kopia lustrzana https://github.com/njcrawford/EmbroideryReader
Use read-write sharing for opening PES files
rodzic
5aef99f6e5
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@ -25,6 +25,7 @@ You can contact me at http://www.njcrawford.com/contact/.
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.IO;
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namespace PesFile
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namespace PesFile
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{
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{
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@ -113,9 +114,15 @@ namespace PesFile
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_filename = filename;
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_filename = filename;
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// The using statements ensure fileIn is closed, no matter how the statement is exited.
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// The using statements ensure fileIn is closed, no matter how the statement is exited.
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using (System.IO.FileStream fileStreamIn = System.IO.File.Open(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read))
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// Open the file in read-only mode, but allow read-write sharing. This prevents a case where opening
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// the file read-only with read sharing could fail because some other application already has it
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// open with read-write access even though it's not writing to the file. (I suspect some antivirus
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// programs may be doing this) Using this mode may allow reading half-written files, but I don't expect
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// that will be an issue with PES designs, since they're generally written once when downloaded and left
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// alone after that.
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using (FileStream fileStreamIn = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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{
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using (System.IO.BinaryReader fileIn = new System.IO.BinaryReader(fileStreamIn))
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using (BinaryReader fileIn = new BinaryReader(fileStreamIn))
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{
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{
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string startFileSig = "";
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string startFileSig = "";
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for (int i = 0; i < 4; i++) // 4 bytes
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for (int i = 0; i < 4; i++) // 4 bytes
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