// // (c)2021 by Lucky Resistor. https://luckyresistor.me/ // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #pragma once #include "BitmapConverter.hpp" /// Base class of framebuf converters. /// class ConverterFramebuf : public BitmapConverter { public: ConverterFramebuf(const QString &displayName); protected: /// Create a framebuf code segment. /// /// @param data The byte data. /// @param size The buffer size. /// @param format The name of the format. /// static QString createCode(const QByteArray &data, const QSize &size, const QString &format); };