MCUME/MCUME_teensy/teensyvcs/emuapi.h

127 wiersze
3.8 KiB
C

#ifndef EMUAPI_H
#define EMUAPI_H
#include "platform_config.h"
//#define TIMER_REND 1
#define EXTRA_HEAP 0x10
// Title: < >
#define TITLE " Atari2600 Emulator"
#define ROMSDIR "2600"
#define emu_Init(ROM) {vcs_Init();vcs_Start(ROM);}
#define emu_Step() {vcs_Step();}
#define emu_Input(x) {}
#define PALETTE_SIZE 256
#define VID_FRAME_SKIP 0x0
#define TFT_VBUFFER_YCROP 0
//#define SINGLELINE_RENDERING 1
#define ACTION_NONE 0
#define ACTION_MAXKBDVAL 4
#define ACTION_EXITKBD 128
#define ACTION_RUNTFT 129
#define ACTION_RUNVGA 130
#ifdef KEYMAP_PRESENT
#define TAREA_W_DEF 32
#define TAREA_H_DEF 32
#define TAREA_END 255
#define TAREA_NEW_ROW 254
#define TAREA_NEW_COL 253
#define TAREA_XY 252
#define TAREA_WH 251
#define KEYBOARD_X 8
#define KEYBOARD_Y 50
#define KEYBOARD_KEY_H 38
#define KEYBOARD_KEY_W 28
#define KEYBOARD_HIT_COLOR RGBVAL16(0xff,0x00,0x00)
const unsigned short keysw[] = {
TAREA_XY,KEYBOARD_X,KEYBOARD_Y,
TAREA_WH,KEYBOARD_KEY_W,KEYBOARD_KEY_H,
TAREA_NEW_ROW,40,40,140,40,40,
TAREA_END};
const unsigned short key_map1[] = {
1,2,ACTION_NONE,3,4
};
#endif
#define MASK_JOY2_RIGHT 0x0001
#define MASK_JOY2_LEFT 0x0002
#define MASK_JOY2_UP 0x0004
#define MASK_JOY2_DOWN 0x0008
#define MASK_JOY2_BTN 0x0010
#define MASK_KEY_USER1 0x0020
#define MASK_KEY_USER2 0x0040
#define MASK_KEY_USER3 0x0080
#define MASK_JOY1_RIGHT 0x0100
#define MASK_JOY1_LEFT 0x0200
#define MASK_JOY1_UP 0x0400
#define MASK_JOY1_DOWN 0x0800
#define MASK_JOY1_BTN 0x1000
#define MASK_KEY_USER4 0x2000
extern void emu_init(void);
extern void emu_start(void);
extern void emu_resetSD(void);
extern void emu_printf(char * text);
extern void emu_printi(int val);
extern void * emu_Malloc(int size);
extern void emu_Free(void * pt);
extern int emu_FileOpen(char * filename);
extern int emu_FileRead(char * buf, int size);
extern unsigned char emu_FileGetc(void);
extern int emu_FileSeek(int seek);
extern void emu_FileClose(void);
extern int emu_FileSize(char * filename);
extern int emu_LoadFile(char * filename, char * buf, int size);
extern int emu_LoadFileSeek(char * filename, char * buf, int size, int seek);
extern void emu_FileTempInit(void);
extern void emu_FileTempRead(int addr, unsigned char * val, int n);
extern void emu_FileTempWrite(int addr, unsigned char val);
extern void emu_SetPaletteEntry(unsigned char r, unsigned char g, unsigned char b, int index);
extern void emu_DrawScreen(unsigned char * VBuf, int width, int height, int stride);
extern void emu_DrawLine(unsigned char * VBuf, int width, int height, int line);
extern void emu_DrawLine8(unsigned char * VBuf, int width, int height, int line);
extern void emu_DrawLine16(unsigned short * VBuf, int width, int height, int line);
extern void emu_DrawVsync(void);
extern int emu_FrameSkip(void);
extern void * emu_LineBuffer(int line);
extern void emu_InitJoysticks(void);
extern int emu_SwapJoysticks(int statusOnly);
extern unsigned short emu_DebounceLocalKeys(void);
extern int emu_ReadKeys(void);
extern int emu_GetPad(void);
extern int emu_ReadAnalogJoyX(int min, int max);
extern int emu_ReadAnalogJoyY(int min, int max);
extern int emu_ReadI2CKeyboard(void);
extern void emu_KeyboardOnUp(int keymodifer, int key);
extern void emu_KeyboardOnDown(int keymodifer, int key);
extern void emu_sndPlaySound(int chan, int volume, int freq);
extern void emu_sndPlayBuzz(int size, int val);
extern void emu_sndInit();
extern void emu_resetus(void);
extern int emu_us(void);
extern int emu_setKeymap(int index);
extern void emu_FileTempInit(void);
extern void emu_FileTempRead(int addr, unsigned char * val, int n);
extern void emu_FileTempWrite(int addr, unsigned char val);
extern void emu_printh(int val);
#endif