize = 0, BitAssignment = 1, ReadDirection = 2, }; public: LegendEntry(const QColor &color, const QString &text); LegendEntry(const QColor &color1, const QColor &color2, const QString &text); public: QColor color1() const; QColor color2() const; QString text() const; private: QColor _color1; QColor _color2; QString _text; };