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# News
July 2021: Add support for TFT dispays on PICO<br>
- MCUME_REV2 supports VGA and TFT (ST or ILI) on same layout
- Add specific support for PICOMPUTER (TFT and full keyboard microswitch)
<br>
May 13th 2021: C64 emulator improvement for PICO<br>
- Overclocked to 250MHz for better speed
- Add on screen keyboard for text input
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- Adapt ./flashapp.sh according your OS (I use OSX)
- make, ./flashapp.sh
# Compilation (PICO)
- git clone -b master https://github.com/raspberrypi/pico-sdk.git
- cd pico-sdk/
- git submodule update --init
- export PICO_SDK_PATH=path-to-pico-sdk
- Insure MCUME_pico is NEXT to pico-sdk directory
- go to MCUME_pico/build
- select emulator to compile in CMakeLists.txt (uncomment ${XXX_SOURCES} and comment out the rest)
- select platform options in config/platform_confih.h (e.g. PICOMPUTER, default is MCUME_REV1)
- cmake ..
- make
- drag and drop mcume.uf2 after having boouted the PICO os mass storage mode
# Status and known issues
- 64 (C64):
- Full speed with sound
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- press the USER1+USER2 to reboot the emulator and load another ROM
- USER2 can be used to swap joystick 1/2 in some emulators
# Running on the PICOMPUTER
- Fire button is mapped to key 'Q'
- USER2 is mapped to key "fn"
- USER1 is mapped to "fn+DEL"
- for PICO64, fb+DEL can be used to load selected game
# Credits
I mostly ported the emulators from existing projects, all the credit goes to the authors of
colem, o2em , x2600, moarnes, mc-4u, sz81, atari800, Vice, Nofrendo, jun52, dcastaway, vectrexemu (sorry if I don't mention their name), Charles Macdonald (TGemu), Bernd Schmidt (UAE) and Mike Chambers for his 8086 Arduino project!<br>