kopia lustrzana https://github.com/Jean-MarcHarvengt/MCUME
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</p>
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# News
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July 2021: Add support for TFT dispays on PICO<br>
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- MCUME_REV2 supports VGA and TFT (ST or ILI) on same layout
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- Add specific support for PICOMPUTER (TFT and full keyboard microswitch)
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<br>
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May 13th 2021: C64 emulator improvement for PICO<br>
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- Overclocked to 250MHz for better speed
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- Add on screen keyboard for text input
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- Adapt ./flashapp.sh according your OS (I use OSX)
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- make, ./flashapp.sh
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# Compilation (PICO)
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- git clone -b master https://github.com/raspberrypi/pico-sdk.git
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- cd pico-sdk/
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- git submodule update --init
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- export PICO_SDK_PATH=path-to-pico-sdk
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- Insure MCUME_pico is NEXT to pico-sdk directory
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- go to MCUME_pico/build
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- select emulator to compile in CMakeLists.txt (uncomment ${XXX_SOURCES} and comment out the rest)
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- select platform options in config/platform_confih.h (e.g. PICOMPUTER, default is MCUME_REV1)
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- cmake ..
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- make
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- drag and drop mcume.uf2 after having boouted the PICO os mass storage mode
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# Status and known issues
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- 64 (C64):
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- Full speed with sound
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- press the USER1+USER2 to reboot the emulator and load another ROM
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- USER2 can be used to swap joystick 1/2 in some emulators
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# Running on the PICOMPUTER
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- Fire button is mapped to key 'Q'
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- USER2 is mapped to key "fn"
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- USER1 is mapped to "fn+DEL"
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- for PICO64, fb+DEL can be used to load selected game
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# Credits
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I mostly ported the emulators from existing projects, all the credit goes to the authors of
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colem, o2em , x2600, moarnes, mc-4u, sz81, atari800, Vice, Nofrendo, jun52, dcastaway, vectrexemu (sorry if I don't mention their name), Charles Macdonald (TGemu), Bernd Schmidt (UAE) and Mike Chambers for his 8086 Arduino project!<br>
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